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	<title>der hess &#187; talks</title>
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		<title>My most important Twitter Messages #12</title>
		<link>http://blog.derhess.de/2011/11/26/my-most-important-twitter-messages-12/</link>
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		<pubDate>Sat, 26 Nov 2011 20:45:57 +0000</pubDate>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1723</guid>
		<description><![CDATA[A small summary of my Twitter messages from August - November 2011: Allgemein (General) some nice talks http://vimeo.com/eyeofestival/videos #visual #media #art #design insideAR 2011 talks (Augmented Reality Conference) are online RT Our first title in the Maker Press series: DIY Bookbinding. Download the PDF book, bind it, and win a prize startnext.de ist die Crowdfunding [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2011/06/09/my-most-important-twitter-messages-10/' rel='bookmark' title='My most important Twitter Messages #10'>My most important Twitter Messages #10</a></li>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from August - November 2011:</p>
<p><strong><span id="more-1723"></span>Allgemein (General)</strong></p>
<ul>
<li>some nice talks <a title="http://vimeo.com/eyeofestival/videos" href="http://t.co/SKcgxhN" rel="nofollow" target="_blank" data-display-url="vimeo.com/eyeofestival/v…" data-ultimate-url="http://vimeo.com/eyeofestival/videos" data-expanded-url="http://vimeo.com/eyeofestival/videos">http://vimeo.com/eyeofestival/videos</a> <s>#</s><strong>visual</strong> <s>#</s><strong>media</strong> <s>#</s><strong>art</strong> <s>#</s><strong>design</strong></li>
<li><a href="http://www.youtube.com/user/metaioAR#g/u" target="_blank">insideAR 2011 talks</a> (Augmented Reality Conference) are online</li>
<li>RT Our first title in the Maker Press series: DIY Bookbinding. Download the PDF book, bind it, and win a prize</li>
<li><a title="Startnext" href="http://www.startnext.de" target="_blank">startnext.de</a> ist die <strong>Crowdfunding</strong> Plattform für deutsche Projekte in Deutschland. Link via mein Bruder Lorenz</li>
<li>Device Art: <a title="Device Art from Japan" href="http://www.intelligentagent.com/archive/Vol6_No2_pacific_rim_kusahara.htm" target="_blank">A New Form of Media Art from a Japanese Perspective </a></li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Our lecture from the "<a href="http://www.design.cmu.edu/designthefuture/nervous-system/" target="_blank">Design the Future</a>" series at Carnegie Mellon University is now online</li>
</ul>
<p><strong>Info Design and Visualization</strong></p>
<ul>
<li><a title="Sense of Patterns" href="http://casualdata.com/senseofpatterns/" target="_blank">Sense of Patterns</a>, visualizing mobility data in public spaces (via <a href="https://twitter.com/#%21/moritz_stefaner" rel="nofollow" data-screen-name="moritz_stefaner"><s>@</s><strong>moritz_stefaner</strong></a>)</li>
<li>RT Great <a title="Mike Bostock - D3" href="http://vimeo.com/29458354" target="_blank">talk</a> by <a href="https://twitter.com/#%21/mbostock" rel="nofollow" data-screen-name="mbostock"><s>@</s><strong>mbostock</strong></a> on the smooth d3 force layout | <a title="Slides" href="http://mbostock.github.com/d3/talk/20110921/#0" target="_blank">interactive slides</a></li>
<li>Linz published some local data about their area - <a title="Linz Open Data" href="http://data.linz.gv.at/" target="_blank">Linz Open Data project</a> <strong></strong> via <s>@</s><strong>mkalten</strong></li>
<li><a title="https://pachube.com/" href="http://t.co/9Jysw16I" rel="nofollow" target="_blank" data-display-url="pachube.com" data-ultimate-url="https://pachube.com/" data-expanded-url="http://pachube.com">RT http://pachube.com</a> (platform for internet of things) is now free. No excuses now not to use it!</li>
<li>RT If you are into big data streams, this service should get you excited: <a title="http://datasift.com/" href="http://t.co/ypjhdMhT" rel="nofollow" target="_blank" data-display-url="datasift.com" data-ultimate-url="http://datasift.com/" data-expanded-url="http://datasift.com/">http://datasift.com/</a> (now if they had some nice visualizations... <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </li>
<li><a title="Royal Society journal archive" href="http://royalsociety.org/news/Royal-Society-journal-archive-made-permanently-free-to-access/" target="_blank">Royal Society journal archive</a> made permanently free to access.</li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>nice <a title="Gesture Wars" href="http://www.core77.com/blog/columns/gesture_wars_20272.asp" target="_blank"><strong>article</strong> about problems of <strong>gesture</strong> based <strong>interaction</strong></a>  reminds me on my old <a title="Designing Gestures" href="http://blog.derhess.de/2010/12/06/technical-paper-designing-gestures-for-multi-touch-screens" target="_blank">paper</a></li>
<li>very nice: TapSense: <a title="TapSense: Enhancing Finger Interaction" href="http://www.chrisharrison.net/index.php/Research/TapSense" target="_blank">Enhancing Finger Interaction on Touch Surfaces</a></li>
<li><a href="http://www.creativeapplications.net/android/touch-vision-interface-openframeworks-arduino-android/" target="_blank">Touch Vision Interface</a> has a really nice interaction approach for augmented reality apps</li>
<li>B<a title="Between the Tag and the Screen: Kjetil Nordby’s PhD" href="http://www.nearfield.org/2011/10/between-the-tag-and-the-screen-kjetil-nordbys-phd" target="_blank">etween the Tag and the Screen</a> - A PHD Thesis by Kjetil Nordby</li>
<li>sweet but not cheap: <a title="International Journal of Creative Interfaces and Computer Graphics" href="http://www.igi-global.com/journal/international-journal-creative-interfaces-computer/1161" target="_blank">International Journal of Creative <s>#</s><strong>Interfaces</strong> and Computer Graphics</a> (IJCICG)</li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li>"<a title="An Urban Sensation" href="http://vimeo.com/25471417" target="_blank">An Urban Sensation</a>" overlay live CCTV footage to a 3D model of the urban environment</li>
<li>nice project<a title="openPaths" href="https://openpaths.cc/" target="_blank"> openpaths.cc</a> by the <a title="New York Times Lab" href="http://nytlabs.com/projects/openpaths.html" target="_blank">New York Times Lab</a></li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>Another tool and software for <strong>3d</strong> projection <strong>mapping</strong> <a title="http://www.madmapper.com/" href="http://t.co/ZYaTMJtT" rel="nofollow" target="_blank" data-display-url="madmapper.com" data-ultimate-url="http://www.madmapper.com/" data-expanded-url="http://www.madmapper.com">http://www.madmapper.com</a> their blog is also pretty informative</li>
<li>nice resource and <a title="Derivate: TouchDesigner" href="http://www.derivative.ca" target="_blank">software for 3D projection</a> <s>#</s><strong>mapping</strong> <s>#</s><strong>visual</strong> <s>#</s><strong>design</strong> <s>#</s><strong>interactive</strong> <s>#</s><strong>installation</strong> <s>#</s><strong>art</strong></li>
<li>Amazing! <a title="Rendering Synthetic Objects into Legacy Photographs" href="http://vimeo.com/28962540" target="_blank">Render <strong>3D</strong> objects into photos</a>: Rendering Synthetic Objects into Legacy Photographs</li>
<li><a title="KinectFusion Project Page" href="http://research.microsoft.com/en-us/projects/surfacerecon/" target="_blank">KinectFusion</a> - a research project that lets users generate high-quality 3-D models in real time using Kinect.</li>
<li>Some nice development is going on... <a title="We built this city on A and R" href="http://augmentedblog.wordpress.com/2011/11/01/we-built-this-city-on-a-and-r/" target="_blank">Augmented realtiy <s>#</s><strong>tracking</strong></a> for <s>#</s><a title="By 2014: Augmented Reality will be on every Smartphone" href="http://www.metaio.com/press/press-release/2011/by-2014-augmented-reality-will-be-on-every-smartphone/" target="_blank"><strong>mobile</strong> devices</a></li>
<li>Publication: <a href="http://viewer.zmags.com/publication/5cae4ae2#/5cae4ae2/1" target="_blank">Future Textiles</a></li>
</ul>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>Seems to be an interesting article: <a title="Ladder of Abstraction" href="http://worrydream.com/LadderOfAbstraction/" target="_blank">Ladder Of Abstraction by Bret Victor</a></li>
<li>RT In case you want to work with maps in processing, here is your open source library: <a title="unfolding maps" href="http://unfoldingmaps.org" target="_blank">unfolding</a> by <a href="https://twitter.com/#%21/tillnm" rel="nofollow" data-screen-name="tillnm"><s>@</s><strong>tillnm</strong></a></li>
<li>RT <a title="iGeo" href="http://igeo.jp/tutorial/" target="_blank">iGeo is free and open source 3D modeling software</a> library for processing for architecture and product design</li>
<li>RT <a title="Google Mapper" href="http://googlemapper.pt.vu/" target="_blank">Google Mapper for Processing</a> is a library that enables you to download images of any size from Google Maps.</li>
<li>RT howto use svg for <a title="use svg for rigged 2D-animations in processing" href="http://www.local-guru.net/blog/2011/10/3/howto-use-svg-for-rigged-2D-animations-in-processing" target="_blank">rigged 2D-animations</a> in processing</li>
<li>RT a <a title="HTTP library" href="http://francisli.github.com/processing-http/" target="_blank">new HTTP Library for processing</a> for GET,POST,oAuth and more</li>
<li>RT Finally a good overview of all <a title="ofxAddons" href="http://ofxaddons.com/" target="_blank">openFrameworks addons</a>:</li>
</ul>
<p><strong>Physical Computing<br />
</strong></p>
<ul>
<li>Nice resources and <a title="iFixit" href="http://www.ifixit.com/" target="_blank">inspiration for fixing</a> and <a title="Facebook Group" href="https://www.facebook.com/pages/Fixers/199552773449713?ref=ts" target="_blank">repairing (electronic) objects</a> via @make</li>
<li><a title="Fab@Home" href="http://fabathome.org/" target="_blank">Fab@home</a> is working on a decentralized factory approach for your home</li>
<li><a title="Circuit Skills: Infrared Light" href="http://blog.makezine.com/archive/2011/11/circuit-skills-infrared-light-sponsored-by-jameco-electronics.html" target="_blank">Infrared 101</a></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Very nice collection of <a title="Title scream" href="http://www.titlescream.com/" target="_blank">old school Game title screens</a></li>
<li>RT <a href="http://tideart.com/?id=4e9c7403" target="_blank">Photo-realistic game engine from Square Enix</a></li>
<li><a title="Citrus Engine" href="http://citrusengine.com/blog/view/citrus-engine-now-free-and-open-source" target="_blank">Citrus Game Engine Now Free and Open Source</a></li>
<li>Create <strong>Flash</strong> and <strong>iOS</strong> Games via <a title="Stencyl" href="http://www.stencyl.com" target="_blank">Editor Stencil</a>  via <s>@</s><strong>andremichelle</strong> and <s>@</s><strong>jensfranke</strong> looks nice!</li>
<li><a title="Construct2" href="http://www.scirra.com/construct2" target="_blank">Construct 2</a> - A visual HTML5 game development tool</li>
<li>Very good blog about <strong>Game</strong> <strong>Design</strong>! <a title="http://www.lostgarden.com/" href="http://t.co/0CnBtlQ9" rel="nofollow" target="_blank" data-display-url="lostgarden.com" data-ultimate-url="http://www.lostgarden.com/" data-expanded-url="http://www.lostgarden.com/">http://www.lostgarden.com/</a></li>
</ul>
<p><strong>Flash and Flex</strong></p>
<ul>
<li>RT AIR Developer Center | Using Flash Builder 4.5 to <a title="packaging air apps ios" href="http://www.adobe.com/devnet/air/articles/packaging-air-apps-ios.html" target="_blank">package applications</a> for Apple iOS devices</li>
<li>Fast and easy! The Flex 4 <a title="Simplified Flex 4 architecture diagrams" href="http://www.dehats.com/drupal/?q=node/96" target="_blank">Spark Framework Architecture</a> for (ui) component development by David Deraedt</li>
