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Posts Tagged ‘Games’

My most important Twitter Messages #11

August 31st, 2011 No comments

Twitter von der hess
A small summary of my Twitter messages from June - August 2011:

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My most important Twitter Messages #9

March 24th, 2011 No comments

Twitter von der hess
A small summary of my Twitter messages from January - March 2011:

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My most important Twitter Messages #8

December 23rd, 2010 No comments

Twitter von der hess
A small summary of my Twitter messages from October - December 2010:

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My most important Twitter Messages #7

October 18th, 2010 No comments

Twitter von der hess
A small summary of my Twitter messages from July - October 2010:

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My most important Twitter Messages #6

July 5th, 2010 No comments

Twitter von der hess
A small summary of my Twitter messages from March - June 2010:

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My most important Twitter Messages #4

January 5th, 2010 No comments

Twitter von der hess
A small summary of my Twitter messages from November - December 2009:

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My most important Twitter Messages #3

November 6th, 2009 No comments

Twitter von der hess
A small summary of my Twitter messages from September - October 2009:

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Meine wichtigsten Twitter Messages #2

September 9th, 2009 1 comment

Twitter von der hess
Hier eine kleine geordnete Zusammenfassung meiner wichtigsten Twittermeldungen:

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Flash Game Frameworks, Classes and Libraries

September 4th, 2009 10 comments

More than 2 years ago I wrote a blog post about Flash Game Programming. Since this blog post until today a lot of actions happens in the Flash Game Community. Some Flash Game Developer created great classes, libraries and frameworks, which makes our life as a Flash Game Developer so much simpler. In this blog post I would like to give a short overview which tools are available at the moment.

General Frameworks & Classes

PushButton Engine PixelBlitz Engine Flixel Engine

In this category you can find tools, which solve some common problems like resource management, loading processes, screen management, level management and so on

Rendering and 3D Libraries

FFilmation Rendering PixelBlitz Engine Papervision3D

This topic handles the issues of visual renderings. Some renderers delivers nice editors for creating game levels

Physic Engines and Collision Detection

Collision Detection Kit JigLib 3d Physics FOAM Rigid Body Engine

You want to add almost realistic behaviour to your game. Here are some engines which helps you

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Categories: english, Games Tags: , , ,

Meine wichtigsten Twitter Messages #1

July 27th, 2009 No comments

Twitter von der hess
Hier eine kleine geordnete Zusammenfassung meiner wichtigsten Twittermeldungen:

Mobile:

Flash:

Flex:

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