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	<title>der hess</title>
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		<title>Designing Subspaces: Hermits in our digital Age</title>
		<link>http://blog.derhess.de/2010/07/26/designing-subspaces-hermits-in-our-digital-age/</link>
		<comments>http://blog.derhess.de/2010/07/26/designing-subspaces-hermits-in-our-digital-age/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 12:07:17 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Design]]></category>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1373</guid>
		<description><![CDATA[In my class PublicSpaces 2.0 from the space &#38; design strategies department we discussed the connections between social media and public spaces. Also some design theory aspects were included into the discussion. In my case I introduced the lifestyle of hermits. Hermits create a kind of subspaces in urban or nature environments. These subspaces have [...]


Related posts:<ol><li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
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			<content:encoded><![CDATA[<p>In my class <a href="http://www.strategies-research.ufg.ac.at/blog_2010/" target="_blank">PublicSpaces 2.0</a> from the <a href="http://www.strategies-research.ufg.ac.at/" target="_blank">space &amp; design strategies</a> department we discussed the connections between social media and public spaces. Also some <a href="http://www.strategies-research.ufg.ac.at/?q=[termpath-raw]/vl1ss10" target="_blank">design theory aspects</a> were included into the discussion. In my case I introduced the lifestyle of hermits. Hermits create a kind of subspaces in urban or nature environments. These subspaces have got their own system and rules. Our current culture is characterized by fast technical developments and accelerated lifestyles. That includes travelling over big distances, moving often, huge information perception via social media services, etc.  In some life periods these circumstances are not healthy. They cause long-term stress symptoms, losing creativity and so on. In this case the lifestyle of hermits can give an inspiration for creating a subspace in our urban environment.  A subspace, which minimize these aspects of acceleration and creating an appropriate environment for each individual. In my presentation and in my paper I don't say that the solitary lifestyle of the hermits is optimal. A good environment has to provide also a stable social enviromnent with friends and partners. I am just using the hermit lifestyle for some design approaches and for getting <strong>inspired</strong>.</p>
<div style="width: 425px;"><strong style="display: block; margin: 12px 0 4px;"><a title="Hermits in our digital Age" href="http://www.slideshare.net/derhess/presentation-4506440">Hermits in our digital Age</a></strong><object id="__sse4506440" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=presentation-100615093849-phpapp02&amp;stripped_title=presentation-4506440" /><param name="name" value="__sse4506440" /><param name="allowfullscreen" value="true" /><embed id="__sse4506440" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=presentation-100615093849-phpapp02&amp;stripped_title=presentation-4506440" name="__sse4506440" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<div id="__ss_4506440" style="width: 425px;">
<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/derhess">Florian Weil</a>.</div>
</div>
<p>Furthermore, I describe in my paper how people become unconsciously and consciously an hermit. Becoming unconsciously a hermit could lead to some conflicts in our society. The key aspects of <a href="http://lawsofsimplicity.com/category/1reduce/" target="_blank"><strong>Reduction</strong></a> and <strong>Filtering</strong> in designing Intertactive Media play an important role for solving this issues. More detailed explanations of my thoughts are written down in <a href="http://blog.derhess.de/wp-content/uploads/2010/07/Weil_paper_digital_hermits.pdf">my PDF paper</a>.</p>
<p style="text-align: center;"><a title="Download Paper" href="http://blog.derhess.de/wp-content/uploads/2010/07/Weil_paper_digital_hermits.pdf" target="_blank"><strong>PDF PAPER: Hermits in our digital Age</strong></a></p>
<h3 style="padding: 5px 0 12px;"><strong>Links of my presentation<br />
</strong></h3>
<ul>
<li><a href="http://www.youtube.com/watch?v=i9G2vX4CTsc" target="_blank">Kulturzeit: Fred K. Prieberg Interview</a></li>
<li><a href="http://www.3sat.de/page/?source=/neues/sendungen/magazin/143390/index.html&amp;cx=25" target="_blank">3sat Neues - Überleben offline</a></li>
<li><a href="http://www.youtube.com/iNspIreNewMedia#p/u/0/Pfiywvh_Rls" target="_blank">ARTE Tracks: Urban Camouflage</a></li>
<li><a href="http://urbancamouflage.de/" target="_blank">URBAN CAMOUFLAGE Deutschland</a></li>
<li><a href="http://socialbits.org/" target="_blank">Social Bits | Artistic Research</a></li>
<li><a href="http://suicidemachine.org/" target="_blank">Web 2.0 Suicide Machine</a></li>
</ul>
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<p>Related posts:<ol><li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
</ol></p>]]></content:encoded>
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		<title>Mr. Doobs Harmony drawing APP ported to MAX / MSP</title>
		<link>http://blog.derhess.de/2010/07/08/mr-doobs-harmony-drawing-app-ported-to-max-msp/</link>
		<comments>http://blog.derhess.de/2010/07/08/mr-doobs-harmony-drawing-app-ported-to-max-msp/#comments</comments>
		<pubDate>Thu, 08 Jul 2010 13:23:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Programming]]></category>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1358</guid>
		<description><![CDATA[For exploring the JavaScript API in MAX / MSP / Jitter I decided to port the Harmony Web Application by Mr. Doob. I really fall in love with the different brush styles. MAX / MSP / Jitter is pretty cool for doing audio visual stuff, and I think the different brush style might be nice [...]