<li><a title="Introspective Event Handling For Flex SkinnableComponents" href="http://thunderheadxpler.blogspot.com/2011/09/introspective-event-handling-for-flex.html" target="_blank">Great article on <s>#</s><strong>Flex</strong> 4 skin programming</a> by <s>@</s><strong>mraad</strong> . Focusing on <s>#</s><strong>performance</strong> and reducing boilerplate code</li>
<li><a title="Talking Trash – An overview of Player GC" href="http://www.digitalprimates.net/author/codeslinger/2011/10/11/talking-trash-an-overview-of-player-gc/" target="_blank">Talking Trash</a> – An overview of <s>#</s><strong>Flash</strong> Player Garbage collection</li>
<li>RT Introducing <strong>opensource</strong> <a title="Introducing open source evoSpicyParticleEngine" href="http://www.simppa.fi/blog/introducing-open-source-evospicyparticleengine/" target="_blank">evoSpicyParticleEngine</a></li>
<li>RT Particle Editor for <s>#</s><strong>Starling</strong>. <a title="Particle Editor for Starling Framework" href="http://blog.onebyonedesign.com/flash/particle-editor-for-starling-framework/" target="_blank">Blog Post</a> | <a title="Particle Editor" href="http://onebyonedesign.com/flash/particleeditor/" target="_blank">Tool</a> (cc <s>@</s><strong>leebrimelow</strong> <s>@</s><strong>thibault_imbert</strong> )</li>
<li>RT Check out this incredible <a title="AGALtheMEaN v0.4" href="http://www.lidev.com.ar/agalthemean-v0-4/" target="_blank">Stage3D AGAL sandbox </a>by <s>@</s><strong>li_palebluedot</strong> - a fun way to learn AGAL shaders.</li>
<li>some nice generator tool for <a href="http://projects.stroep.nl/enumGenerator/" target="_blank">enum</a> and <a href="http://projects.stroep.nl/ValueObjectGenerator/" target="_blank">value objects</a></li>
<li>That's sound cool vor enhancing your personal workflow: <a title="Creative Suite Extension Builder" href="https://www.adobe.com/devnet/creativesuite/cs-extension-builder.html" target="_blank">Creative Suite Extension Builder</a></li>
<li>Not so new but still <a href="http://www.effectiveui.com/industry-resources/whitepapers-ebooks.php?dL=7-2-3-f" target="_blank">interesting whitepaper</a> comparing <strong>AJAX</strong> and <strong>Flex</strong> in terms of <strong>productivity</strong> and etc via <strong>flexlabs</strong></li>
<li>Nice<a href="http://www.8bitrocket.com/2011/11/11/now-dont-get-cocky-web-standards-dudes-html5-still-has-a-looooooooong-way-to-go/" target="_blank"> article for identifying the best web target platform</a>. If it is <strong>Flash</strong> or <strong>HTML5</strong></li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2011/06/09/my-most-important-twitter-messages-10/' rel='bookmark' title='My most important Twitter Messages #10'>My most important Twitter Messages #10</a></li>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1723&amp;md5=aa6a3a795a5f8b25080876d88240bf21" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>My most important Twitter Messages #10</title>
		<link>http://blog.derhess.de/2011/06/09/my-most-important-twitter-messages-10/</link>
		<comments>http://blog.derhess.de/2011/06/09/my-most-important-twitter-messages-10/#comments</comments>
		<pubDate>Thu, 09 Jun 2011 10:27:54 +0000</pubDate>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1585</guid>
		<description><![CDATA[A small summary of my Twitter messages from March - June 2011: Allgemein (General) Very interesting documentation about media (#design): Everything is a remix Added the talk: IDEO's Tim Brown in Conversation with Bruce Nussbaum &#124; Parsons The New School for #Design videos and talks of see conference are online #design and #infovis RT gardens. [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2011/11/26/my-most-important-twitter-messages-12/' rel='bookmark' title='My most important Twitter Messages #12'>My most important Twitter Messages #12</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from March - June 2011:</p>
<p><strong><span id="more-1585"></span>Allgemein (General)</strong></p>
<ul>
<li>Very interesting documentation about media (<a title="#design" rel="nofollow" href="http://twitter.com/#%21/search?q=%23design">#design</a>): <a href="http://www.everythingisaremix.info/watch-the-series/">Everything is a remix</a></li>
<li>Added the talk:<a href="http://www.youtube.com/watch?v=D18Jyl-aWIY"> IDEO's Tim Brown in Conversation with Bruce Nussbaum</a> | Parsons The New School for <a title="#Design" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Design">#Design</a></li>
<li><a href="http://www.see-conference.org/video-stream/">videos and talks of see conference</a> are online #design and #infovis</li>
<li>RT gardens. <a href="http://www.shinichimaruyama.com/">amazing liquid sculptures</a>.</li>
<li>This <a href="http://www.findbestopensource.com/home/">open source search engine</a> or network does not look bad</li>
<li>Interesting book: Manuel DeLanda: <a title="#Philosophy" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Philosophy">#Philosophy</a> and <a title="#Simulation" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Simulation">#Simulation</a>: <a href="http://burundi.sk/monoskop/log/?p=2083">The Emergence of Synthetic Reason</a></li>
<li>Also a very nice plaform for <a title="#funding" rel="nofollow" href="http://twitter.com/#%21/search?q=%23funding">#funding</a> your projects <a title="http://www.indiegogo.com/" rel="nofollow" href="http://www.indiegogo.com/" target="_blank">http://www.indiegogo.com/</a> an alternative to <a title="http://www.kickstarter.com/" rel="nofollow" href="http://www.kickstarter.com/" target="_blank">http://www.kickstarter.com/</a></li>
<li>RT <a href="http://garrettgibbons.com/blog/successful-kickstarter-campaigns">Kickstarter projects success vs fail analysis</a>, stats and links<a title="http://garrettgibbons.com/blog/successful-kickstarter-campaigns/" rel="nofollow" href="http://t.co/p7AlzXX" target="_blank"></a>/via <a rel="nofollow" href="http://twitter.com/neilhimself">@neilhimself</a></li>
<li>Really <a title="Beyoncé Tribute &amp; Performance Billboard Music Awards 2011 " href="http://www.youtube.com/watch?feature=player_detailpage&amp;v=9l2ZLnU_xSI#t=190s">astonished example of stage based #animation</a>! via <a rel="nofollow" href="http://twitter.com/JoshuaDavis">@JoshuaDavis</a></li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>RT <a href="http://vimeo.com/21590552">NODE10 - Forum for Digital Arts, Documentary</a></li>
<li>Really really enjoyed the<a title="Jared Tarbell - FOTB2010" href="http://www.vimeo.com/18907070"> talk of Jared Tarbell</a> about #generative #art and how #code goes beyond the desktop</li>
<li><a href="http://www.shiffman.net/teaching/nature/">very cool website for generative and genetic algorithms</a>... Would like to read the book</li>
<li>Computer #Art and #Typography, check <a href="http://www.postfl.com/">Travis Kirtons work</a> | <a title="TextDraw: A Prototype for Gestural Typesetting" rel="nofollow" href="http://tei-conf.org/10/uploads/Program/p193.pdf">paper</a> | and his master thesis</li>
</ul>
<p><strong>Info Design and Visualization</strong></p>
<ul>
<li>RT I am quite impressed with t<a title="Think Quarterly" href="http://thinkquarterly.co.uk/">hink quarterly magazine design and branding</a>. Content looks good, too (via <a rel="nofollow" href="http://twitter.com/shervinafshar">@shervinafshar</a>)</li>
<li>Yay, my talk from last year's decoded conference is online: "<a href="http://vimeo.com/21804808">Lasst die Daten sprechen</a>" (German)</li>
<li>great project about <a title="Synchronous objects" href="http://synchronousobjects.osu.edu/">visualizing choreographic structure from dance </a>to data objects</li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li> RT Q&amp;A: <a href="http://gigaom.com/video/qa-how-to-make-tv-apps-work/#">How to Make TV Apps Work</a> (via <a rel="nofollow" href="http://twitter.com/pickone">@pickone</a>)</li>
<li>Es wäre interessant die Disziplin <a href="http://de.wikipedia.org/wiki/Psychotechnik">Psychotechnik</a> wieder fürs #Interaction #Design aufzuarbeiten</li>
<li>Found a <a title="acm library link" href="http://portal.acm.org/citation.cfm?id=1601070">nice paper</a> <a title="google book link" href="http://books.google.at/books?id=vdNrnsiaei0C&amp;pg=PA141&amp;lpg=PA141&amp;dq=psychophysiological+human+computer+interaction+research&amp;source=bl&amp;ots=-bFqRB8NcI&amp;sig=_kyi4GigLPA_cXbqybNUtKbYIg0&amp;hl=de&amp;ei=mBqoTfiPHpDWsgbf__ydCA&amp;sa=X&amp;oi=book_result&amp;ct=result&amp;resnum=6&amp;ved=0CEwQ6AEwBQ#v=onepage&amp;q=psychophysiological%20human%20computer%20interaction%20research&amp;f=false">Psychophysiology as a Tool for HCI Research: Promises and Pitfalls</a></li>
<li>This #paper sounds also very interesting:<a href="http://books.google.at/books?id=vdNrnsiaei0C&amp;lpg=PA141&amp;ots=-bFqRB8NcI&amp;dq=psychophysiological%20human%20computer%20interaction%20research&amp;pg=PA204#v=onepage&amp;q=psychophysiological%20human%20computer%20interaction%20research&amp;f=false"> Evaluation of User Interfaces for #mobile app #development environments</a></li>
<li>RT <a href="http://uxmovement.com/resources/best-collection-of-mobile-user-interface-patterns/">Ultimate Collection of Mobile User Interface Patterns</a>:<a title="http://uxmovement.com/resources/ultimate-collection-of-mobile-user-interface-patterns/" rel="nofollow" href="http://t.co/PtYjKKT" target="_blank"></a> (via <a rel="nofollow" href="http://twitter.com/pickone">@pickone</a>)</li>
<li>RT Must Read: <a rel="nofollow" href="http://twitter.com/preciousforever">@preciousforever</a>: precious presents: <a href="http://precious-forever.com/2011/05/26/patterns-for-multiscreen-strategies/">Patterns for Multiscreen Strategies</a></li>
<li>Great article by <a rel="nofollow" href="http://twitter.com/grigs">@grigs</a>: <a href="http://www.cloudfour.com/where-are-the-mobile-first-responsive-web-designs/">Where are the Mobile First Responsive Web Designs?</a></li>
<li><a href="http://www.sapdesignguild.org/community/design/golden_rules.asp">Golden Rules for Bad User Interfaces</a> via <a rel="nofollow" href="http://twitter.com/timperrett">@timperrett</a></li>
<li>It's a pretty old article but still interesting to read: <a href="http://arstechnica.com/old/content/2005/05/gui.ars">A History of the GUI</a></li>
<li>RT Great collection: <a href="http://research.microsoft.com/en-us/um/people/bibuxton/buxtoncollection/default.aspx">The Buxton Collection</a> (via <a rel="nofollow" href="http://twitter.com/BogieZero">@BogieZero</a>, <a rel="nofollow" href="http://twitter.com/stefanwoelwer">@stefanwoelwer</a>)</li>
<li>Nice <a href="http://www.cost-sid.org/">conference and resource for Sonic #Interaction #Design</a> and <a title="http://www.interactive-sonification.org/ISon2010/proceedings/" rel="nofollow" href="http://tinyurl.com/5u853lu" target="_blank"></a>their <a href="http://www.interactive-sonification.org/ISon2010/proceedings/">proceedings</a></li>
<li>Nice to read: <a href="http://johnnyholland.org/2011/04/28/the-theory-behind-social%20-interaction-design/">The Theory Behind Social Interaction Design</a></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li>RT  Great project: <a href="http://angstproject.com/kater.php">Kater - Tangible robots for multitouch tables</a> (via <a rel="nofollow" href="http://twitter.com/tillnm">@tillnm</a>)</li>
<li><a href="http://www.creativeapplications.net/iphone/extending-the-touchscreen-of-arduino-ipad-iphone/">Extending the Touchscreen</a> - #device control development | <a href="http://itp.nyu.edu/~mk3321/itp_blog/">blog</a></li>
<li>Nice <a href="http://www.projektil.ch/143-0-richti-areal.html">project for information #visualization on #architecture</a> and #urban #spaces</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>Researchers have discovered a <a href="http://www.sciencedaily.com/releases/2011/03/110325102008.htm">universal property of musical scales</a>.</li>
<li>a state-of-the art report: <a href="http://blog.observatory.jisc.ac.uk/2011/04/08/techwatch-report-augmented-reality-for-smartphones/">Augmented Reality for Smartphones</a></li>
<li>Nice <a href="http://www.mindmeister.com/ja/90748081/cv-ar-mindmap">mind map about augmented reality</a> development</li>
<li><a href="http://info.ee.surrey.ac.uk/Personal/Z.Kalal/tld.html">TLD is a real-time algorithm</a> for #tracking of unknown objects | <a href="https://github.com/zk00006/OpenTLD">source</a></li>
