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	<title>der hess &#187; Design</title>
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		<title>Moodumbrella &#8211; a self em-powered device for well-being</title>
		<link>http://blog.derhess.de/2011/05/05/moodumbrella-a-self-em-powered-device-for-well-being/</link>
		<comments>http://blog.derhess.de/2011/05/05/moodumbrella-a-self-em-powered-device-for-well-being/#comments</comments>
		<pubDate>Thu, 05 May 2011 10:00:22 +0000</pubDate>
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				<category><![CDATA[Design]]></category>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1560</guid>
		<description><![CDATA[During the lectures Fashionable Technology I and II from Sabine Seymour, Andrea Suter and me improved the common usage of an umbrella. In the end we developed a concept of a self em-powered device for people’s well being. Our umbrella using the approaches of light therapy and autonomous power resources. &#160; &#160; &#160; &#160; &#160; [...]
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<li><a href='http://blog.derhess.de/2011/08/02/arduino-prototype-the-plate-gaming-device/' rel='bookmark' title='Arduino Prototype: The &#8220;plate&#8221; Gaming Device'>Arduino Prototype: The &#8220;plate&#8221; Gaming Device</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p>During the lectures <a title="Fashionable Technology" href="http://www.fashionabletechnology.org/" target="_blank">Fashionable Technology</a> I and II from <a title="Sabine Seymour" href="http://moondial.com/" target="_blank">Sabine Seymour</a>, <a title="Andrea Suter homepage" href="http://www.andreasuter.com/" target="_blank">Andrea Suter</a> and me improved the common usage of an umbrella. In the end we developed a concept of a self em-powered device for people’s well being. Our umbrella using the approaches of light therapy and autonomous power resources.</p>
<div id="attachment_1561" class="wp-caption alignleft" style="width: 160px"><a href="http://blog.derhess.de/wp-content/uploads/2011/05/P1010190.jpg" rel="lightbox[1560]"><img class="size-thumbnail wp-image-1561" title="moodumbrella prototype" src="http://blog.derhess.de/wp-content/uploads/2011/05/P1010190-150x150.jpg" alt="moodumbrella prototype" width="150" height="150" /></a><p class="wp-caption-text">moodumbrella</p></div>
<div id="attachment_1562" class="wp-caption alignleft" style="width: 160px"><a href="http://blog.derhess.de/wp-content/uploads/2011/05/P1010198.jpg" rel="lightbox[1560]"><img class="size-thumbnail wp-image-1562" title="moodumbrella detail" src="http://blog.derhess.de/wp-content/uploads/2011/05/P1010198-150x150.jpg" alt="moodumbrella detail" width="150" height="150" /></a><p class="wp-caption-text">moodumbrella detail</p></div>
<div id="attachment_1563" class="wp-caption alignleft" style="width: 160px"><a href="http://blog.derhess.de/wp-content/uploads/2011/05/P1010195.jpg" rel="lightbox[1560]"><img class="size-thumbnail wp-image-1563" title="moodumbrella in use" src="http://blog.derhess.de/wp-content/uploads/2011/05/P1010195-150x150.jpg" alt="moodumbrella in use" width="150" height="150" /></a><p class="wp-caption-text">moodumbrella in use</p></div>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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<p>We created a prototype for interviews and user testings and we made a survey in Linz during a rainy day. The Austrain people were very sceptical and did not want to be asked about their happiness on rainy days. However, we were able to get some very useful feedback. The video below will show you examples of the feedback mentioned.</p>
<p><object width="398" height="299"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=23260688&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed type="application/x-shockwave-flash" width="398" height="299" src="http://vimeo.com/moogaloop.swf?clip_id=23260688&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" allowfullscreen="true" allowscriptaccess="always"></embed></object></p>
<p>In the end we wrote paper about the details of light therapy and discussing mobile energy resources for smart devices.</p>
<p><strong><a href="http://blog.derhess.de/wp-content/uploads/2011/05/mood_umbrella_paper.pdf"> Download the moodumbrella paper</a></strong></p>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2011/08/02/arduino-prototype-the-plate-gaming-device/' rel='bookmark' title='Arduino Prototype: The &#8220;plate&#8221; Gaming Device'>Arduino Prototype: The &#8220;plate&#8221; Gaming Device</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1560&amp;md5=864620900b92619640ea0da4ad88a6f4" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>My most important Twitter Messages #9</title>
		<link>http://blog.derhess.de/2011/03/24/my-most-important-twitter-messages-9/</link>
		<comments>http://blog.derhess.de/2011/03/24/my-most-important-twitter-messages-9/#comments</comments>
		<pubDate>Thu, 24 Mar 2011 12:03:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1551</guid>
		<description><![CDATA[A small summary of my Twitter messages from January - March 2011: Allgemein (General) RT When buildings start to tweet: Good overview of recent media architecture examples (Via @strg_n, @Heuserkampf) Kurzes schönes Videoportrait über Julis von Bismarck Starting to upload FOTB2010 videos: Brendan Dawes - more going up regularly. (via @FOTB) Great Master thesis by [...]
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<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from January - March 2011:</p>
<p><strong><span id="more-1551"></span>Allgemein (General)</strong></p>
<ul>
<li>RT When buildings start to tweet: Good <a title="blog article with a good video" href="http://strgn.posterous.com/media-facades-when-buildings-start-to-twitter" target="_blank">overview of recent media architecture examples</a> (Via @<a rel="nofollow" href="http://twitter.com/strg_n">strg_n</a>, @<a rel="nofollow" href="http://twitter.com/Heuserkampf">Heuserkampf</a>)</li>
<li>Kurzes schönes <a href="http://www.gestalten.tv/motion/julius-von-bismarck">Videoportrait über Julis von Bismarck</a></li>
<li>Starting to upload FOTB2010 videos: <a href="http://vimeo.com/15874818" target="_blank">Brendan Dawes</a> - more going up regularly. (via @<a rel="nofollow" href="http://twitter.com/FOTB">FOTB</a>)</li>
<li>Great <a title="PDF Version" href="http://timdevine.net/DeviceShifting/Device_Shifting-Thesis_150dpi.pdf">Master thesis</a> by Tim Devine about <a href="http://timdevine.net/category/device-shifting/">Device Shifting and #Design</a><a rel="nofollow" href="http://tinyurl.com/5ukn76l" target="_blank"></a> #mobile</li>
<li>Sabine is talking about <a href="http://www.youtube.com/watch?v=jP6p9ErHQi4">Functional Aesthetics book in TEDx Vienna</a></li>
<li>Maybe an interesting book: <a href="http://www.webaesthetics.info/">Web Aesthetics - How Digital Media Affect Culture and Society</a></li>
<li>#Arte präsentiert ein <a rel="nofollow" href="http://creative.arte.tv/">Netzwerk für Künstler, Kulturproduzenten und alle anderen</a></li>
<li>Moving talk by <a href="http://www.aiga.org/content.cfm/video-gain-2010-harris">Jonathan Harris on his work and the absurdities of digital livestyle</a></li>
<li><a href="http://www.mendeley.com/">Mendeley</a> is a free reference manager and academic social network via Henning Schulze</li>
<li><a href="http://www.pumacy.de/publikationen/wikis_fuer_wissensmanagement.html">Die Qual der Wiki-Wahl</a> - #Wikis für #Wissensmanagement in Organisationen  #dokumentation #vergleich</li>
<li>Nice articles about #urban based #computing &amp; #design <a href="http://serialconsign.com/2011/01/mediated-cityscapes">No. 1</a> |<a href="http://www.creativeapplications.net/theory/mediated-cityscapes-01-four-statements-about-urban-computing/"> No. 2</a> | <a href="http://serialconsign.com/2011/01/technology-and-city-reading-list">No. 3</a></li>
<li>The <a href="http://imd.dundee.ac.uk/moli/">Museum of Lost Interactions</a> - very interesting and nice videos, too #media #archeology #art #design</li>
<li>RT open culture <a title="http://www.openculture.com/freemoviesonline/" rel="nofollow" href="http://bit.ly/9qQrQD" target="_blank">http://bit.ly/9qQrQD</a> 340 free movies.</li>
<li>Sounds interesting: <a href="http://www.kickstarter.com/">Kickstarter</a> is a funding platform for creative projects</li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>More new great <a href="http://en.nicoptere.net/?tag=generative-art" target="_blank">#generative #art tutorials</a> from <a href="http://en.nicoptere.net" target="_blank">Nicolas Barradeau</a> #flash #design</li>
<li>RT Fantastic geometry blog. http://moniker.name/worldmaking/</li>
<li>Neuer Monat, neuer Live-Mitschnitt. Mario Klingemann aka Quasimondo über "<a href="http://vimeo.com/20594197">Schönes aus Code</a>"</li>
</ul>
<p><strong>Info Design and Visualization</strong></p>
<ul>
<li>Nice resource for #information visualization projects:<a href="http://www.police.uk/crime/?q=Westminster,%20Greater%20London,%20Vereinigtes%20K%C3%B6nigreich"> #Crime Maps of England</a> (London) #infovis #data #webservice</li>
<li><a href="http://www.esri.com/software/arcgis/arcgisonline/standard-maps.html">Free-for-any-use ArcGIS Online map services</a>: basemaps, demographic, reference, and specialty maps. <a title="#esri" rel="nofollow" href="http://twitter.com/#%21/search?q=%23esri"></a></li>
<li>RT <a href="http://mbostock.github.com/d3/">Vis JavaScript-toolkit</a> by @<a rel="nofollow" href="http://twitter.com/mbostock">mbostock</a>: Data-Driven Documents / D3 (via @<a rel="nofollow" href="http://twitter.com/moritz_stefaner">moritz_stefaner</a>, @<a rel="nofollow" href="http://twitter.com/peterpaulrubens">peterpaulrubens</a>).</li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li><a href="http://www.mobileawesomeness.com/">RT Nice collection about small screen solutions</a>: (via @<a rel="nofollow" href="http://twitter.com/minstyle">minstyle</a>)</li>
<li>RT <a href="http://www.websiteoptimization.com/speed/tweak/psychology-web-performance/">The Psychology of Web Performance</a>:  (via @<a rel="nofollow" href="http://twitter.com/uxzentrisch">uxzentrisch</a>)</li>
<li>RT <a href="http://loads.in/">loads.in</a> - test how fast a webpage loads in a real browser from over 50 locations worldwide:<a title="http://loads.in/" rel="nofollow" href="http://loads.in/" target="_blank"></a> (via @<a rel="nofollow" href="http://twitter.com/janchriste">janchriste</a>)</li>
<li>Nice read: <a rel="nofollow" href="http://johnnyholland.org/2011/01/24/the-a-b-c-of-behaviour/">The ABC of behaviour</a> #interaction #design #ux #article #read</li>
<li><a href="http://www.androidpatterns.com/wiki">Android UX Patterns</a> via @richardleggett #interaction #interface #design</li>
<li><a href="https://github.com/robbeofficial/KinectTouch">KinectTouch</a>: turns any surface into a <a href="http://www.youtube.com/watch?v=4zXtV66cFDY">#TUIO touchpad using #kinect</a></li>
<li><a href="http://zillode.be/">rule based language for describing #multitouch #gestures by Lode Hoste</a></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li>Very <a href="http://www.youtube.com/watch?v=eCbURRDUUdI" target="_blank">cool body mapping</a> #kinecthacks via @<a rel="nofollow" href="http://twitter.com/chrisoshea">chrisoshea</a></li>
<li>Interesting effect: <a rel="nofollow" href="http://www.creativeapplications.net/processing/kinect-cloth-simulations-processing/">Kinect Cloth Simulations</a> #processing</li>
<li><a href="http://newstweek.com" target="_blank">Newstweek</a>: a device to manipulate news read by other people on wireless hotspots (cafes, libraries, airports)</li>
<li>Really nice project: <a rel="nofollow" href="http://www.creativeapplications.net/objects/esper-domino-objects">Esper Domino</a> #senseware</li>
<li>Nice Space<a href="http://www.creativeapplications.net/sound/goethe-institute-in-barcelona-sebastian-neitsch-vvvv/"> Motion Design by Sebastian Neitsch</a></li>
<li>Amazing work of Ryota Kuwakubo's - the installation <a href="http://vimeo.com/21064437">The Tenth Sentiment</a></li>
<li>Wow<a href="http://legoplatformer.com/showcase/"> Legoplatformer</a> looks so nice for some experimental prototypings...<a rel="nofollow" href="http://legoplatformer.com/showcase/" target="_blank"></a> #interaction #tangible #ar</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>some nice thoughts on <a rel="nofollow" href="http://gigantico.squarespace.com/336554365346/2011/2/20/engage-expo-ar-state-of-the-market.html">Face Tracking &amp; Face Recognition in AR</a> #ar #tracking</li>