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<p>For exploring the JavaScript API in MAX / MSP / Jitter I decided to port the <a title="Harmony Web Application" href="http://mrdoob.com/projects/harmony/" target="_blank"><strong>Harmony Web Application</strong></a> by <a href="http://mrdoob.com/" target="_blank">Mr. Doob</a>. I really fall in love with the different brush styles. MAX / MSP / Jitter is pretty cool for doing audio visual stuff, and I think the different brush style might be nice for this. Fortunately, Mr. Doob published the <a href="http://github.com/mrdoob/harmony" target="_blank">source code</a> and the code is nice, too! Therefore, it was not so difficult to understand the code.  During my porting process I had to consider four things:<span id="more-1358"></span></p>
<ol>
<li><strong>Object Oriented Programming</strong> and working with more JavaScript files don't  work so easily in Max/MSP. For the reason of simplicity (and <a href="http://en.wikipedia.org/wiki/KISS_principle" target="_blank">KISS</a>), I  decided to write everything in one JavaScript file.</li>
<li><a href="http://cycling74.com/docs/max5/vignettes/js/javascriptinmax.html" target="_blank"><strong>JSUI (JavaScrip UI)</strong></a> in Max/MSP does not support the normal drawing  functions. I had to port the drawing functions to OPEN GL drawing  functions. Which is also positive for the perfomance, I think...</li>
<li>The <strong>coordinate system</strong> is different. I had to transform the Pixel values to the OpenGL coordinate system.</li>
<li>MAX /MSP does not support the standard <a href="https://developer.mozilla.org/en/DOM/window.setInterval" target="_blank">Interval function <strong>setInterval</strong></a>. The JavaScript Object <a href="http://cycling74.com/docs/max5/vignettes/js/jstaskobject.html" target="_blank"><strong>Task</strong></a> is the substitute. In the end I think it is a cleaner solution</li>
</ol>
<p>After dealing with these minor obstacles, everything worked fine. I was quite surprised how good the JavaScript performed in Max/MSP. Furthermore, in combination with Jitter and other available Max/MSP Objects you can rock with JavaScript!</p>
<p>For a better understanding, I created a short introduction video clip. It shows how to use the JSUI Canvas and how to use the programmable input channels. In my <a href="http://blog.derhess.de/wp-content/uploads/2010/07/MAX_MSP_HARMONY.zip" target="_blank">example zip file</a> is included one Max patch, which works with colorTracking as an input channel. Choose your cam input, and afterwards click in the camera picture which color should be tracked. In the end it gives you an inspiration how different we can interact with the canvas.</p>
<p>Mr. Doob was disappointed a little bit, how the people used his source code. So please keep in mind his <a href="http://mrdoob.com/blog/post/696" target="_blank">blog post</a> and share your code changes. I also publised my <a title="My Harmony Source Code" href="http://code.google.com/p/derhess/source/browse/trunk/JavaScript/maxmsp/harmonyDrawing.js" target="_blank">source code</a> on google code.</p>
<p style="text-align: center;"><a title="Download MAX MSP FILES" href="http://blog.derhess.de/wp-content/uploads/2010/07/MAX_MSP_HARMONY.zip" target="_blank"><strong>Download  Harmony for Max/MSP/JITTER </strong></a></p>
<p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save"><img src="http://blog.derhess.de/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a> </p>

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		<title>My most important Twitter Messages #6</title>
		<link>http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/</link>
		<comments>http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 13:13:36 +0000</pubDate>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1343</guid>
		<description><![CDATA[A small summary of my Twitter messages from March - June 2010: Allgemein (General) Reading 'How To Market Your Mobile Application' (via @smashingmag) 175 free woodworking ebooks the Pop Sciences Archive is opened and for free! Free Paper: The Internet of things: Networked objects and smart devices really cool project! http://openmaterials.org/about/ and maybe helpful for [...]


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<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2009/11/06/my-most-important-twitter-messages-3/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #3'>My most important Twitter Messages #3</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from March - June 2010:</p>
<p><strong><span id="more-1343"></span>Allgemein (General)</strong></p>
<ul>
<li>Reading '<a href="http://www.smashingmagazine.com/2010/03/03/how-to-market-your-mobile-app/" target="_blank">How To Market Your Mobile Application</a>'  (via @<a rel="nofollow" href="http://twitter.com/smashingmag">smashingmag</a>)</li>
<li><a href="http://blog.makezine.com/archive/2010/03/175_free_woodworking_ebooks.html" target="_blank">175 free woodworking ebooks</a></li>
<li>the <a href="http://www.popsci.com/archives" target="_blank">Pop Sciences Archive</a> is opened and for free!</li>
<li>Free Paper: <a href="http://thehammersmithgroup.com/images/reports/networked_objects.pdf" target="_blank">The Internet of things: Networked  objects and smart devices</a></li>
<li>really cool project! <a rel="nofollow" href="http://openmaterials.org/about/" target="_blank">http://openmaterials.org/about/</a> and  maybe helpful for some future projects (installations and tangible  devices?!)</li>
<li><strong><a href="http://twitter.com/ben_fry">RT @ben_fry</a> </strong>is higher education a bubble  that's about to burst? <a rel="nofollow" href="http://j.mp/cjf4Nh" target="_blank">http://j.mp/cjf4Nh</a> (via @<a rel="nofollow" href="http://twitter.com/humphd">humphd</a>)</li>
<li><strong><a href="http://twitter.com/apolaine">RT @apolaine</a> </strong>New on Playpen::  <a href="http://www.polaine.com/2010/06/07/interdisciplinarity-vs-cross-disciplinarity/" target="_blank">Interdisciplinarity vs Cross-Disciplinarity</a></li>
<li><a href="https://www.adobe.com/products/creativesuite/cslive/story/" target="_blank">Adobe Story</a>: A Collaborative Tool for  Screenwriting - maybe useful in some future projects?!</li>
<li>Interesting: <a href="http://www.slow-media.net/manifesto" target="_blank">Slow Media Manifesto</a></li>
<li>Ole <a title="#Kristensen" rel="nofollow" href="http://twitter.com/search?q=%23Kristensen">#Kristensen</a> Homepage is a  perfect resource for <a title="#stage" rel="nofollow" href="http://twitter.com/search?q=%23stage">#stage</a>-based  <a title="#animations" rel="nofollow" href="http://twitter.com/search?q=%23animations">#animations</a> and <a title="#installations" rel="nofollow" href="http://twitter.com/search?q=%23installations">#installations</a> <a rel="nofollow" href="http://bit.ly/aHxX6T" target="_blank">http://bit.ly/aHxX6T</a> | <a rel="nofollow" href="http://bit.ly/d4a8Hn" target="_blank">http://bit.ly/d4a8Hn</a></li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li><a href="http://blog.makezine.com/archive/2010/03/math_monday_mathematical_art_in_the.html" target="_blank">Mathematical Art and sculptures</a></li>
<li>Really <a href="http://www.neuroproductions.be/experiments/blowing-up-images/" target="_blank">great particle experiment</a> with good  potential for generative art projects</li>