<li><a href="http://www.creativeapplications.net/games/motionbeam-ipod-touch-c-games/">MotionBeam project</a> - Non-Flat <a title="#Displays" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Displays">#Displays</a> for <a title="#mobile" rel="nofollow" href="http://twitter.com/#%21/search?q=%23mobile">#mobile</a> devices| <a href="http://www.motion-beam.com/media/motionbeam-paper.pdf">paper</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>RT Initial impressions of <a href="https://www.amazon.com/clouddrive/learnmore">Amazon Cloud Drive / Player</a> good start, TONs of promise, needs some polish</li>
<li><a href="http://developer.openplug.com/">OpenPlug Studio</a> now Free-for-All <a title="#developers" rel="nofollow" href="http://twitter.com/#%21/search?q=%23developers">#developers</a> <a title="#mobile" rel="nofollow" href="http://twitter.com/#%21/search?q=%23mobile">#mobile</a> <a rel="nofollow" href="http://bit.ly/jHtnGH" target="_blank"></a>| <a href="http://www.alcatel-lucent.com/wps/portal/!ut/p/kcxml/04_Sj9SPykssy0xPLMnMz0vM0Y_QjzKLd4x3tXDUL8h2VAQAURh_Yw!!?LMSG_CABINET=Docs_and_Resource_Ctr&amp;LMSG_CONTENT_FILE=News_Releases_2011/News_Article_002419.xml">article</a></li>
<li>RT <a href="http://www.ignotus.com/ignocodelib/">IgnoCodeLib</a> a new library to export Adobe Illustrator Files AI7 directly from processing</li>
<li><a href="http://www.magicandlove.com/blog/2011/05/04/smile-detection-in-processing-mac-osx/">PSmile - Smile Detection</a> library for <a title="#Processing" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Processing">#Processing</a> by Bryan Chung <a title="http://www.magicandlove.com/blog/2011/05/04/smile-detection-in-processing-mac-osx/" rel="nofollow" href="http://is.gd/qydoyQ" target="_blank"></a>via <a rel="nofollow" href="http://twitter.com/CedricKiefer">@CedricKiefer</a> but it seems only for Mac OSX...</li>
<li>#OpenGL library for #processing -&gt;<a href="http://glgraphics.sourceforge.net/">GLGraphics</a></li>
<li>Tutorial: <a href="http://www.local-guru.net/blog/2011/04/27/using-javadb-from-processing">Using JavaDB from #Processing</a></li>
<li>RT Great starting point for<a href="http://toxiclibs.org/2011/05/tutorials-galore/"> toxiclibs</a>: #processing</li>
<li>Working with <a href="http://www.creativeapplications.net/processing/working-with-toxiclibs-processing-tutorial/">#Toxiclibs - #Processing tutorial by Amnon Owed</a> | CreativeApplications.Net</li>
<li>Another <a href="http://www.creativecoding.org/en/beyond/p5/eclipse_as_editor">great tutorial about using eclipse for processing</a></li>
<li>Building <a href="http://vormplus.be/blog/article/processing-month-day-31-building-interactive-installations-with-opencv">Interactive Installations with OpenCV</a> - <a title="#processing" rel="nofollow" href="http://twitter.com/#%21/search?q=%23processing">#processing</a></li>
<li>RT Processing Tools "<a href="http://inittemplatep5.sourceforge.net/">InitSketch</a>" got updates to work with processing 1.5</li>
<li>RT in addition to the InitSketch processing tool, there was just released a <a href="http://savetemplate.sourceforge.net/">SaveTemplate Tool</a></li>
<li>RT source for<a href="http://t.co/Fu3EfiZ"> serial comms over audio</a> used on <a rel="nofollow" href="http://twitter.com/imogenheap">@imogenheap</a> <a href="http://t.co/Id4tHnt">twitter</a> <a href="http://t.co/w1CnrgO">dress</a></li>
<li>Ruby meets creative coding <a title="http://www.zajal.cc/" rel="nofollow" href="http://www.zajal.cc/" target="_blank">http://www.zajal.cc/</a> (via <a rel="nofollow" href="http://twitter.com/rdrb">@rdrb</a>)</li>
</ul>
<p><strong>Physical Computing<br />
</strong></p>
<ul>
<li>Interesting system for <a title="digitalStrom" href="http://www.digitalstrom.org/index.php?id=115&amp;L=2">programming your spatial home</a></li>
<li>RT Meet the <a href="http://www.sparkfun.com/news/587">IOIO for Android</a> - USB access to your Android-based phone</li>
<li>Interesting #DIY <a href="http://3dhomemade.blogspot.com/">3d Printer project</a></li>
<li><a title="Teague Labs" href="http://labs.teague.com/">An easy to use alternative to arduino</a></li>
<li>very interesting <a title="Make: Why Google Choosing Arduino Matters and is This the End of “Made for iPod” (TM)?" href="http://blog.makezine.com/archive/2011/05/why-google-choosing-arduino-matters-and-the-end-of-made-for-ipod-tm.html">article about #arduino and #android</a> | <a title="Google I/O 2011: Android Open Accessory API and Development Kit (ADK) " href="http://www.youtube.com/watch?v=s7szcpXf2rE">google video presentation</a></li>
<li>nice article: <a href="http://marioboehmer.blogspot.com/2011/05/android-adk-with-standard-arduino-uno.html">Using #Android ADK with a standard #Arduino Uno</a> and USB Host Shield</li>
<li><a href="http://makeprojects.com/">Make: Projects</a> is a living library for makers, <a href="http://blog.makezine.com/archive/2011/05/how-to-get-started-with-make-projects.html">nice place for getting inspiration</a></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>RT Excellent active tuts <a href="http://active.tutsplus.com/tutorials/actionscript/euclidean-vectors-in-flash/">article on Euclidean Vectors in AS3</a> by <a rel="nofollow" href="http://twitter.com/DanielSidhion">@DanielSidhion</a></li>
<li>RT Learn about #Flash <a href="http://blog.flashgen.com/2011/03/21/virtual-game-controllers/">virtual game controllers for touch-based devices</a> w/ this #article from <a rel="nofollow" href="http://twitter.com/FlashGen">@FlashGen</a></li>
<li><a href="http://code.google.com/p/quickb2/">quickb2</a> simplifies the usage of box2d physic library | <a href="http://www.emanueleferonato.com/2011/05/05/flash-physics-draw-game-with-a-car-using-quickb2/">tutorial</a></li>
<li>RT Gaming Developer Center | <a href="http://www.adobe.com/devnet/games/articles/rendering-animated-models.html">Rendering animated models in mobile games</a></li>
<li><a href="http://blog.flashgen.com/2011/06/01/pushbutton-engine-videos/">Introduction for Pushbutton Engine</a></li>
<li><a href="http://www.electrotank.com/eup.html">Electrotank Universe Platform (EUP)</a> is an interesting <a title="#game" rel="nofollow" href="http://twitter.com/#%21/search?q=%23game">#game</a> <a title="#server" rel="nofollow" href="http://twitter.com/#%21/search?q=%23server">#server</a> environment for Social MMO games</li>
<li><a href="http://www.gameclosure.com/">Game Closure</a> launches HTML5-based cross-platform game technology</li>
<li>RT gSkinner: This is awesome! A very <a title="JavaScript: RPG JS" href="http://rpgjs.com/">robust RPG game engine</a> built on top of EaselJS</li>
<li>The <a href="http://pleasepressstart.tumblr.com/">Art of Video Game Title Screens</a></li>
<li>New version of <a href="http://dambots.com/dame-editor/">Level Editor DAME 2</a> available | <a href="http://www.photonstorm.com/archives/1358/dame-2-released-my-favourite-game-map-editor">a review</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li>RT gSkinner: Finally got around to adding a few more items to my <a title="gSkinner Library" href="https://github.com/gskinner/AS3Libs">AS3Libs Github repo</a>. Nearly done</li>
<li>RT “<a rel="nofollow" href="http://twitter.com/github_as3">@github_as3</a>: <a href="https://github.com/as3/as3-utils">as3-utils</a> - reusable package-level functions that solve common problems” quite handy stuff!</li>
<li><a href="http://code.google.com/p/cocoon-p2p/">cocoon-p2p</a>: a library for #ActionScript focussed on local IP multicast (create #iOS remote controls)</li>
<li>RT That might come useful sometime - <a href="http://biorex21.wordpress.com/2011/04/08/bluetoothsender-or-yet-another-native-process-post/">Sending Bluetooth commands via AIR using native process</a></li>
<li><a href="http://www.babelfx.org/">BabelFX</a> is a #localizing framework for #Flash &amp; #Flex apps | <a href="http://seantheflexguy.com/blog/2011/04/23/babelfx-for-localization-of-flex-applications/">article</a></li>
<li>RT Looks interesting for <a title="#Flex" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Flex">#Flex</a><a title="#Java" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Java">#Java</a><a title="#Enterprise" rel="nofollow" href="http://twitter.com/#%21/search?q=%23Enterprise">#Enterprise</a> apps, the <a href="http://cookbooks.adobe.com/post_Manipulating_Objects_on_the_Client_Side_Using_Flex-18726.html">Athena framework</a>. Session/EntityManager for Client Side #ORM</li>
<li>RT Interactive Lab is proud to release <a href="https://github.com/InteractiveLab/tuio.3ASCur">open-source an essential part of our multi-touch framework</a> - <a title="#as3" rel="nofollow" href="http://twitter.com/#%21/search?q=%23as3">#as3</a><a title="#tuio" rel="nofollow" href="http://twitter.com/#%21/search?q=%23tuio">#tuio</a><a title="#osc" rel="nofollow" href="http://twitter.com/#%21/search?q=%23osc">#osc</a> parser</li>
<li>RT Flex Developer Center | <a href="http://www.adobe.com/devnet/flex/articles/introducing-flex45sdk.html">Introducing Adobe Flex 4.5 SDK</a></li>
<li>Good preso on <a title="Flex performance and skinning tipps" href="http://flexponential.com/2011/04/20/flex-performance-tips-tricks/">#Flex #performance with the new 4.5 SDK #skinning</a></li>
<li>RT Flex Developer Center | <a href="http://www.adobe.com/devnet/flex/articles/mobile-skinning-part1.html">Flex mobile skins – Part 1: Optimized skinning basics</a></li>
<li>RT Incorporate<a title="Using Geolocation(GPS) on a mobile device" href="http://www.flexpasta.com/index.php/2011/05/12/flex-45-using-geolocationgps-on-a-mobile-device/"> #GPS in your #mobile #app with this #Adobe #Flex</a> 4.5 #SDK walkthrough tutorial:</li>
<li>RT <a href="http://devgirl.org/2011/05/18/flex-4-5-mobile-data-handling/">Article about persistant data</a> when developing #mobile apps with #Flex 4.5</li>
<li>A very nice <a title="item renderers and Flex mobile" href="http://www.asfusion.com/blog/entry/mobile-itemrenderer-in-actionscript-part-5">#tutorial series about item renderers</a> for #Flex 4.5 mobile devices</li>
<li>RT Flash Builder Developer Center | <a href="http://www.adobe.com/devnet/flash-builder/articles/ascode-coverage.html">ActionScript Code Coverage Plug-in for Flash Builder</a></li>
<li>RT Kudos to <a href="http://zaalabs.com/tag/zaail">ZaaLabs for ZaaIL the super-useful alchemy port of DevIL</a></li>
<li>RT @flashforum: <a href="http://www.o-minds.com/products/flashfirebug">FlashFirebug</a>: A Firefox extension that allows developers to debug AS3 flash files</li>
<li>ActionScript 3.0 <a href="http://www.as3dp.com/2011/04/24/actionscript-3-0-communication-in-parallel-programming/">Communication in Parallel Programming</a></li>
<li>RT <a href="http://thewaxup.com/erik/moonshine_showcase/">Moonshine</a> (AS3 IDE in AIR)  (via <a rel="nofollow" href="http://twitter.com/elsassph">@elsassph</a>)</li>
<li>using the <a href="http://blogs.adobe.com/koestler/2011/05/using-the-photoshop-touch-sdk-creating-a-project.html">#Photoshop #Touch SDK with #AS3</a></li>
<li>RT <a title="Measuring video consumption in Flash " href="http://www.adobe.com/devnet/video/articles/media-measurement-flash.html">Media Measurement in Flash Player 10.3</a></li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2011/11/26/my-most-important-twitter-messages-12/' rel='bookmark' title='My most important Twitter Messages #12'>My most important Twitter Messages #12</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1585&amp;md5=b7d804e7493bd1182555ab84f4c7cc22" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>Designing Subspaces: Hermits in our digital Age</title>
		<link>http://blog.derhess.de/2010/07/26/designing-subspaces-hermits-in-our-digital-age/</link>
		<comments>http://blog.derhess.de/2010/07/26/designing-subspaces-hermits-in-our-digital-age/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 12:07:17 +0000</pubDate>
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		<description><![CDATA[In my class PublicSpaces 2.0 from the space &#38; design strategies department we discussed the connections between social media and public spaces. Also some design theory aspects were included into the discussion. In my case I introduced the lifestyle of hermits. Hermits create a kind of subspaces in urban or nature environments. These subspaces have [...]
