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	<title>der hess &#187; web</title>
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		<title>My most important Twitter Messages #11</title>
		<link>http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/</link>
		<comments>http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 10:00:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Allgemein]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[english]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Technologie]]></category>
		<category><![CDATA[cool stuff]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[image processing]]></category>
		<category><![CDATA[information design]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[web]]></category>

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		<description><![CDATA[A small summary of my Twitter messages from June - August 2011: Allgemein (General) OFF TOPIC: Another great Tumblr blog. Awesome People Hanging Out Together great interview about a brazilian (art) #DIY movement #gambiologia http://www.gambiologia.net/blog/ #repair #hack #culture guter Artikel: Das Zusammenspiel von Wissensarbeit und Wissensarchitektur in Beziehungsnetzen und räumlichen Strukturen Interesting article: #Design #Research [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from June - August 2011:</p>
<p><strong><span id="more-1683"></span>Allgemein (General)</strong></p>
<ul>
<li>OFF TOPIC: Another great Tumblr blog. <a href="http://awesomepeoplehangingouttogether.tumblr.com/" target="_blank">Awesome People Hanging Out Together</a></li>
<li>great interview about <a href="http://www.we-make-money-not-art.com/archives/2011/07/gambiologia.php" target="_blank">a brazilian (art) #DIY movement</a> <a title="#gambiologia" href="http://twitter.com/#%21/search?q=%23gambiologia" rel="nofollow">#gambiologia</a> <a title="http://www.gambiologia.net/blog/" href="http://t.co/qiSebQq" rel="nofollow" target="_blank" data-display-url="gambiologia.net/blog/" data-expanded-url="http://www.gambiologia.net/blog/">http://www.gambiologia.net/blog/</a> <a title="#repair" href="http://twitter.com/#%21/search?q=%23repair" rel="nofollow">#repair</a> <a title="#hack" href="http://twitter.com/#%21/search?q=%23hack" rel="nofollow">#hack</a> <a title="#culture" href="http://twitter.com/#%21/search?q=%23culture" rel="nofollow">#culture</a></li>
<li>guter Artikel: Das <a href="http://www.community-of-knowledge.de/beitrag/das-zusammenspiel-von-wissensarbeit-und-wissensarchitektur-in-beziehungsnetzen-und-raeumlichen-struk/" target="_blank">Zusammenspiel von Wissensarbeit und Wissensarchitektur</a> in Beziehungsnetzen und räumlichen Strukturen</li>
<li>Interesting article: <a href="http://www.polaine.com/2011/07/07/design-research-a-failure-of-imagination/" target="_blank">#Design #Research – A Failure of Imagination</a>? by Andy Polaine</li>
<li>Maybe I already mentioned this <a title="#funding" href="http://twitter.com/#%21/search?q=%23funding" rel="nofollow">#funding</a> platform... <a title="http://www.indiegogo.com/" href="http://t.co/j0I2vyz" rel="nofollow" target="_blank" data-display-url="indiegogo.com" data-expanded-url="http://www.indiegogo.com/">http://www.indiegogo.com/</a></li>
<li>RT A couple of great resources for free math &amp; comp sci courses: <a href="http://www.khanacademy.org/" rel="nofollow" target="_blank">http://www.khanacademy.org/</a> &amp; <a href="http://www.openculture.com/" rel="nofollow" target="_blank">http://www.openculture.com/</a></li>
<li>RT Designers: Google released hundreds of free, open-source fonts yesterday for the web. <a title="http://www.google.com/webfonts/v2" href="http://t.co/TynQfek" rel="nofollow" target="_blank" data-display-url="google.com/webfonts/v2" data-expanded-url="http://www.google.com/webfonts/v2">http://www.google.com/webfonts/v2</a></li>
<li>RT “<a href="http://twitter.com/subblue" rel="nofollow" data-screen-name="subblue">@subblue</a>: <a href="http://students.autodesk.com/?nd=register&amp;tagent=EDU-FY12_Launch_EC_Banner-JG-5-19-2011" target="_blank">Students and teachers can now get all Autodesk software for free</a> - wow!” &lt; smart move.</li>
<li>RT <a href="http://www.layervault.com/">Version control for designers</a></li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Just added this interesting sounding book <a href="http://astore.amazon.de/derhessammedi-21/detail/026205048X">The Visual Mind: #Art and #Mathematics</a></li>
<li>Johannes Keplers book "<a title="Harmony of the world (page 130)" href="http://books.google.de/books?id=rEkLAAAAIAAJ" target="_blank">The harmony of the world</a>" looks like a treasure for #generative #art(ists)</li>
<li>perfect <a href="http://vimeo.com/23103181" target="_blank">inspiration for #visual #programming</a> via <a href="http://twitter.com/rdrb" rel="nofollow" data-screen-name="rdrb">@rdrb</a></li>
<li>really <a href="http://www.earslap.com/" target="_blank">nice and inspiring blog about sound programming</a> and other stuff</li>
</ul>
<p><strong>Info Design and Visualization</strong></p>
<ul>
<li><a href="http://cinemetrics.fredericbrodbeck.de/" target="_blank">Cinemetrics</a> - Film #Visualization Project Breaks - is a really great #Info Vis project! <a href="http://www.thecreatorsproject.com/blog/whos-got-style-film-visualization-project-breaks-down-our-favorite-films" target="_blank">check</a></li>
<li><a href="http://www.metoffice.gov.uk/research/climate/climate-monitoring/land-and-atmosphere/surface-station-records" target="_blank">Land surface #climate station records</a> from the last 150 years published</li>
<li>great<a title="jail report photos" href="http://www.flickr.com/photos/jailreport/" target="_blank"> resource for an info design art project</a> link via <a href="http://twitter.com/JoshuaDavis" rel="nofollow" data-screen-name="JoshuaDavis">@JoshuaDavis</a></li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li><a href="http://www.princeton.edu/main/news/archive/S28/82/93O80/index.xml?section=research" target="_blank">Font focus</a>: Making ideas harder to read may make them easier to retain #research</li>
<li>another <a title="mobilepatterns.com" href="http://www.mobilepatterns.com/" target="_blank">#mobile interaction #design pattern website</a></li>
<li>RT Interesting presentation about <a href="http://www.slideshare.net/cxpartners/chinese-web-design-patterns-how-and-why-theyre-different" target="_blank">web design patterns on chinese web sites</a></li>
<li>nice article: F<a href="http://uxmag.com/technology/five-lessons-from-a-year-of-tablet-ux-research" target="_blank">ive Lessons from a Year of Tablet UX Research </a></li>
<li>fake texture and <a href="http://www.newscientist.com/article/dn19510-nokia-touchscreen-creates-texture-illusion.html" target="_blank">tangible feedback for #multitouch</a> devices <a title="http://www.teslatouch.com/" href="http://t.co/wylCKoK" rel="nofollow" target="_blank" data-display-url="teslatouch.com" data-expanded-url="http://www.teslatouch.com/">http://www.teslatouch.com</a></li>
<li>Fucking interesting exhibition at the MoMa(New York) <a href="http://www.moma.org/visit/calendar/exhibitions/1080" target="_blank">Talk to Me: Design and the Communication between People and Objects</a></li>
<li>Great example of a #tangible #interface: <a href="http://blog.makezine.com/archive/2011/07/humanoid-usb-posing-mannequin-for-skeletal-animation.html" target="_blank">Humanoid USB Posing Mannequin for Skeletal Animation</a></li>
<li><a href="http://www.artisopensource.net/category/projects/leaf-plusplus/" target="_blank">Leaf++</a> is a nice example how humans can interact with nature</li>
<li><a href="http://www.youtube.com/watch?v=fXbBA1DRE84&amp;feature=youtu.be">Wacom inkling device</a></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li>it seems to be a nice resource - <a title="http://linkeddata.org/faq" href="http://t.co/eRDZ1Pl" rel="nofollow" target="_blank" data-display-url="linkeddata.org/faq" data-expanded-url="http://linkeddata.org/faq">http://linkeddata.org/faq</a> - organizing links and data... <a title="#semanticweb" href="http://twitter.com/#%21/search?q=%23semanticweb" rel="nofollow">#semanticweb</a> <a title="#rdf" href="http://twitter.com/#%21/search?q=%23rdf" rel="nofollow">#rdf</a> <a title="#information" href="http://twitter.com/#%21/search?q=%23information" rel="nofollow">#information</a> <a title="#architecture" href="http://twitter.com/#%21/search?q=%23architecture" rel="nofollow">#architecture</a></li>
<li>QR codes and cooking... <a href="http://qkies.de/" target="_blank">QKies</a> combines it perfectly via <a href="http://twitter.com/mkalten" rel="nofollow" data-screen-name="mkalten">@mkalten</a></li>
<li>QR Codes in Fashion Design - nice idea - <a href="http://www.fashioningtech.com/profiles/blogs/beaded-qr-code-garment" target="_blank">Beaded QR Code Garment</a></li>
<li>RT Flipping flip! <a href="http://swiffy.googlelabs.com/" target="_blank">Google Swiffy</a> reckons it can turn Flash into HTML5! Try it out!</li>
<li>RT The open source <a href="https://sites.google.com/site/mechatronicsguy/lightscythe" target="_blank">LightScythe</a> is a device for writing text and images frozen in midair</li>
<li>Cheap <a href="http://blog.makezine.com/archive/2011/06/harvards-14-swarm-bot-design.html" target="_blank">swarm robots</a></li>
<li><a href="http://www.swarmanoid.org/" target="_blank">Swarmanoid</a>. modular swarming scary robots out to read your books and outsmart you</li>
<li>Interesting project: Electronic Origami by Jie Qi | <a href="http://hlt.media.mit.edu/?p=1448" target="_blank">tutorial</a> | <a href="http://web.media.mit.edu/%7Ejieqi/" target="_blank">website</a></li>
<li><a href="http://www.creativeapplications.net/processing/paysages-processing/" target="_blank">Pixel Knitting</a> is a real nice <a href="http://openprocessing.org/visuals/?visualID=31404" target="_blank">effect</a> for photography-transform you photo to a cartoon like landscap</li>
<li>wow, very interesting <a href="http://www.youtube.com/watch?v=CFTs_6C919g%20" target="_blank">projection mapping and view of Leonardo's Last Suppe</a>r via <a href="http://twitter.com/memotv" rel="nofollow" data-screen-name="memotv">@memotv</a> see historical <a title="#art" href="http://twitter.com/#%21/search?q=%23art" rel="nofollow">#art</a> in new ways</li>
<li>Nice <a href="http://www.youtube.com/watch?v=WLrt7-kIgIM" target="_blank">visuals and mapping by Amon Tobin</a> 'ISAM' Live via <a href="http://twitter.com/david_bru" rel="nofollow" data-screen-name="david_bru">@david_bru</a></li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>RT Fancy chips for dinner? <a href="http://www.newscientist.com/blogs/onepercent/2011/06/chips-for-dinner-edible-rfid-t.html" target="_blank">Edible RFID tags</a> could tell you what's in your food</li>
<li>some great tutorials on <a title="#projectionmapping" href="http://twitter.com/#%21/search?q=%23projectionmapping" rel="nofollow">#projectionmapping</a> from the kings of projections (and mapping), <a title="http://1024d.wordpress.com/" href="http://t.co/BKReXif" rel="nofollow" target="_blank" data-display-url="1024d.wordpress.com" data-expanded-url="http://1024d.wordpress.com/">http://1024d.wordpress.com/</a></li>
<li>One day this <a title="Insight3d Project" href="http://insight3d.sourceforge.net/" target="_blank">#software might help  making life for media #facade designer easier </a>#3d #mapping #tracking</li>
<li>Impressing <a href="http://www.youtube.com/watch?v=quGhaggn3cQ" target="_blank">#3d reconstruction</a> via #kinect</li>
<li>Great round-up of <a href="http://blog.makezine.com/archive/2011/06/is-the-rise-of-wearable-electronics-finally-here.html" target="_blank">wearable electronics</a> from the past and present</li>
<li>RT (almost) <a href="http://www.sciencenewsblog.com/blog/821111" target="_blank">bulletproof human skin made from spider silk</a> - amazing art+science project.</li>
<li>Algorithm <a href="http://research.microsoft.com/en-us/um/people/kopf/pixelart/" target="_blank">for extracting a resolution-independent vector representation</a> from pixel art</li>
<li>RT gutted I'm not at <a title="#SIGGRAPH2011" href="http://twitter.com/#%21/search?q=%23SIGGRAPH2011" rel="nofollow">#SIGGRAPH2011</a> <a title="http://www.youtube.com/watch?v=KwGK6lGnu90" href="http://t.co/EzwojHW" rel="nofollow" target="_blank" data-display-url="youtube.com/watch?v=KwGK6l…" data-expanded-url="http://www.youtube.com/watch?v=KwGK6lGnu90">http://www.youtube.com/watch?v=KwGK6lGnu90</a> <a title="http://www.youtube.com/watch?v=JK9EEE3RsKM" href="http://t.co/iApq0bX" rel="nofollow" target="_blank" data-display-url="youtube.com/watch?v=JK9EEE…" data-expanded-url="http://www.youtube.com/watch?v=JK9EEE3RsKM">http://www.youtube.com/watch?v=JK9EEE3RsKM</a></li>
</ul>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li><a title="CreativeJS.com" href="http://creativejs.com/" target="_blank">Cool website and resource for #JavaScript</a></li>
<li>RT <a title="FireQuery" href="http://firequery.binaryage.com/" target="_blank">FireQuery</a>: a Firebug extension for jQuery development. /via <a href="http://twitter.com/rem" rel="nofollow" data-screen-name="rem">@rem</a></li>
<li>RT <a title="PDF and JavaScript" href="http://andreasgal.com/2011/06/15/pdf-js/" target="_blank">pdf.js</a> - rendering PDF with HTML5 and JavaScript.. still beta but sounds good</li>
<li>RT <a href="http://twitter.com/PaperJS" rel="nofollow" data-screen-name="PaperJS">@PaperJS</a>: After five months in the making, <a href="http://twitter.com/juerglehni" rel="nofollow" data-screen-name="juerglehni">@juerglehni</a> and <a href="http://twitter.com/jonathanpuckey" rel="nofollow" data-screen-name="jonathanpuckey">@jonathanpuckey</a> are very happy to release <a href="http://paperjs.org/" target="_blank">Paper.js</a></li>
<li title="http://bit.ly/hLgfky" data-display-url="bit.ly/hLgfky" data-expanded-url="http://bit.ly/hLgfky">RT Oh my, <a href="http://vvvvjs.quasipartikel.at/" target="_blank">#vvvv is being ported to the web</a></li>
<li title="http://bit.ly/hLgfky" data-display-url="bit.ly/hLgfky" data-expanded-url="http://bit.ly/hLgfky">RT Olé! <a href="http://haptic-data.com/toxiclibsjs/" target="_blank">@toxiclibs for Javascript</a>! (via <a href="http://twitter.com/blprnt" rel="nofollow" data-screen-name="blprnt">@blprnt</a>, <a href="http://twitter.com/peterpaulrubens" rel="nofollow" data-screen-name="peterpaulrubens">@peterpaulrubens</a>)</li>
<li>RT <a href="http://twitter.com/tillnm" rel="nofollow" data-screen-name="tillnm">@tillnm</a>: <a href="http://www.thecloudlab.org/processing/library.html" target="_blank">Search Geometry</a>, a Processing library for isometric contours and surfaces</li>
<li>First look on the <a title="Blob detection" href="http://code.google.com/p/blobscanner/" target="_blank">#Blobscanner library</a> for #processing was great. Very easy going and well documente</li>
<li>RT new version 0.1.4 of the <a title="graffiti markup language library for processing" href="https://github.com/01010101/GML4U/downloads" target="_blank">GML Library</a> <a href="http://twitter.com/gml4u" rel="nofollow" data-screen-name="gml4u">@gml4u</a>: releasedMinor additions + fix for the TUIORecorder example issue</li>
<li>RT <a href="http://kenfrederick.blogspot.com/2011/08/drop-processing.html" target="_blank">Drop Processing</a> is an app for quickly batch processing image</li>
<li>RT <a href="http://vimeo.com/27642353" target="_blank">Processing Tutorial about how to save audio data to text files</a></li>
<li>RT Non-Commercial <a title="Kinect SDK for Windows" href="http://research.microsoft.com/en-us/um/redmond/projects/kinectsdk/" target="_blank">Kinect for Windows SDK</a> from Microsoft Research released</li>