<li>such a nice gallery: <a href="http://www.complexification.net/gallery/ " target="_blank">Complexification | Gallery of  Computation</a> <a title="#Generative" rel="nofollow" href="http://twitter.com/search?q=%23Generative">#Generative</a> <a title="#Art" rel="nofollow" href="http://twitter.com/search?q=%23Art">#Art</a> <a title="#Drawing" rel="nofollow" href="http://twitter.com/search?q=%23Drawing">#Drawing</a></li>
</ul>
<p><strong>Info Design and Visualization<br />
</strong></p>
<ul>
<li>
<div><a id="status_star_10175167825" title="favorite  this tweet"> </a>RT @<a rel="nofollow" href="http://twitter.com/DesignerDepot">DesignerDepot</a>:  14 Visually Stunning <a href="http://www.designer-daily.com/14-visually-stunning-animated-infographics-5698" target="_blank">Animated Infographics</a></div>
</li>
<li>Tim Berners-Lee:  <a href="http://infosthetics.com/archives/2010/03/tim_berners-lee_the_year_open_data_went_worldwide_ted_talk.html" target="_blank">The Year Open Data Went Worldwide</a> (TED Talk)</li>
<li>Nice use and  explanation of Jeff Heer's horizon charts (<a rel="nofollow" href="http://is.gd/a1MhQ" target="_blank">http://is.gd/a1MhQ</a> ): "Hoe de kredietcrisis de beurs besmette" <a rel="nofollow" href="http://is.gd/a1Mfm" target="_blank">http://is.gd/a1Mfm</a></li>
<li>Launch: The <a href="http://www.google.com/publicdata/home" target="_blank">Google  Public Data Explorer</a> makes large datasets easy to explore, visualize  and communicate</li>
<li><a href="http://queue.acm.org/detail.cfm?id=1805128" target="_blank">A Tour through the Visualization Zoo</a> - Great article!!! via @<a rel="nofollow" href="http://twitter.com/moritz_stefaner">moritz_stefaner</a></li>
<li><a rel="nofollow" href="http://wefeelfine.org/book" target="_blank">http://wefeelfine.org/book</a> has included some very nice data generated graphics - nice inspiration  for info visualizatzion and generative art</li>
<li><strong><a href="http://twitter.com/moritz_stefaner">RT @moritz_stefaner</a> </strong>Put my presentation from Kassel  last week up to slideshare: <a href="http://www.slideshare.net/MoritzStefaner/information-aesthetics" target="_blank">Information Aesthetics</a></li>
<li><strong><a href="http://twitter.com/seb_ly">RT @seb_ly</a> </strong>how did I miss this?<a href="http://traintimes.org.uk:81/map/tube/" target="_blank"> London  underground trains' live position on a map</a>!</li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>
<div><a id="status_star_9975554569" title="favorite  this tweet"> </a>please welcome our new and  growing <a rel="nofollow" href="http://vimeo.com/channels/interfacedesignprojects" target="_blank">project compilation on vimeo</a> (via @<a rel="nofollow" href="http://twitter.com/idpotsdam">idpotsdam</a>)</div>
</li>
<li>Nice talk: Mike Kruzeniski-<a href="http://www.nearfuturelaboratory.com/2010/03/03/a-relevant-talk/" target="_blank">Poetry &amp; Polemics  in Creating Experience</a></li>
<li>MultiTouchGesture stuff: <a href="http://www.designresearchconference.org/index.php?option=com_k2&amp;view=item&amp;id=19:dan-saffer-researching-and-designing-interactive-gestures&amp;Itemid=73" target="_blank">Talk</a> | <a href="http://gestureworks.com/about/open-source-gesture-library/" target="_blank">Icons#1</a> <a href="http://gesturecons.com/" target="_blank">Icons#2</a> <a href="http://blog.rongeorge.com/design/gesturcons/" target="_blank">Icons#3</a></li>
<li>Reading all the paper of Organic User Interfaces <a rel="nofollow" href="http://www.organicui.org/" target="_blank">http://www.organicui.org/</a></li>
<li><a href="http://www.organicui.org/?page_id=35" target="_blank">Designing Kinetic Interactions for OUI</a> is a great  article and it mentioned why interactive art is and was important</li>
<li>Some good thoughts  on "natural" user interfaces by Don Norman: <a href="http://interactions.acm.org/content/?p=1355" target="_blank">Natural User Interfaces are  not Natural</a></li>
<li><a href="http://www.strategies-research.ufg.ac.at/blog_2010/?p=273" target="_blank">Two nice talks</a> about <a title="#EMOTIONs" rel="nofollow" href="http://twitter.com/search?q=%23EMOTIONs">#EMOTIONs</a> and <a title="#HAPPINESS" rel="nofollow" href="http://twitter.com/search?q=%23HAPPINESS">#HAPPINESS</a> in <a title="#Design" rel="nofollow" href="http://twitter.com/search?q=%23Design">#Design</a> processes. Perfect  for the afternoon break <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li><a href="http://www.creativeapplications.net/sound/touchdesigner-plastikman-windows-sound/" target="_blank">TouchDesigner</a>, an authoring tool for building  interactive 3D art, visualizations</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/creativeapps">creativeapps</a> <a href="http://www.creativeapplications.net/flash/toneglue-webapp-flash/" target="_blank">toneglue</a> is a nice Music band visualization App [WebApp, Flash]</li>
<li>Nice list: <a href="http://www.fastcompany.com/blog/chris-dannen/techwatch/11-killer-apps-microsoft-surface-videos" target="_blank">11 Killer Apps for Microsoft Surface</a></li>
<li><a href="http://blog.makezine.com/archive/2010/05/mobile_physical-digital_dial_interf.html" target="_blank">Mobile physical-digital dial interface</a> - Tangible  Controller for your next generation mobile?!</li>
<li><a href="http://blog.makezine.com/archive/2010/06/water-based_touch_screen_interface.html" target="_blank">Water-based touch screen interface</a> - nice  experiment-Dont know if it is helpful,at least it has a physical  feedback</li>
<li>Interactive cookies for AR Applications <a rel="nofollow" href="http://tinyurl.com/yd9et59" target="_blank">http://tinyurl.com/yd9et59</a> and <a rel="nofollow" href="http://tinyurl.com/333odbr" target="_blank">http://tinyurl.com/333odbr</a> via MultiModal Interface  Lecture</li>
<li>very nice <a href="http://www.creativeapplications.net/openframeworks/ai-controller-ipad-openframeworks/" target="_blank">media facade visualization</a></li>
<li>great audio visual based drawing project: <a href="http://nodalgenesis.com/" target="_blank">Nodal  Genesis</a>- I almost  fall in love with the vis techniques</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>Skinput: Appropriating the <a href="http://www.chrisharrison.net/projects/skinput/" target="_blank">Body as an Input   Surface</a></li>
<li>RT @<a rel="nofollow" href="http://twitter.com/quasimondo">quasimondo</a>: Awesome <a href="http://www.dgp.toronto.edu/~mdelasa/slip/" target="_blank">puppet locomotion paper</a> &amp;  video</li>
<li>boah shit sick   <a href="http://gl.ict.usc.edu/Research/DigitalEmily/" target="_blank">face capturing</a>.  Much room for manipulation, like in the politic movie <a title="#WagTheDog" rel="nofollow" href="http://twitter.com/search?q=%23WagTheDog">#WagTheDog</a></li>
<li>More information <a href="http://gl.ict.usc.edu/Research/LFR/" target="_blank">how this sick face capturing and  scanning works</a></li>
<li>nice new <a href="http://www.youtube.com/watch?v=2D0TgsCnwv8" target="_blank">PSD painting tools</a><a rel="nofollow" href="http://bit.ly/b48wIG" target="_blank"></a>, especially in combination with  <a rel="nofollow" href="http://bit.ly/2LcGnM" target="_blank">http://bit.ly/2LcGnM</a> and <a href="http://www.cs.toronto.edu/~dstn/papers/coolpaint-abstract.pdf" target="_blank">Coolpaint</a></li>