Related posts:<ol>
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<li><a href='http://blog.derhess.de/2010/12/06/technical-paper-designing-gestures-for-multi-touch-screens/' rel='bookmark' title='Technical Paper: Designing gestures for (multi-touch) screens'>Technical Paper: Designing gestures for (multi-touch) screens</a></li>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>In my class <a href="http://www.strategies-research.ufg.ac.at/blog_2010/" target="_blank">PublicSpaces 2.0</a> from the <a href="http://www.strategies-research.ufg.ac.at/" target="_blank">space &amp; design strategies</a> department we discussed the connections between social media and public spaces. Also some <a href="http://www.strategies-research.ufg.ac.at/?q=[termpath-raw]/vl1ss10" target="_blank">design theory aspects</a> were included into the discussion. In my case I introduced the lifestyle of hermits. Hermits create a kind of subspaces in urban or nature environments. These subspaces have got their own system and rules. Our current culture is characterized by fast technical developments and accelerated lifestyles. That includes travelling over big distances, moving often, huge information perception via social media services, etc.  In some life periods these circumstances are not healthy. They cause long-term stress symptoms, losing creativity and so on. In this case the lifestyle of hermits can give an inspiration for creating a subspace in our urban environment.  A subspace, which minimize these aspects of acceleration and creating an appropriate environment for each individual. In my presentation and in my paper I don't say that the solitary lifestyle of the hermits is optimal. A good environment has to provide also a stable social enviromnent with friends and partners. I am just using the hermit lifestyle for some design approaches and for getting <strong>inspired</strong>.</p>
<div style="width: 425px;"><strong style="display: block; margin: 12px 0 4px;"><a title="Hermits in our digital Age" href="http://www.slideshare.net/derhess/presentation-4506440">Hermits in our digital Age</a></strong><object id="__sse4506440" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=presentation-100615093849-phpapp02&amp;stripped_title=presentation-4506440" /><param name="name" value="__sse4506440" /><param name="allowfullscreen" value="true" /><embed id="__sse4506440" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=presentation-100615093849-phpapp02&amp;stripped_title=presentation-4506440" name="__sse4506440" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
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<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/derhess">Florian Weil</a>.</div>
</div>
<p>Furthermore, I describe in my paper how people become unconsciously and consciously an hermit. Becoming unconsciously a hermit could lead to some conflicts in our society. The key aspects of <a href="http://lawsofsimplicity.com/category/1reduce/" target="_blank"><strong>Reduction</strong></a> and <strong>Filtering</strong> in designing Intertactive Media play an important role for solving this issues. More detailed explanations of my thoughts are written down in <a href="http://blog.derhess.de/wp-content/uploads/2010/07/Weil_paper_digital_hermits.pdf">my PDF paper</a>.</p>
<p style="text-align: center;"><a title="Download Paper" href="http://blog.derhess.de/wp-content/uploads/2010/07/Weil_paper_digital_hermits.pdf" target="_blank"><strong>PDF PAPER: Hermits in our digital Age</strong></a></p>
<h3 style="padding: 5px 0 12px;"><strong>Links of my presentation<br />
</strong></h3>
<ul>
<li><a href="http://www.youtube.com/watch?v=i9G2vX4CTsc" target="_blank">Kulturzeit: Fred K. Prieberg Interview</a></li>
<li><a href="http://www.3sat.de/page/?source=/neues/sendungen/magazin/143390/index.html&amp;cx=25" target="_blank">3sat Neues - Überleben offline</a></li>
<li><a href="http://www.youtube.com/iNspIreNewMedia#p/u/0/Pfiywvh_Rls" target="_blank">ARTE Tracks: Urban Camouflage</a></li>
<li><a href="http://urbancamouflage.de/" target="_blank">URBAN CAMOUFLAGE Deutschland</a></li>
<li><a href="http://socialbits.org/" target="_blank">Social Bits | Artistic Research</a></li>
<li><a href="http://suicidemachine.org/" target="_blank">Web 2.0 Suicide Machine</a></li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/11/15/book-review-designing-interactions/' rel='bookmark' title='Book review: Designing Interactions'>Book review: Designing Interactions</a></li>
<li><a href='http://blog.derhess.de/2010/12/06/technical-paper-designing-gestures-for-multi-touch-screens/' rel='bookmark' title='Technical Paper: Designing gestures for (multi-touch) screens'>Technical Paper: Designing gestures for (multi-touch) screens</a></li>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1373&amp;md5=89db34d9c61cc9764a8078b55bf2a4db" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>My most important Twitter Messages #5</title>
		<link>http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/</link>
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		<pubDate>Thu, 04 Mar 2010 09:15:37 +0000</pubDate>
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		<description><![CDATA[A small summary of my Twitter messages from Januar - February 2010: Allgemein (General) Alexis Milant is a great video artist. Especially this video I like very much RT @golan: Just discovered that Ars Electronica is putting their archives on Vimeo Nice list of demos and good points for #creative #visual #flash prorgramming. Thx to [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2011/06/09/my-most-important-twitter-messages-10/' rel='bookmark' title='My most important Twitter Messages #10'>My most important Twitter Messages #10</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">
<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from Januar - February 2010:</p>
<p><strong><span id="more-1235"></span>Allgemein (General)</strong></p>
<ul>
<li>Alexis Milant is a great video artist. Especially <a href="http://www.alexismilant.com/cinema_ang.php?opus=11" target="_blank">this video</a> I like very much</li>
<li>RT @golan: Just discovered that Ars Electronica is putting their <a rel="nofollow" href="http://www.vimeo.com/user2525344/" target="_blank">archives on Vimeo</a></li>
<li>Nice list of demos and good points for <a title="#creative" rel="nofollow" href="http://twitter.com/search?q=%23creative">#creative</a> <a title="#visual" rel="nofollow" href="http://twitter.com/search?q=%23visual">#visual</a> <a title="#flash" rel="nofollow" href="http://twitter.com/search?q=%23flash">#flash</a> prorgramming. Thx to @<a rel="nofollow" href="http://twitter.com/mrdoob">mrdoob</a> <a rel="nofollow" href="http://mrdoob.com/blog/post/685" target="_blank">http://mrdoob.com/blog/post/685</a></li>
<li>Sehr coole Auswahl von Videokunstwerken - <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2677028.html" target="_blank">Arte Video Art Night Marathon</a></li>
<li>Funny interactive (media) installation<a href="http://www.youtube.com/watch?v=FXdifR7s1vA" target="_blank"> Moving Mario</a> thx @Bager for the link</li>
<li>Nice Project. <a href="http://www.rebelart.net/diary/zanadesign-sand-printer/003002/" target="_blank">The Sand-Printer </a> via @<a rel="nofollow" href="http://twitter.com/make">make</a> <a rel="nofollow" href="http://tinyurl.com/y8fhz4f" target="_blank">http://tinyurl.com/y8fhz4f</a></li>
<li>Interesting Master Program: <a rel="nofollow" href="http://creativegames.org.uk/LudicInterfaces/" target="_blank">European Masters in Ludic Interfaces </a></li>
<li>One of the best stage-based animations I have seen yet.<a href="http://www.youtube.com/watch?v=pS1WALmBqUw" target="_blank"> Chunky Move's Mortal Engine</a></li>
<li>Interesting book puplished: <a href="http://www.interactivearchitecture.org/the-definative-book-to-date.html" target="_blank">Interactive Architecture</a> Book <a href="http://www.interactive-architecture.com/" target="_blank">Homepage</a></li>
<li>iFreeTablet the free alternative from ipad much cheaper and all open source. <a rel="nofollow" href="http://www.ifreetablet.com/" target="_blank">http://www.ifreetablet.com/</a> via @<a rel="nofollow" href="http://twitter.com/mcanet">mcanet</a></li>
<li>Open source hardware - feature story in Wired - <a href="http://blog.makezine.com/archive/2010/01/open_source_hardware_-_feature_stor.html" target="_blank">In the Next Industrial Revolution, Atoms Are the New Bits</a></li>
<li>Cool <a href="http://blog.makezine.com/archive/2010/02/cool_java-based_circuit_simulator.html" target="_blank">Java-based circuit simulator</a>. a good helper for physical computing experiments</li>
<li>Hm is this an interesting master study or just a trend study for getting new students:<a href="http://www.mediacourses.com/courses.asp?cat=2&amp;courseID=30" target="_blank"> MA Social Media</a></li>
<li><a href="http://puredyne.goto10.org/about.html" target="_blank">puredyne</a> - USB-bootable GNU/LINUX OS for creative media via @<a rel="nofollow" href="http://twitter.com/shervinafshar">shervinafshar</a></li>
<li><a href="http://www.community-of-knowledge.de/beitrag/293/" target="_blank">Sehr guter und informativer Artikel</a> zum Thema <a title="#Wissensmanagement" rel="nofollow" href="http://twitter.com/search?q=%23Wissensmanagement">#Wissensmanagement</a> (3.0). Nur der Schluss ist ein wenig schwach..</li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Ich bin nun überzeugt und werd mir das Buch kaufen. <a rel="nofollow" href="http://www.generative-gestaltung.de/" target="_blank">http://www.generative-gestaltung.de/</a> Visual Programming Lernen vom Feinsten</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/rafiqelmansy">rafiqelmansy</a> Fractal Art: Inspiration with Equations <a rel="nofollow" href="http://bit.ly/8UblDj" target="_blank">http://bit.ly/8UblDj</a></li>
<li>Really great generative art experiment - <a href="http://www.neuroproductions.be/experiments/alice-in-wonderland-the-bitmap/" target="_blank">Alice in Wonderland</a>, which worked with text as material and flash</li>
</ul>
<p><strong>Info Design and Visualization<br />
</strong></p>
<ul>
<li> RT @<a rel="nofollow" href="http://twitter.com/grumplet">grumplet</a>: <a href="http://understandingdata.dlow.org/" target="_blank">7500 words by Henry Hadlow in one image</a>. Reviews Eigenfactor.org, Photosynth, wk.com, Seadragon<a rel="nofollow" href="http://tinyurl.com/ycj5a32" target="_blank"></a>Cool info design project: Knowledge Cartography <a rel="nofollow" href="http://www.knowledgecartography.org/" target="_blank">http://www.knowledgecartography.org/</a> via MStäbler,other nice project <a rel="nofollow" href="http://eigenfactor.org/" target="_blank">http://eigenfactor.org/</a></li>
<li><a href="http://benfry.com/phd/" target="_blank">COMPUTATIONAL INFORMATION DESIGN</a> (PHD Thesis) or Book from Ben Fry available as a PDF download</li>
<li><a href="http://mahir.tumblr.com/post/335099772/choosing-colours-for-data-visualization-pdf" target="_blank">Choosing Colours for Data Visualization</a> (.pdf) - prostheticknowledge</li>
<li>RT Upcoming later this year: O'Reilly's "Beautiful Visualization" <a rel="nofollow" href="http://is.gd/6Zlt9" target="_blank">http://is.gd/6Zlt9</a> featuring a chapter on "X by Y" <a rel="nofollow" href="http://is.gd/6ZlCr" target="_blank">http://is.gd/6ZlCr</a></li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>RT <a href="http://www.slideshare.net/mrettig/interaction-design-history?src=embed" target="_blank">interaction design history slideshow</a> (via @<a rel="nofollow" href="http://twitter.com/ighfggmuend">ighfggmuend</a>)</li>
<li>PhD Thesis: <a href="http://www.cs.toronto.edu/~smalik/downloads/malik_2007_thesis_multi_finger_final.pdf" target="_blank">An Exploration of Multi-finger Interaction on Multi-touch Surfaces</a> by Shahzad Malik as a PDF Download</li>
<li>Nice list and maybe useful for some research papers... <a href="http://www.billbuxton.com/InputSources.html" target="_blank">A DIRECTORY OF SOURCES FOR INPUT TECHNOLOGIES</a> by Bill Buxton</li>
<li>Nice system!! <a href="http://multitouch.fi/products/cell/" target="_blank">MultiTouch Cell</a> is the first multitouch LCD for fully scalable display arrays<a rel="nofollow" href="http://multitouch.fi/products/cell/" target="_blank"></a></li>
<li>Again,I highly recommend <a href="http://www.amazon.de/gp/product/2940373078?ie=UTF8&amp;redirect=true&amp;tag=derhessammedi-21&amp;camp=3206&amp;creative=21426&amp;link_code=as3&amp;creativeASIN=2940373078&amp;linkCode=shr" target="_blank">this book for Mobile Interface Design</a>.It is old but many interface concepts are still upToDate</li>
<li>Now I am convinced about the advantages of <a rel="nofollow" href="http://sikuli.csail.mit.edu/" target="_blank">http://sikuli.csail.mit.edu/</a> for Interaction Designer. Rapid Prototyping Tool for Remote Devices</li>