<li><a href="http://www.iis.fraunhofer.de/en/bf/bv/ks/gpe/">Biometric systems</a> are developed for the detection of faces and gestures</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>RT <a href="http://easeljs.com/" target="_blank">EaselJS</a> v0.2 is released! Focus for this release: making vector shapes &amp; text on HTML5 canvas easier</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/blogblog">blogblog</a>: <a href="http://www.particlecode.com/" target="_blank">#ParticleSDK, a #crossplaform SDK</a> to develop native #mobile apps from one codebase</li>
<li>RT Let's take a look: <a href="http://eloquentjavascript.net/">Eloquent JavaScript</a> is a guide to JavaScript that focuses on good programming techniques …</li>
<li><a href="http://lessframework.com/">Less Framework 4</a> is now out</li>
<li>RT Oh lovely: <a href="http://matthewlein.com/ceaser/">CSS Easing Animation Tool</a> by @<a rel="nofollow" href="http://twitter.com/matthewlein">matthewlein</a> (via @@<a rel="nofollow" href="http://twitter.com/mrdoob">mrdoob</a>)</li>
<li>RT <a href="http://www.youtube.com/watch?v=t6dyrh7dVtQ&amp;feature=player_embedded">Hand detection with Blobscanner in Processing</a></li>
<li>Nice<a href="http://compusition.com/web/articles/maxmsp-eclipse"> tutorial how to work with #java + eclipse in #MaxMSP</a></li>
<li><a href="http://spiralstormgames.com/blog/iphone-games/say-hi-to-pixelwave-for-the-iphone/">PixelWave</a> - Native 2D iPhone framework based on the Flash API</li>
</ul>
<p><strong>Physical Computing<br />
</strong></p>
<ul>
<li>RT <a href="http://philipp-schaefer.de/arduino-the-documentary-2010-by-gnd" target="_blank">Arduino The Documentary</a> (2010) by gnd</li>
<li>Great! @<a rel="nofollow" href="http://twitter.com/make">make</a> published a site only about #arduino projects. Nice resource of tutorials and articles <a title="http://makezine.com/arduino/" rel="nofollow" href="http://makezine.com/arduino/" target="_blank">http://makezine.com/arduino/</a></li>
<li>Nice <a href="http://blog.makezine.com/archive/2011/01/skill-set-soldering.html">tips and advices for perfect soldering</a>. Especially for #physical #computing beginners like me via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>
<div>
<div><a title="http://www.inventables.com/" rel="nofollow" href="http://www.inventables.com/" target="_blank">http://www.inventables.com</a> is a great resource for new #hardware and materials in physical (computing) projects.<a title="#research" rel="nofollow" href="http://twitter.com/#%21/search?q=%23research"></a></div>
</div>
</li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>RT New <a href="http://gotoandlearn.com/play.php?id=136" target="_blank">video tutorial</a> on creating isometric 3D with @<a rel="nofollow" href="http://twitter.com/as3isolib">as3isolib</a></li>
<li>Nice read for #gamedev: #Flash #Game #Monetization: <a href="http://blog.elite-games.net/blog4.php/2010/12/30/developer-recap-badim-2008-2011" target="_blank">Total revenue from last 3 years</a></li>
<li>Interesting article:<a href="http://joshblog.net/2011/01/17/indie-flash-game-developer-2010-revenue/"> Indie #Flash #Game Development: 2010 by Josh Tynjala</a><a rel="nofollow" href="http://tinyurl.com/6ykpcnp" target="_blank"></a> #gamedev #monetize</li>
<li>Nice #paper about #modding and the impacts: <a rel="nofollow" href="http://five.fibreculturejournal.org/fcj-025-precarious-playbour-modders-and-the-digital-games-industry/">Precarious Playbour: Modders and the Digital Games Industry</a></li>
<li>A great #paper: <a title="PDF Paper about Learning Games" href="http://education.mit.edu/papers/MovingLearningGamesForward_EdArcade.pdf">Moving #Learning #games Forward</a> by <a rel="nofollow" href="http://www.educationarcade.org/" target="_blank">http://www.educationarcade.org</a> #serious #gaming #design</li>
<li>RT<a href="http://dambots.com/dame-editor/"> DAME</a> is an awesome free tilemap editor for Flixel. Also extendable with Lua.</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li>RT gskinner: <a href="http://jpauclair.net/flashpreloadprofiler/" target="_blank">Open source profiler for AS3</a>. Definitely worth checking out.</li>
<li>RT nice list of <a href="http://blog.yoz.sk/2011/01/quick-tip-compression-in-flash/">#Flash #Compression Libraries</a></li>
<li>RT Blogged: Using <a href="http://renaun.com/blog/2011/01/using-blackberry-paymentservice-with-adobe-air-for-the-playbook/">BlackBerry PaymentService with Adobe AIR</a> for the #PlayBook</li>
<li>RT Huge <a href="http://gestureworks.com/features/open-source-gestures/">open-source gesture library</a> released by @<a rel="nofollow" href="http://twitter.com/GestureWorks">GestureWorks</a></li>
<li>Nice tutorial: <a href="http://labs.byhook.com/2011/03/01/alchemy-series-part-2-environment-setup/">#Flash + #Alchemy Series Part 2: Environment Setup</a></li>
<li>Nice<a rel="nofollow" href="http://www.bytearray.org/?p=2571"> implementation of SimpleStageVideo</a></li>
<li>RT<a href="http://www.bytearray.org/?p=711"> What can you do with bytes</a> ? - Updated!</li>
<li><a href="http://blogs.adobe.com/ktowes/2011/01/flash-media-server-4-whitepaper-now-available.html">#Flash media server 4 #whitepaper</a> now available</li>
<li>Nice tool for using #flash content: <a href="http://www.resolume.com/avenue/features.php?flash">Resolume</a> <a href="http://frankieloscavio.blogspot.com/2011/03/resolume-vj-softwareits-like-ableton.html">#VJ #Software</a></li>
<li><a href="http://riarockstars.com/2011/03/11/creating-qr-codes-in-actionscript/">Creating QR Codes in ActionScript</a> via @<a rel="nofollow" href="http://twitter.com/riarockstars">riarockstars</a></li>
<li>RT Check out the <a href="http://lab.kapit.fr/display/kalileo/Kalileo">latest diagramming and #visualization libraries</a> for #Flex and #Air apps by @KapLab</li>
<li>RT AS3 API: <a href="http://blog.publicis-modem.ch/2011/03/18/as3-api-as3square-2/">AS3Square</a></li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1551&amp;md5=af77a78922db9c9e4b8bc58ffc1a30e5" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>Book review: Form + Code (Generative Art &amp; Design)</title>
		<link>http://blog.derhess.de/2011/01/18/book-review-form-code-generative-art/</link>
		<comments>http://blog.derhess.de/2011/01/18/book-review-form-code-generative-art/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 13:44:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Generative Art]]></category>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1483</guid>
		<description><![CDATA[The last few weeks I did some research on the trendy topic generative art and design. I was very enthusiastically for reading the Form + Code book from Casey Reas, Chandler McWilliams, and the agency LUST. The content of this book is very well structured. The first chapters introduces programming and the special characteristics of [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2011/02/14/book-review-generative-gestaltung/' rel='bookmark' title='Book review: Generative Gestaltung'>Book review: Generative Gestaltung</a></li>
<li><a href='http://blog.derhess.de/2010/11/15/book-review-designing-interactions/' rel='bookmark' title='Book review: Designing Interactions'>Book review: Designing Interactions</a></li>
<li><a href='http://blog.derhess.de/2009/08/05/book-review-laws-of-simplicity/' rel='bookmark' title='Book Review: Laws of Simplicity'>Book Review: Laws of Simplicity</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-1485" title="formcode" src="http://blog.derhess.de/wp-content/uploads/2011/01/formcode.gif" alt="Form + Code Title" width="544" height="67" /></p>
<p>The last few weeks I did some research on the trendy topic generative art and design. I was very enthusiastically for reading the <strong><a href="http://www.formandcode.com/" target="_blank">Form + Code book</a></strong> from <a href="http://reas.com/" target="_blank">Casey Reas</a>, <a href="http://brysonian.com/" target="_blank">Chandler McWilliams</a>, and the agency <a href="http://lust.nl/" target="_blank">LUST</a>.</p>
<p>The <strong><a href="http://www.formandcode.com/contents" target="_blank">content</a></strong> of this book is very well structured. The first chapters introduces programming and the special characteristics of computers in design and art very well. I really appreciate it, that they chose the more concept introduction, then a technical focus. For this reason the reader gets a very good picture why the computer and programming could be helpful for creating new experiences. The transition from the introduction into the toolbox of creative coding is perfectly done. They explained the concepts of <strong>Repeat, Transform, Parameterize, Visualize, Simulate</strong> pretty good. Especially, the chosen examples of artworks for the various toolboxes are very appropriate. Therefore this book is a very useful resource for research in a scientific environment. The positive argument is also the little weakness of this book. In a theoretical terms everything is fine. The reader gets a very good introduction in this new topic. In practical terms the reader is very often alone with the <a href="http://www.formandcode.com/code-examples/" target="_blank">code examples</a>. Only two or four pages are too less for inexperienced programmers and designers. They are not going to understand and even learn so much from these code examples. The book delivers so much good content, but on the practical site if failed for me. For <a href="http://www.generative-gestaltung.de/" target="_blank">German-speaking</a> and <a href="http://www.pyramyd-editions.com/hors-collection/livre/design-generatif-concevoir-programmer-visualiser" target="_blank">French-speaking</a> people it is not worse, because the book <strong><a href="http://www.generative-gestaltung.de/" target="_blank">Generative Gestaltung</a></strong> (review comes soon) is the perfect complement for this book. The book Generative Gestaltung has got some minor weakness on theoretical aspects, but the practical part and the learning from code is perfectly done!</p>
<p>However, this book belongs to every book collection of visual programmers, new media artists and designers. It is definitely the money worth! I enjoyed the reading very much.</p>
<p style="text-align: center;"><iframe src="http://rcm-de.amazon.de/e/cm?lt1=_blank&bc1=000000&IS2=1&bg1=FFFFFF&fc1=000000&lc1=0000FF&t=derhessammedi-21&o=3&p=8&l=as1&m=amazon&f=ifr&md=1M6ABJKN5YT3337HVA02&asins=1568989377" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></p>
<p><span style="text-decoration: underline;">Reminder  for Flashers:</span></p>
<p>This books reminds me strongly on the creative coding beginnings, like it was with Flash 4, 5 and 6. Flashers, please don't forget your roots! Have also a look on the the old <a href="http://www.friendsofed.com/fmc/downloads/" target="_blank">Flash Math Creativity Books</a> (<a href="http://www.friendsofed.com/fmc/FMCv2/FMC.html" target="_blank">edition 2</a>). Further good code examples are available on <a href="http://www.liquidjourney.com/" target="_blank">Liquid Journey</a>. Joshua Davis and Branden Hall created a very good Flash library for generative design. Check out their <a href="http://www.hypeframework.org/" target="_blank">Hype Framework</a>!</p>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2011/02/14/book-review-generative-gestaltung/' rel='bookmark' title='Book review: Generative Gestaltung'>Book review: Generative Gestaltung</a></li>
<li><a href='http://blog.derhess.de/2010/11/15/book-review-designing-interactions/' rel='bookmark' title='Book review: Designing Interactions'>Book review: Designing Interactions</a></li>
<li><a href='http://blog.derhess.de/2009/08/05/book-review-laws-of-simplicity/' rel='bookmark' title='Book Review: Laws of Simplicity'>Book Review: Laws of Simplicity</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1483&amp;md5=4aac1d461b2bcc7d31f6dea177debbf3" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>My most important Twitter Messages #8</title>
		<link>http://blog.derhess.de/2010/12/23/my-most-important-twitter-messages-8/</link>
		<comments>http://blog.derhess.de/2010/12/23/my-most-important-twitter-messages-8/#comments</comments>