<li>New Material: <a href="http://blog.makezine.com/archive/2010/06/programmable_origami.html" target="_blank">Programmable Origami</a> - reminds me on  nano technology or intelligent textils</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li><a href="http://www.xuggle.com/" target="_blank">Xuggler</a> is the easy way to uncompress, modify, and  re-compress any media file (or stream) from Java to a red5 server</li>
<li><a href="http://xat.info/live-screencast-in-flash-mit-red5-und-camtasia-studio/" target="_blank">Live Screencast in Flash mit Red5 und Java  Streaming Library</a></li>
<li><a href="http://www.splitmedialabs.com/vh-java-capture-sdk" target="_blank">VH Java Screen Capture SDK</a> looks nice... Hopefully  it will not become so expensive...</li>
<li>Freeware: <a href="http://www.splitmedialabs.com/vh-video-sdk/vh-screen-capture" target="_blank">VH Screen Capture Driver</a> supports C++,  C#, Java, Delphi, etc</li>
<li>Pogg: <a href="http://fotosdelpais.com/octavi/pogg/doku.php" target="_blank">Processing Theora Ogg Videos</a> - Working with  ogg (Streaming) Videos // thx @<a rel="nofollow" href="http://twitter.com/david_bru">david_bru</a></li>
<li>kooaba’s image recognition web services API is  public and their Query API is free! <a href="http://www.kooaba.com/developers/" target="_blank">you can check</a></li>
<li>Great tool and lib  for web <a href="http://web-harvest.sourceforge.net/" target="_blank">harvesting / scraping to extract data from web pages</a></li>
<li>crazy <a href="http://www.escapemotions.com/experiments.html" target="_blank">Peter from Slovakia</a> is an awesome visual  animation programmer <a title="#processing" rel="nofollow" href="http://twitter.com/search?q=%23processing">#processing</a>. He rocks!</li>
<li><strong><a href="http://twitter.com/jensfranke">RT @jensfranke</a> </strong>Benedikt Gross just released  <a href="http://www.looksgood.de/libraries/Ani/" target="_blank">vers. 1.2 of his Processing Animation/tweening Library</a> ANI.<a rel="nofollow" href="http://is.gd/cISGJ" target="_blank"></a> (via @<a rel="nofollow" href="http://twitter.com/CedricKiefer">CedricKiefer</a>)</li>
<li>Very good resource for processing! <a rel="nofollow" href="http://wiki.processing.org/w/Main_Page" target="_blank">http://wiki.processing.org/w/Main_Page</a></li>
</ul>
<p><strong>Physical Computing<br />
</strong></p>
<ul>
<li><a href="http://www.lumigram.com/catalog/index.php?language=en" target="_blank">Crazy LED clothes</a>.... <a rel="nofollow" href="http://www.lumigram.com/catalog/index.php?language=en" target="_blank"></a> maybe hackable for something</li>
<li>nice website with tutorials in wearable technology  <a rel="nofollow" href="http://lilypond.media.mit.edu/" target="_blank">http://lilypond.media.mit.edu/</a> via @<a rel="nofollow" href="http://twitter.com/popkalab">popkalab</a></li>
<li>Hmm... this <a href="http://code.google.com/p/amarino/" target="_blank">Amarino Project (Android meets  Arduino)</a> sounds interesting</li>
<li><a href="http://blog.makezine.com/archive/2010/06/flexible_arduino_is_flexible.html" target="_blank">Arduino is now flexible</a>- seems perfect for  fashionable projects?!</li>
<li><a href="http://www.oreillynet.com/pub/e/1626" target="_blank">First Steps with Arduino</a> - nice video tutorial for  beginners  via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Flash Game Developer: Announcing <a href="http://blog.elite-games.net/blog4.php/2010/03/10/announcing-mochi-social-aamp-the-mochi-g" target="_blank">Mochi Social  &amp; the Mochi GAME Developer Fund</a></li>
<li>Updated my FLash Game Lib Blog with some Links:  <a href="http://www.brighthub.com/hubfolio/matthew-casperson/blog/archive/2010/01/06/pushbutton-engine-tutorials.aspx" target="_blank">PushButton Engine vs. Flixel Game Engine and other tutorial links</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><a href="http://code.google.com/p/in-spirit/wiki/ASSURF" target="_blank">ASSURF</a> by Eugene is an impressive <a href="http://blog.inspirit.ru/?p=386" target="_blank">image-based  pattern recognition library</a> for Flash</li>
<li>Two great tutorials for particle effects with  flint: <a href="http://slekx.com/2009/12/flint-visual-introduction/" target="_blank">Introduction</a> | <a href="http://slekx.com/2009/12/flinteroids-advanced-flint-tutorial/" target="_blank">Flint in a Game</a></li>
<li><strong>RT <a href="http://twitter.com/Stevehoward999">Stevehoward999</a> </strong>nice bunch of <a href="http://tv.adobe.com/show/rich-internet-applications-101/" target="_blank">Flash Catalyst and  Flash Builder 4 tutorials</a> from Adobe TV</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/mchaize">mchaize</a>: Yes ! Adobe Flex is open ! The   <a href="http://opensource.adobe.com/wiki/display/flexsdk/flexsdk_announcements" target="_blank">AdvancedDataGrid and Charting components are open source</a></li>
<li><a href="https://freeriatools.adobe.com" target="_blank">Flash Builder 4 is  still FREE</a> for students and teachers</li>
<li>Introduction to Flex 4 videos --&gt; <a href="http://polygeek.com/2077_flex_introduction-to-flex-4-videos" target="_blank">Good video  links</a></li>
<li><strong><a href="http://twitter.com/thibault_imbert">RT thibault_imbert</a> </strong>Blogged  : <a href="http://www.bytearray.org/?p=1800" target="_blank">Optimizing  Flash Ads  whitepaper and some XFL Gourmet</a></li>
<li>„<a href="http://help.adobe.com/en_US/as3/mobile/flashplatform_optimizing_content.pdf" target="_blank">Optimizing  Performance for the Flash Platform</a>.” Tipps für Flash Player 10.1. (pdf)</li>
<li><a href="http://www.bytearray.org/?p=1827" target="_blank">Optimizing web content for Flash Player 10.1</a> - a  nice video talk</li>
<li>very <a href="http://corlan.org/2010/05/05/working-with-doctrine-zend-framework-and-flex/" target="_blank">cool article for MySQL + PHP and Flex  Projects</a></li>
<li>Added <a rel="nofollow" href="http://www.flashscope.com/" target="_blank">http://www.flashscope.com/</a> on my <a href="http://blog.derhess.de/2009/06/15/flash-indie-developer-part-8-verkaufe-deine-digitalen-produkte/comment-page-1/#comment-1143" target="_blank">blogpost</a> for  selling and buying flash components</li>
<li>Hm, I dont know why I found this <a rel="nofollow" href="http://flexbookmarks.com/" target="_blank">http://flexbookmarks.com/</a> not ealier... But it seems  to be a cool flex blog collection</li>
</ul>
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		<title>Creative Coding Tools, which is the best?</title>
		<link>http://blog.derhess.de/2010/06/02/creative-coding-tools-which-is-the-best/</link>
		<comments>http://blog.derhess.de/2010/06/02/creative-coding-tools-which-is-the-best/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 12:15:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gedanken]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[image processing]]></category>
		<category><![CDATA[interface design]]></category>
		<category><![CDATA[physical computing]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://blog.derhess.de/?p=1308</guid>
		<description><![CDATA[Now I am almost studying Interactive Art for one year. Me, as a Flash and Flex Developer, like coding with audio-visual and interaction-based content. But if I am honest, in the last time I did not use Flash in my projects at all. I had to deal with some other powerful creative coding tools. Some [...]