<li><a href="http://www.topquadrant.com/products/TB_Composer.html" target="_blank">TopBraid Composer</a> is mabye the first real nice editor for <a title="#rdf" href="http://twitter.com/#%21/search?q=%23rdf" rel="nofollow">#rdf</a> <a title="#owl" href="http://twitter.com/#%21/search?q=%23owl" rel="nofollow">#owl</a> and other tasks <a title="#semanticweb" href="http://twitter.com/#%21/search?q=%23semanticweb" rel="nofollow">#semanticweb</a></li>
<li><a href="http://www.openframeworks.cc/download" target="_blank">OF v007</a> is now released - <a title="Presentation about the changes" href="http://www.roxlu.com/blog/entry/145/openframeworks-007-presentations/page/" target="_blank">Thanks to the community</a> and <a href="http://twitter.com/creativeinquiry" rel="nofollow" data-screen-name="creativeinquiry">@creativeinquiry</a> for helping make it happen!</li>
<li>RT <a title="#yUML" href="http://twitter.com/#%21/search?q=%23yUML" rel="nofollow">#yUML</a> (<a title="http://yuml.me/" href="http://t.co/ByY00g5" rel="nofollow" target="_blank" data-ultimate-url="http://yuml.me/" data-expanded-url="http://yuml.me/">yuml.me</a>) is really cool for creating quick UML diagrams. I love the scruffy ones.</li>
<li>Intel have released <a href="http://software.intel.com/en-us/articles/embree-photo-realistic-ray-tracing-kernels/" target="_blank">Embree</a> an open-source photo-realistic ray tracer for Windows, OSX and Linux</li>
<li>Qualcomm <a href="https://ar.qualcomm.at/qdevnet/sdk/ios" target="_blank">#Augmented Reality #SDK</a> for #iPhone OS</li>
<li>some really <a href="http://nocreativity.com/blog/tag/red5" target="_blank">nice #Red5 tutorials</a> <a title="#flash" href="http://twitter.com/#%21/search?q=%23flash" rel="nofollow">#flash</a> <a title="#streaming" href="http://twitter.com/#%21/search?q=%23streaming" rel="nofollow">#streaming</a> <a title="#multiplayer" href="http://twitter.com/#%21/search?q=%23multiplayer" rel="nofollow">#multiplayer</a> <a title="#java" href="http://twitter.com/#%21/search?q=%23java" rel="nofollow">#java</a></li>
</ul>
<p><strong>Physical Computing<br />
</strong></p>
<ul>
<li>Amazing resource for hacking your <a title="#canon" href="http://twitter.com/#%21/search?q=%23canon" rel="nofollow">#canon</a> photo camera! <a title="http://chdk.wikia.com/wiki/CHDK" href="http://t.co/SIhmb0a" rel="nofollow" target="_blank" data-display-url="chdk.wikia.com/wiki/CHDK" data-expanded-url="http://chdk.wikia.com/wiki/CHDK">http://chdk.wikia.com/wiki/CHDK</a> <a title="#hack" href="http://twitter.com/#%21/search?q=%23hack" rel="nofollow">#hack</a> <a title="#programming" href="http://twitter.com/#%21/search?q=%23programming" rel="nofollow">#programming</a> <a title="#firmware" href="http://twitter.com/#%21/search?q=%23firmware" rel="nofollow">#firmware</a></li>
<li>Nice <a href="http://www.plugandwear.com/" target="_blank">online shop and resource for #wearable technology</a> #physical #computing #mobile</li>
<li><a href="http://blog.makezine.com/archive/2011/08/paduino-control-arduino-from-iphoneipadipod-touch-with-the-redpark-serial-cable.html" target="_blank">iPhone iPad iPod talks to #Arduino</a></li>
<li>RT Tutorial: <a href="http://blog.littlebirdelectronics.com/tutorial-maximising-your-arduinos-io-ports" target="_blank">Maximising your Arduino’s I/O ports</a></li>
<li>nice tutorial and interface for #wearable technology: <a href="http://bildr.org/2011/08/heartrate-arduino/" target="_blank">Polar #Heart Rate Monitor #Interface + #Arduino</a></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>RT The creator of TexturePacker also has a tool called <a title="Physic Editor" href="http://www.physicseditor.de/features/" target="_blank">PhysicsEditor</a> that has a Flash export option. Looks interesting!</li>
<li>Added <a href="http://citrusengine.com/blog/view/the-official-level-editor-has-arrived" target="_blank">Citrus Level #Editor</a> link to my #flash #game libs blog pos</li>
<li>RT Opinion: <a href="http://www.gamasutra.com/view/news/35291/Opinion_Analog_Input_Processing_And_Delivering_Great_Controls.php" target="_blank">Analog Input Processing And Delivering Great Controls</a></li>
<li>RT Gaming Developer Center | <a href="http://www.adobe.com/devnet/games/gaming_engines.html" target="_blank">Resource page for gaming engines, 3D, and Stage 3D</a></li>
<li>RT great article about #flash <a href="http://www.photonstorm.com/archives/1530/flash-game-dev-tip-11-the-flixel-display-list-explained" target="_blank">#flixel #game #engine in combination with other flash libraries</a></li>
<li>Added <a title="http://playerio.com/" href="http://t.co/GMPWGAP" rel="nofollow" target="_blank" data-display-url="playerio.com" data-expanded-url="http://playerio.com/">http://playerio.com/</a> Games API to my <a title="#Flash" href="http://twitter.com/#%21/search?q=%23Flash" rel="nofollow">#Flash</a> <a title="#Game" href="http://twitter.com/#%21/search?q=%23Game" rel="nofollow">#Game</a> Framework post</li>
<li>Very interesting article about <a href="http://gafferongames.com/game-physics/fix-your-timestep/" target="_blank">game loops in physics and game engines</a> #gamedev #programming #algorithm</li>
</ul>
<p><strong>Flash and Flex</strong></p>
<ul>
<li>RT uploaded short <a href="http://wiki.alternativaplatform.com/Augmented_reality_for_version_7_Tutorial" target="_blank">Alternativa3D AR tutorial</a> including qtrack, FLARManager &amp; <a title="#IN2AR" href="http://twitter.com/#%21/search?q=%23IN2AR" rel="nofollow">#IN2AR</a> examples (via <a href="http://twitter.com/makc3d" rel="nofollow" data-screen-name="makc3d">@makc3d</a>)</li>
<li>RT some useful geom &amp; algebra stuff added: <a href="http://code.google.com/p/in-spirit/source/detail?r=232" target="_blank">Affine/Homography/Fundamental/LevMar</a> #asfeat</li>
<li>RT Very nice (and smooth) <a title="Blitting Particle Engine" href="http://blog.alkemi-games.com/index.php?post/2010/11/16/Alkemi-Flash-Bitmap-Renderer%2C-part-3-%3A-Fire-%21" target="_blank">fire+smoke animation in Flash using blitting</a> (source available) (via <a href="http://twitter.com/elsassph" rel="nofollow" data-screen-name="elsassph">@elsassph</a>)</li>
<li>Big pdf about: Developing<a href="http://www.adobe.com/content/dam/Adobe/en/devnet/devices/pdfs/DevelopingActionScriptExtensionsForAdobeAIR.pdf" target="_blank"> ACTIONSCRIPT Extensions for ADOBE AIR</a></li>
<li><a href="https://github.com/PushButtonLabs/AS3MemoryWatcher" target="_blank">AS3MemoryWatcher</a> - hacky toolkit for tracking ALL SWF allocs via Apparat</li>
<li><a href="http://www.riatest.com/" target="_blank">RIATest</a> looks like a very useful tool for automate your GUI testings <a title="#flex" href="http://twitter.com/#%21/search?q=%23flex" rel="nofollow">#flex</a> <a title="#ui" href="http://twitter.com/#%21/search?q=%23ui" rel="nofollow">#ui</a> <a title="#testings" href="http://twitter.com/#%21/search?q=%23testings" rel="nofollow">#testings</a> <a title="#quality" href="http://twitter.com/#%21/search?q=%23quality" rel="nofollow">#quality</a></li>
<li>RT <a href="http://www.flashmagazine.com/news/detail/crocus_modeller_-_a_sweet_tool_for_developers/" target="_blank">Online UML modeling application</a> for <a title="#AS3" href="http://twitter.com/#%21/search?q=%23AS3" rel="nofollow">#AS3</a> &amp; Flex programmers, <a href="http://crocusmodeller.com/" target="_blank">Crocus Modeller</a> is free (for now) and full of features</li>
<li>If you are working with huge data amount in <a title="#flex" href="http://twitter.com/#%21/search?q=%23flex" rel="nofollow">#flex</a>, this might be helpful: <a title="How to deal with huge data in Flex (Lazy loading)" href="http://flexblog.faratasystems.com/2011/07/20/working-with-large-data-sets-in-flash-player" target="_blank">Working with large #data sets in #flash player </a></li>
<li>Really useful for developing mobile apps: <a href="http://cookbooks.adobe.com/post_Detecting_the_network_connection_type_with_Flex_4_-18791.html" target="_blank">Detecting the network connection</a> type with <a title="#Flex" href="http://twitter.com/#%21/search?q=%23Flex" rel="nofollow">#Flex</a> 4.5 <a title="#wifi" href="http://twitter.com/#%21/search?q=%23wifi" rel="nofollow">#wifi</a> <a title="#mobile" href="http://twitter.com/#%21/search?q=%23mobile" rel="nofollow">#mobile</a> <a title="#network" href="http://twitter.com/#%21/search?q=%23network" rel="nofollow">#network</a></li>
<li>RT <a href="http://coenraets.org/blog/2011/07/multi-touch-charts-for-ios-android-and-playbook-source-code-available-on-github/" target="_blank">Multi-Touch Charts for iOS, Android, and PlayBook</a>: Source Code Available on GitHub</li>
<li>RT <a href="http://twitter.com/mraad" rel="nofollow" data-screen-name="mraad">@mraad</a>: <a href="http://blogs.esri.com/Dev/blogs/arcgisserver/archive/2011/07/25/ArcGIS-API-for-Flex-and-ArcGIS-Viewer-for-Flex_3A00_-Version-2.4-released.aspx" target="_blank">ArcGIS API for #Flex</a> Version 2.0 is released (Arabic locale &amp; <a title="#iOS" href="http://twitter.com/#%21/search?q=%23iOS" rel="nofollow">#iOS</a> and <a title="#Android" href="http://twitter.com/#%21/search?q=%23Android" rel="nofollow">#Android</a> friendly:-)</li>
<li><a href="http://blog.flashgen.com/2011/07/16/my-10-tips-when-developing-for-multiple-devices/" target="_blank">10 tips from @FlashGen: developing for multiple devices #mobile #multiscreen</a></li>
<li>How to <a href="http://www.riagora.com/2011/08/flex-mobile-in-the-browser/" target="_blank">create a #Flex mobile project with #Flash Builder, and publish it as a classic web app</a></li>
<li><a href="http://flexponential.com/" target="_blank">flexponential</a> is a good resource for some flex framework issues and code snippets #flex #skinning #mobile #code #tips</li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1683&amp;md5=c3edf98f6ee0c6c4a828334f4d4d5d19" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>My most important Twitter Messages #8</title>
		<link>http://blog.derhess.de/2010/12/23/my-most-important-twitter-messages-8/</link>
		<comments>http://blog.derhess.de/2010/12/23/my-most-important-twitter-messages-8/#comments</comments>
		<pubDate>Thu, 23 Dec 2010 11:36:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[A small summary of my Twitter messages from October - December 2010: Allgemein (General) dotBrighton Talks are online at vimeo #flash #arduino #android #gamedev #programming #talks #video RT FFK10 talk of Chris Pelsor (@cspelsor) online: "DIY Methodology …" #ffk10 #video #session Great unique style in photography http://www.jonathanleder.com/ unfortunately the flash site is really shitty... free [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from October - December 2010:</p>
<p><strong><span id="more-1474"></span>Allgemein (General)</strong></p>
<ul>
<li><a href="http://vimeo.com/user4690349/videos" target="_blank">dotBrighton Talks</a> are online at vimeo #flash #arduino #android #gamedev #programming #talks #video</li>
<li>RT FFK10 talk of Chris Pelsor (@<a rel="nofollow" href="http://twitter.com/cspelsor">cspelsor</a>) online: "<a href="http://vimeo.com/channels/twumble#16501153" target="_blank">DIY Methodology …</a>" #ffk10 #video #session</li>
<li>Great unique style in photography <a rel="nofollow" href="http://www.jonathanleder.com/" target="_blank">http://www.jonathanleder.com/</a> unfortunately the flash site is really shitty...</li>
<li><a href="http://www.smashingmagazine.com/2010/11/09/50-free-high-quality-icons-sets/" target="_blank">free #icons until you die via SmashingMagazine</a></li>
<li><a href="http://beryll.me/index.php?option=com_content&amp;task=view&amp;id=2&amp;Itemid=65&amp;lang=english" target="_blank">Beryll Art software</a> looks nice for #manage and #document your artwork. But it is not cheap... :-/ #art #business</li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Basics in <a href="http://en.nicoptere.net/?p=1080" target="_blank">pattern generation</a> for visual programming by @<a rel="nofollow" href="http://twitter.com/nicoptere">nicoptere</a></li>
<li><a href="http://www.creativeapplications.net/cinder/cindermedusae-cinder/" target="_blank">Generating animals</a> -&gt; <a href="http://marcinignac.com/projects/cindermedusae/" target="_blank">Cindermedusae</a> is a great project inspired by Ernst Haeckel</li>
<li>Nicolas Barradeau - @<a rel="nofollow" href="http://twitter.com/nicoptere">nicoptere</a> - wrote some really nice <a href="http://en.nicoptere.net/" target="_blank">blog posts and slides</a> about #generative #art &amp; #design</li>
</ul>
<p><strong>Info Design and Visualization</strong></p>
<ul>
<li><a href="http://vis.berkeley.edu/papers/" target="_blank">Paper list of the Visualization Lab</a> | University of California, Berkeley #research #inspiration #visual</li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>RT A <a href="http://accessmaincomputerfile.net/" target="_blank">visual study of computer GUI in cinema movies</a></li>
<li>Nice overview of <a href="http://precious-forever.com/design-studio/native-instruments/" target="_blank">user interfaces  in current audio software</a> products via @<a rel="nofollow" href="http://twitter.com/jensfranke">jensfranke</a></li>
<li>RT <a href="http://hci.rwth-aachen.de/" target="_blank">The Media Computing Group at RWTH Aachen University</a> (via @<a rel="nofollow" href="http://twitter.com/stefanwoelwer">stefanwoelwer</a>)</li>
<li>Technical Paper: <a href="http://blog.derhess.de/2010/12/06/technical-paper-designing-gestures-for-multi-touch-screens/" target="_blank">Designing gestures for (multi-touch) screens</a></li>
<li>Looks good: <a href="http://www.billbuxton.com/input13.markup.pdf " target="_blank">Chapter about Marking (menu) Interfaces</a> #pen #stylus #interface #gesture #pdf</li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong></p>
<ul>
<li><a href="http://www.interactivefabrication.com/projects/beautiful-modeler/" target="_blank">Beautiful Modeler</a> is a really nice inspiration for gestural and device based interaction via @<a rel="nofollow" href="http://twitter.com/creativeapps">creativeapps</a> #ipad</li>
<li>Nice multi-touch application "<a href="http://mattgemmell.com/2010/08/11/finger-tools" target="_blank">Finger tools</a>" by @<a rel="nofollow" href="http://twitter.com/mattgemmell">mattgemmell</a> especially for multi-touch screens #gesture #app #ui</li>
<li>Nice project: <a href="http://blog.makezine.com/archive/2010/11/math_monday_wearable_geometry.html" target="_blank">Wearable generative design</a> - #fashion #design</li>
<li>Arte versucht sich wieder mal an einem <a href="http://www.arte.tv/de/film/Addicts--Die-erste-reine-Web-Serie/3475698,CmC=3475796.html" target="_blank">interaktiven Videofilm</a>. Was meint ihr über <a href="http://addicts.arte.tv" target="_blank">Addicts</a>?</li>
<li>RT <a href="http://youtu.be/6KKNnjFpGto" target="_blank">Waterdrop shot in 10000 frames a second</a></li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>RT GigaPan shoots a <a href="http://mlb.mlb.com/mlb/ps/y2010/gigapan/index.jsp?gpId=9d0c95d7de78a4c7853e8411db304e81" target="_blank">1,539 megapixel panorama</a> of the World Series (via @<a rel="nofollow" href="http://twitter.com/pauloroid">pauloroid</a>)</li>
<li>Interesting article: <a href="http://serialconsign.com/2010/11/ctrl-v-wired-war" target="_blank">A New Generation of Robotic Weapons</a> #war #future #robotics</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>RT @<a rel="nofollow" href="http://twitter.com/REAS">REAS</a>: <a href="http://www.youtube.com/watch?v=mLDwXUSqusg" target="_blank">SceneBuilder is patch-based programming</a> built on top of Processing</li>