		<pubDate>Thu, 23 Dec 2010 11:36:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<category><![CDATA[flex]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[Games]]></category>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1474</guid>
		<description><![CDATA[A small summary of my Twitter messages from October - December 2010: Allgemein (General) dotBrighton Talks are online at vimeo #flash #arduino #android #gamedev #programming #talks #video RT FFK10 talk of Chris Pelsor (@cspelsor) online: "DIY Methodology …" #ffk10 #video #session Great unique style in photography http://www.jonathanleder.com/ unfortunately the flash site is really shitty... free [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from October - December 2010:</p>
<p><strong><span id="more-1474"></span>Allgemein (General)</strong></p>
<ul>
<li><a href="http://vimeo.com/user4690349/videos" target="_blank">dotBrighton Talks</a> are online at vimeo #flash #arduino #android #gamedev #programming #talks #video</li>
<li>RT FFK10 talk of Chris Pelsor (@<a rel="nofollow" href="http://twitter.com/cspelsor">cspelsor</a>) online: "<a href="http://vimeo.com/channels/twumble#16501153" target="_blank">DIY Methodology …</a>" #ffk10 #video #session</li>
<li>Great unique style in photography <a rel="nofollow" href="http://www.jonathanleder.com/" target="_blank">http://www.jonathanleder.com/</a> unfortunately the flash site is really shitty...</li>
<li><a href="http://www.smashingmagazine.com/2010/11/09/50-free-high-quality-icons-sets/" target="_blank">free #icons until you die via SmashingMagazine</a></li>
<li><a href="http://beryll.me/index.php?option=com_content&amp;task=view&amp;id=2&amp;Itemid=65&amp;lang=english" target="_blank">Beryll Art software</a> looks nice for #manage and #document your artwork. But it is not cheap... :-/ #art #business</li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Basics in <a href="http://en.nicoptere.net/?p=1080" target="_blank">pattern generation</a> for visual programming by @<a rel="nofollow" href="http://twitter.com/nicoptere">nicoptere</a></li>
<li><a href="http://www.creativeapplications.net/cinder/cindermedusae-cinder/" target="_blank">Generating animals</a> -&gt; <a href="http://marcinignac.com/projects/cindermedusae/" target="_blank">Cindermedusae</a> is a great project inspired by Ernst Haeckel</li>
<li>Nicolas Barradeau - @<a rel="nofollow" href="http://twitter.com/nicoptere">nicoptere</a> - wrote some really nice <a href="http://en.nicoptere.net/" target="_blank">blog posts and slides</a> about #generative #art &amp; #design</li>
</ul>
<p><strong>Info Design and Visualization</strong></p>
<ul>
<li><a href="http://vis.berkeley.edu/papers/" target="_blank">Paper list of the Visualization Lab</a> | University of California, Berkeley #research #inspiration #visual</li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>RT A <a href="http://accessmaincomputerfile.net/" target="_blank">visual study of computer GUI in cinema movies</a></li>
<li>Nice overview of <a href="http://precious-forever.com/design-studio/native-instruments/" target="_blank">user interfaces  in current audio software</a> products via @<a rel="nofollow" href="http://twitter.com/jensfranke">jensfranke</a></li>
<li>RT <a href="http://hci.rwth-aachen.de/" target="_blank">The Media Computing Group at RWTH Aachen University</a> (via @<a rel="nofollow" href="http://twitter.com/stefanwoelwer">stefanwoelwer</a>)</li>
<li>Technical Paper: <a href="http://blog.derhess.de/2010/12/06/technical-paper-designing-gestures-for-multi-touch-screens/" target="_blank">Designing gestures for (multi-touch) screens</a></li>
<li>Looks good: <a href="http://www.billbuxton.com/input13.markup.pdf " target="_blank">Chapter about Marking (menu) Interfaces</a> #pen #stylus #interface #gesture #pdf</li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong></p>
<ul>
<li><a href="http://www.interactivefabrication.com/projects/beautiful-modeler/" target="_blank">Beautiful Modeler</a> is a really nice inspiration for gestural and device based interaction via @<a rel="nofollow" href="http://twitter.com/creativeapps">creativeapps</a> #ipad</li>
<li>Nice multi-touch application "<a href="http://mattgemmell.com/2010/08/11/finger-tools" target="_blank">Finger tools</a>" by @<a rel="nofollow" href="http://twitter.com/mattgemmell">mattgemmell</a> especially for multi-touch screens #gesture #app #ui</li>
<li>Nice project: <a href="http://blog.makezine.com/archive/2010/11/math_monday_wearable_geometry.html" target="_blank">Wearable generative design</a> - #fashion #design</li>
<li>Arte versucht sich wieder mal an einem <a href="http://www.arte.tv/de/film/Addicts--Die-erste-reine-Web-Serie/3475698,CmC=3475796.html" target="_blank">interaktiven Videofilm</a>. Was meint ihr über <a href="http://addicts.arte.tv" target="_blank">Addicts</a>?</li>
<li>RT <a href="http://youtu.be/6KKNnjFpGto" target="_blank">Waterdrop shot in 10000 frames a second</a></li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>RT GigaPan shoots a <a href="http://mlb.mlb.com/mlb/ps/y2010/gigapan/index.jsp?gpId=9d0c95d7de78a4c7853e8411db304e81" target="_blank">1,539 megapixel panorama</a> of the World Series (via @<a rel="nofollow" href="http://twitter.com/pauloroid">pauloroid</a>)</li>
<li>Interesting article: <a href="http://serialconsign.com/2010/11/ctrl-v-wired-war" target="_blank">A New Generation of Robotic Weapons</a> #war #future #robotics</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>RT @<a rel="nofollow" href="http://twitter.com/REAS">REAS</a>: <a href="http://www.youtube.com/watch?v=mLDwXUSqusg" target="_blank">SceneBuilder is patch-based programming</a> built on top of Processing</li>
<li>@<a rel="nofollow" href="http://twitter.com/ben_fry">ben_fry</a> announces the new <a href="http://benfry.com/writing/archives/738" target="_blank">Processing Plug-in for Eclipse</a>: built by Chris @<a rel="nofollow" href="http://twitter.com/Lonnen">Lonnen</a>. More on the<a href="http://wiki.processing.org/w/Eclipse_Plug_In" target="_blank"> wiki</a>:</li>
<li>The Processing.js team is proud to announce release 1.0! Checkout the updated website and download. <a title="http://processingjs.org/" rel="nofollow" href="http://processingjs.org/" target="_blank">http://processingjs.org</a></li>
<li>my <a href="https://github.com/nrocy/processing-openkinect" target="_blank">#processing #kinect library</a> is pretty usable now, give it a try! cc @<a rel="nofollow" href="http://twitter.com/seb_ly">seb_ly</a> @<a rel="nofollow" href="http://twitter.com/zenbullets">zenbullets</a></li>
<li>Just uploaded a preliminary <a href="http://vimeo.com/17221217" target="_blank">TuioKinect demo video</a> to Vimeo  #TUIO #Kinect #OpenKinect #OF</li>
<li>Video: <a href="http://www.rdrb.de/post/1718423082/kinect-computer-vision-javascript-depthjs-is" target="_blank">Kinect + Computer Vision + Javascript</a>. DepthJS is a web browser extension that allows any any web page...</li>
<li><a href="http://millermedeiros.github.com/js-signals/" target="_blank">RT JS-Signals</a>: custom event/messaging system for JavaScript - new open source project!</li>
<li>Nice read: <a href="http://samizdat.mines.edu/howto/HowToBeAProgrammer.pdf" target="_blank">How to be a #Programmer</a> via <a href="http://www.betriebsraum.de/blog/2010/11/10/how-to-be-a-programmer/" target="_blank">betriebsraum</a></li>
<li><a href="http://openni.org/" target="_blank">OpenNI</a> for writing applications utilizing natural interaction in C++ is very interesting. I would like to try</li>
</ul>
<p><strong>Mobile Development<br />
</strong></p>
<ul>
<li>Good to read: <a href="http://insideria.com/2010/11/flash-player-101-mobile-optimi.html" target="_blank">Optimize #Flash Content and Improving #Usability on #Mobile Devices - Part #1</a></li>
<li>great article from @<a rel="nofollow" href="http://twitter.com/newmovieclip">newmovieclip</a> about <a href="http://blog.newmovieclip.com/2010/11/13/adobe-air-mobile-application-performance-optimization-on-android/" target="_blank">mobile graphical optimisation</a>.</li>
<li>An <a href="http://www.lfpug.com/an-introduction-to-android/" target="_blank">Introduction to #Android</a> by Richard Leggett  #mobile #dev #programming #java</li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li> RT Blogged: <a href="http://blog.iainlobb.com/2010/10/advanced-game-design-with-flash-book.html" target="_blank">AdvancED Game Design with Flash - book review</a></li>
<li><a href="http://www.flashgamelicense.com/blog/2010/11/how-to-protect-your-game-from-being-rebranded/" target="_blank">How To Protect Your Game From Being Rebranded</a> by flashGameLicense  #flash #gamedev #security</li>
<li><a href="http://blog.alternativaplatform.com/en/2010/11/16/alternativa3d-tutorials-required/" target="_blank">Get paid for your Alternativa3D tutorial</a>! Maybe interesting for some Flash Developer...</li>
<li>Maybe interesting: <a href="http://polygeek.com/3147_flex_4-videos-on-the-theory-of-gamesocial-mechanics" target="_blank">4 videos on the theory of game/social mechanics</a> #game #design #social #media #future #talks</li>
<li>Nice blog post: #Game #design <a href="http://blog.wolfire.com/2009/01/designing-the-solution-space/" target="_blank">Designing the solution space</a> #gamedev</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li>Aka Shiva / Kolor <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  RT @<a rel="nofollow" href="http://twitter.com/UnitZeroOne">UnitZeroOne</a>: "<a href="http://tv.adobe.com/watch/max-2010-develop/flash-player-3d-future/" target="_blank">Flash Player 3D Future</a>" session, by Sebastian Marketsmueller (aka Mr. Mole).</li>
<li>Nice read: <a href="http://blog.bengarney.com/2010/11/01/tips-for-flash-developers-looking-at-hardware-3d/" target="_blank">Tips for Flash Developers Looking at Hardware 3D</a></li>
<li>Nice Resource: <a href="http://www.senocular.com/flash/tutorials/contentdomains/" target="_blank">Security Domains, Application Domains</a>, and More in ActionScript 3.0 #flash</li>
<li>That really looks good and kinda stable! <a href="http://www.kasperkamperman.com/blog/flash-qrcode-reader-as3/" target="_blank">#Flash #QR #Code #reader by Kasper Kamperman</a> link via @<a rel="nofollow" href="http://twitter.com/quasimondo">quasimondo</a> thx!</li>
<li>Interesting book I would like to read in the future: <a href="http://blog.flashgen.com/2010/12/07/developing-flex-components-book-2/" target="_blank">Developing Flex 4 Components Book</a> #flex4 #book #components</li>
<li>RT <a href="http://tonfall.googlecode.com" target="_blank">Tonfall</a> has now AIFF, WAV, RAW decoding &amp; encoding support. (via @<a rel="nofollow" href="http://twitter.com/andremichelle">andremichelle</a>)</li>
<li>For working with #Flash and <a title="http://www.tuio.org/" rel="nofollow" href="http://www.tuio.org/" target="_blank">http://www.tuio.org/</a> this might be a very <a title="Tuio Flash" href="http://bubblebird.at/tuioflash/tuio-as3-library/" target="_blank">interesting library</a></li>
<li>nice blog about #Kinect and #Flash <a title="http://www.as3kinect.org/" rel="nofollow" href="http://www.as3kinect.org/" target="_blank">http://www.as3kinect.org/</a> Especially the <a href="http://www.as3kinect.org/2010/12/openni-kinect-as3-wrapper-skeleton-tracking-with-papervision/" target="_blank">#skeleton #tracking</a> looks good!</li>
<li><a href="http://remotair.yoz.sk" target="_blank">Remotair</a> - concept of transmitting device inputs (gestures, mouse etc) into receiving #flash or AIR apps - Looks nice</li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1474&amp;md5=f9cec200b9e80d5a54574bc53212a0c7" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<item>
		<title>Book review: Designing Interactions</title>
		<link>http://blog.derhess.de/2010/11/15/book-review-designing-interactions/</link>
		<comments>http://blog.derhess.de/2010/11/15/book-review-designing-interactions/#comments</comments>
		<pubDate>Mon, 15 Nov 2010 13:25:08 +0000</pubDate>
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		<description><![CDATA[The book Designing Interaction from Bill Moggridge was already published in 2006. Even it is quite old for a technology book the content is still valid. The first six chapters give a perfect history background of human-computer interaction. The evolution of input devices and the computer itself is very good explained. Also the original comments [...]