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<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
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			<content:encoded><![CDATA[<p>Now I am almost studying Interactive Art for one year. Me, as a Flash and Flex Developer, like coding with audio-visual and interaction-based content. But if I am honest, in the last time I did not use Flash in my projects at all. I had to deal with some other powerful creative coding tools. Some of these tools provide me, as an artist, much more freedom than the Flash plattform can ever provide. For example, creating a <strong>visual output for multi-displays</strong> applications, <strong>programming on hardware</strong> (arduino), some real-time<strong> video tracking</strong> (face detection) experiments, using special Open-GL Renderer for <strong>3D graphics</strong> and so on. But I also ran into problems, which I would never have with using Flash. Especially, when I worked together with unexperienced programmer. For this reason, I will describe some of these creative coding tools with their inherent advantages and disadvantages. After this article you should have a good overview about the available tools in creative coding.</p>
<div id="attachment_1319" class="wp-caption aligncenter" style="width: 310px"><a href="http://blog.derhess.de/wp-content/uploads/2010/06/creativeCoding_table.gif" rel="lightbox[1308]"><img class="size-medium wp-image-1319" title="Creative Coding Tools" src="http://blog.derhess.de/wp-content/uploads/2010/06/creativeCoding_table-300x142.gif" alt="Creative Coding Tools Overview" width="300" height="142" /></a><p class="wp-caption-text">Creative Coding Tools Overview</p></div>
<p><span id="more-1308"></span></p>
<p><a href="http://www.adobe.com/products/flash/" target="_blank"><span style="font-size: large;"><strong>Adobe Flash (text-based coding)</strong></span></a></p>
<p>Adobe delivers a very good IDE for creative coding. Many people complain about the IDE, but it is the <strong>best tool to start coding</strong> for media designer, artist etc. You have the whole familiar layer infrastructure from Photoshop, and you can easily import your Photoshop, Illustrator graphics. After importing the graphics and the artist can start coding directly on the graphics. To see the graphics visually and arrange them on the stage, and then coding seamlessly with them (connected via symbolname = variable name) minimizes the obstactles for newbies so much. The same is valid for working with interactive video and audio. I know the Flash IDE is not cheap, but it is definitely the money worth for getting a perfect start. After reaching the intermediate level, you can switch to <a href="http://www.adobe.com/devnet/flex/free/index.html" target="_blank">Flash Builder</a> Coding Editor. This editor is quite advanced and it is free for students and teacher.</p>
<p>In a summary Flash is perfect for starting creative coding. For heavy <strong>graphic and media</strong> (video + audio files) <strong>projects </strong>it is perfect and delivers a <strong>unique workflow</strong>. Flash is also a very good solution for <strong>web-based project</strong> and the <strong>community is very big and active</strong>. So you can be sure to find a whole set of additional libraries and help. Because of the simplicity the Flash Plattform has got two disadvantages. The lack of perfomance compared to other technologies (C++, Java, Python) can be a problem for complex visual renderings and algorithms. The second disadvantage is the less freedom for physical computing based projects. An Alternative for Flash is <strong><a href="http://www.silverlight.net/" target="_blank">Microsoft Silverlight</a></strong></p>
<p><a href="http://processing.org/" target="_blank"><span style="font-size: large;"><strong>Processing (text-based coding)</strong></span></a></p>
<p>Processing is a specific Java based framework for creative coding. Ben Fry and Casey Reas simplified the programming language Java, so it is easier for media artist diving into creative coding. In my opinion, <strong>it is not a good solution for starting creative coding</strong> with this tool, even it is for free! In my class and at my old university I often saw the same misunderstanding in the beginners eyes when they started with processing... This whole text-based coding without any reference to the graphics is still too abstract for beginners. That lead for unhappy artist. Then maybe they  started hating programming... That is not cool... Maybe the new IDE project <strong><a href="http://kaleido.media.mit.edu/" target="_blank">Kaleido</a></strong> can solve this.</p>
<p>The syntax of Processing is quite similar to <a href="http://de.wikipedia.org/wiki/ActionScript" target="_blank">ActionScript</a>. So it is not so difficult for Flash Coder to switch to Processing and vice versa. Processing is able to <strong>use Open-GL</strong>. In this case it makes much more sense to use this <strong>tool for 3D Project</strong> than Flash. Even you can <strong>connect Java Libraries</strong> with your Processing projects. That enables completely new application possibilities. <strong>Speech recognition, video tracking</strong>, working with <strong>Bluetooth Networks</strong> are only a few examples. Also collaborative coding via <a href="http://en.wikipedia.org/wiki/Revision_control" target="_blank">SVN</a> is quite easy in Processing and the active community is the best evidence for this.</p>
<p><a href="http://cycling74.com/" target="_blank"><span style="font-size: large;"><strong>Max/MSP/Jitter (node-based coding)</strong></span></a></p>
<p>This tool is a node-based  programming tool for media artist. Every node has an input and a output. The artist can connect this nodes with cables, like it was used to do in the earlier times with the audio synthesizer. The node-based approach may be a good starting point for beginners. For experienced programmer (also for me) it can be very weird to programm in this environment. But if I am honest, Max/MSP/Jitter delivers a b<strong>ig repertoire of audio effect nodes, video effect nodes</strong> and <strong>User Interface elements</strong>. Also working with hardware is quite well supported in this environment. <strong>Connecting MIDI devices</strong>,<strong> special sound-cards</strong> and <strong>several displays</strong> (or projectors) to Max/MSP/Jitter is not a big problem. For this reason Max/MSP/Jitter is perfect for <strong>live audio-visual performances</strong> and <strong>media installations</strong>. A further advantage is the extensibility of Max/MSP/Jitter. Advanced programmers can use the <strong>included JAVA  API</strong> or <strong>JavaScript API</strong> for creating and extending new nodes (e.g. OpenCV in Max) and user interface elements. Only for web-based projects this tool is almost useless, and even working together with other artist seems not so easy. Alternatives for the commercial based product MAX/MSP/Jitter can be <strong><a href="http://puredata.info/" target="_blank">PureData</a></strong> (mainly for audio processing), <strong><a href="http://vvvv.org/" target="_blank">VVVV</a></strong> (video and visuals) and <strong><a href="http://musart.dist.unige.it/EywMain.html" target="_blank">EyesWeb Framework</a></strong> (video and stage-based installations).</p>
<p><strong><a href="http://www.openframeworks.cc/" target="_blank"><span style="font-size: large;">openFrameworks (text-based coding)</span></a></strong></p>
<p>With openFrameworks we enter the big world of C and C++. C and C++ is quite old and for this reason the language has got some ugly inherent characteristics. For advanced programmer the <a href="http://en.wikipedia.org/wiki/Pointer_%28computing%29" target="_blank">concept of pointers</a> is quite easy to understand. In contrast intermediate programmers will get surely fucked up with the <a href="http://en.wikipedia.org/wiki/Header_file" target="_blank">header file concept</a>. Beginners are going to get lost in this big world... That sounds terrible, but it  is not so worse. C and C++ provides the biggest freedom an artist can ever get. For getting this freedom the artist has to put some effort into it.</p>
<p>Afterwards the artist can <strong>code directly on hardware</strong> (e.g. <a href="http://www.arduino.cc/" target="_blank">Arduino</a>). Also <strong>high-end performance</strong> optimizing of your application is possible here. Especially for <strong>heavy 3D -based projects</strong> you are supposed to use this platform. The team around openFrameworks created successfully an easy to use C++ Library for audio-visual coding. Their <a href="http://www.openframeworks.cc/setup" target="_blank">tutorial page</a> gives an easy start and their classes makes it quite <strong>easy working with audio,video and drawing operations in C++</strong>. The openFramework approach is very similar to the Processing project in Java World. It exist an active community, who <a href="http://www.openframeworks.cc/addons" target="_blank">extend</a> the openFramework toolkit successively. A disadvantage of openFrameworks could be the slow development process. If no suitable add-on is available for your project (for instance: network-based multi-user interaction) it can get very fast complex and time-consuming to solve this technical issue. An alternative for openFramework could be <strong><a href="http://libcinder.org/" target="_blank">Cinder</a></strong>.</p>