<li>@<a rel="nofollow" href="http://twitter.com/ben_fry">ben_fry</a> announces the new <a href="http://benfry.com/writing/archives/738" target="_blank">Processing Plug-in for Eclipse</a>: built by Chris @<a rel="nofollow" href="http://twitter.com/Lonnen">Lonnen</a>. More on the<a href="http://wiki.processing.org/w/Eclipse_Plug_In" target="_blank"> wiki</a>:</li>
<li>The Processing.js team is proud to announce release 1.0! Checkout the updated website and download. <a title="http://processingjs.org/" rel="nofollow" href="http://processingjs.org/" target="_blank">http://processingjs.org</a></li>
<li>my <a href="https://github.com/nrocy/processing-openkinect" target="_blank">#processing #kinect library</a> is pretty usable now, give it a try! cc @<a rel="nofollow" href="http://twitter.com/seb_ly">seb_ly</a> @<a rel="nofollow" href="http://twitter.com/zenbullets">zenbullets</a></li>
<li>Just uploaded a preliminary <a href="http://vimeo.com/17221217" target="_blank">TuioKinect demo video</a> to Vimeo  #TUIO #Kinect #OpenKinect #OF</li>
<li>Video: <a href="http://www.rdrb.de/post/1718423082/kinect-computer-vision-javascript-depthjs-is" target="_blank">Kinect + Computer Vision + Javascript</a>. DepthJS is a web browser extension that allows any any web page...</li>
<li><a href="http://millermedeiros.github.com/js-signals/" target="_blank">RT JS-Signals</a>: custom event/messaging system for JavaScript - new open source project!</li>
<li>Nice read: <a href="http://samizdat.mines.edu/howto/HowToBeAProgrammer.pdf" target="_blank">How to be a #Programmer</a> via <a href="http://www.betriebsraum.de/blog/2010/11/10/how-to-be-a-programmer/" target="_blank">betriebsraum</a></li>
<li><a href="http://openni.org/" target="_blank">OpenNI</a> for writing applications utilizing natural interaction in C++ is very interesting. I would like to try</li>
</ul>
<p><strong>Mobile Development<br />
</strong></p>
<ul>
<li>Good to read: <a href="http://insideria.com/2010/11/flash-player-101-mobile-optimi.html" target="_blank">Optimize #Flash Content and Improving #Usability on #Mobile Devices - Part #1</a></li>
<li>great article from @<a rel="nofollow" href="http://twitter.com/newmovieclip">newmovieclip</a> about <a href="http://blog.newmovieclip.com/2010/11/13/adobe-air-mobile-application-performance-optimization-on-android/" target="_blank">mobile graphical optimisation</a>.</li>
<li>An <a href="http://www.lfpug.com/an-introduction-to-android/" target="_blank">Introduction to #Android</a> by Richard Leggett  #mobile #dev #programming #java</li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li> RT Blogged: <a href="http://blog.iainlobb.com/2010/10/advanced-game-design-with-flash-book.html" target="_blank">AdvancED Game Design with Flash - book review</a></li>
<li><a href="http://www.flashgamelicense.com/blog/2010/11/how-to-protect-your-game-from-being-rebranded/" target="_blank">How To Protect Your Game From Being Rebranded</a> by flashGameLicense  #flash #gamedev #security</li>
<li><a href="http://blog.alternativaplatform.com/en/2010/11/16/alternativa3d-tutorials-required/" target="_blank">Get paid for your Alternativa3D tutorial</a>! Maybe interesting for some Flash Developer...</li>
<li>Maybe interesting: <a href="http://polygeek.com/3147_flex_4-videos-on-the-theory-of-gamesocial-mechanics" target="_blank">4 videos on the theory of game/social mechanics</a> #game #design #social #media #future #talks</li>
<li>Nice blog post: #Game #design <a href="http://blog.wolfire.com/2009/01/designing-the-solution-space/" target="_blank">Designing the solution space</a> #gamedev</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li>Aka Shiva / Kolor <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  RT @<a rel="nofollow" href="http://twitter.com/UnitZeroOne">UnitZeroOne</a>: "<a href="http://tv.adobe.com/watch/max-2010-develop/flash-player-3d-future/" target="_blank">Flash Player 3D Future</a>" session, by Sebastian Marketsmueller (aka Mr. Mole).</li>
<li>Nice read: <a href="http://blog.bengarney.com/2010/11/01/tips-for-flash-developers-looking-at-hardware-3d/" target="_blank">Tips for Flash Developers Looking at Hardware 3D</a></li>
<li>Nice Resource: <a href="http://www.senocular.com/flash/tutorials/contentdomains/" target="_blank">Security Domains, Application Domains</a>, and More in ActionScript 3.0 #flash</li>
<li>That really looks good and kinda stable! <a href="http://www.kasperkamperman.com/blog/flash-qrcode-reader-as3/" target="_blank">#Flash #QR #Code #reader by Kasper Kamperman</a> link via @<a rel="nofollow" href="http://twitter.com/quasimondo">quasimondo</a> thx!</li>
<li>Interesting book I would like to read in the future: <a href="http://blog.flashgen.com/2010/12/07/developing-flex-components-book-2/" target="_blank">Developing Flex 4 Components Book</a> #flex4 #book #components</li>
<li>RT <a href="http://tonfall.googlecode.com" target="_blank">Tonfall</a> has now AIFF, WAV, RAW decoding &amp; encoding support. (via @<a rel="nofollow" href="http://twitter.com/andremichelle">andremichelle</a>)</li>
<li>For working with #Flash and <a title="http://www.tuio.org/" rel="nofollow" href="http://www.tuio.org/" target="_blank">http://www.tuio.org/</a> this might be a very <a title="Tuio Flash" href="http://bubblebird.at/tuioflash/tuio-as3-library/" target="_blank">interesting library</a></li>
<li>nice blog about #Kinect and #Flash <a title="http://www.as3kinect.org/" rel="nofollow" href="http://www.as3kinect.org/" target="_blank">http://www.as3kinect.org/</a> Especially the <a href="http://www.as3kinect.org/2010/12/openni-kinect-as3-wrapper-skeleton-tracking-with-papervision/" target="_blank">#skeleton #tracking</a> looks good!</li>
<li><a href="http://remotair.yoz.sk" target="_blank">Remotair</a> - concept of transmitting device inputs (gestures, mouse etc) into receiving #flash or AIR apps - Looks nice</li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1474&amp;md5=f9cec200b9e80d5a54574bc53212a0c7" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>My most important Twitter Messages #7</title>
		<link>http://blog.derhess.de/2010/10/18/my-most-important-twitter-messages-7/</link>
		<comments>http://blog.derhess.de/2010/10/18/my-most-important-twitter-messages-7/#comments</comments>
		<pubDate>Mon, 18 Oct 2010 12:20:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[A small summary of my Twitter messages from July - October 2010: Allgemein (General) #Latex Thesis Framework is a nice #template. It is not the best but if it's urgent, it does the job well. Gideon Obarzanek talks about stage-based #animation at See conference in Wiesbaden  #design Dieter Brell talks about #spatial #design and #architecture [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2011/06/09/my-most-important-twitter-messages-10/' rel='bookmark' title='My most important Twitter Messages #10'>My most important Twitter Messages #10</a></li>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from July - October 2010:</p>
<p><strong><span id="more-1411"></span>Allgemein (General)</strong></p>
<ul>
<li>#<a href="http://www.socher.org/index.php/Main/CompleteLatexThesisFramework" target="_blank">Latex Thesis Framework</a> is a nice #template. It is not the best but if it's urgent, it does the job well.</li>
<li>Gideon Obarzanek talks about <a href="http://www.see-conference.de/gideon-obarzanek/" target="_blank">stage-based #animation at See conference</a> in Wiesbaden  #design</li>
<li>Dieter Brell talks about <a href="http://www.see-conference.de/dieter-brell/" target="_blank">#spatial #design and #architecture</a> at See conference in Wiesbaden</li>
<li><a href="http://www.greatbuildings.com/" target="_blank">Gallery of buildings and architectural elements</a> - good resource for inspiration via @<a href="http://twitter.com/make" target="_blank">make</a></li>
<li>If you have problems with #math, then don't hesitate to visit this great <a href="http://www.khanacademy.org">math #tutorial site</a> It is really big</li>
<li>RT Best de-Facebooking apps so far are <a title="http://socialsafe.net" rel="nofollow" href="http://socialsafe.net/" target="_blank">http://socialsafe.net</a> and <a href="http://bit.ly/c1aOAi " target="_blank">ArchiveFacebook</a> Thanks @<a href="http://twitter.com/Haaziq" target="_blank">Haaziq</a> @<a href="http://twitter.com/frankbarnhouse" target="_blank">frankbarnhouse</a> @<a href="http://twitter.com/orgicus" target="_blank">orgicus</a></li>
<li>RT @youthedesigner <a href="http://www.youthedesigner.com/2010/09/08/40-plus-digital-painting-tutorials-you-should-study/" target="_blank">40+ Digital Painting Tutorials</a> You Should Study</li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Nice tutorial for fractal programming in processing: <a href="http://blog.makezine.com/archive/2010/10/codebox_create_a_fractal_menagerie.html" target="_blank">Codebox: Create a fractal menagerie</a> #generative #art #design</li>
<li><a title="http://n-e-r-v-o-u-s.com/" rel="nofollow" href="http://n-e-r-v-o-u-s.com/" target="_blank">http://n-e-r-v-o-u-s.com/</a> rocks in the domain of #generative #design Look at the <a href="http://www.creativeapplications.net/processing/nervous-system-profile-cinder-processing/" target="_blank">nice article</a> about them</li>
</ul>
<p><strong>Info Design and Visualization</strong></p>
<ul>
<li>RT Journalism in the Age of Data <a title="http://datafl.ws/11z" rel="nofollow" href="http://datafl.ws/11z" target="_blank">http://datafl.ws/11z</a> (via @<a href="http://twitter.com/flowingdata" target="_blank">flowingdata</a>)</li>
<li>Nice paper and approach for information design: <a href="http://vis.stanford.edu/papers/narrative" target="_blank">Narrative Visualization: Telling Stories with Data</a></li>
<li>Very cool #infodesign project and software #Gephi, Free Graph Exploration Software  | <a title="http://gephi.org" rel="nofollow" href="http://gephi.org/" target="_blank">http://gephi.org</a> via @<a href="http://infosthetics.com/archives/2010/07/review_gephi_graph_exploration_software.html" target="_blank">infosthetics</a></li>
<li><a href="http://thejit.org/ " target="_blank">JavaScript InfoVis Toolkit v2</a> is released, looking good! (via @<a href="http://twitter.com/flowingdata" target="_blank">flowingdata</a>)</li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>Mark Vanderbeeken summerized <a href="http://johnnyholland.org/2010/10/10/marks-ux-clippings-reflecting-on-data-visualization/" target="_blank">5 nice topics</a>, which are interesting to read for #interaction #designer and artist</li>
<li>Interesting article: <a href="http://www.nearfield.org/2010/09/depth-of-field-film-in-design-research" target="_blank">Depth of field: Film in #design</a> #research</li>
<li>RT<a href="http://wiki.darkpatterns.org/wiki/Home" target="_blank"> DarkPatterns.org </a>- Naming and shaming sites that use black hat, anti-usability design patterns.<a title="http://bit.ly/bBLm4v" rel="nofollow" href="http://bit.ly/bBLm4v" target="_blank"></a> (via @<a href="http://twitter.com/wanderingstan" target="_blank">wanderingstan</a>)</li>
<li>Useful download: <a href="http://j.mp/droidPSD" target="_blank">Android GUI set as PSD</a> #android #GUI #PSD (via @marcthiele)</li>
<li>Useful download: <a href="http://j.mp/iphn4PSD" target="_blank">PSD with iPhone 4 GUI</a> (Retina Display) #iPhone #GUI #PSD (via @marcthiele)</li>
<li>Very <a href="http://www.smashingmagazine.com/2010/08/27/free-wireframing-kits-ui-design-kits-pdfs-and-resources/" target="_blank">big list of Free #Wireframing Kits</a>, UI Design Kits, PDFs and Resources. #mobile #android #nokia #blackberry</li>
<li>RT <a href="http://www.webalys.com/design-interface-application-framework.php" target="_blank">User Interface Design Framework</a> - an awesome Adobe Illustrator library has just been released... (<a title="http://linowski.ca" rel="nofollow" href="http://linowski.ca/" target="_blank">linowski.ca</a>)</li>
<li><a href="http://www.hotgloo.com" target="_blank">HotGloo - The Online #Wireframe Application</a> maybe helpful for small User #Interface &amp; #Interaction projects #web #app</li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li>Great media art project: <a href="http://www.creativeapplications.net/processing/circuit-explorations-openframeworks-processing/" target="_blank">Circuit Explorations</a> from <a href="http://www.evsc.net/about?id=about:start" target="_blank">Eva Schindling</a></li>
<li>Nice project: <a href="http://www.behance.net/gallery/Multi-Touch-Light-Table-gergwerk-/600092" target="_blank">Multi Touch Light Table: gergwerk</a> A touchscreen application for DJs</li>
<li>Really cool project: <a href="http://www.creativeapplications.net/vvvv/kinetic-chandelier-silke-vvvv/" target="_blank">Kinetic Chandelier SILKE</a> [vvvv] via @<a href="http://twitter.com/creativeapps" target="_blank">creativeapps</a></li>
<li><a href="http://www.tinker.it/blog/2010/07/29/txtbomber-prints-messages-on-walls/" target="_blank">txtBomber</a> is a nice guerillia-tool</li>
<li>Nice and inspiring project: <a href="http://blog.makezine.com/archive/2010/07/facadeprinter_temporarily_tattoos_a.html" target="_blank">The Facade Printer</a> or should I say the automactiv Printer Gun Machine ?!</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>Amazing: <a href="http://www.mpi-inf.mpg.de/resources/MovieReshape/" target="_blank">MovieReshape: Tracking and Reshaping of Humans in Videos</a> #research #video #effect</li>
<li>Amazing Software! <a href="http://www.revisionfx.com/products/twixtor/overview/" target="_blank">#Twixtor</a> intelligently slows down, speeds up or changes the frame rate of your image sequences</li>
<li><a href="http://blog.makezine.com/archive/2010/09/quadrocopter_drone_learns_new_trick.html" target="_blank">#Quadrocopter the new flying robots</a>... Amazing technology</li>
<li>nice article what is state of the art at the moment: <a href="http://serialconsign.com/2010/09/cyborg-realism-ieds-prosthetic-limbs-and-military-rd" target="_blank">Cyborg Realism: IEDs, Prosthetic Limbs and Military R&amp;D</a></li>
<li>Nice and very interesting blog: <a href="http://newblog.oribotics.net/" target="_blank">Oribotics - the art/science of #robotic #origami</a> especially for #architecture</li>
<li>Nice article: Modular <a href="http://serialconsign.com/2010/08/modular-robotics-mini-bibliography" target="_blank">#Robotics (Mini) Bibliography</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>Great <a href="http://www.creativeapplications.net/android/mobile-app-development-processing-android-tutorial/" target="_blank">Tutorial for using #Processing on #Android</a> Phones via creativeApplications</li>
<li>RT <a href="http://www.codinghorror.com/blog/2010/09/youtube-vs-fair-use.html" target="_blank">YouTube compares every upload against every minute</a> of every major copyrighted work  That's some serious CPU power!</li>
<li><a href="http://www.camspace.com/" target="_blank">CamSpace</a> can be useful for creating some #webcam based games?!Has Anyone experience with it? #gamedev #tracking</li>
<li>Open Atrium ( <a title="http://openatrium.com" rel="nofollow" href="http://openatrium.com/" target="_blank">http://openatrium.com</a> ) Schlanker Bugtracker im hübschen Gewand via @<a href="http://www.video-flash.de/index/schlanker-bugtracker-open-atrium/" target="_blank">fplag</a> his article</li>
</ul>
<p><strong>Physical Computing<br />
</strong></p>
<ul>
<li><a href="http://www.lumigram.com/catalog/index.php?language=en" target="_blank">Maybe some time useful: </a><a href="http://twitter.com/#search/%23Arduino" target="_blank">#Arduino</a> Shield List <a title="http://shieldlist.org/" rel="nofollow" href="http://shieldlist.org/" target="_blank">http://shieldlist.org/</a></li>