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<li><a href='http://blog.derhess.de/2009/07/31/book-review-the-elements-of-user-experience/' rel='bookmark' title='Book Review: The Elements of User Experience'>Book Review: The Elements of User Experience</a></li>
<li><a href='http://blog.derhess.de/2009/08/05/book-review-laws-of-simplicity/' rel='bookmark' title='Book Review: Laws of Simplicity'>Book Review: Laws of Simplicity</a></li>
<li><a href='http://blog.derhess.de/2011/01/18/book-review-form-code-generative-art/' rel='bookmark' title='Book review: Form + Code (Generative Art &amp; Design)'>Book review: Form + Code (Generative Art &#038; Design)</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The book <strong><a href="http://www.amazon.de/gp/product/0262134748?ie=UTF8&amp;tag=derhessammedi-21&amp;linkCode=as2&amp;camp=1638&amp;creative=19454&amp;creativeASIN=0262134748" target="_blank">Designing Interaction</a></strong> from <a title="The book homepage" href="http://www.designinginteractions.com/bill" target="_blank">Bill Moggridge</a> was already published in 2006. Even it is quite old for a technology book the content is still valid. The first six chapters give a perfect history background of human-computer interaction. The evolution of input devices and the computer itself is very good explained. Also the original comments from the designers and engineers are very interesting to read.  In the end the reader gets a very good introduction how and why the computer evolved as it is today. Even the described history is a strongly based on the authors view.  The chapters <em><strong>Adopting Technology</strong></em> and <em><strong>Multisensory and Multimedia</strong></em> gives a nice introduction into tangible interaction. It also helps beginners to understand how to leave the desktop metaphor. The whole book describes very easily how product designer, industrial designer, psychologist and engineers working together for developing the new devices. The texts about their development and thinking processes gives a very good insight. The last chapters about <em><strong>The Internet</strong></em>, <em><strong>Futures and Alternatives Nows</strong></em>, and <em><strong>People and Prototypes</strong></em> are nice to read, but with some comments I can't agree. For this reason, the aspects of Emotional Design and Prototyping are little bit weak in my opinion. However, reading the first six chapters is very useful for human-computer interaction beginners. It makes their knowledge around the history of Interaction Design more stable. The last chapters are nice to read, but not very obligatory. Unfortunately, the multimedia CD of the book I never really checked.  So I can't say if it is good or not. For professional interaction designer is almost nothing new in this book, so I can't recommend it for them.</p>
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<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2009/07/31/book-review-the-elements-of-user-experience/' rel='bookmark' title='Book Review: The Elements of User Experience'>Book Review: The Elements of User Experience</a></li>
<li><a href='http://blog.derhess.de/2009/08/05/book-review-laws-of-simplicity/' rel='bookmark' title='Book Review: Laws of Simplicity'>Book Review: Laws of Simplicity</a></li>
<li><a href='http://blog.derhess.de/2011/01/18/book-review-form-code-generative-art/' rel='bookmark' title='Book review: Form + Code (Generative Art &amp; Design)'>Book review: Form + Code (Generative Art &#038; Design)</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1433&amp;md5=05b7676e5b61bd2f3d710f3210bacb0c" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>Book Review: Kreativität &#8211; Konzept und Lebenstil</title>
		<link>http://blog.derhess.de/2010/11/08/book-review-kreativitat-konzept-und-lebenstil/</link>
		<comments>http://blog.derhess.de/2010/11/08/book-review-kreativitat-konzept-und-lebenstil/#comments</comments>
		<pubDate>Mon, 08 Nov 2010 13:13:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1392</guid>
		<description><![CDATA[Bei dem Buch Kreativität - Konzept und Lebensstil von Rainer M. Holm-Hadulla wird das kreative Schaffen und Leben aus einer psychologischen Perspektive betrachtet. Das heißt es werden nicht die Kreativtechniken selbst erläutert, sondern die Thematik Kreativität im Gesamten. In den ersten 20 Seiten definiert der Autor den Begriff Kreativität, und zerlegt ihn in die Bestandteile [...]
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<li><a href='http://blog.derhess.de/2009/08/05/book-review-laws-of-simplicity/' rel='bookmark' title='Book Review: Laws of Simplicity'>Book Review: Laws of Simplicity</a></li>
<li><a href='http://blog.derhess.de/2010/11/15/book-review-designing-interactions/' rel='bookmark' title='Book review: Designing Interactions'>Book review: Designing Interactions</a></li>
<li><a href='http://blog.derhess.de/2011/01/18/book-review-form-code-generative-art/' rel='bookmark' title='Book review: Form + Code (Generative Art &amp; Design)'>Book review: Form + Code (Generative Art &#038; Design)</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Bei dem Buch <strong><a href="http://www.amazon.de/gp/product/3525490739?ie=UTF8&amp;tag=derhessammedi-21&amp;linkCode=as2&amp;camp=1638&amp;creative=19454&amp;creativeASIN=3525490739">Kreativität - Konzept und Lebensstil</a><img style="border: none !important; margin: 0px !important;" src="http://www.assoc-amazon.de/e/ir?t=derhessammedi-21&amp;l=as2&amp;o=3&amp;a=3525490739" border="0" alt="" width="1" height="1" /></strong> von <a href="http://www.holm-hadulla.de/" target="_blank">Rainer M. Holm-Hadulla</a> wird das kreative Schaffen und Leben aus einer psychologischen Perspektive betrachtet. Das heißt es werden nicht die Kreativtechniken selbst erläutert, sondern die Thematik <a href="http://en.wikipedia.org/wiki/Creativity" target="_blank">Kreativität</a> im Gesamten. In den ersten 20 Seiten definiert der Autor den Begriff Kreativität, und zerlegt ihn in die Bestandteile <em><strong>Begabung, Motivation, Persönlichkeit und Umgebung</strong></em>. Danach wird der Begriff Kreativität in einen kulturgeschichtlichen Kontext diskutiert. Mir persönlich gefielen besonders die Ansichten aus dem asiatischen Raum.</p>
<p>Der zweite Teil des Buches widmet sich der kreativen Persönlichkeit. Welche kreative Hoch- und Tiefphasen begleiten einen Menschen auf seinem Lebensweg. Was sind die positiven Entwicklungs- und Umgebungsbedingungen im Kindesalter, in der Pubertät, und während des erwachsen werdens, usw. Holm-Hadulla erklärt diese Bedingungen immer sehr schön anhand von praktischen Beispielen (siehe <a href="http://de.wikipedia.org/wiki/Goethe" target="_blank">Goethe</a>, <a href="http://de.wikipedia.org/wiki/Bill_Clinton" target="_blank">Bill Clinton</a>, <a href="http://de.wikipedia.org/wiki/Bill_Gates" target="_blank">Bill Gates</a> usw.).</p>
<p>Im dritten Kapitel wird Kreativität in den verschiedenen Domänen <em><strong>Politik, Wirtschaftsleben, Wissenschaften und Kunst</strong></em> näher betrachtet. In diesem Kapitel bekommt man einen sehr schönen Überblick, und es frischt auch die Allgemeinbildung ein wenig auf. Die letzten 40 Seiten widmen sich dem Coaching von kreativen Personen und Prozessen. Welche Konzepte existieren und was man als Kreativer selbst beachten sollte gehören zu den besprochenen Themen.</p>
<p><span style="text-decoration: underline;"><strong>Mein Fazit:</strong></span></p>
<p>Das Buch lohnt sich auf jeden Fall für wirklich Jeden. Mir persönlich hat es die Kreativindustrie mit anderen Augen sehen lassen. Vor allem dass das "kreatives Schaffen" ein Segen aber auch ein Fluch sein kann. Segen wenn man seine Balance und Anerkennung gefunden hat. Ein Fluch wenn man unter Zwang kreativ sein muss. Besonders die daraus relativ schnell entstehenden Folgen (siehe Burn Out Syndrom) haben mich doch sehr überrascht. Hervorzuheben ist auch die <strong>nicht populäre</strong> Herangehensweise (siehe Literaturverzeichnis) von Holm-Hadulla. Er gibt zwar Tipps und Empfehlungen, aber unterstreicht immer wieder dass diese sehr von der eigenen Persönlichkeit abhängen. Für manche Menschen sind die erwähnten schlechten Bedingungen genau die nötige Konfrontation gewesen um etwas sehr Gutes zu erschaffen. Die 160 Seiten sind nicht immer leicht zu lesen. Die Erläuterungen des kreativen Schaffens anhand von Goethe's Gedichten können den ein oder anderen Leser nerven. Auch wiederholt Holm-Hadulla einige Fallbeispiele (z.B. den Konfliktlösungsansatz von Bill Clinton) mehrfach, was mich hin und wieder beim Lesen störte. Am Ende ist mir dennoch das Buch sehr positiv im Gedächtnis geblieben. Für mich ist und war es ein Must-Read Buch.</p>
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<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2009/08/05/book-review-laws-of-simplicity/' rel='bookmark' title='Book Review: Laws of Simplicity'>Book Review: Laws of Simplicity</a></li>
<li><a href='http://blog.derhess.de/2010/11/15/book-review-designing-interactions/' rel='bookmark' title='Book review: Designing Interactions'>Book review: Designing Interactions</a></li>
<li><a href='http://blog.derhess.de/2011/01/18/book-review-form-code-generative-art/' rel='bookmark' title='Book review: Form + Code (Generative Art &amp; Design)'>Book review: Form + Code (Generative Art &#038; Design)</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1392&amp;md5=caf9d1b7c8afa9a57c91e742dcee34fe" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>Designing Subspaces: Hermits in our digital Age</title>
		<link>http://blog.derhess.de/2010/07/26/designing-subspaces-hermits-in-our-digital-age/</link>
		<comments>http://blog.derhess.de/2010/07/26/designing-subspaces-hermits-in-our-digital-age/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 12:07:17 +0000</pubDate>
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		<description><![CDATA[In my class PublicSpaces 2.0 from the space &#38; design strategies department we discussed the connections between social media and public spaces. Also some design theory aspects were included into the discussion. In my case I introduced the lifestyle of hermits. Hermits create a kind of subspaces in urban or nature environments. These subspaces have [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p>In my class <a href="http://www.strategies-research.ufg.ac.at/blog_2010/" target="_blank">PublicSpaces 2.0</a> from the <a href="http://www.strategies-research.ufg.ac.at/" target="_blank">space &amp; design strategies</a> department we discussed the connections between social media and public spaces. Also some <a href="http://www.strategies-research.ufg.ac.at/?q=[termpath-raw]/vl1ss10" target="_blank">design theory aspects</a> were included into the discussion. In my case I introduced the lifestyle of hermits. Hermits create a kind of subspaces in urban or nature environments. These subspaces have got their own system and rules. Our current culture is characterized by fast technical developments and accelerated lifestyles. That includes travelling over big distances, moving often, huge information perception via social media services, etc.  In some life periods these circumstances are not healthy. They cause long-term stress symptoms, losing creativity and so on. In this case the lifestyle of hermits can give an inspiration for creating a subspace in our urban environment.  A subspace, which minimize these aspects of acceleration and creating an appropriate environment for each individual. In my presentation and in my paper I don't say that the solitary lifestyle of the hermits is optimal. A good environment has to provide also a stable social enviromnent with friends and partners. I am just using the hermit lifestyle for some design approaches and for getting <strong>inspired</strong>.</p>
<div style="width: 425px;"><strong style="display: block; margin: 12px 0 4px;"><a title="Hermits in our digital Age" href="http://www.slideshare.net/derhess/presentation-4506440">Hermits in our digital Age</a></strong><object id="__sse4506440" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=presentation-100615093849-phpapp02&amp;stripped_title=presentation-4506440" /><param name="name" value="__sse4506440" /><param name="allowfullscreen" value="true" /><embed id="__sse4506440" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=presentation-100615093849-phpapp02&amp;stripped_title=presentation-4506440" name="__sse4506440" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<div id="__ss_4506440" style="width: 425px;">
<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/derhess">Florian Weil</a>.</div>
</div>
<p>Furthermore, I describe in my paper how people become unconsciously and consciously an hermit. Becoming unconsciously a hermit could lead to some conflicts in our society. The key aspects of <a href="http://lawsofsimplicity.com/category/1reduce/" target="_blank"><strong>Reduction</strong></a> and <strong>Filtering</strong> in designing Intertactive Media play an important role for solving this issues. More detailed explanations of my thoughts are written down in <a href="http://blog.derhess.de/wp-content/uploads/2010/07/Weil_paper_digital_hermits.pdf">my PDF paper</a>.</p>
<p style="text-align: center;"><a title="Download Paper" href="http://blog.derhess.de/wp-content/uploads/2010/07/Weil_paper_digital_hermits.pdf" target="_blank"><strong>PDF PAPER: Hermits in our digital Age</strong></a></p>
<h3 style="padding: 5px 0 12px;"><strong>Links of my presentation<br />
</strong></h3>
<ul>
<li><a href="http://www.youtube.com/watch?v=i9G2vX4CTsc" target="_blank">Kulturzeit: Fred K. Prieberg Interview</a></li>
<li><a href="http://www.3sat.de/page/?source=/neues/sendungen/magazin/143390/index.html&amp;cx=25" target="_blank">3sat Neues - Überleben offline</a></li>
<li><a href="http://www.youtube.com/iNspIreNewMedia#p/u/0/Pfiywvh_Rls" target="_blank">ARTE Tracks: Urban Camouflage</a></li>
<li><a href="http://urbancamouflage.de/" target="_blank">URBAN CAMOUFLAGE Deutschland</a></li>
<li><a href="http://socialbits.org/" target="_blank">Social Bits | Artistic Research</a></li>
<li><a href="http://suicidemachine.org/" target="_blank">Web 2.0 Suicide Machine</a></li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/11/15/book-review-designing-interactions/' rel='bookmark' title='Book review: Designing Interactions'>Book review: Designing Interactions</a></li>
<li><a href='http://blog.derhess.de/2010/12/06/technical-paper-designing-gestures-for-multi-touch-screens/' rel='bookmark' title='Technical Paper: Designing gestures for (multi-touch) screens'>Technical Paper: Designing gestures for (multi-touch) screens</a></li>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
</ol></p> <p><a href="http://blog.derhess.de/?flattrss_redirect&amp;id=1373&amp;md5=89db34d9c61cc9764a8078b55bf2a4db" title="Flattr" target="_blank"><img src="http://blog.derhess.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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		<title>My most important Twitter Messages #6</title>
		<link>http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/</link>
		<comments>http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 13:13:36 +0000</pubDate>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1343</guid>
		<description><![CDATA[A small summary of my Twitter messages from March - June 2010: Allgemein (General) Reading 'How To Market Your Mobile Application' (via @smashingmag) 175 free woodworking ebooks the Pop Sciences Archive is opened and for free! Free Paper: The Internet of things: Networked objects and smart devices really cool project! http://openmaterials.org/about/ and maybe helpful for [...]