<li><a href="http://www.hpi.uni-potsdam.de/baudisch/projekte/disappearing_mobile_devices.html" target="_blank">Disappearing mobile devices</a> - a paper and concept by Hasso Plattner Institut Potsdam</li>
<li><a href="http://www.smashingmagazine.com/2010/02/05/50-free-ui-and-web-design-wireframing-kits-resources-and-source-files/" target="_blank">50 Free UI and Web Design Wireframing Kits</a>, Resources and Source Files via @<a rel="nofollow" href="http://twitter.com/smashingmag">smashingmag</a></li>
<li>RT @<a rel="nofollow" href="http://twitter.com/fuelinterface">fuelinterface</a> Amazing Alternative Interfaces That Will Change Our Lives | <a href="http://ow.ly/1oK1zx" target="_blank">Fuel Your Interface</a> -&gt;Interesting overview</li>
<li><a href="http://blog.makezine.com/archive/2010/02/relief_3d_interactive_maps.html" target="_blank">scalable actuated shape display</a> from MIT's Tangible Media Group</li>
<li><a href="http://www.designingforhumans.com/idsa/2010/02/physical-gestures-to-document-design-research.html" target="_blank">Physical Gestures to Document Design Research</a></li>
<li>Dan Saffer's Talk: <a href="http://www.designresearchconference.org/index.php?option=com_k2&amp;view=item&amp;id=19:dan-saffer-researching-and-designing-interactive-gestures&amp;Itemid=73" target="_blank">Researching and Designing Interactive Gestures</a></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li>Nice Project from MIT: High Low Tech <a rel="nofollow" href="http://hlt.media.mit.edu/" target="_blank">http://hlt.media.mit.edu/</a></li>
<li><a href="http://blog.makezine.com/archive/2010/01/craft_meets_tech_at_mit.html" target="_blank">Wearable Technologies and other High and Low Tech Stuff</a> from the MIT via @<a rel="nofollow" href="http://twitter.com/make">make</a> interesting video report!</li>
<li><a href="http://blog.makezine.com/archive/2010/01/secret_handshake_of_the_future.html" target="_blank">Secret handshake of the future</a> from the tangible Interface class of the MIT via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>
<div><a id="status_star_7913180185" title="favorite this tweet"> </a>RT  <a href="http://vimeo.com/channels/newwaysofinteraction#8308494" target="_blank">“Notput” is an interactive music table</a> with tangible notes, that combines all three senses of hearing, sight and touch:</div>
</li>
<li>LED Galaxy Dress by <a href="http://www.ecouterre.com/5815/bewitching-led-galaxy-dress-by-cute-circuit-is-worlds-largest-wearable-display/" target="_blank">CuteCircuit is World’s Largest Wearable Display</a></li>
<li>Great use of Augmented Reality! <a href="http://gamesalfresco.com/2010/01/14/training-the-visual-way/" target="_blank">LEGO Manual With ARToolKit</a></li>
<li>That is a really<a href="http://www.ted.com/talks/blaise_aguera.html" target="_blank"> crazy map-location-based mash up demo</a> -  augmented-reality maps by microsoft</li>
<li><a href="http://blog.makezine.com/archive/2010/02/ekg-controlled_game_of_life_hoodie.html" target="_blank">EKG-controlled Game of Life hoodie</a> via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li><a href="http://www.creativeapplications.net/sound/touchdesigner-plastikman-windows-sound/" target="_blank">TouchDesigner</a>, an authoring tool for building interactive 3D art, visualizations</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li><a href="http://www.interactivearchitecture.org/kiefer-technic-showroom-facade.html" target="_blank">A Dynamic Facade</a></li>
<li>Nice examples and nice <a title="#augmented" rel="nofollow" href="http://twitter.com/search?q=%23augmented">#augmented</a> reality SDK for common <a title="#mobile" rel="nofollow" href="http://twitter.com/search?q=%23mobile">#mobile</a> Devices <a rel="nofollow" href="http://tinyurl.com/yz6hny3" target="_blank">http://tinyurl.com/yz6hny3</a> | SDK <a rel="nofollow" href="http://www.metaio.com/products/mobile/" target="_blank">www.metaio.com/products/mobile/</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>Let <a href="http://blog.makezine.com/archive/2010/01/arduino_sketch_programs_its_peers.html" target="_blank">Arduino communicate with each other</a>. Arduino control the other Arduino.Maybe the new Adruino Virus?!via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>Xuggler is the easy way to uncompress, modify, and re-compress any media file (or stream) from Java to a red5 server <a rel="nofollow" href="http://www.xuggle.com/" target="_blank">http://www.xuggle.com/</a></li>
<li><a href="http://xat.info/live-screencast-in-flash-mit-red5-und-camtasia-studio/" target="_blank">Live Screencast in Flash mit Red5 und Java Streaming Library</a></li>
<li><a href="http://www.splitmedialabs.com/vh-java-capture-sdk" target="_blank">VH Java Screen Capture SDK</a> looks nice... Hopefully it will not become so expensive..</li>
<li>Freeware: <a href="http://www.splitmedialabs.com/vh-video-sdk/vh-screen-capture" target="_blank">VH Screen Capture Driver</a> supports C++, C#, Java, Delphi, etc</li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Playyoo is an interesting plattform for Flash Mobile and Flash Lite Game Developer <a rel="nofollow" href="http://blog.playyoo.com/" target="_blank">http://blog.playyoo.com/</a> and <a rel="nofollow" href="http://playyoo.com/" target="_blank">http://playyoo.com/</a></li>
<li>Interesting report: <a href="http://joshblog.net/2010/01/04/indie-flash-game-development-a-2009-year-end-retrospective/" target="_blank">Indie Flash Game Development: A 2009 Year-End Retrospective</a></li>
<li>Blog article: <a href="http://gamesalfresco.com/2009/12/31/best-selling-augmented-reality-games-of-2009/" target="_blank">Best Selling Augmented Reality Games of 2009</a></li>
<li>Flash Game License:<a href="http://www.flashgamelicense.com/blog/2010/01/looking-back-at-2009-trends-and-statistics/" target="_blank"> Looking Back at 2009: Trends and Statistics</a></li>
<li>Very cool styles for Casual Computer Games: <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2897158.html#44" target="_blank">Skateboard</a> // <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2897158.html#45" target="_blank">Jump N Run Adventure</a></li>
<li>RT Getting Started: PushButton Engine recording from <a title="#SeaFlex" rel="nofollow" href="http://twitter.com/search?q=%23SeaFlex">#SeaFlex</a> last night: <a rel="nofollow" href="http://bit.ly/74jCHc" target="_blank">http://bit.ly/74jCHc</a> (via @<a rel="nofollow" href="http://twitter.com/jnbeck">jnbeck</a>)</li>
<li>Wow! a big Graphical User Interface Collection of Games. Useful for research in interaction design in Games <a rel="nofollow" href="http://gamegui.net/" target="_blank">http://gamegui.net/</a></li>
<li>Fast statistic consumption... RT @<a rel="nofollow" href="http://twitter.com/dotmick">dotmick</a>: <a rel="nofollow" href="http://www.onlineeducation.net/videogame/" target="_blank">Videogame Statistics</a></li>
<li>Cool game design prototypes for tangible interfaces: <a href="Cool game design prototypes for tangible interfaces: DaVinci (Microsoft Surface Physics Illustrator)" target="_blank">DaVinci (Microsoft Surface Physics Illustrator)</a></li>
<li><a href="http://blog.makezine.com/archive/2010/02/surfacescapes_20_demo.html" target="_blank">SurfaceScapes 2.0 demo</a> - A further nice tangible Game Interface idea!</li>
<li><a href="http://www.adobe.com/newsletters/edge/february2010/articles/article7/" target="_blank">Nice article about creating a MMO browser game</a> with Flash (Game: zOMG)</li>
<li>RT Addressing color blindness in (game) design <a rel="nofollow" href="http://is.gd/8HWrQ" target="_blank">http://is.gd/8HWrQ</a> (via @<a rel="nofollow" href="http://twitter.com/elsassph">elsassph</a>)</li>
<li>Looks good: <a href="http://www.flashrealtime.com/flash-gaming-on-nvidia-tablets/" target="_blank">Flash Gaming on NVIDIA Tablets</a></li>
<li>Two great tutorials for particle effects with flint: <a href="http://slekx.com/2009/12/flint-visual-introduction/" target="_blank">Introduction</a> <a href="http://slekx.com/2009/12/flinteroids-advanced-flint-tutorial/" target="_blank">Flint in a Game</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><a href="http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/" target="_blank">Brain Computer Interface ActionScript 3.0 API library released by Sean Moore</a></li>
<li>RT New <a title="#Processing" rel="nofollow" href="http://twitter.com/search?q=%23Processing">#Processing</a> book by Ira Greenberg, The <a href="http://www.friendsofed.com/book.html?isbn=1430219793" target="_blank">Essential Guide to Processing for Flash Developers</a>, is here!</li>
<li>RT  @_sandro Highly interesting! Jangaroo - Actionscript 3 to Javascript  Compiler! <a rel="nofollow" href="http://www.jangaroo.net/home/" target="_blank">http://www.jangaroo.net/home/</a> - i think i'm in love <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </li>
<li>Nice list:<a href="http://corlan.org/2010/01/14/5-flash-applications/" target="_blank"> 5 useful Flash applications</a> listed by Mihai CORLAN</li>
<li><a href="http://www.flashconnections.com/2010/01/15/xmoovstream-php-video-server/" target="_blank">xmoovStream PHP video server for Flash</a>. Not real Streaming, but progressive download with seeking functionality</li>
<li>RT Red5 Developer Series videos from @<a rel="nofollow" href="http://twitter.com/newviewnetworks">newviewnetworks</a> look awesome! <a rel="nofollow" href="http://bit.ly/4KJBu2" target="_blank">http://bit.ly/4KJBu2</a></li>
<li>RT We just released <a href="http://www.gskinner.com/blog/archives/2010/01/asdocr_simple_a.html" target="_blank">ASDocr</a>, an AIR 2.0 app for working w/ASDoc. Makes documenting AS3 code much easier!</li>
<li>RT Here it is: @<a rel="nofollow" href="http://twitter.com/matthbooth">matthbooth</a>'s excellent webcam light-painting tutorial - <a rel="nofollow" href="http://bit.ly/4sipE5" target="_blank">http://bit.ly/4sipE5</a></li>
<li>This Controlling the rain project with Arduino and Flash gives a <a rel="nofollow" href="http://tinyurl.com/yzw2l3k" target="_blank">nice introduction into physical computing</a></li>
<li>Good introduction video tutorial for the <a rel="nofollow" href="    *  http://www.as3apex.com/video_tuts/intro-to-gaia-flash-framework/" target="_blank">Flash Gaia Website Framework</a></li>
<li><a href="http://casario.blogs.com/mmworld/2010/02/flex-and-mobile-a-whitepaper-to-create-flex-application-for-mobile-devices.html" target="_blank">Whitpaper about Flex (Slider) Framework</a> and mobile devices</li>
<li><a href="http://help.adobe.com/en_US/as3/mobile/index.html" target="_blank">Great resources for optimizing your content</a> for flash mobile devices</li>
<li>
<div><a id="status_star_9145960256" title="favorite this tweet"> </a>A really useful set of ActionScript classes and utilities "to get you coding faster and more reliably": <a rel="nofollow" href="http://casalib.org/" target="_blank">http://casalib.org</a></div>
</li>
<li><a href="http://spiralstormgames.com/blog/iphone-games/say-hi-to-pixelwave-for-the-iphone/" target="_blank">Pixelwave, framework for iPhones Games/Apps</a>, based completely on the Flash AS3 API <a title="#iphone" rel="nofollow" href="http://twitter.com/search?q=%23iphone">#iphone</a> <a title="#flash" rel="nofollow" href="http://twitter.com/search?q=%23flash">#flash</a> (via @<a rel="nofollow" href="http://twitter.com/fplag">fplag</a>)</li>
<li>You can monetize your Flex Components, Flex and Air applications with FlexDen.net <a rel="nofollow" href="http://www.flexden.net/" target="_blank">http://www.flexden.net/</a></li>
<li><a href="http://blog.inspirit.ru/?p=386" target="_blank">FlashSURF by Eugene</a> is an impressive<a href="http://code.google.com/p/in-spirit/wiki/ASSURFBundleManager" target="_blank"> image-based pattern recognition library</a> for Flash</li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2011/06/09/my-most-important-twitter-messages-10/' rel='bookmark' title='My most important Twitter Messages #10'>My most important Twitter Messages #10</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1235&amp;md5=3df08d9c602c557c373d0f4f50b72cfe" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>Flash Indie Developer Part 7: Querfinanzierung durch Schulungen</title>
		<link>http://blog.derhess.de/2009/06/10/flash-indie-developer-part-7-querfinanzierung-durch-schulungen/</link>
		<comments>http://blog.derhess.de/2009/06/10/flash-indie-developer-part-7-querfinanzierung-durch-schulungen/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 09:28:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[Wie in einem der vorherigen Blogartikeln erwähnt, ist das Anbieten von Schulungen und Tutorials sehr vom eigenen Charakter abhängig. Es ist einfach nicht jedermanns Sache vor einer Gruppe zu stehen und dann noch die richtigen Worte für eine verständliche Erklärung eines komplexen Sachverhaltes zu finden. Dennoch möchte ich hier einige Möglichkeiten erläutern, die dem Beginner [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2009/06/05/flash-indie-developer-part-6-kleines-taschengeld-durch-online-werbung/' rel='bookmark' title='Flash Indie Developer Part 6: Kleines Taschengeld durch Online Werbung'>Flash Indie Developer Part 6: Kleines Taschengeld durch Online Werbung</a></li>