<li><a href="http://fritzing.org/" target="_blank">Fritzing</a> seems to be a very nice software tool for physical computing with #arduino #processing #prototyping</li>
<li><a href="http://www.cadsoftusa.com/info.htm" target="_blank">EAGLE Layout Editor</a> ist ein guter Schaltplan Editor für #Arduino | <a href="http://www.cadsoftusa.com/download.htm" target="_blank">Download</a></li>
<li>RT <a href="http://www.zambetti.com/projects/seriality/" target="_blank">Seriality - Browser Plugin</a> that let you control Arduino via your Browser/  Webinterface (via @<a href="http://twitter.com/CedricKiefer" target="_blank">CedricKiefer</a>)</li>
<li>Very cool: <a href="http://www.freetronics.com/blogs/news/1872172-ethernet-shield-for-arduino-with-power-over-ethernet-here-at-last" target="_blank">Ethernet Shield for #Arduino</a> with Power-over-Ethernet via @make <a href="http://blog.makezine.com/archive/2010/09/power_over_ethernet_theres_a_shield.html" target="_blank">article</a></li>
<li>Alicia Gibbs master thesis about #Arduino <a href="http://tinyurl.com/yjjsv65" target="_blank">New Media Art Design and the Arduino Microcontroller</a></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li><a href="http://www.as3gamegears.com/blog/" target="_blank">AS3 Game Gears</a> is a very good blog about #Flash #GameDev #Tools</li>
<li>An amazing <a href="http://www.kerp.net/box2d/" target="_blank">list of #Flash #box2d tutorials</a> I hope they are still up-to-date #gamedev</li>
<li>I am totally flashed about #Box2d #Flash #Alchemy Port + <a href="http://www.sideroller.com/wck/" target="_blank">World Construction Kit </a>#gamedev #web</li>
<li><a href="http://www.jacobschatz.com/bisonkick/" target="_blank">Bison Kick</a> is a #Flash based #Box2D Editor. Looks nice #Physics</li>
<li>Added the Level editor <a href="http://dambots.com/dame-editor/" target="_blank">DAME</a> to my <a href="http://tinyurl.com/leob2v" target="_blank">#Flash #GameDev Lib blog post</a> Thx @<a href="http://twitter.com/photonstorm" target="_blank">photonstorm</a></li>
<li>creating music games in flash: <a href="http://music.ece.drexel.edu/files/Navigation/People/Ray_Migneco/ALF-ICE-GIC-2009.pdf" target="_blank">ALF is a nice library</a></li>
<li><a href="http://dx2.my1.cc/en/projects/aves-engine/index.html" target="_blank">Aves Engine</a> is a #Game Framework for #HTML5 and #JavaScript #gamedev #web</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li>RT _sandro Woah. Alternativa3D goes free! - <a title="http://is.gd/g1uJc" rel="nofollow" href="http://is.gd/g1uJc" target="_blank">http://is.gd/g1uJc</a> #3d #flash #engine</li>
<li>RT <a href="http://www.custardbelly.com/android/froyo/as3flobile/" target="_blank">Flash Components for Android</a> Development #as3flobile  - let's get started!</li>
<li>#Adobe Lab <a href="http://labs.adobe.com/technologies/melrose/" target="_blank">Project Melrose</a> for publishing and #monetizing your #Air app.<a title="http://labs.adobe.com/technologies/melrose/" rel="nofollow" href="http://labs.adobe.com/technologies/melrose/" target="_blank"></a> Sounds good</li>
<li>RT @johnwfisherii: Really nice <a href="http://jpauclair.net/2010/09/12/flashpreloadprofilerbet/" target="_blank">open source Flash profiler</a></li>
<li>Flashkonferenz hat ein <a href="http://vimeo.com/channels/twumble#10403500" target="_blank">paar Vorträge online</a> gestellt. Auf jeden Fall einen Besuch wert! #FFK10</li>
<li><a href="http://blog.yoz.sk/2010/08/actionscript-bitwise-calculator" target="_blank">ActionScript #Bitwise Calculator</a> maybe very helpful for some #bitmap programming</li>
<li>Very cool: <a href="http://blog.inspirit.ru/?p=432" target="_blank">ASLSD – Line Segment Detector</a></li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2011/06/09/my-most-important-twitter-messages-10/' rel='bookmark' title='My most important Twitter Messages #10'>My most important Twitter Messages #10</a></li>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
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		<title>My most important Twitter Messages #6</title>
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		<pubDate>Mon, 05 Jul 2010 13:13:36 +0000</pubDate>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1343</guid>
		<description><![CDATA[A small summary of my Twitter messages from March - June 2010: Allgemein (General) Reading 'How To Market Your Mobile Application' (via @smashingmag) 175 free woodworking ebooks the Pop Sciences Archive is opened and for free! Free Paper: The Internet of things: Networked objects and smart devices really cool project! http://openmaterials.org/about/ and maybe helpful for [...]
Related posts:<ol>
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<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from March - June 2010:</p>
<p><strong><span id="more-1343"></span>Allgemein (General)</strong></p>
<ul>
<li>Reading '<a href="http://www.smashingmagazine.com/2010/03/03/how-to-market-your-mobile-app/" target="_blank">How To Market Your Mobile Application</a>'  (via @<a rel="nofollow" href="http://twitter.com/smashingmag">smashingmag</a>)</li>
<li><a href="http://blog.makezine.com/archive/2010/03/175_free_woodworking_ebooks.html" target="_blank">175 free woodworking ebooks</a></li>
<li>the <a href="http://www.popsci.com/archives" target="_blank">Pop Sciences Archive</a> is opened and for free!</li>
<li>Free Paper: <a href="http://thehammersmithgroup.com/images/reports/networked_objects.pdf" target="_blank">The Internet of things: Networked  objects and smart devices</a></li>
<li>really cool project! <a rel="nofollow" href="http://openmaterials.org/about/" target="_blank">http://openmaterials.org/about/</a> and  maybe helpful for some future projects (installations and tangible  devices?!)</li>
<li><strong><a href="http://twitter.com/ben_fry">RT @ben_fry</a> </strong>is higher education a bubble  that's about to burst? <a rel="nofollow" href="http://j.mp/cjf4Nh" target="_blank">http://j.mp/cjf4Nh</a> (via @<a rel="nofollow" href="http://twitter.com/humphd">humphd</a>)</li>
<li><strong><a href="http://twitter.com/apolaine">RT @apolaine</a> </strong>New on Playpen::  <a href="http://www.polaine.com/2010/06/07/interdisciplinarity-vs-cross-disciplinarity/" target="_blank">Interdisciplinarity vs Cross-Disciplinarity</a></li>
<li><a href="https://www.adobe.com/products/creativesuite/cslive/story/" target="_blank">Adobe Story</a>: A Collaborative Tool for  Screenwriting - maybe useful in some future projects?!</li>
<li>Interesting: <a href="http://www.slow-media.net/manifesto" target="_blank">Slow Media Manifesto</a></li>
<li>Ole <a title="#Kristensen" rel="nofollow" href="http://twitter.com/search?q=%23Kristensen">#Kristensen</a> Homepage is a  perfect resource for <a title="#stage" rel="nofollow" href="http://twitter.com/search?q=%23stage">#stage</a>-based  <a title="#animations" rel="nofollow" href="http://twitter.com/search?q=%23animations">#animations</a> and <a title="#installations" rel="nofollow" href="http://twitter.com/search?q=%23installations">#installations</a> <a rel="nofollow" href="http://bit.ly/aHxX6T" target="_blank">http://bit.ly/aHxX6T</a> | <a rel="nofollow" href="http://bit.ly/d4a8Hn" target="_blank">http://bit.ly/d4a8Hn</a></li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li><a href="http://blog.makezine.com/archive/2010/03/math_monday_mathematical_art_in_the.html" target="_blank">Mathematical Art and sculptures</a></li>
<li>Really <a href="http://www.neuroproductions.be/experiments/blowing-up-images/" target="_blank">great particle experiment</a> with good  potential for generative art projects</li>
<li>such a nice gallery: <a href="http://www.complexification.net/gallery/ " target="_blank">Complexification | Gallery of  Computation</a> <a title="#Generative" rel="nofollow" href="http://twitter.com/search?q=%23Generative">#Generative</a> <a title="#Art" rel="nofollow" href="http://twitter.com/search?q=%23Art">#Art</a> <a title="#Drawing" rel="nofollow" href="http://twitter.com/search?q=%23Drawing">#Drawing</a></li>
</ul>
<p><strong>Info Design and Visualization<br />
</strong></p>
<ul>
<li>
<div><a id="status_star_10175167825" title="favorite  this tweet"> </a>RT @<a rel="nofollow" href="http://twitter.com/DesignerDepot">DesignerDepot</a>:  14 Visually Stunning <a href="http://www.designer-daily.com/14-visually-stunning-animated-infographics-5698" target="_blank">Animated Infographics</a></div>
</li>
<li>Tim Berners-Lee:  <a href="http://infosthetics.com/archives/2010/03/tim_berners-lee_the_year_open_data_went_worldwide_ted_talk.html" target="_blank">The Year Open Data Went Worldwide</a> (TED Talk)</li>
<li>Nice use and  explanation of Jeff Heer's horizon charts (<a rel="nofollow" href="http://is.gd/a1MhQ" target="_blank">http://is.gd/a1MhQ</a> ): "Hoe de kredietcrisis de beurs besmette" <a rel="nofollow" href="http://is.gd/a1Mfm" target="_blank">http://is.gd/a1Mfm</a></li>
<li>Launch: The <a href="http://www.google.com/publicdata/home" target="_blank">Google  Public Data Explorer</a> makes large datasets easy to explore, visualize  and communicate</li>
<li><a href="http://queue.acm.org/detail.cfm?id=1805128" target="_blank">A Tour through the Visualization Zoo</a> - Great article!!! via @<a rel="nofollow" href="http://twitter.com/moritz_stefaner">moritz_stefaner</a></li>
<li><a rel="nofollow" href="http://wefeelfine.org/book" target="_blank">http://wefeelfine.org/book</a> has included some very nice data generated graphics - nice inspiration  for info visualizatzion and generative art</li>
<li><strong><a href="http://twitter.com/moritz_stefaner">RT @moritz_stefaner</a> </strong>Put my presentation from Kassel  last week up to slideshare: <a href="http://www.slideshare.net/MoritzStefaner/information-aesthetics" target="_blank">Information Aesthetics</a></li>
<li><strong><a href="http://twitter.com/seb_ly">RT @seb_ly</a> </strong>how did I miss this?<a href="http://traintimes.org.uk:81/map/tube/" target="_blank"> London  underground trains' live position on a map</a>!</li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>
<div><a id="status_star_9975554569" title="favorite  this tweet"> </a>please welcome our new and  growing <a rel="nofollow" href="http://vimeo.com/channels/interfacedesignprojects" target="_blank">project compilation on vimeo</a> (via @<a rel="nofollow" href="http://twitter.com/idpotsdam">idpotsdam</a>)</div>
</li>
<li>Nice talk: Mike Kruzeniski-<a href="http://www.nearfuturelaboratory.com/2010/03/03/a-relevant-talk/" target="_blank">Poetry &amp; Polemics  in Creating Experience</a></li>
<li>MultiTouchGesture stuff: <a href="http://www.designresearchconference.org/index.php?option=com_k2&amp;view=item&amp;id=19:dan-saffer-researching-and-designing-interactive-gestures&amp;Itemid=73" target="_blank">Talk</a> | <a href="http://gestureworks.com/about/open-source-gesture-library/" target="_blank">Icons#1</a> <a href="http://gesturecons.com/" target="_blank">Icons#2</a> <a href="http://blog.rongeorge.com/design/gesturcons/" target="_blank">Icons#3</a></li>
<li>Reading all the paper of Organic User Interfaces <a rel="nofollow" href="http://www.organicui.org/" target="_blank">http://www.organicui.org/</a></li>
<li><a href="http://www.organicui.org/?page_id=35" target="_blank">Designing Kinetic Interactions for OUI</a> is a great  article and it mentioned why interactive art is and was important</li>
<li>Some good thoughts  on "natural" user interfaces by Don Norman: <a href="http://interactions.acm.org/content/?p=1355" target="_blank">Natural User Interfaces are  not Natural</a></li>
<li><a href="http://www.strategies-research.ufg.ac.at/blog_2010/?p=273" target="_blank">Two nice talks</a> about <a title="#EMOTIONs" rel="nofollow" href="http://twitter.com/search?q=%23EMOTIONs">#EMOTIONs</a> and <a title="#HAPPINESS" rel="nofollow" href="http://twitter.com/search?q=%23HAPPINESS">#HAPPINESS</a> in <a title="#Design" rel="nofollow" href="http://twitter.com/search?q=%23Design">#Design</a> processes. Perfect  for the afternoon break <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li><a href="http://www.creativeapplications.net/sound/touchdesigner-plastikman-windows-sound/" target="_blank">TouchDesigner</a>, an authoring tool for building  interactive 3D art, visualizations</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/creativeapps">creativeapps</a> <a href="http://www.creativeapplications.net/flash/toneglue-webapp-flash/" target="_blank">toneglue</a> is a nice Music band visualization App [WebApp, Flash]</li>
<li>Nice list: <a href="http://www.fastcompany.com/blog/chris-dannen/techwatch/11-killer-apps-microsoft-surface-videos" target="_blank">11 Killer Apps for Microsoft Surface</a></li>
<li><a href="http://blog.makezine.com/archive/2010/05/mobile_physical-digital_dial_interf.html" target="_blank">Mobile physical-digital dial interface</a> - Tangible  Controller for your next generation mobile?!</li>
<li><a href="http://blog.makezine.com/archive/2010/06/water-based_touch_screen_interface.html" target="_blank">Water-based touch screen interface</a> - nice  experiment-Dont know if it is helpful,at least it has a physical  feedback</li>
<li>Interactive cookies for AR Applications <a rel="nofollow" href="http://tinyurl.com/yd9et59" target="_blank">http://tinyurl.com/yd9et59</a> and <a rel="nofollow" href="http://tinyurl.com/333odbr" target="_blank">http://tinyurl.com/333odbr</a> via MultiModal Interface  Lecture</li>
<li>very nice <a href="http://www.creativeapplications.net/openframeworks/ai-controller-ipad-openframeworks/" target="_blank">media facade visualization</a></li>
<li>great audio visual based drawing project: <a href="http://nodalgenesis.com/" target="_blank">Nodal  Genesis</a>- I almost  fall in love with the vis techniques</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>Skinput: Appropriating the <a href="http://www.chrisharrison.net/projects/skinput/" target="_blank">Body as an Input   Surface</a></li>
<li>RT @<a rel="nofollow" href="http://twitter.com/quasimondo">quasimondo</a>: Awesome <a href="http://www.dgp.toronto.edu/~mdelasa/slip/" target="_blank">puppet locomotion paper</a> &amp;  video</li>
<li>boah shit sick   <a href="http://gl.ict.usc.edu/Research/DigitalEmily/" target="_blank">face capturing</a>.  Much room for manipulation, like in the politic movie <a title="#WagTheDog" rel="nofollow" href="http://twitter.com/search?q=%23WagTheDog">#WagTheDog</a></li>
<li>More information <a href="http://gl.ict.usc.edu/Research/LFR/" target="_blank">how this sick face capturing and  scanning works</a></li>
<li>nice new <a href="http://www.youtube.com/watch?v=2D0TgsCnwv8" target="_blank">PSD painting tools</a><a rel="nofollow" href="http://bit.ly/b48wIG" target="_blank"></a>, especially in combination with  <a rel="nofollow" href="http://bit.ly/2LcGnM" target="_blank">http://bit.ly/2LcGnM</a> and <a href="http://www.cs.toronto.edu/~dstn/papers/coolpaint-abstract.pdf" target="_blank">Coolpaint</a></li>
<li>New Material: <a href="http://blog.makezine.com/archive/2010/06/programmable_origami.html" target="_blank">Programmable Origami</a> - reminds me on  nano technology or intelligent textils</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li><a href="http://www.xuggle.com/" target="_blank">Xuggler</a> is the easy way to uncompress, modify, and  re-compress any media file (or stream) from Java to a red5 server</li>
<li><a href="http://xat.info/live-screencast-in-flash-mit-red5-und-camtasia-studio/" target="_blank">Live Screencast in Flash mit Red5 und Java  Streaming Library</a></li>