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<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from March - June 2010:</p>
<p><strong><span id="more-1343"></span>Allgemein (General)</strong></p>
<ul>
<li>Reading '<a href="http://www.smashingmagazine.com/2010/03/03/how-to-market-your-mobile-app/" target="_blank">How To Market Your Mobile Application</a>'  (via @<a rel="nofollow" href="http://twitter.com/smashingmag">smashingmag</a>)</li>
<li><a href="http://blog.makezine.com/archive/2010/03/175_free_woodworking_ebooks.html" target="_blank">175 free woodworking ebooks</a></li>
<li>the <a href="http://www.popsci.com/archives" target="_blank">Pop Sciences Archive</a> is opened and for free!</li>
<li>Free Paper: <a href="http://thehammersmithgroup.com/images/reports/networked_objects.pdf" target="_blank">The Internet of things: Networked  objects and smart devices</a></li>
<li>really cool project! <a rel="nofollow" href="http://openmaterials.org/about/" target="_blank">http://openmaterials.org/about/</a> and  maybe helpful for some future projects (installations and tangible  devices?!)</li>
<li><strong><a href="http://twitter.com/ben_fry">RT @ben_fry</a> </strong>is higher education a bubble  that's about to burst? <a rel="nofollow" href="http://j.mp/cjf4Nh" target="_blank">http://j.mp/cjf4Nh</a> (via @<a rel="nofollow" href="http://twitter.com/humphd">humphd</a>)</li>
<li><strong><a href="http://twitter.com/apolaine">RT @apolaine</a> </strong>New on Playpen::  <a href="http://www.polaine.com/2010/06/07/interdisciplinarity-vs-cross-disciplinarity/" target="_blank">Interdisciplinarity vs Cross-Disciplinarity</a></li>
<li><a href="https://www.adobe.com/products/creativesuite/cslive/story/" target="_blank">Adobe Story</a>: A Collaborative Tool for  Screenwriting - maybe useful in some future projects?!</li>
<li>Interesting: <a href="http://www.slow-media.net/manifesto" target="_blank">Slow Media Manifesto</a></li>
<li>Ole <a title="#Kristensen" rel="nofollow" href="http://twitter.com/search?q=%23Kristensen">#Kristensen</a> Homepage is a  perfect resource for <a title="#stage" rel="nofollow" href="http://twitter.com/search?q=%23stage">#stage</a>-based  <a title="#animations" rel="nofollow" href="http://twitter.com/search?q=%23animations">#animations</a> and <a title="#installations" rel="nofollow" href="http://twitter.com/search?q=%23installations">#installations</a> <a rel="nofollow" href="http://bit.ly/aHxX6T" target="_blank">http://bit.ly/aHxX6T</a> | <a rel="nofollow" href="http://bit.ly/d4a8Hn" target="_blank">http://bit.ly/d4a8Hn</a></li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li><a href="http://blog.makezine.com/archive/2010/03/math_monday_mathematical_art_in_the.html" target="_blank">Mathematical Art and sculptures</a></li>
<li>Really <a href="http://www.neuroproductions.be/experiments/blowing-up-images/" target="_blank">great particle experiment</a> with good  potential for generative art projects</li>
<li>such a nice gallery: <a href="http://www.complexification.net/gallery/ " target="_blank">Complexification | Gallery of  Computation</a> <a title="#Generative" rel="nofollow" href="http://twitter.com/search?q=%23Generative">#Generative</a> <a title="#Art" rel="nofollow" href="http://twitter.com/search?q=%23Art">#Art</a> <a title="#Drawing" rel="nofollow" href="http://twitter.com/search?q=%23Drawing">#Drawing</a></li>
</ul>
<p><strong>Info Design and Visualization<br />
</strong></p>
<ul>
<li>
<div><a id="status_star_10175167825" title="favorite  this tweet"> </a>RT @<a rel="nofollow" href="http://twitter.com/DesignerDepot">DesignerDepot</a>:  14 Visually Stunning <a href="http://www.designer-daily.com/14-visually-stunning-animated-infographics-5698" target="_blank">Animated Infographics</a></div>
</li>
<li>Tim Berners-Lee:  <a href="http://infosthetics.com/archives/2010/03/tim_berners-lee_the_year_open_data_went_worldwide_ted_talk.html" target="_blank">The Year Open Data Went Worldwide</a> (TED Talk)</li>
<li>Nice use and  explanation of Jeff Heer's horizon charts (<a rel="nofollow" href="http://is.gd/a1MhQ" target="_blank">http://is.gd/a1MhQ</a> ): "Hoe de kredietcrisis de beurs besmette" <a rel="nofollow" href="http://is.gd/a1Mfm" target="_blank">http://is.gd/a1Mfm</a></li>
<li>Launch: The <a href="http://www.google.com/publicdata/home" target="_blank">Google  Public Data Explorer</a> makes large datasets easy to explore, visualize  and communicate</li>
<li><a href="http://queue.acm.org/detail.cfm?id=1805128" target="_blank">A Tour through the Visualization Zoo</a> - Great article!!! via @<a rel="nofollow" href="http://twitter.com/moritz_stefaner">moritz_stefaner</a></li>
<li><a rel="nofollow" href="http://wefeelfine.org/book" target="_blank">http://wefeelfine.org/book</a> has included some very nice data generated graphics - nice inspiration  for info visualizatzion and generative art</li>
<li><strong><a href="http://twitter.com/moritz_stefaner">RT @moritz_stefaner</a> </strong>Put my presentation from Kassel  last week up to slideshare: <a href="http://www.slideshare.net/MoritzStefaner/information-aesthetics" target="_blank">Information Aesthetics</a></li>
<li><strong><a href="http://twitter.com/seb_ly">RT @seb_ly</a> </strong>how did I miss this?<a href="http://traintimes.org.uk:81/map/tube/" target="_blank"> London  underground trains' live position on a map</a>!</li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>
<div><a id="status_star_9975554569" title="favorite  this tweet"> </a>please welcome our new and  growing <a rel="nofollow" href="http://vimeo.com/channels/interfacedesignprojects" target="_blank">project compilation on vimeo</a> (via @<a rel="nofollow" href="http://twitter.com/idpotsdam">idpotsdam</a>)</div>
</li>
<li>Nice talk: Mike Kruzeniski-<a href="http://www.nearfuturelaboratory.com/2010/03/03/a-relevant-talk/" target="_blank">Poetry &amp; Polemics  in Creating Experience</a></li>
<li>MultiTouchGesture stuff: <a href="http://www.designresearchconference.org/index.php?option=com_k2&amp;view=item&amp;id=19:dan-saffer-researching-and-designing-interactive-gestures&amp;Itemid=73" target="_blank">Talk</a> | <a href="http://gestureworks.com/about/open-source-gesture-library/" target="_blank">Icons#1</a> <a href="http://gesturecons.com/" target="_blank">Icons#2</a> <a href="http://blog.rongeorge.com/design/gesturcons/" target="_blank">Icons#3</a></li>
<li>Reading all the paper of Organic User Interfaces <a rel="nofollow" href="http://www.organicui.org/" target="_blank">http://www.organicui.org/</a></li>
<li><a href="http://www.organicui.org/?page_id=35" target="_blank">Designing Kinetic Interactions for OUI</a> is a great  article and it mentioned why interactive art is and was important</li>
<li>Some good thoughts  on "natural" user interfaces by Don Norman: <a href="http://interactions.acm.org/content/?p=1355" target="_blank">Natural User Interfaces are  not Natural</a></li>
<li><a href="http://www.strategies-research.ufg.ac.at/blog_2010/?p=273" target="_blank">Two nice talks</a> about <a title="#EMOTIONs" rel="nofollow" href="http://twitter.com/search?q=%23EMOTIONs">#EMOTIONs</a> and <a title="#HAPPINESS" rel="nofollow" href="http://twitter.com/search?q=%23HAPPINESS">#HAPPINESS</a> in <a title="#Design" rel="nofollow" href="http://twitter.com/search?q=%23Design">#Design</a> processes. Perfect  for the afternoon break <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li><a href="http://www.creativeapplications.net/sound/touchdesigner-plastikman-windows-sound/" target="_blank">TouchDesigner</a>, an authoring tool for building  interactive 3D art, visualizations</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/creativeapps">creativeapps</a> <a href="http://www.creativeapplications.net/flash/toneglue-webapp-flash/" target="_blank">toneglue</a> is a nice Music band visualization App [WebApp, Flash]</li>
<li>Nice list: <a href="http://www.fastcompany.com/blog/chris-dannen/techwatch/11-killer-apps-microsoft-surface-videos" target="_blank">11 Killer Apps for Microsoft Surface</a></li>
<li><a href="http://blog.makezine.com/archive/2010/05/mobile_physical-digital_dial_interf.html" target="_blank">Mobile physical-digital dial interface</a> - Tangible  Controller for your next generation mobile?!</li>
<li><a href="http://blog.makezine.com/archive/2010/06/water-based_touch_screen_interface.html" target="_blank">Water-based touch screen interface</a> - nice  experiment-Dont know if it is helpful,at least it has a physical  feedback</li>
<li>Interactive cookies for AR Applications <a rel="nofollow" href="http://tinyurl.com/yd9et59" target="_blank">http://tinyurl.com/yd9et59</a> and <a rel="nofollow" href="http://tinyurl.com/333odbr" target="_blank">http://tinyurl.com/333odbr</a> via MultiModal Interface  Lecture</li>