<p><strong><span style="font-size: large;">The End</span></strong></p>
<p>The table above reveals that there is no real winner available. All the tools do a great job in their special domain. So Flash and Processing are very good tools for web-based projects, openFrameworks and Max/MSP/Jitter are better for media installations and complex animations. Beginners should check which tool is really easy to learn. An easy start and enjoying coding is very important in the beginning! Advanced Programmer and artist should distinguish between <strong>perfomance-based/hardware-based</strong> or <strong>graphic-based/media-file-based/web-based</strong> projects. For perfomance-based/hardware-based projects openFrameworks, Max/MSP/Jitter and maybe Processing is the best solution. For web-based and media-file/graphic-based projects Flash delivers a very good solution. In some cases (e.g. big Information Design projects) Processing is more suitable... So Happy Coding and visit <strong><a href="http://www.creativeapplications.net/" target="_blank">CreativeApplications.Net</a></strong> to see what is possible!</p>
<p><strong><br />
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		<title>The Future of Rollerskating</title>
		<link>http://blog.derhess.de/2010/05/17/the-future-of-rollerskating/</link>
		<comments>http://blog.derhess.de/2010/05/17/the-future-of-rollerskating/#comments</comments>
		<pubDate>Mon, 17 May 2010 09:57:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gedanken]]></category>
		<category><![CDATA[english]]></category>
		<category><![CDATA[skating]]></category>
		<category><![CDATA[sport]]></category>

		<guid isPermaLink="false">http://blog.derhess.de/?p=1295</guid>
		<description><![CDATA[I am skating since 1996 and I still enjoy it very much. I never was this big talented skater, who did every handrail in the town or who did high technical tricks. I am able to skate transition, gaps and rails on the same level. So I was and I am still a good allround [...]


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			<content:encoded><![CDATA[<p>I am skating since <a title="Skate Movie Family" href="http://vimeo.com/10007073" target="_blank">1996 and I still enjoy it</a> very much. I never was this big talented skater, who did every handrail in the town or who did high technical tricks. I am able to skate transition, gaps and rails on the same level. So I was and I am still a good allround skater. But there was one thing, which distungished me from my other friends... I had a different perspective on spots. When we went out for exploring new spots, I was not interested on perfect handrails, I was more interested in using the urban (public space) architecture in a new way. I did not do the best trick on the new spots I found, but everytime I shared my trick ideas with<a title="My friends" href="http://vimeo.com/10012995" target="_blank">my friends</a> on which they never thought before. After that sharing process they evolved my ideas and in the most cases they did better tricks than me. Sharing  inspiration and toughts are the reason why I wrote this article.<br />
<span id="more-1295"></span><br />
The last years I could see that the <strong>level of skating</strong> increased rapidly. I am happy to see this evolution, but there is one thing I am little bit worried about. There is a big movement of doing <strong>big stunts and high technical tricks</strong> (especially switch-ups). The most  clips are showing people, who do 720s or 900s or 360inspin Grinds and switch-ups. I really miss the <strong>creativity</strong> of using the transitions, the park obstacles or the architecture in general in a new way. In the end of the 1990s and in the beginning of 2000 it was a big movement to skate spots, which looks not really as a skate spot. Or at least doing tricks, which nobody expected... What makes me a little bit sad about seeing skating nowadays,  that the people (the skaters) are physical capable of doing this creative things, but their lost the enjoyment of being creative during skating. The most time they use the obstacles how they should use... I don't want to complain here, I just want to remind on the existing and freedom of creativity in our skating sport.</p>
<p>The movment <strong>parkour</strong> can give some nice inspirations for handplant tricks and wall ride tricks. Especially the french and these russian guys are an incredible source of inspiration:</p>
<div><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.dailymotion.com/swf/video/xf5ew_speeders-parkour_sport" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="360" src="http://www.dailymotion.com/swf/video/xf5ew_speeders-parkour_sport" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>
<p>Russian people:</p>
<div><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="data" value="http://www.koreus.com/video/out-of-time" /><param name="src" value="http://www.koreus.com/video/out-of-time" /><embed type="application/x-shockwave-flash" width="480" height="360" src="http://www.koreus.com/video/out-of-time" data="http://www.koreus.com/video/out-of-time"></embed></object><br />
<a href="http://www.koreus.com/video/out-of-time.html">Out Of Time</a> - <a href="http://www.koreus.com/">Streaming</a></div>
<p><br/><br />
The next interesting movement is<a href="http://www.club540.com/" target="_blank"> <strong>Tricking</strong></a>. It is a mix of gym,parkour and Mixed Martial Arts and could be interesting for fun box tricks?!</p>
<div>
<ul>
<li><a href="http://www.arte.tv/de/Videos-auf-ARTE-TV/2151166,CmC=3100356.html" target="_blank">Tricking Video on ARTE Tracks</a></li>
</ul>
</div>
<div>
In the end I am also very happy and proud that the whole skate community has got some extraordinary skater, like <a href="http://www.rollernews.com/tag/chris-farmer" target="_blank">Chris Farmer</a> and <a href="http://www.rollernews.com/tag/mathieu-ledoux" target="_blank">Mathieu Ledoux</a>. These two skaters and some more are doing a great job to transfer rollerskating to the next level! Thx for the work!</p>
</div>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="302" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=2507645&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=00ADEF&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="302" src="http://vimeo.com/moogaloop.swf?clip_id=2507645&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=00ADEF&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>My artwork at the Incuratable Art &#8211; Exhibition in Paris</title>
		<link>http://blog.derhess.de/2010/04/08/my-artwork-at-the-incuratable-art-exhibition-in-paris/</link>
		<comments>http://blog.derhess.de/2010/04/08/my-artwork-at-the-incuratable-art-exhibition-in-paris/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 13:28:12 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1283</guid>
		<description><![CDATA[I am glad to hear that my and Hennings artwork 100101 aka. "Binary Visualizer" is exhibited on the Incuratable Art exhibition at La Bellevilloise in Paris.  If you are in Paris from 7 to 16 April 2010, visit the exhibition and have fun with the Art Collider Project Related posts:My most important Twitter Messages #5


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			<content:encoded><![CDATA[<p>I am glad to hear that my and Hennings artwork <a href="http://wiki.theartcollider.org/projects/from_a_digital_point_of_view" target="_blank"><strong>100101 aka. "Binary Visualizer"</strong></a> is exhibited on the <a href="http://wiki.theartcollider.org/blog/incuratable_art_-_exhibition?rev=1269615550" target="_blank"><span style="text-decoration: underline;"><strong>Incuratable Art </strong></span>exhibition</a> at <a href="http://labellevilloise.com/" target="_blank">La Bellevilloise</a> in Paris.  If you are in Paris from 7 to 16 April 2010, visit the exhibition and have fun with the <a href="http://theartcollider.org/" target="_blank">Art Collider Project</a> <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p><a href="http://blog.derhess.de/wp-content/uploads/2010/04/artcollider.jpg" rel="lightbox[1283]"><img class="aligncenter size-medium wp-image-1284" title="artcollider" src="http://blog.derhess.de/wp-content/uploads/2010/04/artcollider-183x300.jpg" alt="" width="183" height="300" /></a></p>
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<p>Related posts:<ol><li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
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		<title>Collaboration Tools for your projects</title>
		<link>http://blog.derhess.de/2010/03/09/collaboration-tools-for-your-projects/</link>
		<comments>http://blog.derhess.de/2010/03/09/collaboration-tools-for-your-projects/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 13:30:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1259</guid>
		<description><![CDATA[In the last months I worked with people from abroad or with big physical distances. The first time I thought, yeah that is not a problem. Everybody has got an internet connection and that is all what we need. In my old company the Liip AG - who I worked for - their whole project [...]