<li><a href="http://www.splitmedialabs.com/vh-java-capture-sdk" target="_blank">VH Java Screen Capture SDK</a> looks nice... Hopefully  it will not become so expensive...</li>
<li>Freeware: <a href="http://www.splitmedialabs.com/vh-video-sdk/vh-screen-capture" target="_blank">VH Screen Capture Driver</a> supports C++,  C#, Java, Delphi, etc</li>
<li>Pogg: <a href="http://fotosdelpais.com/octavi/pogg/doku.php" target="_blank">Processing Theora Ogg Videos</a> - Working with  ogg (Streaming) Videos // thx @<a rel="nofollow" href="http://twitter.com/david_bru">david_bru</a></li>
<li>kooaba’s image recognition web services API is  public and their Query API is free! <a href="http://www.kooaba.com/developers/" target="_blank">you can check</a></li>
<li>Great tool and lib  for web <a href="http://web-harvest.sourceforge.net/" target="_blank">harvesting / scraping to extract data from web pages</a></li>
<li>crazy <a href="http://www.escapemotions.com/experiments.html" target="_blank">Peter from Slovakia</a> is an awesome visual  animation programmer <a title="#processing" rel="nofollow" href="http://twitter.com/search?q=%23processing">#processing</a>. He rocks!</li>
<li><strong><a href="http://twitter.com/jensfranke">RT @jensfranke</a> </strong>Benedikt Gross just released  <a href="http://www.looksgood.de/libraries/Ani/" target="_blank">vers. 1.2 of his Processing Animation/tweening Library</a> ANI.<a rel="nofollow" href="http://is.gd/cISGJ" target="_blank"></a> (via @<a rel="nofollow" href="http://twitter.com/CedricKiefer">CedricKiefer</a>)</li>
<li>Very good resource for processing! <a rel="nofollow" href="http://wiki.processing.org/w/Main_Page" target="_blank">http://wiki.processing.org/w/Main_Page</a></li>
</ul>
<p><strong>Physical Computing<br />
</strong></p>
<ul>
<li><a href="http://www.lumigram.com/catalog/index.php?language=en" target="_blank">Crazy LED clothes</a>.... <a rel="nofollow" href="http://www.lumigram.com/catalog/index.php?language=en" target="_blank"></a> maybe hackable for something</li>
<li>nice website with tutorials in wearable technology  <a rel="nofollow" href="http://lilypond.media.mit.edu/" target="_blank">http://lilypond.media.mit.edu/</a> via @<a rel="nofollow" href="http://twitter.com/popkalab">popkalab</a></li>
<li>Hmm... this <a href="http://code.google.com/p/amarino/" target="_blank">Amarino Project (Android meets  Arduino)</a> sounds interesting</li>
<li><a href="http://blog.makezine.com/archive/2010/06/flexible_arduino_is_flexible.html" target="_blank">Arduino is now flexible</a>- seems perfect for  fashionable projects?!</li>
<li><a href="http://www.oreillynet.com/pub/e/1626" target="_blank">First Steps with Arduino</a> - nice video tutorial for  beginners  via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Flash Game Developer: Announcing <a href="http://blog.elite-games.net/blog4.php/2010/03/10/announcing-mochi-social-aamp-the-mochi-g" target="_blank">Mochi Social  &amp; the Mochi GAME Developer Fund</a></li>
<li>Updated my FLash Game Lib Blog with some Links:  <a href="http://www.brighthub.com/hubfolio/matthew-casperson/blog/archive/2010/01/06/pushbutton-engine-tutorials.aspx" target="_blank">PushButton Engine vs. Flixel Game Engine and other tutorial links</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><a href="http://code.google.com/p/in-spirit/wiki/ASSURF" target="_blank">ASSURF</a> by Eugene is an impressive <a href="http://blog.inspirit.ru/?p=386" target="_blank">image-based  pattern recognition library</a> for Flash</li>
<li>Two great tutorials for particle effects with  flint: <a href="http://slekx.com/2009/12/flint-visual-introduction/" target="_blank">Introduction</a> | <a href="http://slekx.com/2009/12/flinteroids-advanced-flint-tutorial/" target="_blank">Flint in a Game</a></li>
<li><strong>RT <a href="http://twitter.com/Stevehoward999">Stevehoward999</a> </strong>nice bunch of <a href="http://tv.adobe.com/show/rich-internet-applications-101/" target="_blank">Flash Catalyst and  Flash Builder 4 tutorials</a> from Adobe TV</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/mchaize">mchaize</a>: Yes ! Adobe Flex is open ! The   <a href="http://opensource.adobe.com/wiki/display/flexsdk/flexsdk_announcements" target="_blank">AdvancedDataGrid and Charting components are open source</a></li>
<li><a href="https://freeriatools.adobe.com" target="_blank">Flash Builder 4 is  still FREE</a> for students and teachers</li>
<li>Introduction to Flex 4 videos --&gt; <a href="http://polygeek.com/2077_flex_introduction-to-flex-4-videos" target="_blank">Good video  links</a></li>
<li><strong><a href="http://twitter.com/thibault_imbert">RT thibault_imbert</a> </strong>Blogged  : <a href="http://www.bytearray.org/?p=1800" target="_blank">Optimizing  Flash Ads  whitepaper and some XFL Gourmet</a></li>
<li>„<a href="http://help.adobe.com/en_US/as3/mobile/flashplatform_optimizing_content.pdf" target="_blank">Optimizing  Performance for the Flash Platform</a>.” Tipps für Flash Player 10.1. (pdf)</li>
<li><a href="http://www.bytearray.org/?p=1827" target="_blank">Optimizing web content for Flash Player 10.1</a> - a  nice video talk</li>
<li>very <a href="http://corlan.org/2010/05/05/working-with-doctrine-zend-framework-and-flex/" target="_blank">cool article for MySQL + PHP and Flex  Projects</a></li>
<li>Added <a rel="nofollow" href="http://www.flashscope.com/" target="_blank">http://www.flashscope.com/</a> on my <a href="http://blog.derhess.de/2009/06/15/flash-indie-developer-part-8-verkaufe-deine-digitalen-produkte/comment-page-1/#comment-1143" target="_blank">blogpost</a> for  selling and buying flash components</li>
<li>Hm, I dont know why I found this <a rel="nofollow" href="http://flexbookmarks.com/" target="_blank">http://flexbookmarks.com/</a> not ealier... But it seems  to be a cool flex blog collection</li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
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		<title>Collaboration Tools for your projects</title>
		<link>http://blog.derhess.de/2010/03/09/collaboration-tools-for-your-projects/</link>
		<comments>http://blog.derhess.de/2010/03/09/collaboration-tools-for-your-projects/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 13:30:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[In the last months I worked with people from abroad or with big physical distances. The first time I thought, yeah that is not a problem. Everybody has got an internet connection and that is all what we need. In my old company the Liip AG - who I worked for - their whole project [...]
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			<content:encoded><![CDATA[<p>In the last months I worked with people from abroad or with big physical distances. The first time I thought, yeah that is not a problem. Everybody has got an internet connection and that is all what we need. In my old company the <a href="http://www.liip.ch/" target="_blank">Liip AG</a> - who I worked for - their whole project management and file management systems were almost accessible over an internet connection. For this reason I could work from everywhere I want. I thought, that would not change in my future time, because the internet has solutions for everything. Yeah, I have to say that is true. But it was not easy to find the right tools and services for exchanging ideas, files, time schedules and other stuff for free. My projects are not so big that it makes sense to implement this infrastructures by my own. I found some free or at least some cheap services which you can use for working together with friends or other small projects.</p>
<h3>Idea Development and Sharing</h3>
<p>Creating and developing ideas with people, who are not physical available, is not very easy. Maintaining and extending are also two not very minor problems. In the last time I found a very good workflow for me and my friends. We do a telephone conference via <strong><a href="http://www.skype.com" target="_blank">skype</a></strong> and in the same time we use the service <strong><a href="http://www.mindmeister.com/" target="_blank">Mindmeister (Online Mindmapping Tool)</a></strong> and the tool <strong><a href="http://www.balsamiq.com/" target="_blank">Balsamiq MockUp</a></strong>. At the moment our solution works good and it is totally free with some limitations. A more professional solution for idea development and exchange may be the Service <strong><a href="http://www.protoshare.com/" target="_blank">ProtoShare</a></strong>. Unfortunately, there is no real free pricing model available, therefore I never tested this service. <span id="more-1259"></span></p>
<h3>Planning and Schedules Services</h3>
<p>Sometimes you and your project members have to make choices or just finding the best time for an appointment. The services <strong><a href="http://www.doodle.com/" target="_blank">Doodle</a></strong> and <strong><a href="http://whenisgood.net/" target="_blank">WhenIsGood</a></strong> solve this problem very easily. I like the service <strong><a href="http://www.doodle.com/" target="_blank">doodle</a></strong> very much, because you can use it without any registration and you can make different kind of choices (timebased or any other).</p>
<h3>Project Management Services</h3>
<p>To arrange meetings is not everything. In most and even in small projects you have a rough imagination of a time schedule. This time schedule should be accessible for every project member in technical and visual form. Additional to this time schedule every project has got some documentation papers and project member information. All this information should be managed by a project management tool. A couple of project managment services are available on the internet. I am using <strong><a href="http://www.huddle.net/" target="_blank">huddle</a></strong> at the moment and I am quite satisfied with it. It has one free pricing model and the features are good enough for small projects. The project management services <strong><a href="http://basecamphq.com/">Basecamp</a></strong> and <strong><a href="http://www.activecollab.com" target="_blank">activeCollab</a></strong> are looking more professional and delivers some useful extensions (e.g. a Mobile Client Software). Unfortunately, there is no free pricing model available, only a fix testing period.</p>
<h3>Coding and design file Hosting</h3>
<p>In my case, we did many visual coding projects. For this reason we are using Version Management for Coding and even a <strong><a href="http://pixelnovel.com/timeline" target="_blank">Version Managment for Adobe Photoshop</a></strong> files. <a href="http://www.photonstorm.com/" target="_blank">Richard Davey</a> wrote a <a href="http://www.photonstorm.com/archives/710/svn-for-photoshop-with-pixelnovel" target="_blank">small blog post</a> about it. I think the very well known free services are <strong><a href="http://code.google.com/intl/de-DE/projecthosting/" target="_blank">Google Code</a></strong>, <strong><a href="http://github.com/" target="_blank">GitHub</a></strong> and <strong><a href="http://sourceforge.net/" target="_blank">SourceForge.net</a></strong>. Using the SVN service <strong><a href="http://beanstalkapp.com/" target="_blank">Beanstalk</a></strong> in relation with the <strong><a href="http://pixelnovel.com/" target="_blank">PixelNovel</a></strong> (Adobe Photoshop Version Management service) is a very powerful and simple tool, I guess...</p>
<h3>(Short) temporal data storage</h3>
<p>Sometimes you have to exchange some data files. That could be a file transfer from your university computer to your home computer or sending huge files to other friends (or project members). For private purposes, the service <strong><a href="http://www.dropbox.com/" target="_blank">Dropbox</a></strong> seems to be nice. For data, which should be only available for a short time and the data is not top secret for other people, I recommend to use the common upload file services (thx <a href="http://twitter.com/hugocamargo" target="_blank">Hugo</a> and <a href="http://aczacz.blogspot.com/" target="_blank">Anca</a> for the links):</p>
<ul>
<li><a href="http://www.filebox.com/">http://www.filebox.com</a> - 100 Gb</li>
<li><a href="http://megashares.com/">http://megashares.com</a> - 10 Gb</li>
<li><a href="http://www.filesavr.com/">http://www.filesavr.com</a> - 10 Gb</li>
<li><a href="http://www.filezzz.com/">http://www.filezzz.com</a> - 10 Gb</li>
<li><a href="http://www.yourfilelink.com/">http://www.yourfilelink.com</a> - 5 Gb</li>
<li><a href="http://gettyfile.ru/">http://gettyfile.ru</a> - 4.7 Gb</li>
<li><a href="http://qshare.com/">http://qshare.com</a> - 4 Gb</li>
<li><a href="http://depositfiles.com/">http://depositfiles.com</a> - 2 Gb</li>
<li><a href="http://www.2shared.com/">http://www.2shared.com</a> - 2 Gb</li>
<li><a href="http://shareua.com/">http://shareua.com</a> - 2 Gb</li>
<li><a href="http://uploadbox.com/">http://uploadbox.com</a> - 2 Gb</li>
<li><a href="http://www.flyupload.com/">http://www.flyupload.com</a> - 2 Gb</li>
<li><a href="http://fileshare.in.ua/">http://fileshare.in.ua</a> - 2 Gb</li>
<li><a href="http://www.badongo.com/">http://www.badongo.com</a> - 2 Gb</li>
<li><a href="http://rapidshare.ru/">http://rapidshare.ru</a> - 1.5 Gb</li>
<li><a href="http://getfile.biz/">http://getfile.biz</a> - 1 Gb</li>
<li><a href="http://www.megaupload.com/">http://www.megaupload.com</a> - 1 Gb</li>
<li><a href="http://www.transferbigfiles.com/">http://www.transferbigfiles.com</a> - 1 Gb</li>
<li><a href="http://usershare.net/">http://usershare.net</a> - 1 Gb</li>
<li><a href="http://www.filesave.me/">http://www.filesave.me</a> - 1 Gb</li>
<li><a href="http://www.storage.to/">http://www.storage.to</a> - 1 Gb</li>
<li><a href="http://www.sharingmatrix.com/">http://www.sharingmatrix.com</a> - 1 Gb</li>
<li><a href="http://dataup.to/">http://dataup.to</a> - 1 Gb</li>
<li><a href="http://www.uploadline.com/">http://www.uploadline.com</a> - 1 Gb</li>
<li><a href="http://dl.free.fr/">http://dl.free.fr</a> - 1 Gb</li>
<li><a href="http://www.mystream.to/">http://www.mystream.to</a> - 1 Gb</li>
<li><a href="http://filez.bz/">http://filez.bz</a> - 1 Gb?</li>
<li><a href="http://filebase.to/">http://filebase.to</a> - 1 Gb</li>
<li><a href="http://www.savefile.com/">http://www.savefile.com</a> - unknown</li>
</ul>
<h3>The End</h3>
<p>I hope you liked my short list of collaboration tools and services. If anything missing for you, check these two articles <a href="http://mashable.com/2007/07/22/online-collaboration/" target="_blank">Work Together: 60+ Collaborative Tools for Groups</a> and <a href="http://www.straw-dogs.co.uk/09/20/6-free-svn-project-hosting-services/" target="_blank">10 Free SVN &amp; Project Hosting Services</a>, and a very good <a href="http://www.mindmeister.com/de/12213323/best-online-collaboration-tools-2010-robin-good-s-collaborative-map" target="_blank">mindmap</a>, or check my links for <a href="http://delicious.com/derhess/collaboration" target="_blank">collaboration</a> and <a href="http://delicious.com/derhess/projectmanagement" target="_blank">project management</a>. And of course, feel free to add a comment. <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>My most important Twitter Messages #5</title>
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		<pubDate>Thu, 04 Mar 2010 09:15:37 +0000</pubDate>
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		<description><![CDATA[A small summary of my Twitter messages from Januar - February 2010: Allgemein (General) Alexis Milant is a great video artist. Especially this video I like very much RT @golan: Just discovered that Ars Electronica is putting their archives on Vimeo Nice list of demos and good points for #creative #visual #flash prorgramming. Thx to [...]