<li>very nice <a href="http://www.creativeapplications.net/openframeworks/ai-controller-ipad-openframeworks/" target="_blank">media facade visualization</a></li>
<li>great audio visual based drawing project: <a href="http://nodalgenesis.com/" target="_blank">Nodal  Genesis</a>- I almost  fall in love with the vis techniques</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>Skinput: Appropriating the <a href="http://www.chrisharrison.net/projects/skinput/" target="_blank">Body as an Input   Surface</a></li>
<li>RT @<a rel="nofollow" href="http://twitter.com/quasimondo">quasimondo</a>: Awesome <a href="http://www.dgp.toronto.edu/~mdelasa/slip/" target="_blank">puppet locomotion paper</a> &amp;  video</li>
<li>boah shit sick   <a href="http://gl.ict.usc.edu/Research/DigitalEmily/" target="_blank">face capturing</a>.  Much room for manipulation, like in the politic movie <a title="#WagTheDog" rel="nofollow" href="http://twitter.com/search?q=%23WagTheDog">#WagTheDog</a></li>
<li>More information <a href="http://gl.ict.usc.edu/Research/LFR/" target="_blank">how this sick face capturing and  scanning works</a></li>
<li>nice new <a href="http://www.youtube.com/watch?v=2D0TgsCnwv8" target="_blank">PSD painting tools</a><a rel="nofollow" href="http://bit.ly/b48wIG" target="_blank"></a>, especially in combination with  <a rel="nofollow" href="http://bit.ly/2LcGnM" target="_blank">http://bit.ly/2LcGnM</a> and <a href="http://www.cs.toronto.edu/~dstn/papers/coolpaint-abstract.pdf" target="_blank">Coolpaint</a></li>
<li>New Material: <a href="http://blog.makezine.com/archive/2010/06/programmable_origami.html" target="_blank">Programmable Origami</a> - reminds me on  nano technology or intelligent textils</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li><a href="http://www.xuggle.com/" target="_blank">Xuggler</a> is the easy way to uncompress, modify, and  re-compress any media file (or stream) from Java to a red5 server</li>
<li><a href="http://xat.info/live-screencast-in-flash-mit-red5-und-camtasia-studio/" target="_blank">Live Screencast in Flash mit Red5 und Java  Streaming Library</a></li>
<li><a href="http://www.splitmedialabs.com/vh-java-capture-sdk" target="_blank">VH Java Screen Capture SDK</a> looks nice... Hopefully  it will not become so expensive...</li>
<li>Freeware: <a href="http://www.splitmedialabs.com/vh-video-sdk/vh-screen-capture" target="_blank">VH Screen Capture Driver</a> supports C++,  C#, Java, Delphi, etc</li>
<li>Pogg: <a href="http://fotosdelpais.com/octavi/pogg/doku.php" target="_blank">Processing Theora Ogg Videos</a> - Working with  ogg (Streaming) Videos // thx @<a rel="nofollow" href="http://twitter.com/david_bru">david_bru</a></li>
<li>kooaba’s image recognition web services API is  public and their Query API is free! <a href="http://www.kooaba.com/developers/" target="_blank">you can check</a></li>
<li>Great tool and lib  for web <a href="http://web-harvest.sourceforge.net/" target="_blank">harvesting / scraping to extract data from web pages</a></li>
<li>crazy <a href="http://www.escapemotions.com/experiments.html" target="_blank">Peter from Slovakia</a> is an awesome visual  animation programmer <a title="#processing" rel="nofollow" href="http://twitter.com/search?q=%23processing">#processing</a>. He rocks!</li>
<li><strong><a href="http://twitter.com/jensfranke">RT @jensfranke</a> </strong>Benedikt Gross just released  <a href="http://www.looksgood.de/libraries/Ani/" target="_blank">vers. 1.2 of his Processing Animation/tweening Library</a> ANI.<a rel="nofollow" href="http://is.gd/cISGJ" target="_blank"></a> (via @<a rel="nofollow" href="http://twitter.com/CedricKiefer">CedricKiefer</a>)</li>
<li>Very good resource for processing! <a rel="nofollow" href="http://wiki.processing.org/w/Main_Page" target="_blank">http://wiki.processing.org/w/Main_Page</a></li>
</ul>
<p><strong>Physical Computing<br />
</strong></p>
<ul>
<li><a href="http://www.lumigram.com/catalog/index.php?language=en" target="_blank">Crazy LED clothes</a>.... <a rel="nofollow" href="http://www.lumigram.com/catalog/index.php?language=en" target="_blank"></a> maybe hackable for something</li>
<li>nice website with tutorials in wearable technology  <a rel="nofollow" href="http://lilypond.media.mit.edu/" target="_blank">http://lilypond.media.mit.edu/</a> via @<a rel="nofollow" href="http://twitter.com/popkalab">popkalab</a></li>
<li>Hmm... this <a href="http://code.google.com/p/amarino/" target="_blank">Amarino Project (Android meets  Arduino)</a> sounds interesting</li>
<li><a href="http://blog.makezine.com/archive/2010/06/flexible_arduino_is_flexible.html" target="_blank">Arduino is now flexible</a>- seems perfect for  fashionable projects?!</li>
<li><a href="http://www.oreillynet.com/pub/e/1626" target="_blank">First Steps with Arduino</a> - nice video tutorial for  beginners  via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Flash Game Developer: Announcing <a href="http://blog.elite-games.net/blog4.php/2010/03/10/announcing-mochi-social-aamp-the-mochi-g" target="_blank">Mochi Social  &amp; the Mochi GAME Developer Fund</a></li>
<li>Updated my FLash Game Lib Blog with some Links:  <a href="http://www.brighthub.com/hubfolio/matthew-casperson/blog/archive/2010/01/06/pushbutton-engine-tutorials.aspx" target="_blank">PushButton Engine vs. Flixel Game Engine and other tutorial links</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><a href="http://code.google.com/p/in-spirit/wiki/ASSURF" target="_blank">ASSURF</a> by Eugene is an impressive <a href="http://blog.inspirit.ru/?p=386" target="_blank">image-based  pattern recognition library</a> for Flash</li>
<li>Two great tutorials for particle effects with  flint: <a href="http://slekx.com/2009/12/flint-visual-introduction/" target="_blank">Introduction</a> | <a href="http://slekx.com/2009/12/flinteroids-advanced-flint-tutorial/" target="_blank">Flint in a Game</a></li>
<li><strong>RT <a href="http://twitter.com/Stevehoward999">Stevehoward999</a> </strong>nice bunch of <a href="http://tv.adobe.com/show/rich-internet-applications-101/" target="_blank">Flash Catalyst and  Flash Builder 4 tutorials</a> from Adobe TV</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/mchaize">mchaize</a>: Yes ! Adobe Flex is open ! The   <a href="http://opensource.adobe.com/wiki/display/flexsdk/flexsdk_announcements" target="_blank">AdvancedDataGrid and Charting components are open source</a></li>
<li><a href="https://freeriatools.adobe.com" target="_blank">Flash Builder 4 is  still FREE</a> for students and teachers</li>
<li>Introduction to Flex 4 videos --&gt; <a href="http://polygeek.com/2077_flex_introduction-to-flex-4-videos" target="_blank">Good video  links</a></li>
<li><strong><a href="http://twitter.com/thibault_imbert">RT thibault_imbert</a> </strong>Blogged  : <a href="http://www.bytearray.org/?p=1800" target="_blank">Optimizing  Flash Ads  whitepaper and some XFL Gourmet</a></li>
<li>„<a href="http://help.adobe.com/en_US/as3/mobile/flashplatform_optimizing_content.pdf" target="_blank">Optimizing  Performance for the Flash Platform</a>.” Tipps für Flash Player 10.1. (pdf)</li>
<li><a href="http://www.bytearray.org/?p=1827" target="_blank">Optimizing web content for Flash Player 10.1</a> - a  nice video talk</li>
<li>very <a href="http://corlan.org/2010/05/05/working-with-doctrine-zend-framework-and-flex/" target="_blank">cool article for MySQL + PHP and Flex  Projects</a></li>
<li>Added <a rel="nofollow" href="http://www.flashscope.com/" target="_blank">http://www.flashscope.com/</a> on my <a href="http://blog.derhess.de/2009/06/15/flash-indie-developer-part-8-verkaufe-deine-digitalen-produkte/comment-page-1/#comment-1143" target="_blank">blogpost</a> for  selling and buying flash components</li>
<li>Hm, I dont know why I found this <a rel="nofollow" href="http://flexbookmarks.com/" target="_blank">http://flexbookmarks.com/</a> not ealier... But it seems  to be a cool flex blog collection</li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2011/08/31/my-most-important-twitter-messages-11-2/' rel='bookmark' title='My most important Twitter Messages #11'>My most important Twitter Messages #11</a></li>
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		<pubDate>Thu, 04 Mar 2010 09:15:37 +0000</pubDate>
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		<description><![CDATA[A small summary of my Twitter messages from Januar - February 2010: Allgemein (General) Alexis Milant is a great video artist. Especially this video I like very much RT @golan: Just discovered that Ars Electronica is putting their archives on Vimeo Nice list of demos and good points for #creative #visual #flash prorgramming. Thx to [...]