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			<content:encoded><![CDATA[<p>In the last months I worked with people from abroad or with big physical distances. The first time I thought, yeah that is not a problem. Everybody has got an internet connection and that is all what we need. In my old company the <a href="http://www.liip.ch/" target="_blank">Liip AG</a> - who I worked for - their whole project management and file management systems were almost accessible over an internet connection. For this reason I could work from everywhere I want. I thought, that would not change in my future time, because the internet has solutions for everything. Yeah, I have to say that is true. But it was not easy to find the right tools and services for exchanging ideas, files, time schedules and other stuff for free. My projects are not so big that it makes sense to implement this infrastructures by my own. I found some free or at least some cheap services which you can use for working together with friends or other small projects.</p>
<h3>Idea Development and Sharing</h3>
<p>Creating and developing ideas with people, who are not physical available, is not very easy. Maintaining and extending are also two not very minor problems. In the last time I found a very good workflow for me and my friends. We do a telephone conference via <strong><a href="http://www.skype.com" target="_blank">skype</a></strong> and in the same time we use the service <strong><a href="http://www.mindmeister.com/" target="_blank">Mindmeister (Online Mindmapping Tool)</a></strong> and the tool <strong><a href="http://www.balsamiq.com/" target="_blank">Balsamiq MockUp</a></strong>. At the moment our solution works good and it is totally free with some limitations. A more professional solution for idea development and exchange may be the Service <strong><a href="http://www.protoshare.com/" target="_blank">ProtoShare</a></strong>. Unfortunately, there is no real free pricing model available, therefore I never tested this service. <span id="more-1259"></span></p>
<h3>Planning and Schedules Services</h3>
<p>Sometimes you and your project members have to make choices or just finding the best time for an appointment. The services <strong><a href="http://www.doodle.com/" target="_blank">Doodle</a></strong> and <strong><a href="http://whenisgood.net/" target="_blank">WhenIsGood</a></strong> solve this problem very easily. I like the service <strong><a href="http://www.doodle.com/" target="_blank">doodle</a></strong> very much, because you can use it without any registration and you can make different kind of choices (timebased or any other).</p>
<h3>Project Management Services</h3>
<p>To arrange meetings is not everything. In most and even in small projects you have a rough imagination of a time schedule. This time schedule should be accessible for every project member in technical and visual form. Additional to this time schedule every project has got some documentation papers and project member information. All this information should be managed by a project management tool. A couple of project managment services are available on the internet. I am using <strong><a href="http://www.huddle.net/" target="_blank">huddle</a></strong> at the moment and I am quite satisfied with it. It has one free pricing model and the features are good enough for small projects. The project management services <strong><a href="http://basecamphq.com/">Basecamp</a></strong> and <strong><a href="http://www.activecollab.com" target="_blank">activeCollab</a></strong> are looking more professional and delivers some useful extensions (e.g. a Mobile Client Software). Unfortunately, there is no free pricing model available, only a fix testing period.</p>
<h3>Coding and design file Hosting</h3>
<p>In my case, we did many visual coding projects. For this reason we are using Version Management for Coding and even a <strong><a href="http://pixelnovel.com/timeline" target="_blank">Version Managment for Adobe Photoshop</a></strong> files. <a href="http://www.photonstorm.com/" target="_blank">Richard Davey</a> wrote a <a href="http://www.photonstorm.com/archives/710/svn-for-photoshop-with-pixelnovel" target="_blank">small blog post</a> about it. I think the very well known free services are <strong><a href="http://code.google.com/intl/de-DE/projecthosting/" target="_blank">Google Code</a></strong>, <strong><a href="http://github.com/" target="_blank">GitHub</a></strong> and <strong><a href="http://sourceforge.net/" target="_blank">SourceForge.net</a></strong>. Using the SVN service <strong><a href="http://beanstalkapp.com/" target="_blank">Beanstalk</a></strong> in relation with the <strong><a href="http://pixelnovel.com/" target="_blank">PixelNovel</a></strong> (Adobe Photoshop Version Management service) is a very powerful and simple tool, I guess...</p>
<h3>(Short) temporal data storage</h3>
<p>Sometimes you have to exchange some data files. That could be a file transfer from your university computer to your home computer or sending huge files to other friends (or project members). For private purposes, the service <strong><a href="http://www.dropbox.com/" target="_blank">Dropbox</a></strong> seems to be nice. For data, which should be only available for a short time and the data is not top secret for other people, I recommend to use the common upload file services (thx <a href="http://twitter.com/hugocamargo" target="_blank">Hugo</a> and <a href="http://aczacz.blogspot.com/" target="_blank">Anca</a> for the links):</p>
<ul>
<li><a href="http://www.filebox.com/">http://www.filebox.com</a> - 100 Gb</li>
<li><a href="http://megashares.com/">http://megashares.com</a> - 10 Gb</li>
<li><a href="http://www.filesavr.com/">http://www.filesavr.com</a> - 10 Gb</li>
<li><a href="http://www.filezzz.com/">http://www.filezzz.com</a> - 10 Gb</li>
<li><a href="http://www.yourfilelink.com/">http://www.yourfilelink.com</a> - 5 Gb</li>
<li><a href="http://gettyfile.ru/">http://gettyfile.ru</a> - 4.7 Gb</li>
<li><a href="http://qshare.com/">http://qshare.com</a> - 4 Gb</li>
<li><a href="http://depositfiles.com/">http://depositfiles.com</a> - 2 Gb</li>
<li><a href="http://www.2shared.com/">http://www.2shared.com</a> - 2 Gb</li>