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			<content:encoded><![CDATA[<p style="text-align: left;">
<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from Januar - February 2010:</p>
<p><strong><span id="more-1235"></span>Allgemein (General)</strong></p>
<ul>
<li>Alexis Milant is a great video artist. Especially <a href="http://www.alexismilant.com/cinema_ang.php?opus=11" target="_blank">this video</a> I like very much</li>
<li>RT @golan: Just discovered that Ars Electronica is putting their <a rel="nofollow" href="http://www.vimeo.com/user2525344/" target="_blank">archives on Vimeo</a></li>
<li>Nice list of demos and good points for <a title="#creative" rel="nofollow" href="http://twitter.com/search?q=%23creative">#creative</a> <a title="#visual" rel="nofollow" href="http://twitter.com/search?q=%23visual">#visual</a> <a title="#flash" rel="nofollow" href="http://twitter.com/search?q=%23flash">#flash</a> prorgramming. Thx to @<a rel="nofollow" href="http://twitter.com/mrdoob">mrdoob</a> <a rel="nofollow" href="http://mrdoob.com/blog/post/685" target="_blank">http://mrdoob.com/blog/post/685</a></li>
<li>Sehr coole Auswahl von Videokunstwerken - <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2677028.html" target="_blank">Arte Video Art Night Marathon</a></li>
<li>Funny interactive (media) installation<a href="http://www.youtube.com/watch?v=FXdifR7s1vA" target="_blank"> Moving Mario</a> thx @Bager for the link</li>
<li>Nice Project. <a href="http://www.rebelart.net/diary/zanadesign-sand-printer/003002/" target="_blank">The Sand-Printer </a> via @<a rel="nofollow" href="http://twitter.com/make">make</a> <a rel="nofollow" href="http://tinyurl.com/y8fhz4f" target="_blank">http://tinyurl.com/y8fhz4f</a></li>
<li>Interesting Master Program: <a rel="nofollow" href="http://creativegames.org.uk/LudicInterfaces/" target="_blank">European Masters in Ludic Interfaces </a></li>
<li>One of the best stage-based animations I have seen yet.<a href="http://www.youtube.com/watch?v=pS1WALmBqUw" target="_blank"> Chunky Move's Mortal Engine</a></li>
<li>Interesting book puplished: <a href="http://www.interactivearchitecture.org/the-definative-book-to-date.html" target="_blank">Interactive Architecture</a> Book <a href="http://www.interactive-architecture.com/" target="_blank">Homepage</a></li>
<li>iFreeTablet the free alternative from ipad much cheaper and all open source. <a rel="nofollow" href="http://www.ifreetablet.com/" target="_blank">http://www.ifreetablet.com/</a> via @<a rel="nofollow" href="http://twitter.com/mcanet">mcanet</a></li>
<li>Open source hardware - feature story in Wired - <a href="http://blog.makezine.com/archive/2010/01/open_source_hardware_-_feature_stor.html" target="_blank">In the Next Industrial Revolution, Atoms Are the New Bits</a></li>
<li>Cool <a href="http://blog.makezine.com/archive/2010/02/cool_java-based_circuit_simulator.html" target="_blank">Java-based circuit simulator</a>. a good helper for physical computing experiments</li>
<li>Hm is this an interesting master study or just a trend study for getting new students:<a href="http://www.mediacourses.com/courses.asp?cat=2&amp;courseID=30" target="_blank"> MA Social Media</a></li>
<li><a href="http://puredyne.goto10.org/about.html" target="_blank">puredyne</a> - USB-bootable GNU/LINUX OS for creative media via @<a rel="nofollow" href="http://twitter.com/shervinafshar">shervinafshar</a></li>
<li><a href="http://www.community-of-knowledge.de/beitrag/293/" target="_blank">Sehr guter und informativer Artikel</a> zum Thema <a title="#Wissensmanagement" rel="nofollow" href="http://twitter.com/search?q=%23Wissensmanagement">#Wissensmanagement</a> (3.0). Nur der Schluss ist ein wenig schwach..</li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Ich bin nun überzeugt und werd mir das Buch kaufen. <a rel="nofollow" href="http://www.generative-gestaltung.de/" target="_blank">http://www.generative-gestaltung.de/</a> Visual Programming Lernen vom Feinsten</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/rafiqelmansy">rafiqelmansy</a> Fractal Art: Inspiration with Equations <a rel="nofollow" href="http://bit.ly/8UblDj" target="_blank">http://bit.ly/8UblDj</a></li>
<li>Really great generative art experiment - <a href="http://www.neuroproductions.be/experiments/alice-in-wonderland-the-bitmap/" target="_blank">Alice in Wonderland</a>, which worked with text as material and flash</li>
</ul>
<p><strong>Info Design and Visualization<br />
</strong></p>
<ul>
<li> RT @<a rel="nofollow" href="http://twitter.com/grumplet">grumplet</a>: <a href="http://understandingdata.dlow.org/" target="_blank">7500 words by Henry Hadlow in one image</a>. Reviews Eigenfactor.org, Photosynth, wk.com, Seadragon<a rel="nofollow" href="http://tinyurl.com/ycj5a32" target="_blank"></a>Cool info design project: Knowledge Cartography <a rel="nofollow" href="http://www.knowledgecartography.org/" target="_blank">http://www.knowledgecartography.org/</a> via MStäbler,other nice project <a rel="nofollow" href="http://eigenfactor.org/" target="_blank">http://eigenfactor.org/</a></li>
<li><a href="http://benfry.com/phd/" target="_blank">COMPUTATIONAL INFORMATION DESIGN</a> (PHD Thesis) or Book from Ben Fry available as a PDF download</li>
<li><a href="http://mahir.tumblr.com/post/335099772/choosing-colours-for-data-visualization-pdf" target="_blank">Choosing Colours for Data Visualization</a> (.pdf) - prostheticknowledge</li>
<li>RT Upcoming later this year: O'Reilly's "Beautiful Visualization" <a rel="nofollow" href="http://is.gd/6Zlt9" target="_blank">http://is.gd/6Zlt9</a> featuring a chapter on "X by Y" <a rel="nofollow" href="http://is.gd/6ZlCr" target="_blank">http://is.gd/6ZlCr</a></li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>RT <a href="http://www.slideshare.net/mrettig/interaction-design-history?src=embed" target="_blank">interaction design history slideshow</a> (via @<a rel="nofollow" href="http://twitter.com/ighfggmuend">ighfggmuend</a>)</li>
<li>PhD Thesis: <a href="http://www.cs.toronto.edu/~smalik/downloads/malik_2007_thesis_multi_finger_final.pdf" target="_blank">An Exploration of Multi-finger Interaction on Multi-touch Surfaces</a> by Shahzad Malik as a PDF Download</li>
<li>Nice list and maybe useful for some research papers... <a href="http://www.billbuxton.com/InputSources.html" target="_blank">A DIRECTORY OF SOURCES FOR INPUT TECHNOLOGIES</a> by Bill Buxton</li>
<li>Nice system!! <a href="http://multitouch.fi/products/cell/" target="_blank">MultiTouch Cell</a> is the first multitouch LCD for fully scalable display arrays<a rel="nofollow" href="http://multitouch.fi/products/cell/" target="_blank"></a></li>
<li>Again,I highly recommend <a href="http://www.amazon.de/gp/product/2940373078?ie=UTF8&amp;redirect=true&amp;tag=derhessammedi-21&amp;camp=3206&amp;creative=21426&amp;link_code=as3&amp;creativeASIN=2940373078&amp;linkCode=shr" target="_blank">this book for Mobile Interface Design</a>.It is old but many interface concepts are still upToDate</li>
<li>Now I am convinced about the advantages of <a rel="nofollow" href="http://sikuli.csail.mit.edu/" target="_blank">http://sikuli.csail.mit.edu/</a> for Interaction Designer. Rapid Prototyping Tool for Remote Devices</li>
<li><a href="http://www.hpi.uni-potsdam.de/baudisch/projekte/disappearing_mobile_devices.html" target="_blank">Disappearing mobile devices</a> - a paper and concept by Hasso Plattner Institut Potsdam</li>
<li><a href="http://www.smashingmagazine.com/2010/02/05/50-free-ui-and-web-design-wireframing-kits-resources-and-source-files/" target="_blank">50 Free UI and Web Design Wireframing Kits</a>, Resources and Source Files via @<a rel="nofollow" href="http://twitter.com/smashingmag">smashingmag</a></li>
<li>RT @<a rel="nofollow" href="http://twitter.com/fuelinterface">fuelinterface</a> Amazing Alternative Interfaces That Will Change Our Lives | <a href="http://ow.ly/1oK1zx" target="_blank">Fuel Your Interface</a> -&gt;Interesting overview</li>
<li><a href="http://blog.makezine.com/archive/2010/02/relief_3d_interactive_maps.html" target="_blank">scalable actuated shape display</a> from MIT's Tangible Media Group</li>
<li><a href="http://www.designingforhumans.com/idsa/2010/02/physical-gestures-to-document-design-research.html" target="_blank">Physical Gestures to Document Design Research</a></li>
<li>Dan Saffer's Talk: <a href="http://www.designresearchconference.org/index.php?option=com_k2&amp;view=item&amp;id=19:dan-saffer-researching-and-designing-interactive-gestures&amp;Itemid=73" target="_blank">Researching and Designing Interactive Gestures</a></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li>Nice Project from MIT: High Low Tech <a rel="nofollow" href="http://hlt.media.mit.edu/" target="_blank">http://hlt.media.mit.edu/</a></li>
<li><a href="http://blog.makezine.com/archive/2010/01/craft_meets_tech_at_mit.html" target="_blank">Wearable Technologies and other High and Low Tech Stuff</a> from the MIT via @<a rel="nofollow" href="http://twitter.com/make">make</a> interesting video report!</li>
<li><a href="http://blog.makezine.com/archive/2010/01/secret_handshake_of_the_future.html" target="_blank">Secret handshake of the future</a> from the tangible Interface class of the MIT via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>
<div><a id="status_star_7913180185" title="favorite this tweet"> </a>RT  <a href="http://vimeo.com/channels/newwaysofinteraction#8308494" target="_blank">“Notput” is an interactive music table</a> with tangible notes, that combines all three senses of hearing, sight and touch:</div>
</li>
<li>LED Galaxy Dress by <a href="http://www.ecouterre.com/5815/bewitching-led-galaxy-dress-by-cute-circuit-is-worlds-largest-wearable-display/" target="_blank">CuteCircuit is World’s Largest Wearable Display</a></li>
<li>Great use of Augmented Reality! <a href="http://gamesalfresco.com/2010/01/14/training-the-visual-way/" target="_blank">LEGO Manual With ARToolKit</a></li>
<li>That is a really<a href="http://www.ted.com/talks/blaise_aguera.html" target="_blank"> crazy map-location-based mash up demo</a> -  augmented-reality maps by microsoft</li>
<li><a href="http://blog.makezine.com/archive/2010/02/ekg-controlled_game_of_life_hoodie.html" target="_blank">EKG-controlled Game of Life hoodie</a> via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li><a href="http://www.creativeapplications.net/sound/touchdesigner-plastikman-windows-sound/" target="_blank">TouchDesigner</a>, an authoring tool for building interactive 3D art, visualizations</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li><a href="http://www.interactivearchitecture.org/kiefer-technic-showroom-facade.html" target="_blank">A Dynamic Facade</a></li>
<li>Nice examples and nice <a title="#augmented" rel="nofollow" href="http://twitter.com/search?q=%23augmented">#augmented</a> reality SDK for common <a title="#mobile" rel="nofollow" href="http://twitter.com/search?q=%23mobile">#mobile</a> Devices <a rel="nofollow" href="http://tinyurl.com/yz6hny3" target="_blank">http://tinyurl.com/yz6hny3</a> | SDK <a rel="nofollow" href="http://www.metaio.com/products/mobile/" target="_blank">www.metaio.com/products/mobile/</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>Let <a href="http://blog.makezine.com/archive/2010/01/arduino_sketch_programs_its_peers.html" target="_blank">Arduino communicate with each other</a>. Arduino control the other Arduino.Maybe the new Adruino Virus?!via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>Xuggler is the easy way to uncompress, modify, and re-compress any media file (or stream) from Java to a red5 server <a rel="nofollow" href="http://www.xuggle.com/" target="_blank">http://www.xuggle.com/</a></li>
<li><a href="http://xat.info/live-screencast-in-flash-mit-red5-und-camtasia-studio/" target="_blank">Live Screencast in Flash mit Red5 und Java Streaming Library</a></li>
<li><a href="http://www.splitmedialabs.com/vh-java-capture-sdk" target="_blank">VH Java Screen Capture SDK</a> looks nice... Hopefully it will not become so expensive..</li>
<li>Freeware: <a href="http://www.splitmedialabs.com/vh-video-sdk/vh-screen-capture" target="_blank">VH Screen Capture Driver</a> supports C++, C#, Java, Delphi, etc</li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Playyoo is an interesting plattform for Flash Mobile and Flash Lite Game Developer <a rel="nofollow" href="http://blog.playyoo.com/" target="_blank">http://blog.playyoo.com/</a> and <a rel="nofollow" href="http://playyoo.com/" target="_blank">http://playyoo.com/</a></li>
<li>Interesting report: <a href="http://joshblog.net/2010/01/04/indie-flash-game-development-a-2009-year-end-retrospective/" target="_blank">Indie Flash Game Development: A 2009 Year-End Retrospective</a></li>
<li>Blog article: <a href="http://gamesalfresco.com/2009/12/31/best-selling-augmented-reality-games-of-2009/" target="_blank">Best Selling Augmented Reality Games of 2009</a></li>
<li>Flash Game License:<a href="http://www.flashgamelicense.com/blog/2010/01/looking-back-at-2009-trends-and-statistics/" target="_blank"> Looking Back at 2009: Trends and Statistics</a></li>
<li>Very cool styles for Casual Computer Games: <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2897158.html#44" target="_blank">Skateboard</a> // <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2897158.html#45" target="_blank">Jump N Run Adventure</a></li>
<li>RT Getting Started: PushButton Engine recording from <a title="#SeaFlex" rel="nofollow" href="http://twitter.com/search?q=%23SeaFlex">#SeaFlex</a> last night: <a rel="nofollow" href="http://bit.ly/74jCHc" target="_blank">http://bit.ly/74jCHc</a> (via @<a rel="nofollow" href="http://twitter.com/jnbeck">jnbeck</a>)</li>
<li>Wow! a big Graphical User Interface Collection of Games. Useful for research in interaction design in Games <a rel="nofollow" href="http://gamegui.net/" target="_blank">http://gamegui.net/</a></li>