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			<content:encoded><![CDATA[<p style="text-align: left;">
<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from Januar - February 2010:</p>
<p><strong><span id="more-1235"></span>Allgemein (General)</strong></p>
<ul>
<li>Alexis Milant is a great video artist. Especially <a href="http://www.alexismilant.com/cinema_ang.php?opus=11" target="_blank">this video</a> I like very much</li>
<li>RT @golan: Just discovered that Ars Electronica is putting their <a rel="nofollow" href="http://www.vimeo.com/user2525344/" target="_blank">archives on Vimeo</a></li>
<li>Nice list of demos and good points for <a title="#creative" rel="nofollow" href="http://twitter.com/search?q=%23creative">#creative</a> <a title="#visual" rel="nofollow" href="http://twitter.com/search?q=%23visual">#visual</a> <a title="#flash" rel="nofollow" href="http://twitter.com/search?q=%23flash">#flash</a> prorgramming. Thx to @<a rel="nofollow" href="http://twitter.com/mrdoob">mrdoob</a> <a rel="nofollow" href="http://mrdoob.com/blog/post/685" target="_blank">http://mrdoob.com/blog/post/685</a></li>
<li>Sehr coole Auswahl von Videokunstwerken - <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2677028.html" target="_blank">Arte Video Art Night Marathon</a></li>
<li>Funny interactive (media) installation<a href="http://www.youtube.com/watch?v=FXdifR7s1vA" target="_blank"> Moving Mario</a> thx @Bager for the link</li>
<li>Nice Project. <a href="http://www.rebelart.net/diary/zanadesign-sand-printer/003002/" target="_blank">The Sand-Printer </a> via @<a rel="nofollow" href="http://twitter.com/make">make</a> <a rel="nofollow" href="http://tinyurl.com/y8fhz4f" target="_blank">http://tinyurl.com/y8fhz4f</a></li>
<li>Interesting Master Program: <a rel="nofollow" href="http://creativegames.org.uk/LudicInterfaces/" target="_blank">European Masters in Ludic Interfaces </a></li>
<li>One of the best stage-based animations I have seen yet.<a href="http://www.youtube.com/watch?v=pS1WALmBqUw" target="_blank"> Chunky Move's Mortal Engine</a></li>
<li>Interesting book puplished: <a href="http://www.interactivearchitecture.org/the-definative-book-to-date.html" target="_blank">Interactive Architecture</a> Book <a href="http://www.interactive-architecture.com/" target="_blank">Homepage</a></li>
<li>iFreeTablet the free alternative from ipad much cheaper and all open source. <a rel="nofollow" href="http://www.ifreetablet.com/" target="_blank">http://www.ifreetablet.com/</a> via @<a rel="nofollow" href="http://twitter.com/mcanet">mcanet</a></li>
<li>Open source hardware - feature story in Wired - <a href="http://blog.makezine.com/archive/2010/01/open_source_hardware_-_feature_stor.html" target="_blank">In the Next Industrial Revolution, Atoms Are the New Bits</a></li>
<li>Cool <a href="http://blog.makezine.com/archive/2010/02/cool_java-based_circuit_simulator.html" target="_blank">Java-based circuit simulator</a>. a good helper for physical computing experiments</li>
<li>Hm is this an interesting master study or just a trend study for getting new students:<a href="http://www.mediacourses.com/courses.asp?cat=2&amp;courseID=30" target="_blank"> MA Social Media</a></li>
<li><a href="http://puredyne.goto10.org/about.html" target="_blank">puredyne</a> - USB-bootable GNU/LINUX OS for creative media via @<a rel="nofollow" href="http://twitter.com/shervinafshar">shervinafshar</a></li>
<li><a href="http://www.community-of-knowledge.de/beitrag/293/" target="_blank">Sehr guter und informativer Artikel</a> zum Thema <a title="#Wissensmanagement" rel="nofollow" href="http://twitter.com/search?q=%23Wissensmanagement">#Wissensmanagement</a> (3.0). Nur der Schluss ist ein wenig schwach..</li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Ich bin nun überzeugt und werd mir das Buch kaufen. <a rel="nofollow" href="http://www.generative-gestaltung.de/" target="_blank">http://www.generative-gestaltung.de/</a> Visual Programming Lernen vom Feinsten</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/rafiqelmansy">rafiqelmansy</a> Fractal Art: Inspiration with Equations <a rel="nofollow" href="http://bit.ly/8UblDj" target="_blank">http://bit.ly/8UblDj</a></li>
<li>Really great generative art experiment - <a href="http://www.neuroproductions.be/experiments/alice-in-wonderland-the-bitmap/" target="_blank">Alice in Wonderland</a>, which worked with text as material and flash</li>
</ul>
<p><strong>Info Design and Visualization<br />
</strong></p>
<ul>
<li> RT @<a rel="nofollow" href="http://twitter.com/grumplet">grumplet</a>: <a href="http://understandingdata.dlow.org/" target="_blank">7500 words by Henry Hadlow in one image</a>. Reviews Eigenfactor.org, Photosynth, wk.com, Seadragon<a rel="nofollow" href="http://tinyurl.com/ycj5a32" target="_blank"></a>Cool info design project: Knowledge Cartography <a rel="nofollow" href="http://www.knowledgecartography.org/" target="_blank">http://www.knowledgecartography.org/</a> via MStäbler,other nice project <a rel="nofollow" href="http://eigenfactor.org/" target="_blank">http://eigenfactor.org/</a></li>
<li><a href="http://benfry.com/phd/" target="_blank">COMPUTATIONAL INFORMATION DESIGN</a> (PHD Thesis) or Book from Ben Fry available as a PDF download</li>
<li><a href="http://mahir.tumblr.com/post/335099772/choosing-colours-for-data-visualization-pdf" target="_blank">Choosing Colours for Data Visualization</a> (.pdf) - prostheticknowledge</li>
<li>RT Upcoming later this year: O'Reilly's "Beautiful Visualization" <a rel="nofollow" href="http://is.gd/6Zlt9" target="_blank">http://is.gd/6Zlt9</a> featuring a chapter on "X by Y" <a rel="nofollow" href="http://is.gd/6ZlCr" target="_blank">http://is.gd/6ZlCr</a></li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>RT <a href="http://www.slideshare.net/mrettig/interaction-design-history?src=embed" target="_blank">interaction design history slideshow</a> (via @<a rel="nofollow" href="http://twitter.com/ighfggmuend">ighfggmuend</a>)</li>
<li>PhD Thesis: <a href="http://www.cs.toronto.edu/~smalik/downloads/malik_2007_thesis_multi_finger_final.pdf" target="_blank">An Exploration of Multi-finger Interaction on Multi-touch Surfaces</a> by Shahzad Malik as a PDF Download</li>
<li>Nice list and maybe useful for some research papers... <a href="http://www.billbuxton.com/InputSources.html" target="_blank">A DIRECTORY OF SOURCES FOR INPUT TECHNOLOGIES</a> by Bill Buxton</li>
<li>Nice system!! <a href="http://multitouch.fi/products/cell/" target="_blank">MultiTouch Cell</a> is the first multitouch LCD for fully scalable display arrays<a rel="nofollow" href="http://multitouch.fi/products/cell/" target="_blank"></a></li>
<li>Again,I highly recommend <a href="http://www.amazon.de/gp/product/2940373078?ie=UTF8&amp;redirect=true&amp;tag=derhessammedi-21&amp;camp=3206&amp;creative=21426&amp;link_code=as3&amp;creativeASIN=2940373078&amp;linkCode=shr" target="_blank">this book for Mobile Interface Design</a>.It is old but many interface concepts are still upToDate</li>
<li>Now I am convinced about the advantages of <a rel="nofollow" href="http://sikuli.csail.mit.edu/" target="_blank">http://sikuli.csail.mit.edu/</a> for Interaction Designer. Rapid Prototyping Tool for Remote Devices</li>
<li><a href="http://www.hpi.uni-potsdam.de/baudisch/projekte/disappearing_mobile_devices.html" target="_blank">Disappearing mobile devices</a> - a paper and concept by Hasso Plattner Institut Potsdam</li>
<li><a href="http://www.smashingmagazine.com/2010/02/05/50-free-ui-and-web-design-wireframing-kits-resources-and-source-files/" target="_blank">50 Free UI and Web Design Wireframing Kits</a>, Resources and Source Files via @<a rel="nofollow" href="http://twitter.com/smashingmag">smashingmag</a></li>
<li>RT @<a rel="nofollow" href="http://twitter.com/fuelinterface">fuelinterface</a> Amazing Alternative Interfaces That Will Change Our Lives | <a href="http://ow.ly/1oK1zx" target="_blank">Fuel Your Interface</a> -&gt;Interesting overview</li>
<li><a href="http://blog.makezine.com/archive/2010/02/relief_3d_interactive_maps.html" target="_blank">scalable actuated shape display</a> from MIT's Tangible Media Group</li>
<li><a href="http://www.designingforhumans.com/idsa/2010/02/physical-gestures-to-document-design-research.html" target="_blank">Physical Gestures to Document Design Research</a></li>
<li>Dan Saffer's Talk: <a href="http://www.designresearchconference.org/index.php?option=com_k2&amp;view=item&amp;id=19:dan-saffer-researching-and-designing-interactive-gestures&amp;Itemid=73" target="_blank">Researching and Designing Interactive Gestures</a></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li>Nice Project from MIT: High Low Tech <a rel="nofollow" href="http://hlt.media.mit.edu/" target="_blank">http://hlt.media.mit.edu/</a></li>
<li><a href="http://blog.makezine.com/archive/2010/01/craft_meets_tech_at_mit.html" target="_blank">Wearable Technologies and other High and Low Tech Stuff</a> from the MIT via @<a rel="nofollow" href="http://twitter.com/make">make</a> interesting video report!</li>
<li><a href="http://blog.makezine.com/archive/2010/01/secret_handshake_of_the_future.html" target="_blank">Secret handshake of the future</a> from the tangible Interface class of the MIT via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>
<div><a id="status_star_7913180185" title="favorite this tweet"> </a>RT  <a href="http://vimeo.com/channels/newwaysofinteraction#8308494" target="_blank">“Notput” is an interactive music table</a> with tangible notes, that combines all three senses of hearing, sight and touch:</div>
</li>
<li>LED Galaxy Dress by <a href="http://www.ecouterre.com/5815/bewitching-led-galaxy-dress-by-cute-circuit-is-worlds-largest-wearable-display/" target="_blank">CuteCircuit is World’s Largest Wearable Display</a></li>
<li>Great use of Augmented Reality! <a href="http://gamesalfresco.com/2010/01/14/training-the-visual-way/" target="_blank">LEGO Manual With ARToolKit</a></li>
<li>That is a really<a href="http://www.ted.com/talks/blaise_aguera.html" target="_blank"> crazy map-location-based mash up demo</a> -  augmented-reality maps by microsoft</li>
<li><a href="http://blog.makezine.com/archive/2010/02/ekg-controlled_game_of_life_hoodie.html" target="_blank">EKG-controlled Game of Life hoodie</a> via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li><a href="http://www.creativeapplications.net/sound/touchdesigner-plastikman-windows-sound/" target="_blank">TouchDesigner</a>, an authoring tool for building interactive 3D art, visualizations</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li><a href="http://www.interactivearchitecture.org/kiefer-technic-showroom-facade.html" target="_blank">A Dynamic Facade</a></li>
<li>Nice examples and nice <a title="#augmented" rel="nofollow" href="http://twitter.com/search?q=%23augmented">#augmented</a> reality SDK for common <a title="#mobile" rel="nofollow" href="http://twitter.com/search?q=%23mobile">#mobile</a> Devices <a rel="nofollow" href="http://tinyurl.com/yz6hny3" target="_blank">http://tinyurl.com/yz6hny3</a> | SDK <a rel="nofollow" href="http://www.metaio.com/products/mobile/" target="_blank">www.metaio.com/products/mobile/</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>Let <a href="http://blog.makezine.com/archive/2010/01/arduino_sketch_programs_its_peers.html" target="_blank">Arduino communicate with each other</a>. Arduino control the other Arduino.Maybe the new Adruino Virus?!via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>Xuggler is the easy way to uncompress, modify, and re-compress any media file (or stream) from Java to a red5 server <a rel="nofollow" href="http://www.xuggle.com/" target="_blank">http://www.xuggle.com/</a></li>
<li><a href="http://xat.info/live-screencast-in-flash-mit-red5-und-camtasia-studio/" target="_blank">Live Screencast in Flash mit Red5 und Java Streaming Library</a></li>
<li><a href="http://www.splitmedialabs.com/vh-java-capture-sdk" target="_blank">VH Java Screen Capture SDK</a> looks nice... Hopefully it will not become so expensive..</li>
<li>Freeware: <a href="http://www.splitmedialabs.com/vh-video-sdk/vh-screen-capture" target="_blank">VH Screen Capture Driver</a> supports C++, C#, Java, Delphi, etc</li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Playyoo is an interesting plattform for Flash Mobile and Flash Lite Game Developer <a rel="nofollow" href="http://blog.playyoo.com/" target="_blank">http://blog.playyoo.com/</a> and <a rel="nofollow" href="http://playyoo.com/" target="_blank">http://playyoo.com/</a></li>
<li>Interesting report: <a href="http://joshblog.net/2010/01/04/indie-flash-game-development-a-2009-year-end-retrospective/" target="_blank">Indie Flash Game Development: A 2009 Year-End Retrospective</a></li>
<li>Blog article: <a href="http://gamesalfresco.com/2009/12/31/best-selling-augmented-reality-games-of-2009/" target="_blank">Best Selling Augmented Reality Games of 2009</a></li>
<li>Flash Game License:<a href="http://www.flashgamelicense.com/blog/2010/01/looking-back-at-2009-trends-and-statistics/" target="_blank"> Looking Back at 2009: Trends and Statistics</a></li>
<li>Very cool styles for Casual Computer Games: <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2897158.html#44" target="_blank">Skateboard</a> // <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2897158.html#45" target="_blank">Jump N Run Adventure</a></li>