<li><a href='http://blog.derhess.de/2009/06/26/flash-indie-developer-part-10-abschluss/' rel='bookmark' title='Flash Indie Developer Part 10: Abschluss'>Flash Indie Developer Part 10: Abschluss</a></li>
<li><a href='http://blog.derhess.de/2009/06/15/flash-indie-developer-part-8-verkaufe-deine-digitalen-produkte/' rel='bookmark' title='Flash Indie Developer Part 8: Verkaufe deine digitalen Produkte'>Flash Indie Developer Part 8: Verkaufe deine digitalen Produkte</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Wie in einem der vorherigen Blogartikeln erwähnt, ist das Anbieten von Schulungen und Tutorials sehr vom eigenen Charakter abhängig. Es ist einfach nicht jedermanns Sache vor einer Gruppe zu stehen und dann noch die richtigen Worte für eine verständliche Erklärung eines komplexen Sachverhaltes zu finden. Dennoch möchte ich hier einige Möglichkeiten erläutern, die dem Beginner sowie den Fortgeschrittenen unter den Wissensvermittlern Erträge ermöglichen können, die ausreichen um einige eigene Projekte quer zu finanzieren.  Anfangen tue ich mit der leichtesten Umsetzung bis hin zu komplexen Umsetzung einer Schulung.</p>
<p style="text-align: center;">
<p><div id="attachment_707" class="wp-caption aligncenter" style="width: 310px"><a rel="lightbox[indev]" href="http://blog.derhess.de/wp-content/uploads/2009/06/mindmap_schulungen.gif"><img class="size-medium wp-image-707" title="mindmap_schulungen" src="http://blog.derhess.de/wp-content/uploads/2009/06/mindmap_schulungen-300x97.gif" alt="Mindmap Schulungen" width="300" height="97" /></a><p class="wp-caption-text">Mindmap Schulungen</p></div><strong>Das klassiche (Web)Tutorial</strong></p>
<p>Das Erstellen eines Tutorials auf seinen Blog oder Homepage stellt die einfachste Form der Wissensvermittlung dar. Dabei liegt der Vorteil in der geringen benötigten Ausstattung (nur einen Computer), die man für solch ein Tutorial braucht und in dem nicht vorhandenen Zeitdruck die passende Formulierung zu finden. Die Vorteile dieser Wissensvermittlungsform führen auch direkt zu unserem Nachteil. Im Web existieren Unmengen an (guten) Tutorials. Um aus dieser Dschungel heraus stechen zu können, muss ein ansprechendes Tutorialthema gefunden werden, zudem sollte es klar formuliert sein und mit Grafiken (Screenshots) versehen werden. Einnahmen können hierbei meiner Meinung nach nur mit Hilfe eines <a title="PayPal Donate Button" href="https://www.paypal.com/cgi-bin/webscr?cmd=_donate-intro-outside" target="_blank">„Donate“ (Spenden)- Buttons</a> am Ende des Tutorials gewonnen werden. Jedoch schätze ich aufgrund der Menge an Tutorials im Web die Spendenbereitschaft unter den User als eher gering ein, daher werden die Einnahmen sicherlich auch eher gering sein?! Nettes <a href="http://www.thejackol.com/2006/11/16/wordpress-plugin-paypal-donate/" target="_blank">Worpress PlugIn für Donate Buttons</a> und ein <a href="http://www.problogger.net/archives/2009/05/14/should-i-add-a-donation-button-to-my-blog/" target="_blank">netter Artikel</a> zum Spendenprinzip.<strong></strong></p>
<p><strong>Videotutorials</strong></p>
<p>Ähnlich wie bei den normalen Tutorials sind schon einige Videotutorials im Netz verfügbar. Jedoch schwankt deren Qualität aufgrund schlechter technischer Austattung oder einem schlechtem Konzept sehr. Generell finde ich Videotutorials sehr brauchbar, wenn sie sich auf dem Qualitätsniveau, wie z.B. von <a title="gotoandlearn.com" href="http://gotoandlearn.com/" target="_blank">Lee Brimelow</a> einpendeln. Auch das äußerst positive Feedback der Flash Community spiegelt den Nutzen dieser Tutorials spürbar wider. Ich denke hier liegt die Bereitschaft bei den Usern höher auch mal einen kleinen Betrag für ein gutes Videotutorial zu spenden. Somit empfehle ich auch hier einen <a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donate-intro-outside" target="_blank">„Donate“-Button</a> einzufügen. Generell sollte man bei der Erstellung von Videotutorials auf seine technische Ausstattung, auf eine klare verständliche und ruhige(!) Stimme und auf ein Konzept mit einem roten Faden achten. Einen kleinen netten Beitrag zu Videotutorials gibt es auf <a href="http://www.flashermag.com/issue1.html" target="_blank">Flasher Magazine Issue 1</a>.</p>
<p><strong>Volkshochschulkurse (VHS)</strong></p>
<p>Jeder kennt sie sicher, die <a title="VHS Kurse" href="http://www.meine-vhs.de/" target="_blank">Volkshochschulkurse</a>… Wenn ich an meinen Schreibmaschinenkurs an der <a href="http://de.wikipedia.org/wiki/Volkshochschule" target="_blank">Volkshochschule</a> (VHS) zurück denke, hm naja, es gibt bessere Erinnerungen… Aber ich kenne auch einige Leute, die begeistert von dieser Institution sind. Daher nicht lange meckern und die Möglichkeiten für uns nutzen. So wäre es beispielsweise möglich Kurse im Bereich Programmieren, Game Developing, Webprogrammierung usw. anzubieten. Aber ganz so einfach ist es nicht, man muss sich ganz offiziell bei einer <a title="VHS Stellen in Deutschland" href="http://dvv.vhs-bildungsnetz.de/servlet/is/1208/" target="_blank">VHS Stelle</a> bewerben und dann wird überprüft ob man wirklich in der Lage ist einen solchen VHS-Kurs zu halten. Die Bezahlung ist sehr abhängig von der Höhe der Qualifizierung. Ganz ohne Lehrerfahrung und ohne irgendwelche Abschlüsse könnte es schwer werden, solch einen Kurs halten zu können. Weitere Infos am besten direkt bei der VHS einholen.<br />
<span id="more-706"></span><br />
<strong>(Aushilfs)Lehrer für Informatik und Design an einer Schule</strong></p>
<p>Wie im <a href="http://blog.derhess.de/2009/05/19/flash-indie-developer-part-1-skills-und-fahigkeiten/" target="_blank">Skills Blogartikel</a> schon erwähnt, besitzen wir eine große Spanne an Wissen, die besonders für Schüler interessant sein können. Gut das Thema Aushilfslehrer hat schon eher einen <a href="http://www.3sat.de/kulturzeit/themen/133700/index.html" target="_blank">negativen Ruf </a>, aber wer Erfahrung mit Jugendlichen hat, sei es durch Vereinsarbeit oder ähnliches, kann genau diese Situation nutzen ein wenig neben her zu verdienen. Vom fachlichen Wissen sollten wir grundsätzlich in der  Lage sein Grundlagenkurse im Bereich Informatik und Mediendesign anbieten zu können. Aus didaktischer und pädagogischer Sicht sieht das wieder ganz unterschiedlich aus. Aber vielleicht hat ja der ein oder andere schon Erfahrung in diesen Bereichen. Dann könnte diese Tätigkeit als (Aushilfs)Lehrer interessant sein. Wie auch bei der Volkshochschul Sache, bitte unbedingt vorher über die Anforderungsbedingungen informieren und überprüfen ob dies wirklich eine alternative Einkommensquelle für einen darstellt.</p>
<p><strong>Lehrbeauftragter an einer (Fach)Hochschule</strong></p>
<p>Auf meiner alten Hochschule wurden öfters sogenannte Wahlpflichtfächer von externen Lehrbeauftragten durchgeführt. Diese externen Lehrbeauftragten referierten ein Semester lang über ihre beruflichen Themenbereich hinsichtlich der konzeptionellen und angewandten Thematik. Ich empfand diese Veranstaltungen immer als sehr hilfreich, da sie sehr praxisnah waren. Also warum nicht auch unser Praxis- und Konzeptionswissen an unseren Nachwuchs weitergeben. Die Anforderungen an den Lernstoff liegt dabei schon um einiges höher, so dass man sich gut ins Zeug legen muss um eine gute Veranstaltung anbieten zu können. Ich denke für uns könnten die Themenbereiche Software Development, Game Design &amp; Development, Rich Internet Applications usw. interessant sein. Bei Interesse einfach mal bei einem thematisch passenden Studiengangsleiter einer in der Nähe befindlichen Hochschule nachfragen, oder noch besser, einfach die alten Professoren von der eigenen alten Hochschule aufsuchen. Vielleicht besteht ja Interesse seitens der Hochschulen…</p>
<p><strong>Workshops an einer Konferenz oder generell Schulungen </strong></p>
<p>Teilnahmekosten für Schulungen oder Workshops sind in der Regel immer sehr teuer. Daher könnte man vermuten, dass hier leicht und schnell gutes Geld zu verdienen ist. Dem ist nicht wirklich so. Wenn man einen Workshop auf einer Konferenzen hält, bekommt man teilweise nichts, oder Anreise- und Hotelkosten erstattet oder eine kleine Aufwandsentschädigung. Warum sollte man es dann machen?! Es geht dabei hauptsächlich um Selbstvermarktung und um neue Geschäftsbeziehungen zu knüpfen. Daher kann es sich schon lohnen in diesem Bereich aktiv zu sein. Bei dem Halten von unabhängigen Schulungen und Workshops, sprich wo man sich explizit dafür anmelden muss, kann die Bezahlung schon etwas besser aussehen. Jedoch kommt man an solch einen Job fast nur über Beziehungen ran oder man muss es im selbstständigen Rahmen anbieten. Meistens wollen die Teilnehmer einige Referenzen sehen, so dass sie sicher gehen können, dass man keinen Mist erzählt. Daher sollte man einige Zertifikate und (Projekt) Nachweise besitzen. In unserem Fall könnten die <a title="Adobe Zertifikat Programm" href="http://www.adobe.com/de/education/instruction/ace/" target="_blank">Adobe Flash + Flex Developer Zertifikate</a> eine interessante Investition sein. Wer sein Wissen mal für einen solchen Test überprüfen möchte, sollte sich die <a href="http://software.pxldesigns.com/attest/index.php?id=about" target="_blank">Air-App Attest</a> mal anschauen. Um einen ersten Eindruck von dieser Branche zu bekommen, rate ich mal kräftig <a href="http://www.google.de/search?q=Flash+Flex+Schulungen" target="_blank">Google</a> zu penetrieren.</p>
<p style="text-align: left;">
<p><div id="attachment_708" class="wp-caption aligncenter" style="width: 310px"><a rel="lightbox[indev]" href="http://blog.derhess.de/wp-content/uploads/2009/06/schulungentabelle.gif"><img class="size-medium wp-image-708" title="schulungentabelle" src="http://blog.derhess.de/wp-content/uploads/2009/06/schulungentabelle-300x177.gif" alt="Wissensvermittlung im Vergleich" width="300" height="177" /></a><p class="wp-caption-text">Wissensvermittlung im Vergleich</p></div>In meiner Vergleichstabelle ist ein sogenannter <em>Skill-Level</em> zusehen. Dieser Skill-Level gibt ungefähr eine Orientierung welche praktische (Berufs)Erfahrung und Wissen von Nöten ist diverse Schulung  durch führen zu können. Zur Definition der verschiedenen Skill-Levels:</p>
<p style="text-align: left;"><em>Berufseinsteiger</em> sind für  mich Junior Developer. Man hat Erfahrungen mit den jeweiligen Technologien, weiß wo man zu suchen hat, wenn man nicht direkt eine Lösung kennt. Bearbeitet kleine bis mittlere Projekte und die Erfahrung wächst mit dem Alltag.</p>
<p style="text-align: left;"><em>Developer</em> sind für mich Leute, die sich schon sehr gut mit der Technik auskennen. Es werden mittlere bis große Projekte bearbeitet und mit zum Teil auch Verantwortlichkeiten im Bereich Projektmanagement übernommen. Deren Berufserfahrung würde ich zwischen 1 und 5 Jahren einstufen.</p>
<p style="text-align: left;">Der <em>Senior Developer</em> dagegen ist ein alter Fuchs in Sachen Technologie. Er hat ein sehr gutes umfassendes technologisches Wissen, weiß wie die Technik und auch die Kunden ticken, wie lange ungefähr Arbeitspakete brauchen werden. Er kennt die gängigen Projektmanagement Tools und ist zum Teil für einige (Junior) Developer verantwortlich. Er ist Ansprechpartner bei Problemen und Fragen. Um solch einen Erfahrungsschatz erreichen zu können, benötigt man mind. 3-5 Jahren im Beruf.</p>
<p style="text-align: left;">Bei dem Anbieten von Schulungen will ich an dieser Stelle nochmals erwähnen, dass  das Erstellen einen Lernplanes und dessen Umsetzung wirklich sehr zeitintensiv ist, so dass der Aufwand/Nutzen für ein einmaliges Halten nicht wirklich in einem guten Verhältnis zueinander steht. Erst nach mehrmaligem Abhalten einer Schulung rechnet sich der Aufwand, und macht aus wirtschaftlicher Sicht auch erst dann Sinn. Ich empfehle es jedem sehr einmal an zu testen, ob es einem liegt Schulungen anzubieten. Schreckt nicht vor dem besonders am Anfang hohen Arbeitsaufwand zurück, man kann nämlich auch dabei noch einiges lernen (siehe <a title="Getting Involved in Higher Education" href="http://www.insideria.com/2009/05/gettting-involved-in-higher-ed.html" target="_blank">InsideRIA Artikel</a> und die <a title="How to Get Involved in Higher Education" href="http://www.insideria.com/2009/05/how-to-get-involved-in-higher.html" target="_blank">Fortsetzung</a>). Danach sollten Alle weiteren Schulungen zum gleichen Thema relativ einfach und ohne viel Aufwand umzusetzen sein. Vielleicht hat einer der Leser hier schon einige Erfahrungen mit dem Anbieten von Schulungen, daher würde ich mich über einen Erfahrungsaustausch sehr freuen.</p>
