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Posts Tagged ‘idee’

The current state of Web needs a counter culture!

August 12th, 2016 37 comments

Since the publications of Wikileaks and Edward Snowden, some of our worst worries became true. The Internet got infected by a few sources of power. Mass surveillance by governments and big corporates is the daily routine. People, who fight for transparency are chased (e.g. Netzpolitik.org, Eward Snowden, Aaron Swartz, and other whistle-blowers) or got into some weird trouble. For years, I have the feeling the public discussion about the importance of privacy is very abstract and disconnected for the normal "non-technic" crowd. Even more bad the Open Data movement  in the US got also kinda stuck, because there does not exist any really benefit for a goverment to be transparent. Failures (through bad management or even corruption) could be found easier by journalist, but that is not the intent of a running government. However, Edward Snowden tried to explain the problem with the mass surveillance with his famous tweet, which should emphasize why privacy is important and a basic right for a democratic system. Read more...

Perception of Nature: “Season Patterns”

November 10th, 2014 3 comments

The human perception responds positively on natural environments with many plants. Especially, during the seasons spring and autumn people are excited by the shape and colours of plants. The photo series “Season Patterns” is an artistic approach of capturing and documenting these feelings of beauty caused by nature [Schwepenhäuser2007, pages 70-71].

Previous landscape painters already tried to capture the broad range of natural elegance in their artworks. Their approaches were very often accurate in every detail of the landscape, but still the painters were not satisfied with their visual representations of the landscapes. For this reason, the photo series “Season Patterns” uses a visual abstract expression for representing the prettiness of nature and plants.

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Practical component: Methodology

August 8th, 2014 9 comments

After exploring and describing the theoretical botany knowledge for Human Plant Interfaces in chapter 2, the chapter 3 has investigated contemporary Human Plant Interfaces in interactive art, media art and human computer interaction. This section explores new applications for interacting with or through plants in urban or interior environments. The methodology of the practical works is based on the research outcomes of chapter 2 and 3.
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Benefits of Human Plant Interfaces

May 18th, 2014 11 comments

Plant Colour Patterns

The beginning of the introduction mentioned the current ecological problems caused by humans. Some of these issues can be blamed directly on the inappropriate use of technology. The research on Human Plant Interfaces proposes interaction design solutions, which are more eco and human friendly. The exploration of these advantages is separated in the four parts design, urban development, production lifecycle, and social design.

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Definition of Human Plant Interfaces

May 18th, 2014 No comments

Plant Colour Patterns
Interactions between humans and plants exist since humans exist. Plants are a vital part of the human ecosystem. Surprisingly, no universally valid scientific terminology for this kind of interaction between humans and plants is determined. Biology and the social science use the term people plant relationships or Ethnobotany for describing their research scope of Human Plant Interaction. Also the art domain deals with blurry definitions. The German art field uses very often the term “botanische Kunst” or “Pflanzenkunst” [Bartel2001]. The English term is mostly “Land Art”, which does not describe artistic approaches with plants very well [KastnerWallis2010]. In Interaction Design it is even more complicated. Some projects are named as natural or organic interfaces based on the applied material. In Human Computer Interaction the term natural or organic interfaces is used completely different. Natural and organic interfaces are strongly connected to tangible and gestural interfaces [ACM2008]. It describes how humans can interact with objects in general. In an interactive art context, plant based artworks in combination with technology is mostly associated to hybrid art, which unfortunately excludes the interactive characteristic of Human Plant Interfaces. In this thesis the problem of a definition of plant based interfaces is solved pragmatically through a new revisited description of plant based interfaces. Read more...

Introduction into Human Plant Interfaces

May 18th, 2014 4 comments

Plant Colour Patterns

Humanity currently finds itself  in a complicated time facing many social challenges and environmental changes. On one hand, we have to deal with limited natural resources and on the other hand we see environmental effects caused by human actions. The relationship between us and our environment has become unbalanced and has influenced all levels of our society [UnitedNations1987, Lovelock1979, Lovelock2006]. This includes our everyday life as well as global politics [Haapoja2010 and LaaschConaway2013, pages 20]. Especially urban landscapes and environments mirror such developments, e.g. the competition about limited resources of habitats. As a result gentrification is an emerging phenomena in an urban communities. Read more...

Categories: english, Plants Tags: , , ,

Making of wasfuttern.de: Vom Mock-Up zum interaktiven Prototypen

July 14th, 2013 No comments

wasfuttern - making of - Part1

Seit Mitte/Ende Februar hat das Projekt wasfuttern.de das Licht der Welt erblickt. Mein frühiger Schulkollege Rusbeh kam vor ca. 1 Jahr auf mich zu mit seiner Antwort auf die alltägliche Frage "Was soll ich heute wo essen?". Jeder kennt sicherlich diese immer wieder auftretende Frage in der Mittagspause. In diesem Blogartikel gebe ich einen Einblick in unseren User-Centered Design Entstehungsprozess von wasfuttern.de.

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New place – new people – new projects

February 1st, 2013 No comments

More than one year ago I moved from Linz to Berlin. I have never  regretted it. I had and still have many friends here, for skating the city is just great, a lot of things are going on here, especially in media art and of course  more than enough party. So it's definitely enough for not getting bored.

During last 13- 14 month I got involved in some projects with friends and new people. In this blog post I give a short overview of these activities.

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SENSEWARE – How to Create the Experience’s Architecture

February 9th, 2010 No comments

Interface Culture

During my master studies at the Interface Culture department of the University in Linz I visited the great lecture SENSEWARE - How to Create the Experience's Architecture by Hide Ogawa. In this lecture we learnt and discussed how we can integrate and reproduce emotions + experiences in our technical-based environment. Furthermore, we discussed the roles of the different interactive design  disciplines - e.g. Product Designer, Industrial Designer, Interaction Designer, Visual Designer, Experience Designer etc. - and how they work together in the domain of SenseWare products.

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Flash Indie Developer Part 3: Short list of risks

November 17th, 2009 2 comments

The last blog post Flash Indie Developer Part 2 dealt with idealism and requirements. In this blog post we will discuss the most dangerous risks for your daily life.

Gefahren-Mind Map (Flash) Interaction Developer

Risks-Mind Map (Flash) Interaction Developer

A smaller or a bigger problem could be diseases. If you get sick you might not be able to work for short or longer periode. You have to pay some bills for the treatment and your income will normally decrease. You can reduce this risk with a health insurance. In Europe it is quite normal or it is even obligatory to have a health insurance. I think health insurances are the most important insurance you should have! For other important insurance please check some web-portals about "how I should start my own company" or something similiar.

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Categories: Allgemein, english, Gedanken Tags: , ,