<li>RT Getting Started: PushButton Engine recording from <a title="#SeaFlex" rel="nofollow" href="http://twitter.com/search?q=%23SeaFlex">#SeaFlex</a> last night: <a rel="nofollow" href="http://bit.ly/74jCHc" target="_blank">http://bit.ly/74jCHc</a> (via @<a rel="nofollow" href="http://twitter.com/jnbeck">jnbeck</a>)</li>
<li>Wow! a big Graphical User Interface Collection of Games. Useful for research in interaction design in Games <a rel="nofollow" href="http://gamegui.net/" target="_blank">http://gamegui.net/</a></li>
<li>Fast statistic consumption... RT @<a rel="nofollow" href="http://twitter.com/dotmick">dotmick</a>: <a rel="nofollow" href="http://www.onlineeducation.net/videogame/" target="_blank">Videogame Statistics</a></li>
<li>Cool game design prototypes for tangible interfaces: <a href="Cool game design prototypes for tangible interfaces: DaVinci (Microsoft Surface Physics Illustrator)" target="_blank">DaVinci (Microsoft Surface Physics Illustrator)</a></li>
<li><a href="http://blog.makezine.com/archive/2010/02/surfacescapes_20_demo.html" target="_blank">SurfaceScapes 2.0 demo</a> - A further nice tangible Game Interface idea!</li>
<li><a href="http://www.adobe.com/newsletters/edge/february2010/articles/article7/" target="_blank">Nice article about creating a MMO browser game</a> with Flash (Game: zOMG)</li>
<li>RT Addressing color blindness in (game) design <a rel="nofollow" href="http://is.gd/8HWrQ" target="_blank">http://is.gd/8HWrQ</a> (via @<a rel="nofollow" href="http://twitter.com/elsassph">elsassph</a>)</li>
<li>Looks good: <a href="http://www.flashrealtime.com/flash-gaming-on-nvidia-tablets/" target="_blank">Flash Gaming on NVIDIA Tablets</a></li>
<li>Two great tutorials for particle effects with flint: <a href="http://slekx.com/2009/12/flint-visual-introduction/" target="_blank">Introduction</a> <a href="http://slekx.com/2009/12/flinteroids-advanced-flint-tutorial/" target="_blank">Flint in a Game</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><a href="http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/" target="_blank">Brain Computer Interface ActionScript 3.0 API library released by Sean Moore</a></li>
<li>RT New <a title="#Processing" rel="nofollow" href="http://twitter.com/search?q=%23Processing">#Processing</a> book by Ira Greenberg, The <a href="http://www.friendsofed.com/book.html?isbn=1430219793" target="_blank">Essential Guide to Processing for Flash Developers</a>, is here!</li>
<li>RT  @_sandro Highly interesting! Jangaroo - Actionscript 3 to Javascript  Compiler! <a rel="nofollow" href="http://www.jangaroo.net/home/" target="_blank">http://www.jangaroo.net/home/</a> - i think i'm in love <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </li>
<li>Nice list:<a href="http://corlan.org/2010/01/14/5-flash-applications/" target="_blank"> 5 useful Flash applications</a> listed by Mihai CORLAN</li>
<li><a href="http://www.flashconnections.com/2010/01/15/xmoovstream-php-video-server/" target="_blank">xmoovStream PHP video server for Flash</a>. Not real Streaming, but progressive download with seeking functionality</li>
<li>RT Red5 Developer Series videos from @<a rel="nofollow" href="http://twitter.com/newviewnetworks">newviewnetworks</a> look awesome! <a rel="nofollow" href="http://bit.ly/4KJBu2" target="_blank">http://bit.ly/4KJBu2</a></li>
<li>RT We just released <a href="http://www.gskinner.com/blog/archives/2010/01/asdocr_simple_a.html" target="_blank">ASDocr</a>, an AIR 2.0 app for working w/ASDoc. Makes documenting AS3 code much easier!</li>
<li>RT Here it is: @<a rel="nofollow" href="http://twitter.com/matthbooth">matthbooth</a>'s excellent webcam light-painting tutorial - <a rel="nofollow" href="http://bit.ly/4sipE5" target="_blank">http://bit.ly/4sipE5</a></li>
<li>This Controlling the rain project with Arduino and Flash gives a <a rel="nofollow" href="http://tinyurl.com/yzw2l3k" target="_blank">nice introduction into physical computing</a></li>
<li>Good introduction video tutorial for the <a rel="nofollow" href="    *  http://www.as3apex.com/video_tuts/intro-to-gaia-flash-framework/" target="_blank">Flash Gaia Website Framework</a></li>
<li><a href="http://casario.blogs.com/mmworld/2010/02/flex-and-mobile-a-whitepaper-to-create-flex-application-for-mobile-devices.html" target="_blank">Whitpaper about Flex (Slider) Framework</a> and mobile devices</li>
<li><a href="http://help.adobe.com/en_US/as3/mobile/index.html" target="_blank">Great resources for optimizing your content</a> for flash mobile devices</li>
<li>
<div><a id="status_star_9145960256" title="favorite this tweet"> </a>A really useful set of ActionScript classes and utilities "to get you coding faster and more reliably": <a rel="nofollow" href="http://casalib.org/" target="_blank">http://casalib.org</a></div>
</li>
<li><a href="http://spiralstormgames.com/blog/iphone-games/say-hi-to-pixelwave-for-the-iphone/" target="_blank">Pixelwave, framework for iPhones Games/Apps</a>, based completely on the Flash AS3 API <a title="#iphone" rel="nofollow" href="http://twitter.com/search?q=%23iphone">#iphone</a> <a title="#flash" rel="nofollow" href="http://twitter.com/search?q=%23flash">#flash</a> (via @<a rel="nofollow" href="http://twitter.com/fplag">fplag</a>)</li>
<li>You can monetize your Flex Components, Flex and Air applications with FlexDen.net <a rel="nofollow" href="http://www.flexden.net/" target="_blank">http://www.flexden.net/</a></li>
<li><a href="http://blog.inspirit.ru/?p=386" target="_blank">FlashSURF by Eugene</a> is an impressive<a href="http://code.google.com/p/in-spirit/wiki/ASSURFBundleManager" target="_blank"> image-based pattern recognition library</a> for Flash</li>
</ul>
<p>Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
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		<title>SENSEWARE &#8211; How to Create the Experience&#8217;s Architecture</title>
		<link>http://blog.derhess.de/2010/02/09/senseware-how-to-create-the-experiences-architecture/</link>
		<comments>http://blog.derhess.de/2010/02/09/senseware-how-to-create-the-experiences-architecture/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 14:19:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Design]]></category>
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		<description><![CDATA[During my master studies at the Interface Culture department of the University in Linz I visited the great lecture SENSEWARE - How to Create the Experience's Architecture by Hide Ogawa. In this lecture we learnt and discussed how we can integrate and reproduce emotions + experiences in our technical-based environment. Furthermore, we discussed the roles [...]
Related posts:<ol>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://blog.derhess.de/wp-content/uploads/2009/12/interfaceCultureBanner.jpg" rel="lightbox[1202]"><img class="size-full wp-image-1182 aligncenter" title="interface Culture Banner" src="http://blog.derhess.de/wp-content/uploads/2009/12/interfaceCultureBanner.jpg" alt="Interface Culture" width="612" height="108" /></a></p>
<p>During my master studies at the <a href="http://www.ufg.ac.at/?id=1449" target="_blank">Interface Culture department</a> of the University in Linz I visited the great lecture <a href="http://senseware.blog.so-net.ne.jp/" target="_blank">SENSEWARE - How to Create the Experience's Architecture</a> by <a href="http://howeb.org/" target="_blank">Hide Ogawa</a>. In this lecture we learnt and discussed how we can integrate and <strong>reproduce emotions + experiences</strong> in our technical-based environment. Furthermore, we discussed the roles of the different interactive design  disciplines - e.g. Product Designer, Industrial Designer, Interaction Designer, Visual Designer, Experience Designer etc. - and how they work together in the domain of SenseWare products.</p>
<p><span id="more-1202"></span></p>
<p>For a better understanding how SenseWare is implemented in each culture, we had got the task to give a 5min overview of SenseWare in our country. In my presentation I mentioned mainly the religion background of SenseWare in Germany. Nowadays I think delivering experiences in Germany is mostly driven by media institutions. See my slides here:</p>
<div id="__ss_3111182" style="width: 425px; text-align: left;"><a style="font: 14px Helvetica,Arial,Sans-serif; display: block; margin: 12px 0 3px 0; text-decoration: underline;" title="Senseware in the Germany Culture" href="http://www.slideshare.net/derhess/senseware-in-the-germany-culture">Senseware in the Germany Culture</a></div>
<p style="text-align: center;"><object style="margin: 0px;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=culturegermanyslides-100209032946-phpapp02&amp;stripped_title=senseware-in-the-germany-culture" /><param name="allowfullscreen" value="true" /><embed style="margin: 0px;" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=culturegermanyslides-100209032946-phpapp02&amp;stripped_title=senseware-in-the-germany-culture" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The second assignment of this lecture includes a presentation of current SenseWare examples. For me it was obvious to mention the great SenseWare work of <a href="http://www.eltopo.de/" target="_blank">Stefan Ulrich</a> (<a href="http://www.eltopo.de/sites/funktionide_part1_1.html" target="_blank">Funktionide</a> and <a href="http://www.eltopo.de/sites/liquidwall_1.html" target="_blank">Liquid Wall</a>) and the well-known digital handshake experience <a href="http://www.poken.com/" target="_blank">Poken</a>. The other students presented also very astonishing projects: <a href="http://corpora.hu/en/about/" target="_blank">Corpora in Si(gh)te</a>, <a href="http://motoi.biz/english/e_top/e_top.html" target="_blank">Sakura</a>, <a href="http://www.creativeblok.com/iloveblocks.html" target="_blank">Wishlist</a>, <a href="http://www.tednoten.com/work/portfolio/lady-k-bag-nr4" target="_blank">Lady K Bag</a>, <a href="http://www.thinkgeek.com/electronics/home-entertainment/cf9b/" target="_blank">Magic Wand</a>, <a href="http://www.toxel.com/inspiration/2009/03/29/juice-skin-packaging-by-naoto-fukasawa/" target="_blank">Juice Skin</a>, <a href="http://www.ambientdevices.com/products/umbrella.html" target="_blank">Ambient Umbrella</a>, <a href="http://www.bigshadow.jp/" target="_blank">Big Shadow</a> and so on...</p>
<div id="__ss_3111197" style="width: 425px; text-align: left;"><a style="font: 14px Helvetica,Arial,Sans-serif; display: block; margin: 12px 0 3px 0; text-decoration: underline;" title="Sense Ware Examples from Germany and Switzerland" href="http://www.slideshare.net/derhess/sense-ware-examples-from-germany-and-switzerland">Sense Ware Examples from Germany and Switzerland</a></div>
<p style="text-align: center;"><object style="margin: 0px;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=sensewareexamples-100209033443-phpapp01&amp;stripped_title=sense-ware-examples-from-germany-and-switzerland" /><param name="allowfullscreen" value="true" /><embed style="margin: 0px;" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=sensewareexamples-100209033443-phpapp01&amp;stripped_title=sense-ware-examples-from-germany-and-switzerland" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The final assignment of this lecture was creating a concept of an own development SenseWare. During this design process we should consider the japanese concept of <strong><a href="http://blog.evermode.com/?p=159" target="_blank">Mitate</a></strong>! <a title="an example for a better understanding" href="http://www.japanesegarden.com/learning/images/Portland-Japanese-Garden_Mitate.pdf" target="_blank">Mitate</a> is in my opinion a very interesting concept, which could have a big influence in the design process of technical devices in our future.</p>
<p>Anyway, my SenseWare concept tried to map the virtual abstract data and behaviour of social network profiles in real living objects. That sounds first very abstract and theoretical but I think my presentation slides shows my points very clear. So please have a critical look and I am looking forward about some feedback <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<div id="__ss_3111336" style="width: 425px; text-align: left;"><a style="font: 14px Helvetica,Arial,Sans-serif; display: block; margin: 12px 0 3px 0; text-decoration: underline;" title="Virtual Charisma Garden - A SenseWare Project" href="http://www.slideshare.net/derhess/virtual-charisma-garden-a-senseware-project">Virtual Charisma Garden - A SenseWare Project</a></div>
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<p>At the end of the <a href="http://howeb.org/" target="_blank">Hide Ogawa</a>'s lecture I was very happy about the new inspiration and approaches from a Japanese perspective. Even the fact that our group was very international oriented (ca. 15 people from ca. 12 different countries - Bulgaria, Australia, Germany, Austria, Spain, Greece, Iran, Turkey, Slovenia etc.) deliverd a huge inspiration for my mind. If you would like to add some more information of the topic of experience design and SenseWare, please feel free to leave a comment. Thx!</p>
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