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<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2009/06/05/flash-indie-developer-part-6-kleines-taschengeld-durch-online-werbung/' rel='bookmark' title='Flash Indie Developer Part 6: Kleines Taschengeld durch Online Werbung'>Flash Indie Developer Part 6: Kleines Taschengeld durch Online Werbung</a></li>
<li><a href='http://blog.derhess.de/2009/06/26/flash-indie-developer-part-10-abschluss/' rel='bookmark' title='Flash Indie Developer Part 10: Abschluss'>Flash Indie Developer Part 10: Abschluss</a></li>
<li><a href='http://blog.derhess.de/2009/06/15/flash-indie-developer-part-8-verkaufe-deine-digitalen-produkte/' rel='bookmark' title='Flash Indie Developer Part 8: Verkaufe deine digitalen Produkte'>Flash Indie Developer Part 8: Verkaufe deine digitalen Produkte</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=706&amp;md5=744de01b34e4efeff88167ee236690e1" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>Sammlung und BackUp der letzen Newsmeldungen</title>
		<link>http://blog.derhess.de/2009/05/10/sammlung-und-backup-der-letzen-newsmeldungen/</link>
		<comments>http://blog.derhess.de/2009/05/10/sammlung-und-backup-der-letzen-newsmeldungen/#comments</comments>
		<pubDate>Sun, 10 May 2009 17:57:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=525</guid>
		<description><![CDATA[Aufgrund meines Umstiegs auf WordPress wird es von mir keine seperaten Newsmeldungen mehr geben. Stattdessen verfolgt am besten meinen Twitter Status, dort werde ich in regelmässigen Abständen interessante Links posten. Damit aber nicht die alten News komplett verloren gehen, poste ich Sie hier noch einmal: Adobe veröffentlich neues Framework für Media Player mit Namen Strobe [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2011/06/09/my-most-important-twitter-messages-10/' rel='bookmark' title='My most important Twitter Messages #10'>My most important Twitter Messages #10</a></li>
<li><a href='http://blog.derhess.de/2009/09/09/meine-wichtigsten-twitter-messages-2/' rel='bookmark' title='Meine wichtigsten Twitter Messages #2'>Meine wichtigsten Twitter Messages #2</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Aufgrund meines Umstiegs auf WordPress wird es von mir keine seperaten Newsmeldungen mehr geben. Stattdessen verfolgt am besten meinen <a title="Twitter - der hess" href="https://twitter.com/derhess" target="_blank">Twitter Status</a>, dort werde ich in regelmässigen Abständen interessante Links posten. Damit aber nicht die alten News komplett verloren gehen, poste ich Sie hier noch einmal:</p>
<ul>
<li><a title="Strobe" href="http://www.adobe.com/aboutadobe/pressroom/pressreleases/200904/042009AdobeNABStrobe.html" target="_blank">Adobe veröffentlich neues Framework für Media Player mit Namen Strobe</a></li>
<li><a href="http://static.fiercemarkets.com/public/ads/immersion/haptics_improving-mobile-ue-through-touch.pdf" target="_blank">Whitepaper: Improving the Mobile User Experience through Touch</a></li>
<li><a title="Flash Gaming Summit" href="http://mochiland.com/articles/the-flash-gaming-summit-re-cap-and-round-up" target="_blank">Presentations of the Flash Gaming Summit online</a></li>
<li><a title="Technisches Wissen" href="http://events.ccc.de/congress/2005/fahrplan/attachments/575-paper_technischesWissen.pdf" target="_blank">Paper zum Thema: Was ist techniches Wissen</a></li>
<li><a title="EduGames" href="http://education.mit.edu/papers/MovingLearningGamesForward_EdArcade.pdf" target="_blank">Interessantes Paper vom MIT zum Thema Educational Games</a></li>
<li><a href="http://airdoc.be">Doc? ist ein nettes Dokumentationstool für Flash und Flex Developer</a></li>
<li><a title="Tweetr" href="http://blog.swfjunkie.com/2009/03/open-sourced-tweetr/">OpenSource AS3 Library Tweetr für Twitter erschienen</a></li>
<li><a title="Inteaction Patterns" href="http://www.chuebscher.ch/papers/2009-02_SwissCHI.html">Nette Slides zum Thema Patterns im Interaction Design</a></li>
<li><a title="Adobe Catalyst" href="https://xd.adobe.com/#/videos/video/140" target="_blank">Adobe Catalyst:  Sketching Interactivity - The Inspire Video</a></li>
<li><a href="http://www.switchonthecode.com/neat-software/20-must-have-free-windows-tools-for-software-developers" target="_blank">Nice List: 20 Must-Have Free Windows Tools for Software Developers</a></li>
<li><a title="Video Lectures" href="http://academicearth.org/" target="_blank">Thousands of video lectures from the world's top scholars</a></li>
<li><a href="http://www.markwatson.com/opencontent/JavaAI3rd.pdf" target="_blank">Free Book: Practical Artificial Intelligence Programming in Java</a></li>
<li><a title="Medieninformatik Vorlesungen" href="http://deimos.apple.com/WebObjects/Core.woa/Browse/rwth-aachen.de" target="_blank">Medieninformatik Vorträge der RWTH Aachen als Podcast auf iTunes</a></li>
<li><a href="http://www.citrinitas.com/history_of_viscom/" target="_blank">The History of Visual Communication</a></li>
<li><a title="Adobe Max San Francisco" href="http://tv.adobe.com/#se+max" target="_blank">Alle Vorträge der Adobe MAX 2008 San Francisco Konferenz auf Adobe TV</a></li>
<li><a title="Flash Lite 3.1 Player" href="http://www.adobe.com/devnet/devices/index.html?navID=sell">Mobile: Flash Lite 3.1 Distributable Player BETA erschienen</a></li>
<li><a href="http://www.adobe.com/aboutadobe/pressroom/pressreleases/200811/111708ARMAdobeFlash.html" target="_blank">Flash Player 10 und AIR betreten die mobile Welt</a></li>
<li><a title="Conduit - Eine neue Entwicklungsumgebung für Pixel Plender erschienen" href="http://lacquer.fi/conduit/pixelbender/">Conduit - Eine neue Entwicklungsumgebung für Pixel Plender erschienen</a></li>
<li><a title="Gute Anfänger 3D Tutorials auf Guerrilla GC" href="http://www.guerrillacg.org/">Gute Anfänger 3D Tutorials auf Guerrilla GC</a></li>
<li><a title="Design Patterns" href="http://www.mcdonaldland.info/2007/11/28/40" target="_blank">Nice! Design Patterns Quick Reference <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </a></li>
<li><a title="Guter Online Artikel: The future of interaction. Is it multimodal?" href="http://johnnyholland.org/magazine/2008/11/the-future-of-interaction-is-it-multimodal/" target="_blank">Guter Online Artikel: The future of interaction. Is it multimodal?</a></li>
<li><a title="Flash Lite Resourcen Sammlung" href="http://www.biskero.org/?page_id=342" target="_blank">Super Flash Lite Resourcen Sammlung von biskero.org</a></li>
<li><a href="http://www.polaine.com/playpen/2008/11/09/tim-brown-on-serious-play/" target="_blank">Interessanter Vortrag über Kreativtechniken von Tim Brown</a></li>
<li><a title="Seb Lee-Delisle - FOTB08 - Papervision3D Simplified Vortrag auf vimeo" href="http://vimeo.com/1872932" target="_blank">Seb Lee-Delisle - FOTB08 - Papervision3D Simplified Vortrag auf vimeo</a></li>
<li><a title="Location Aware with Flash Lite" href="http://www.forum.nokia.com/info/sw.nokia.com/id/7035e4d7-1f3b-4a07-8522-acbaf4155f04/S60_Essentials_LBS.html" target="_blank">Nokia WhitePaper: Creating Location-Aware (Flash Lite) Applications</a></li>
<li><a title="Flash Player 10 offiziell erschienen, sowie die Debug Version" href="http://download.macromedia.com/pub/flashplayer/updaters/10/flash_player_update1_flash10.zip" target="_blank">Flash Player 10 offiziell erschienen, sowie die Debug Version</a></li>
<li><a title="Adobe Flash Lite" href="http://www.adobe.com/cfusion/communityengine/index.cfm?event=homepage&amp;productId=3" target="_blank">Neue Adobe Wissensquelle für Flash Lite Entwickler online</a></li>
<li><a title="critique of ambient technology" href="http://blog.makezine.com/archive/2008/10/a_critique_of_ambient_tec.html" target="_blank">A critique of ambient technology -  Ein PDF zum Thema RFID</a></li>
<li><a title="Online Workshop von Arte: Erlernen Sie spielerisch die Filmkunst!" href="http://www.arte.tv/de/film/kurzschluss/Workshops-Online-und-Spiele/1739254.html">Online Workshop von Arte: Erlernen Sie spielerisch die Filmkunst!</a></li>
<li><a href="http://www.senocular.com/flash/tutorials/starumltoas3/">Tutorial zum Thema UML und ActionScript 3 erschien. Sieht ganz gut aus</a></li>
<li><a title="Mobile: Getting Started und weitere Dokus zu Capuchin erschienen" href="https://developer.sonyericsson.com/site/global/newsandevents/latestnews/newsaug08/p_projectcapuchin_tutorial_gettingstarted.jsp" target="_blank">Mobile: Getting Started und weitere Dokus zu Capuchin erschienen</a></li>
<li><a title="Flex Builder" href="http://www.blog.vivace.co.nz/?p=19" target="_blank">Weiteres interessante Flex Builder 3 PlugIn erschienen</a></li>
<li><a title="Mate Framework" href="http://www.flashmagazine.com/Reviews/detail/mate_event_driven_framework_for_flex/">Mate: An Event driven framework for Flex. Ein Review auf Flash Magazin</a></li>
<li><a href="http://www.sf.tv/var/videoguide/loader.html" target="_blank">Ein Videotutorial Guide für Filmanfänger vom Schweizer Fernseh</a></li>
<li><a href="http://www.insideria.com/2008/04/flex-builder-enhancements-snippets-and-todo.html" target="_blank">Etwas ältere News aber trotzdem gut: Flex Builder Enhancements</a></li>
<li><a title="Flash Lite Komponenten" href="http://www.video-flash.de/index/ubersicht-kostenlose-flash-lite-komponenten/" target="_blank">Flash Lite Komponenten Framework von Nokia erschienen</a></li>
<li><a title="Audio und Video" href="http://www.artbeats.com/assets/written_tutorials/pdfs/editing_to_sound.pdf" target="_blank">Nettes Tutorial über das Zusammenspiel von Video und Sound</a></li>
<li><a href="http://www.adobe.com/devnet/flv/" target="_blank">Offenlegung der FLV/F4V video File Format Spezifikation</a></li>
<li><a title="SWF DATA" href="http://www.adobe.com/devnet/swf/" target="_blank">Offenlegung der  SWF File Format Spezifikation (Version 9)</a></li>
<li><a title="OpenScreen Project" href="http://www.adobe.com/openscreenproject/" target="_blank">Adobe initiiert vielversprechendes Open Screen Project</a></li>
<li><a title="Flash Player 9" href="http://www.adobe.com/devnet/flashplayer/articles/flash_player9_security_wp.html" target="_blank">Aktualisiertes Security White Paper zum Flash Player 9 erschienen</a></li>
<li><a title="Apollo" href="http://labs.adobe.com/wiki/index.php/Apollo:Books:Apollo_for_Adobe_Flex_Developers_Pocket_Guide" target="_blank">Kostenloses E-Book Apollo for Flex Developer auf Adobe Labs</a></li>
<li><a title="AS3 Reference" href="http://www.adobe.com/devnet/actionscript/articles/atp_ria_guide.html" target="_blank">Kostenlose Referenz Doku für RIA-Entwicklung mit ActionScript 3</a></li>
<li><a title="Kostenloses E-Book zum Thema Suchmaschinen von morgen" href="http://intern.acatech.de/public_news_details.php?newsid=130" target="_blank">Kostenloses E-Book zum Thema Suchmaschinen von morgen</a></li>
<li><a title="Yahoo Maps" href="http://developer.yahoo.com/flash/maps/" target="_blank">Yahoo! Maps für ActionScript 3.0 erschienen</a></li>
<li><a href="http://www.slashcam.de/news/single/Multi-Upload-von-Online-Videos-6708.html" target="_blank">Neue Multi-Upload Dienste für Online-Videos verfügbar</a></li>
<li><a title="3D Wow Physik Engine" href="http://seraf.mediabox.fr/wow-engine/as3-3d-physics-engine-wow-engine/" target="_blank">3D basierte Physik Engine mit dem Namen WOW für Flash erschienen</a></li>
<li><a href="http://www.adobe.com/devnet/flashmediaserver/" target="_blank">Flash Media Server 3 in der Developer Edition kostenlos zum Download</a></li>
<li><a href="http://flashhilfe.de/buecher.html#bflex2" target="_blank">Kostenloses Flex 2 Schnelleinstieg E-Book von O'Reilly</a></li>
<li><a title="SWF Adress" href="http://www.asual.com/swfaddress/" target="_blank">SWF Adress 2.0 für Flash Deep Linking erschienen zum Download</a></li>
<li><a href="http://www.amcharts.com/" target="_blank">Kostenlose Version des Flash Charttools amCharts erschienen</a></li>
<li><a title="Flash 3d Sandy" href="http://www.flashsandy.org/" target="_blank">Flash Sandy 3d Engine jetzt in einer ActionScript 3 und haxe Version verfügbar</a></li>
<li><a title="Code Snippet" href="http://www.koolpeople.de/html/fastercoding.html" target="_blank">Nettes Tool zum Sammeln und Verwalten von Code Schnippseln</a></li>
<li><a title="Code Converting" href="http://www.physicsdev.com/blog/?p=8" target="_blank">Code Converter von Java zu ActionScript 3 zum Testen auf physicsdev.com</a></li>
<li><a title="ASC  Eclipse Coding PlugIn" href="http://fczone.com/eclipse/" target="_blank">Open Source Eclipse Plugin für Flash Media Server .ASC Coding</a></li>
<li><a title="Twease" href="http://play.visualcondition.com/twease/" target="_blank">Neue mega datenleichte Tweening Engine Twease erschienen</a></li>
<li><a href="http://labs.adobe.com/wiki/index.php/Flash-Ajax_Video_Component" target="_blank">Flash-Ajax Video Component erschienen bei Adobe Labs</a></li>
<li><a title="Dreamweaver" href="http://www.galileodesign.de/openbook/dreamweaver8/" target="_blank">Kostenloses Dreamweaver 8 Buch vom Galileo Verlag zum Download</a></li>
<li><a title="MultiTouch" href="http://www.timroth.de/180/" target="_blank">MultiTouch Screen realisiert erstmals mit ActionScript 3 von Tim Roth</a></li>