<li>Fast statistic consumption... RT @<a rel="nofollow" href="http://twitter.com/dotmick">dotmick</a>: <a rel="nofollow" href="http://www.onlineeducation.net/videogame/" target="_blank">Videogame Statistics</a></li>
<li>Cool game design prototypes for tangible interfaces: <a href="Cool game design prototypes for tangible interfaces: DaVinci (Microsoft Surface Physics Illustrator)" target="_blank">DaVinci (Microsoft Surface Physics Illustrator)</a></li>
<li><a href="http://blog.makezine.com/archive/2010/02/surfacescapes_20_demo.html" target="_blank">SurfaceScapes 2.0 demo</a> - A further nice tangible Game Interface idea!</li>
<li><a href="http://www.adobe.com/newsletters/edge/february2010/articles/article7/" target="_blank">Nice article about creating a MMO browser game</a> with Flash (Game: zOMG)</li>
<li>RT Addressing color blindness in (game) design <a rel="nofollow" href="http://is.gd/8HWrQ" target="_blank">http://is.gd/8HWrQ</a> (via @<a rel="nofollow" href="http://twitter.com/elsassph">elsassph</a>)</li>
<li>Looks good: <a href="http://www.flashrealtime.com/flash-gaming-on-nvidia-tablets/" target="_blank">Flash Gaming on NVIDIA Tablets</a></li>
<li>Two great tutorials for particle effects with flint: <a href="http://slekx.com/2009/12/flint-visual-introduction/" target="_blank">Introduction</a> <a href="http://slekx.com/2009/12/flinteroids-advanced-flint-tutorial/" target="_blank">Flint in a Game</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><a href="http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/" target="_blank">Brain Computer Interface ActionScript 3.0 API library released by Sean Moore</a></li>
<li>RT New <a title="#Processing" rel="nofollow" href="http://twitter.com/search?q=%23Processing">#Processing</a> book by Ira Greenberg, The <a href="http://www.friendsofed.com/book.html?isbn=1430219793" target="_blank">Essential Guide to Processing for Flash Developers</a>, is here!</li>
<li>RT  @_sandro Highly interesting! Jangaroo - Actionscript 3 to Javascript  Compiler! <a rel="nofollow" href="http://www.jangaroo.net/home/" target="_blank">http://www.jangaroo.net/home/</a> - i think i'm in love <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </li>
<li>Nice list:<a href="http://corlan.org/2010/01/14/5-flash-applications/" target="_blank"> 5 useful Flash applications</a> listed by Mihai CORLAN</li>
<li><a href="http://www.flashconnections.com/2010/01/15/xmoovstream-php-video-server/" target="_blank">xmoovStream PHP video server for Flash</a>. Not real Streaming, but progressive download with seeking functionality</li>
<li>RT Red5 Developer Series videos from @<a rel="nofollow" href="http://twitter.com/newviewnetworks">newviewnetworks</a> look awesome! <a rel="nofollow" href="http://bit.ly/4KJBu2" target="_blank">http://bit.ly/4KJBu2</a></li>
<li>RT We just released <a href="http://www.gskinner.com/blog/archives/2010/01/asdocr_simple_a.html" target="_blank">ASDocr</a>, an AIR 2.0 app for working w/ASDoc. Makes documenting AS3 code much easier!</li>
<li>RT Here it is: @<a rel="nofollow" href="http://twitter.com/matthbooth">matthbooth</a>'s excellent webcam light-painting tutorial - <a rel="nofollow" href="http://bit.ly/4sipE5" target="_blank">http://bit.ly/4sipE5</a></li>
<li>This Controlling the rain project with Arduino and Flash gives a <a rel="nofollow" href="http://tinyurl.com/yzw2l3k" target="_blank">nice introduction into physical computing</a></li>
<li>Good introduction video tutorial for the <a rel="nofollow" href="    *  http://www.as3apex.com/video_tuts/intro-to-gaia-flash-framework/" target="_blank">Flash Gaia Website Framework</a></li>
<li><a href="http://casario.blogs.com/mmworld/2010/02/flex-and-mobile-a-whitepaper-to-create-flex-application-for-mobile-devices.html" target="_blank">Whitpaper about Flex (Slider) Framework</a> and mobile devices</li>
<li><a href="http://help.adobe.com/en_US/as3/mobile/index.html" target="_blank">Great resources for optimizing your content</a> for flash mobile devices</li>
<li>
<div><a id="status_star_9145960256" title="favorite this tweet"> </a>A really useful set of ActionScript classes and utilities "to get you coding faster and more reliably": <a rel="nofollow" href="http://casalib.org/" target="_blank">http://casalib.org</a></div>
</li>
<li><a href="http://spiralstormgames.com/blog/iphone-games/say-hi-to-pixelwave-for-the-iphone/" target="_blank">Pixelwave, framework for iPhones Games/Apps</a>, based completely on the Flash AS3 API <a title="#iphone" rel="nofollow" href="http://twitter.com/search?q=%23iphone">#iphone</a> <a title="#flash" rel="nofollow" href="http://twitter.com/search?q=%23flash">#flash</a> (via @<a rel="nofollow" href="http://twitter.com/fplag">fplag</a>)</li>
<li>You can monetize your Flex Components, Flex and Air applications with FlexDen.net <a rel="nofollow" href="http://www.flexden.net/" target="_blank">http://www.flexden.net/</a></li>
<li><a href="http://blog.inspirit.ru/?p=386" target="_blank">FlashSURF by Eugene</a> is an impressive<a href="http://code.google.com/p/in-spirit/wiki/ASSURFBundleManager" target="_blank"> image-based pattern recognition library</a> for Flash</li>
</ul>
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		<title>SENSEWARE &#8211; How to Create the Experience&#8217;s Architecture</title>
		<link>http://blog.derhess.de/2010/02/09/senseware-how-to-create-the-experiences-architecture/</link>
		<comments>http://blog.derhess.de/2010/02/09/senseware-how-to-create-the-experiences-architecture/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 14:19:14 +0000</pubDate>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1202</guid>
		<description><![CDATA[During my master studies at the Interface Culture department of the University in Linz I visited the great lecture SENSEWARE - How to Create the Experience's Architecture by Hide Ogawa. In this lecture we learnt and discussed how we can integrate and reproduce emotions + experiences in our technical-based environment. Furthermore, we discussed the roles [...]
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			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://blog.derhess.de/wp-content/uploads/2009/12/interfaceCultureBanner.jpg" rel="lightbox[1202]"><img class="size-full wp-image-1182 aligncenter" title="interface Culture Banner" src="http://blog.derhess.de/wp-content/uploads/2009/12/interfaceCultureBanner.jpg" alt="Interface Culture" width="612" height="108" /></a></p>
<p>During my master studies at the <a href="http://www.ufg.ac.at/?id=1449" target="_blank">Interface Culture department</a> of the University in Linz I visited the great lecture <a href="http://senseware.blog.so-net.ne.jp/" target="_blank">SENSEWARE - How to Create the Experience's Architecture</a> by <a href="http://howeb.org/" target="_blank">Hide Ogawa</a>. In this lecture we learnt and discussed how we can integrate and <strong>reproduce emotions + experiences</strong> in our technical-based environment. Furthermore, we discussed the roles of the different interactive design  disciplines - e.g. Product Designer, Industrial Designer, Interaction Designer, Visual Designer, Experience Designer etc. - and how they work together in the domain of SenseWare products.</p>
<p><span id="more-1202"></span></p>
<p>For a better understanding how SenseWare is implemented in each culture, we had got the task to give a 5min overview of SenseWare in our country. In my presentation I mentioned mainly the religion background of SenseWare in Germany. Nowadays I think delivering experiences in Germany is mostly driven by media institutions. See my slides here:</p>
<div id="__ss_3111182" style="width: 425px; text-align: left;"><a style="font: 14px Helvetica,Arial,Sans-serif; display: block; margin: 12px 0 3px 0; text-decoration: underline;" title="Senseware in the Germany Culture" href="http://www.slideshare.net/derhess/senseware-in-the-germany-culture">Senseware in the Germany Culture</a></div>
<p style="text-align: center;"><object style="margin: 0px;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=culturegermanyslides-100209032946-phpapp02&amp;stripped_title=senseware-in-the-germany-culture" /><param name="allowfullscreen" value="true" /><embed style="margin: 0px;" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=culturegermanyslides-100209032946-phpapp02&amp;stripped_title=senseware-in-the-germany-culture" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The second assignment of this lecture includes a presentation of current SenseWare examples. For me it was obvious to mention the great SenseWare work of <a href="http://www.eltopo.de/" target="_blank">Stefan Ulrich</a> (<a href="http://www.eltopo.de/sites/funktionide_part1_1.html" target="_blank">Funktionide</a> and <a href="http://www.eltopo.de/sites/liquidwall_1.html" target="_blank">Liquid Wall</a>) and the well-known digital handshake experience <a href="http://www.poken.com/" target="_blank">Poken</a>. The other students presented also very astonishing projects: <a href="http://corpora.hu/en/about/" target="_blank">Corpora in Si(gh)te</a>, <a href="http://motoi.biz/english/e_top/e_top.html" target="_blank">Sakura</a>, <a href="http://www.creativeblok.com/iloveblocks.html" target="_blank">Wishlist</a>, <a href="http://www.tednoten.com/work/portfolio/lady-k-bag-nr4" target="_blank">Lady K Bag</a>, <a href="http://www.thinkgeek.com/electronics/home-entertainment/cf9b/" target="_blank">Magic Wand</a>, <a href="http://www.toxel.com/inspiration/2009/03/29/juice-skin-packaging-by-naoto-fukasawa/" target="_blank">Juice Skin</a>, <a href="http://www.ambientdevices.com/products/umbrella.html" target="_blank">Ambient Umbrella</a>, <a href="http://www.bigshadow.jp/" target="_blank">Big Shadow</a> and so on...</p>
<div id="__ss_3111197" style="width: 425px; text-align: left;"><a style="font: 14px Helvetica,Arial,Sans-serif; display: block; margin: 12px 0 3px 0; text-decoration: underline;" title="Sense Ware Examples from Germany and Switzerland" href="http://www.slideshare.net/derhess/sense-ware-examples-from-germany-and-switzerland">Sense Ware Examples from Germany and Switzerland</a></div>
<p style="text-align: center;"><object style="margin: 0px;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=sensewareexamples-100209033443-phpapp01&amp;stripped_title=sense-ware-examples-from-germany-and-switzerland" /><param name="allowfullscreen" value="true" /><embed style="margin: 0px;" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=sensewareexamples-100209033443-phpapp01&amp;stripped_title=sense-ware-examples-from-germany-and-switzerland" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The final assignment of this lecture was creating a concept of an own development SenseWare. During this design process we should consider the japanese concept of <strong><a href="http://blog.evermode.com/?p=159" target="_blank">Mitate</a></strong>! <a title="an example for a better understanding" href="http://www.japanesegarden.com/learning/images/Portland-Japanese-Garden_Mitate.pdf" target="_blank">Mitate</a> is in my opinion a very interesting concept, which could have a big influence in the design process of technical devices in our future.</p>
<p>Anyway, my SenseWare concept tried to map the virtual abstract data and behaviour of social network profiles in real living objects. That sounds first very abstract and theoretical but I think my presentation slides shows my points very clear. So please have a critical look and I am looking forward about some feedback <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<div id="__ss_3111336" style="width: 425px; text-align: left;"><a style="font: 14px Helvetica,Arial,Sans-serif; display: block; margin: 12px 0 3px 0; text-decoration: underline;" title="Virtual Charisma Garden - A SenseWare Project" href="http://www.slideshare.net/derhess/virtual-charisma-garden-a-senseware-project">Virtual Charisma Garden - A SenseWare Project</a></div>
<p style="text-align: center;"><object style="margin: 0px;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=florianweilvirtualcharismagardenver2-100209033817-phpapp02&amp;stripped_title=virtual-charisma-garden-a-senseware-project" /><param name="allowfullscreen" value="true" /><embed style="margin: 0px;" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=florianweilvirtualcharismagardenver2-100209033817-phpapp02&amp;stripped_title=virtual-charisma-garden-a-senseware-project" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>At the end of the <a href="http://howeb.org/" target="_blank">Hide Ogawa</a>'s lecture I was very happy about the new inspiration and approaches from a Japanese perspective. Even the fact that our group was very international oriented (ca. 15 people from ca. 12 different countries - Bulgaria, Australia, Germany, Austria, Spain, Greece, Iran, Turkey, Slovenia etc.) deliverd a huge inspiration for my mind. If you would like to add some more information of the topic of experience design and SenseWare, please feel free to leave a comment. Thx!</p>
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		<title>My papers about Interactive Art</title>
		<link>http://blog.derhess.de/2009/12/28/my-papers-about-interactive-art/</link>
		<comments>http://blog.derhess.de/2009/12/28/my-papers-about-interactive-art/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 15:14:58 +0000</pubDate>
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		<description><![CDATA[During the first semester of my study Interface Culture at the University of Art in Linz I had to write some papers about interactive art. My first papers dealt with the history of interactive art and continued with some different art movements in this domain. In some cases I am more or less satisfied with [...]