<li><a title="TV 2.0" href="http://www.gugelproductions.de/blog/2007/tv-20.html" target="_blank">Ein Whitepaper zum Thema TV 2.0 zum kostenlosen Download</a></li>
<li><a title="Game Designer Ausbildung" href="http://www.designschule-schwerin.de/index.php?id=30" target="_blank">Neue schulische Ausbildung zum Game Designer  in Schwerin</a></li>
<li><a title="White Paper zum Thema Video Content Protection von Adobe" href="http://www.adobe.com/devnet/flashmediaserver/articles/protecting_video_fms.pdf" target="_blank">White Paper zum Thema Video Content Protection von Adobe</a></li>
<li><a title="Adobe AIR for JavaScript Dev" href="http://ajaxian.com/downloads/books/AdobeAIR_for_javascript_developers.pdf" target="_blank">kostenloses JavaScript Entwickler Buch für Adobes AIR</a></li>
<li><a title="Photoshop CS2" href="http://www.galileopro.de/galileodesign_photoshop_cs2.zip" target="_blank">OpenBook Photoshop CS 2 vom Galileo Verlag zum Download</a></li>
<li><a href="http://www.adobe.com/designcenter/video_workshop/" target="_blank">Adobe Creative Suite 3 Video Workshop zum perfekten Umstieg auf CS3</a></li>
<li><a href="http://actionscriptcheatsheet.com/blog/archives/22" target="_blank">Gutes DataSheet PDF für den Wechsel von ActionScript 2 zu AS 3</a></li>
<li><a href="http://lab.polygonal.de/ds" target="_blank">AS 3 Data Structures für Game-Developer</a></li>
<li><a href="http://www.stumbleupon.com/" target="_blank">Endlich ein Tool für effektives Stöbern im Netz. StumbleUpon</a></li>
<li><a title="Storyboards" href="http://www.pingmag.jp/2006/10/27/storyboard-design/" target="_blank">Interessanter Bericht über verschiedene Arten von Storyboards</a></li>
<li><a title="http://www.professionalontheweb.com/" href="Professionalontheweb.com neues Portal f&amp;uuml;r  Designer und Agenturen" target="_blank">Professionalontheweb.com neues Portal für  Designer und Agenturen</a></li>
<li><a title="Online Mag zu 3D" href="http://www.activerendering.de/?p=97#more-97" target="_blank">Kostenloses Computer Grafik Online-Mag von Active Rendering</a></li>
<li><a href="http://www.goldshell.com/flashforge/main.htm" target="_blank">Das bekannte Screensaver Tool Flashforge ist nun Freeware</a></li>
<li><a href="https://addons.mozilla.org/firefox/3469/" target="_blank">Flash Trace Ausgaben im Firefox Browser mittels eines Addons</a></li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2011/06/09/my-most-important-twitter-messages-10/' rel='bookmark' title='My most important Twitter Messages #10'>My most important Twitter Messages #10</a></li>
<li><a href='http://blog.derhess.de/2009/09/09/meine-wichtigsten-twitter-messages-2/' rel='bookmark' title='Meine wichtigsten Twitter Messages #2'>Meine wichtigsten Twitter Messages #2</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=525&amp;md5=ed1cc17068874d93690503abd5aafb88" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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	</item>
		<item>
		<title>SFUG Talk: Vom Flasher  zum Flex Developer</title>
		<link>http://blog.derhess.de/2009/04/13/sfug-talk-vom-flasher-zum-flex-developer/</link>
		<comments>http://blog.derhess.de/2009/04/13/sfug-talk-vom-flasher-zum-flex-developer/#comments</comments>
		<pubDate>Mon, 13 Apr 2009 19:22:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[talks]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://blog.derhess.de/?p=437</guid>
		<description><![CDATA[Es ist schon einige Woche her, dass ich meinen Vortrag Migration from AS3 to Flex beim SFUG Treffen im M&#228;rz gehalten habe. Gut erholt vom Urlaub gibt es nun mehr oder weniger frisch hier meine Folien zum Vortrag. Moving from AS3 to Flex - advantages, hazards, traps View more presentations from Florian Weil. Die gezeigten [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2008/11/10/getting-advanced-in-flex/' rel='bookmark' title='Getting Advanced in Flex'>Getting Advanced in Flex</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Es ist schon einige Woche her, dass ich meinen Vortrag <b>Migration from AS3 to Flex</b> beim <a href="http://www.sfug.ch/?p=115" class="checkLink" target="_blank">SFUG Treffen im M&auml;rz</a> gehalten habe. Gut erholt vom Urlaub gibt es nun mehr oder weniger frisch hier meine Folien zum Vortrag.</p>
<div style="width:425px;text-align:left" id="__ss_1162466"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/derhess/moving-from-as3-to-flex-advantages-hazards-traps?type=powerpoint" title="Moving from AS3 to Flex - advantages, hazards, traps">Moving from AS3 to Flex - advantages, hazards, traps</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=flexguidelinessfug-090318080119-phpapp02&stripped_title=moving-from-as3-to-flex-advantages-hazards-traps" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=flexguidelinessfug-090318080119-phpapp02&stripped_title=moving-from-as3-to-flex-advantages-hazards-traps" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/derhess">Florian Weil</a>.</div>
</div>
<p>Die gezeigten Codebeispiele stammen alle von <a href="http://iamdeepa.com/blog/" class="checkLink" target="_blank">Deepa Subramaniam</a> und können auf ihrem Blogeintrag unter <a href="http://iamdeepa.com/blog/?p=39" class="checkLink" target="_blank">MAX 2008 Session Materials</a> heruntergeladen werden. </p>
<p>Viel Spass damit!</p>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2008/11/10/getting-advanced-in-flex/' rel='bookmark' title='Getting Advanced in Flex'>Getting Advanced in Flex</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=437&amp;md5=1dfd890b78af0af89199367e1a3d7725" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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	</item>
		<item>
		<title>Meine Liip Techtalks Slides</title>
		<link>http://blog.derhess.de/2009/03/29/meine-liip-techtalks-slides/</link>
		<comments>http://blog.derhess.de/2009/03/29/meine-liip-techtalks-slides/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 19:14:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Allgemein]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[flash lite]]></category>
		<category><![CDATA[talks]]></category>

		<guid isPermaLink="false">http://blog.derhess.de/?p=433</guid>
		<description><![CDATA[Meine Zeit bei Liip geht langsam dem Ende zu. Gelernt habe ich einiges und konnte auch ein bissl was in Form von Techtalks von meinem Wissen zurück geben. Vielleicht findet der ein oder andere die Informationen hilfreich auf den Slides... What I did before Liip Kleine Vorstellung meiner Person bei Liip und und welche SKills [...]
Related posts:<ol>
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<li><a href='http://blog.derhess.de/2009/09/09/meine-wichtigsten-twitter-messages-2/' rel='bookmark' title='Meine wichtigsten Twitter Messages #2'>Meine wichtigsten Twitter Messages #2</a></li>
<li><a href='http://blog.derhess.de/2008/08/08/byebye-flash-mobile-hello-liip-and-flex/' rel='bookmark' title='ByeBye Flash Mobile &#8211; Hello Liip and Flex'>ByeBye Flash Mobile &#8211; Hello Liip and Flex</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Meine Zeit bei Liip geht langsam dem Ende zu. Gelernt habe ich einiges und konnte auch ein bissl was in Form von Techtalks von meinem Wissen zurück geben.</p>
<p>Vielleicht findet der ein oder andere die Informationen hilfreich auf den Slides...</p>
<p><strong>What I did before Liip</strong></p>
<p>Kleine Vorstellung meiner Person bei Liip und und welche SKills ich für Liip mit einbringe.</p>
<div style="width:425px;text-align:left" id="__ss_1162534"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/derhess/what-did-derhessde-before-liip?type=presentation" title="What did derhess.de before Liip">What did derhess.de before Liip</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=beforliip-090318081721-phpapp02&stripped_title=what-did-derhessde-before-liip" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=beforliip-090318081721-phpapp02&stripped_title=what-did-derhessde-before-liip" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/derhess">Florian Weil</a>.</div>
</div>
<p><strong>Flash Lite (Mobile FLash)</strong></p>
<p>Eine sehr kurze Zusammenfassung über die Geschichte und Entwicklung der mobilen Flash Plattform (Flash Lite Player), sowie ein paar Tipps, die es beim ersten Arbeiten mit Flash Lite zu beachten gilt (z.B. Memory Management).</p>
<div style="width:425px;text-align:left" id="__ss_1162512"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/derhess/liip-techtalk-flash-lite?type=powerpoint" title="Liip Techtalk Flash Lite">Liip Techtalk Flash Lite</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=techtalkflashlite-090318081256-phpapp02&stripped_title=liip-techtalk-flash-lite" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=techtalkflashlite-090318081256-phpapp02&stripped_title=liip-techtalk-flash-lite" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/derhess">Florian Weil</a>.</div>
</div>
<p><strong>Ars Electronica Festival 2008</strong></p>
<p>Mein Review zum Ars Electronica Medien(kunst) Festival 2008 in Linz. Was für ein Festival ist es? Welche Motivationen stecken dahinter? Welche interessanten Projekte gabe es?</p>
<div style="width:425px;text-align:left" id="__ss_1162481"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/derhess/liip-techtalk-ars-electronica-2008?type=presentation" title="Liip Techtalk Ars Electronica 2008">Liip Techtalk Ars Electronica 2008</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=techtalkarselectronica-090318080538-phpapp01&stripped_title=liip-techtalk-ars-electronica-2008" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=techtalkarselectronica-090318080538-phpapp01&stripped_title=liip-techtalk-ars-electronica-2008" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/derhess">Florian Weil</a>.</div>
</div>
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		<title>Flash Fortgeschritten Tutoriat SS2007</title>
		<link>http://blog.derhess.de/2007/05/18/flash-fortgeschritten-tutoriat-ss2007/</link>
		<comments>http://blog.derhess.de/2007/05/18/flash-fortgeschritten-tutoriat-ss2007/#comments</comments>
		<pubDate>Fri, 18 May 2007 13:24:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[talks]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://blog.derhess.de/?p=241</guid>
		<description><![CDATA[Schon wieder verschlingt das Studium massiv meine Zeit. Im Moment kam ich leider nicht mehr dazu etwas Neues zu schreiben. Daran wird sich leider auch die nächsten 4-6 Wochen nichts gross ändern, da es mit meiner Thesis nicht ganz so läuft, wie ich es gerne hätte. Dazu kommt dann auch noch das Flash Fortgeschritten Tutoriat, [...]
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			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-242" title="flash_tutoriat" src="http://blog.derhess.de/wp-content/uploads/2009/04/flash_tutoriat.gif" alt="flash_tutoriat" width="128" height="96" /> <img class="alignnone size-full wp-image-243" title="flashphp" src="http://blog.derhess.de/wp-content/uploads/2009/04/flashphp.gif" alt="flashphp" width="128" height="96" /> <img class="alignnone size-full wp-image-244" title="flashevents" src="http://blog.derhess.de/wp-content/uploads/2009/04/flashevents.gif" alt="flashevents" width="128" height="96" /></p>
<p>Schon wieder verschlingt das Studium massiv meine Zeit. Im Moment kam ich leider nicht mehr dazu etwas Neues zu schreiben. Daran wird sich leider auch die nächsten 4-6 Wochen nichts gross ändern, da es mit meiner Thesis nicht ganz so läuft, wie ich es gerne hätte. Dazu kommt dann auch noch das <strong>Flash Fortgeschritten Tutoriat</strong>, welches ich mit <a class="checkLink" href="http://www.heneise.de/" target="_blank">Patrick Heneise</a> an unserer <a class="checkLink" href="http://www.dm.hs-furtwangen.de/dm.php?template=home" target="_blank">Hochschule</a> halte. Wir versuchen unseren Mitstudenten einige Grundlagen im Bereich <a class="checkLink" href="http://www.adobe.com/de/products/flash/" target="_blank">Flash Entwicklung</a> und <a class="checkLink" href="http://www.adobe.com/de/products/flashmediaserver/" target="_blank">Flash Media Server</a> zu vermitteln.</p>
<p>Und genau in diesen Rahmen stelle ich euch <a title="Slides und Beispielcode" href="http://blog.derhess.de/wp-content/uploads/2009/05/flashtut.zip" target="_blank">hier meine Folien</a> zum Thema Flash Objektorientiert, Flash und XML, Flash und PHP zur Verfügung. Die Folien geben einem geübten ActionScript-, PHP- sowie einen Java Programmierer eine gute Einführung in die OOP mit Flash und das Arbeiten mit dynamischen Inhalten. Als Ergänzung liegen den Folien noch kleine Codebeispiele bei. Ich hoffe, den ein oder anderen kann mit den Folien weiter geholfen werden.</p>
<p>Weiterhin werde ich versuchen euch so gut wie es geht mit News, neuen Links und Blog Updates zu versorgen... und ich hoffe doch sehr es springt auch mal wieder ein netter Blogeintrag heraus.</p>
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