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<p>During the first semester of my study <a href="http://www.ufg.ac.at/?id=1449" target="_blank">Interface Culture</a> at the University of Art in Linz I had to write some papers about interactive art. My first papers dealt with the history of interactive art and continued with some different art movements in this domain. In some cases I am more or less satisfied with my papers. Anyway, I think every 2page long paper contains some interesting points for Interaction Designer, Web Designer, Web Developer, Web Artists, Computer Scientists etc.. That is the reason why I want to share my written work with you.</p>
<p>Please consider that all my papers here were an assignment for the master classes of Interactive Art by <a title="Artist Page of Christa Sommerer" href="http://www.interface.ufg.ac.at/christa-laurent/" target="_blank">Christa Sommerer</a>. My papers don't meet the requirements of a scientific work despite the fact that the format seems to be scientific. All my texts represent partly more my own thoughts on the different art topics, so please interpret my papers as a short essay or summary. My thoughts are mainly based on the first and second references, which are mentioned at the end of each paper. I highly recommend to read these references, because they are a very good collection for delivering an introduction in the domain of interactive art. Thanks Christa for this great collection of references and the introduction!</p>
<p><span id="more-1160"></span></p>
<p><a title="Paper: Report about the interactive art" href="http://blog.derhess.de/wp-content/uploads/2009/12/interactiveArt1_history.pdf" target="_blank"><strong>Paper: Report about the interactive art exhibition feedback</strong></a></p>
<p>Christiane Paul wrote an <a title="FEEDBACK: FROM OBJECT TO PROCESS AND SYSTEM " href="http://www.laboralcentrodearte.org/feedback/ChristianePaul_001.html" target="_blank">essay</a> about the evolution of feedback and interactive art related to the feedback exhibition. This paper summarizes the most important aspects of Christiane Paul’s article.</p>
<p><a title="Paper: The Passage from Material to Interface" href="http://blog.derhess.de/wp-content/uploads/2009/12/MaterialToInterfaces_Assignment3.pdf" target="_blank"><strong>Paper: The Passage from Material to Interface</strong></a></p>
<p>This article describes the transformation from material to interfaces in the artwork based on the text “<a title="Media Art History: Table of Content" href="http://www.mediaarthistory.org/pub/mediaarthistories.html" target="_blank">The Passage from Material to Interface</a>” from Louise Poissant. Louise Poissant wrote about the quality characteristics of material and the transformation of material to an Interface. In relation to this transformation we discuss the tree constituting poles of art. A further issue is the influences of language pragmatics for art movements. Furthermore the text explains the requirements which an artwork must meet to be an interface. Another argument in the text is the function set of interfaces. Based on these definitions we explore the tasks for new media artist for our future life.</p>
<p><a title="Paper: Machine Art and their influences for the entertainment industry" href="http://blog.derhess.de/wp-content/uploads/2009/12/MachineArt_Assignment4_FlorianWeil.pdf" target="_blank"><strong>Machine Art and their influences for the entertainment industry</strong></a></p>
<p>This article explores the <a title=" The Apparatus World by Peter Weibel" href="http://www.vasulka.org/Kitchen/PDF_Eigenwelt/pdf/015-020.pdf" target="_blank">autonomous evolution in painting to machine art</a>. Photography has influenced this evolution as one of the first machine-based art tools, which are able to create a picture. In this context the text dealt with the role of the artist in machine-based art. The examples of the <a title="NAM JUNE Paik/Abe Video Synthesizer (Keyer &amp; colorizer)" href="http://www.vasulka.org/archive/eigenwelt/pdf.old/126-129.pdf" target="_blank">Video Synthesizer</a> and the Software Art project Sketchmaker shows up this relationship between the artwork, the machine and the artist. After that we explores the influences, which some artworks had for the entertainment industry. Sometimes these connections and influences are more or less obvious.</p>
<p><strong><a title="Paper: Interaction, Participation and Networking Art" href="http://blog.derhess.de/wp-content/uploads/2009/12/InteractionParticipationAndNetworkingArt.pdf" target="_blank">Paper: Interaction, Participation and Networking Art</a></strong></p>
<p>This paper is a summary of the essay “<a href="http://www.medienkunstnetz.de/themes/overview_of_media_art/communication/1/" target="_blank">Interaction, Participation, Networking Art and telecommunication</a>” from Inke Arns. We explore how the spectator is involved into the artwork and how the participation of art changed in the last 50-60 years. Furthermore, this paper point out the evolution of art and which role participation plays in the art context.</p>
<p><strong><a title="Paper: Interaction between Perception and Memory - Art and Technology in Japan" href="http://blog.derhess.de/wp-content/uploads/2009/12/InteractionBetweenPerceptionAndMemoryJapan.pdf" target="_blank">Paper: Interaction between Perception and Memory - </a></strong><a title="Paper: Interaction between Perception and Memory - Art and Technology in Japan" href="http://blog.derhess.de/wp-content/uploads/2009/12/InteractionBetweenPerceptionAndMemoryJapan.pdf" target="_blank"><strong>Art and Technology in Japan</strong></a></p>
<p>This paper is a summary of the text "Interaction between Perception and Memory - Art and Technology in Japan in the 1990ies" from Yukiko Shikata. This text will mention a short overview of the evolution of media art and interactive art in 1990s in Europe and how this influenced the beginning of interactive art in Japan in the early 1990s. Furthermore we describe the progress of interactive art in Japan, and which the most meaningful artworks are in the realm of interactive art of the Japanese Culture. Which influences the big disasters of the Japanese economics, the great earthquake and the terrorist attack in Tokyo had on the interactive artworks.</p>
<p><a title="Paper: Telepresence: Automata, Illusion, and Rejecting the Body" href="http://blog.derhess.de/wp-content/uploads/2009/12/TelePresenceRobotic_FlorianWeil.pdf" target="_blank"><strong>Paper: Telepresence: Automata, Illusion, and Rejecting the Body</strong></a></p>
<p><a title="History of Telepresence: Automata, Illusion and Rejecting the Body by Oliver Grau" href="http://books.google.at/books?id=zHfdepm-VOUC&amp;lpg=RA4-PT99&amp;ots=zFjbCE5Zmk&amp;dq=adam%20Riess%20%22seeing%20machine%22%201916&amp;pg=RA4-PT90#v=onepage&amp;q=&amp;f=false" target="_blank">Telepresence</a> unites three themes of our intellectual history: a) Automation and the search for artificial intelligence. b) Illusion in art. c) Rejection of the body in concepts of spiritual or mentalist concepts. In this relation we will explore the notion of artificial life for the point a), the aesthetics of virtual realities for point b), and precursors of  telecommunications for point c). Furthermore we will discuss how these three points evolved nowadays. In this context I will mention some robotics developments, cinema 4d installations and some new wearable technologies, which belongs to the domain of telepresence.</p>
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		<title>Flash Indie Developer Part 3: Short list of risks</title>
		<link>http://blog.derhess.de/2009/11/17/flash-indie-developer-part-3-short-list-of-risks/</link>
		<comments>http://blog.derhess.de/2009/11/17/flash-indie-developer-part-3-short-list-of-risks/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 13:00:00 +0000</pubDate>
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		<description><![CDATA[The last blog post Flash Indie Developer Part 2 dealt with idealism and requirements. In this blog post we will discuss the most dangerous risks for your daily life. A smaller or a bigger problem could be diseases. If you get sick you might not be able to work for short or longer periode. You [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p>The last blog post <a href="http://blog.derhess.de/2009/11/03/flash-indie-developer-part-2-requirements-and-idealism/" target="_blank">Flash Indie Developer Part 2</a> dealt with idealism and requirements. In this blog post we will discuss the most dangerous risks for your daily life.</p>
<p><div id="attachment_628" class="wp-caption aligncenter" style="width: 310px"><a rel="lightbox[indev]" href="http://blog.derhess.de/wp-content/uploads/2009/11/indieFlashDeveloper_risks_english.gif"><img class="size-medium wp-image-628" title="Risks-Mind Map (Flash) Interaction Developer" src="http://blog.derhess.de/wp-content/uploads/2009/11/indieFlashDeveloper_risks_english-300x123.gif" alt="Gefahren-Mind Map (Flash) Interaction Developer" width="300" height="123" /></a><p class="wp-caption-text">Risks-Mind Map (Flash) Interaction Developer</p></div>A smaller or a bigger problem could be <strong>diseases</strong>. If you get sick you might not be able to work for short or longer periode. You have to pay some bills for the treatment and your income will normally decrease. You can reduce this risk with a health insurance. In Europe it is quite normal or it is even obligatory to have a health insurance. I think health insurances are the most important insurance you should have! For other important insurance please check some web-portals about "<a href="http://www.howtostartup.com/" target="_blank">how I should start my own company</a>" or something <a href="http://www.startupnation.com/" target="_blank">similiar</a>.</p>
<p><span id="more-1124"></span></p>
<pre><span style="text-decoration: underline;"><strong>OFF TOPIC</strong></span>: <em>Everytime take care if the goverment would support your <a href="http://www.untoldentertainment.com/blog/2009/10/09/running-a-game-studio-from-start-up-to-sustainability/" target="_blank">new business</a>!!!</em></pre>
<p>Furthermore,  a <strong>creative trough</strong> can become also a serious problem. You as an (Flash) Independent Developer have normally a great creativity and this is one of your strong USPs compared to a normal Flash Developer employee. But what should you do if you run in a creative trough?!</p>
<ol>
<li>Keep cool! It is normal to have lack of creativity for a moment</li>
<li>Relax! Do other things which don't have a strong connection to your work</li>
<li>Try and use some creative methods (<a href="http://en.wikipedia.org/wiki/Brainstorming" target="_blank">Brainstorming</a>, <a href="http://en.wikipedia.org/wiki/Role_playing" target="_blank">Roleplaying</a> or <a href="http://en.wikipedia.org/wiki/Six_Thinking_Hats" target="_blank">Six Thinking Hats</a>)</li>
<li>If you are still in a creative trough -&gt; Keep cool!</li>
<li>Find other opportunities which generates a new income, for instance: doing lectures!</li>
<li>During the process of preparing a new income possibility, talk with many people.</li>
<li>I am sure your creativity will come back after a while!</li>
</ol>
<p>For me it is totally normal to have high creative periods and very low creative periods It helps me a lot to write down all my ideas in a book, and everytime I have a creative trough I can look in my book of ideas and get some new inspiration. That is the reason, why I highly recommend to manage your ideas. In this way you will be able to use perfectly your high and low creative periods.</p>
<p>The last and in my opinion a very often underestimated issue is the  <strong>topic of inefficient working</strong>. Nobody or no person put a real pressure on you, and because of this situation we can easily appropriate  inefficient working routines. Especially, for doing a research in a special topic, we can easily lost in the huge space of the web. Another point is the managing your daily life. For instance, you have to go shopping (buy some food or something else), after this you do a sleep, because shopping was so exhausting <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> . After the sleep you are little bit tired and you decided to watch a movie or a episode of nice TV-serie. Finally, after all these nice chill activities you realize, that almost nothing is done and the day is also almost gone... That is one example, the <a href="http://www.informationisbeautiful.net/visualizations/the-hierarchy-of-digital-distractions/">pyramide of digital distraction</a> describes very clearly one of our other biggest risk of inefficient working. I don't say that you should not use social communities or chat systems (skype, twitter), but please define a outline for you! For instance, you spend the first hour of the morning for reading blogs and answering / writing e-mails. Then you started programming or working on complicated tasks. After that you will go to lunch. After lunch you start checking your e-mails for 30-60 minutes ones more and after that you go ahead with your complicated or less complicated tasks... <a href="http://blog.princeporter.com/" target="_blank">Porter</a> wrote a nice blog post about <a href="http://blog.princeporter.com/being-your-own-boss/" target="_blank">being your own boss</a> and the problems with the <a href="http://blog.princeporter.com/motivation-boost/650/" target="_blank">motivation</a>. Please feel free to read it!</p>
<p>Thanks and congratulation, who stayed until this end of the blog post. The next blog posts discuss the really interesting topics of an (Flash) Independent Developer life. Therfore, the next article will discuss our product portfolio and what is possible with each product. The blog articles after this article describes the topic  "how you can use these products for generating  your income" in a more detail. So stay tuned!</p>
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<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2009/11/03/flash-indie-developer-part-2-requirements-and-idealism/' rel='bookmark' title='Flash Indie Developer Part 2: Requirements and Idealism'>Flash Indie Developer Part 2: Requirements and Idealism</a></li>
<li><a href='http://blog.derhess.de/2009/10/13/flash-indie-developer-part-1-check-your-talents-and-skills/' rel='bookmark' title='Flash Indie Developer Part 1: Check your talents and skills!'>Flash Indie Developer Part 1: Check your talents and skills!</a></li>
<li><a href='http://blog.derhess.de/2009/06/26/flash-indie-developer-part-10-abschluss/' rel='bookmark' title='Flash Indie Developer Part 10: Abschluss'>Flash Indie Developer Part 10: Abschluss</a></li>
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		<title>Flash Indie Developer Part 2: Requirements and Idealism</title>
		<link>http://blog.derhess.de/2009/11/03/flash-indie-developer-part-2-requirements-and-idealism/</link>
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		<pubDate>Tue, 03 Nov 2009 09:23:04 +0000</pubDate>
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		<description><![CDATA[After the first blog post of the blog (Flash) Independent Developer was a little bigger, this article will be smaller and I will discuss the requirements for an (Flash) Independent Developer. These requirements are not very Flash oriented, they deal more with the idealism attitude of the new way and what do you have to [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2009/11/17/flash-indie-developer-part-3-short-list-of-risks/' rel='bookmark' title='Flash Indie Developer Part 3: Short list of risks'>Flash Indie Developer Part 3: Short list of risks</a></li>
<li><a href='http://blog.derhess.de/2009/10/13/flash-indie-developer-part-1-check-your-talents-and-skills/' rel='bookmark' title='Flash Indie Developer Part 1: Check your talents and skills!'>Flash Indie Developer Part 1: Check your talents and skills!</a></li>
<li><a href='http://blog.derhess.de/2009/05/25/flash-indie-developer-part-3-gefahren/' rel='bookmark' title='Flash Indie Developer Part 3: Gefahren'>Flash Indie Developer Part 3: Gefahren</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>After the<a title="Check your skills and talents" href="http://blog.derhess.de/2009/10/13/flash-indie-developer-part-1-check-your-talents-and-skills/"> first blog post </a>of the blog (Flash) Independent Developer was a little bigger, this article will be smaller and I will discuss the requirements for an (Flash) Independent Developer. These requirements are not very Flash oriented, they deal more with the idealism attitude of the new way and what do you have to consider in the beginning phase.</p>
<p>When you decide to work as an Independent Developer, you will risk a lot. And this high <strong>degree of risk</strong> is, of course, strongly connected with a <strong>high degree of  uncertainness</strong> in your working life. You should be able to handle this risky life, otherwise you should not choose the way as an (Flash) Independent Developer.</p>
<div id="attachment_612" class="wp-caption aligncenter" style="width: 310px"><a rel="lightbox[indev]" href="http://blog.derhess.de/wp-content/uploads/2009/10/indieFlashDeveloper_requirements_english.png"><img class="size-medium wp-image-612" title="Mindmap - Anforderungen (Flash) Independent Developer" src="http://blog.derhess.de/wp-content/uploads/2009/10/indieFlashDeveloper_requirements_english-300x94.png" alt="Mindmap - Requirements (Flash) Independent Developer" width="300" height="94" /></a><p class="wp-caption-text">Mindmap - Requirements (Flash) Independent Developer</p></div>
<p>Another very strong point , if you can become an (Flash) Independent Developer is, which <strong>degree of responsibility</strong> do you have?! <span id="more-1114"></span> Do you have a family?! Do you have a loan?! Which kind of obligation do you have towards other people?! All these responsibilities could be some obstacles, but it is dealable. All the things you have to do, prepare you for this independent life and consider that your income and your spare time will be very very low in the next one or two years. So you should spare some money for this time and prepare your friends and family for this way. So that at the end of your preparation time all people in your familiar surroundings know what is going on in your life and expection not to much from you in your business start time.</p>
<p>Last point and in my mind the most strongest point is the <strong>degree of idealism</strong>. Do you really want to do it? Yeah, it sounds very cool to be an Independent Developer, but it is a hard life (and of course one of the interesting life forms in our digital age). You must have a very high degree of idealism and love the things you do, so that you survive the pressure of learning new things all the time and work a lot. Maybe your usual standard of living will decrease, a car can become a luxury good or other consum goods like a big Flat-Screen can as well as become a luxury good. I think the lifestyle of an (Flash) Independent Developer has lot of similarties with the german movement of <a href="http://riinav.blogspot.com/2007/05/are-digital-bohemians-bohemians-among.html" target="_blank">digitial</a> <a href="http://www.zylstra.org/blog/archives/2007/05/blogwalk_digita.html" target="_blank">bohemianism</a> (<a title="We call it work!" href="http://wirnennenesarbeit.de/" target="_blank">German Homepage</a>).</p>
<p>I think or I hope the opening stages is the hardest time and when you pass this period, your life should become more stable. In general, I think you should have a few years (working) experiences before you start such a big project. If you are studying at the moment, try to get some experience and prepare your for this way. The years of study are very good, because you have an amount of spare time, you meet a lot of people (for doing networking) and you are familiar with a low standard of living. In this period of life it is easier for you to make sacrifices. <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>The next blog post will deal with the <a href="http://blog.derhess.de/2009/11/17/flash-indie-developer-part-3-short-list-of-risks/" target="_blank">risks of an (Flash) Indepentend Developer</a> life. We will discuss which risks exist and how we can manage these risks <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2009/11/17/flash-indie-developer-part-3-short-list-of-risks/' rel='bookmark' title='Flash Indie Developer Part 3: Short list of risks'>Flash Indie Developer Part 3: Short list of risks</a></li>
<li><a href='http://blog.derhess.de/2009/10/13/flash-indie-developer-part-1-check-your-talents-and-skills/' rel='bookmark' title='Flash Indie Developer Part 1: Check your talents and skills!'>Flash Indie Developer Part 1: Check your talents and skills!</a></li>
<li><a href='http://blog.derhess.de/2009/05/25/flash-indie-developer-part-3-gefahren/' rel='bookmark' title='Flash Indie Developer Part 3: Gefahren'>Flash Indie Developer Part 3: Gefahren</a></li>
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