<li><a href="http://shareua.com/">http://shareua.com</a> - 2 Gb</li>
<li><a href="http://uploadbox.com/">http://uploadbox.com</a> - 2 Gb</li>
<li><a href="http://www.flyupload.com/">http://www.flyupload.com</a> - 2 Gb</li>
<li><a href="http://fileshare.in.ua/">http://fileshare.in.ua</a> - 2 Gb</li>
<li><a href="http://www.badongo.com/">http://www.badongo.com</a> - 2 Gb</li>
<li><a href="http://rapidshare.ru/">http://rapidshare.ru</a> - 1.5 Gb</li>
<li><a href="http://getfile.biz/">http://getfile.biz</a> - 1 Gb</li>
<li><a href="http://www.megaupload.com/">http://www.megaupload.com</a> - 1 Gb</li>
<li><a href="http://www.transferbigfiles.com/">http://www.transferbigfiles.com</a> - 1 Gb</li>
<li><a href="http://usershare.net/">http://usershare.net</a> - 1 Gb</li>
<li><a href="http://www.filesave.me/">http://www.filesave.me</a> - 1 Gb</li>
<li><a href="http://www.storage.to/">http://www.storage.to</a> - 1 Gb</li>
<li><a href="http://www.sharingmatrix.com/">http://www.sharingmatrix.com</a> - 1 Gb</li>
<li><a href="http://dataup.to/">http://dataup.to</a> - 1 Gb</li>
<li><a href="http://www.uploadline.com/">http://www.uploadline.com</a> - 1 Gb</li>
<li><a href="http://dl.free.fr/">http://dl.free.fr</a> - 1 Gb</li>
<li><a href="http://www.mystream.to/">http://www.mystream.to</a> - 1 Gb</li>
<li><a href="http://filez.bz/">http://filez.bz</a> - 1 Gb?</li>
<li><a href="http://filebase.to/">http://filebase.to</a> - 1 Gb</li>
<li><a href="http://www.savefile.com/">http://www.savefile.com</a> - unknown</li>
</ul>
<h3>The End</h3>
<p>I hope you liked my short list of collaboration tools and services. If anything missing for you, check these two articles <a href="http://mashable.com/2007/07/22/online-collaboration/" target="_blank">Work Together: 60+ Collaborative Tools for Groups</a> and <a href="http://www.straw-dogs.co.uk/09/20/6-free-svn-project-hosting-services/" target="_blank">10 Free SVN &amp; Project Hosting Services</a>, and a very good <a href="http://www.mindmeister.com/de/12213323/best-online-collaboration-tools-2010-robin-good-s-collaborative-map" target="_blank">mindmap</a>, or check my links for <a href="http://delicious.com/derhess/collaboration" target="_blank">collaboration</a> and <a href="http://delicious.com/derhess/projectmanagement" target="_blank">project management</a>. And of course, feel free to add a comment. <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>My most important Twitter Messages #5</title>
		<link>http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/</link>
		<comments>http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 09:15:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1235</guid>
		<description><![CDATA[A small summary of my Twitter messages from Januar - February 2010: Allgemein (General) Alexis Milant is a great video artist. Especially this video I like very much RT @golan: Just discovered that Ars Electronica is putting their archives on Vimeo Nice list of demos and good points for #creative #visual #flash prorgramming. Thx to [...]


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			<content:encoded><![CDATA[<p style="text-align: left;">
<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from Januar - February 2010:</p>
<p><strong><span id="more-1235"></span>Allgemein (General)</strong></p>
<ul>
<li>Alexis Milant is a great video artist. Especially <a href="http://www.alexismilant.com/cinema_ang.php?opus=11" target="_blank">this video</a> I like very much</li>
<li>RT @golan: Just discovered that Ars Electronica is putting their <a rel="nofollow" href="http://www.vimeo.com/user2525344/" target="_blank">archives on Vimeo</a></li>
<li>Nice list of demos and good points for <a title="#creative" rel="nofollow" href="http://twitter.com/search?q=%23creative">#creative</a> <a title="#visual" rel="nofollow" href="http://twitter.com/search?q=%23visual">#visual</a> <a title="#flash" rel="nofollow" href="http://twitter.com/search?q=%23flash">#flash</a> prorgramming. Thx to @<a rel="nofollow" href="http://twitter.com/mrdoob">mrdoob</a> <a rel="nofollow" href="http://mrdoob.com/blog/post/685" target="_blank">http://mrdoob.com/blog/post/685</a></li>
<li>Sehr coole Auswahl von Videokunstwerken - <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2677028.html" target="_blank">Arte Video Art Night Marathon</a></li>
<li>Funny interactive (media) installation<a href="http://www.youtube.com/watch?v=FXdifR7s1vA" target="_blank"> Moving Mario</a> thx @Bager for the link</li>
<li>Nice Project. <a href="http://www.rebelart.net/diary/zanadesign-sand-printer/003002/" target="_blank">The Sand-Printer </a> via @<a rel="nofollow" href="http://twitter.com/make">make</a> <a rel="nofollow" href="http://tinyurl.com/y8fhz4f" target="_blank">http://tinyurl.com/y8fhz4f</a></li>
<li>Interesting Master Program: <a rel="nofollow" href="http://creativegames.org.uk/LudicInterfaces/" target="_blank">European Masters in Ludic Interfaces </a></li>
<li>One of the best stage-based animations I have seen yet.<a href="http://www.youtube.com/watch?v=pS1WALmBqUw" target="_blank"> Chunky Move's Mortal Engine</a></li>
<li>Interesting book puplished: <a href="http://www.interactivearchitecture.org/the-definative-book-to-date.html" target="_blank">Interactive Architecture</a> Book <a href="http://www.interactive-architecture.com/" target="_blank">Homepage</a></li>
<li>iFreeTablet the free alternative from ipad much cheaper and all open source. <a rel="nofollow" href="http://www.ifreetablet.com/" target="_blank">http://www.ifreetablet.com/</a> via @<a rel="nofollow" href="http://twitter.com/mcanet">mcanet</a></li>
<li>Open source hardware - feature story in Wired - <a href="http://blog.makezine.com/archive/2010/01/open_source_hardware_-_feature_stor.html" target="_blank">In the Next Industrial Revolution, Atoms Are the New Bits</a></li>
<li>Cool <a href="http://blog.makezine.com/archive/2010/02/cool_java-based_circuit_simulator.html" target="_blank">Java-based circuit simulator</a>. a good helper for physical computing experiments</li>
<li>Hm is this an interesting master study or just a trend study for getting new students:<a href="http://www.mediacourses.com/courses.asp?cat=2&amp;courseID=30" target="_blank"> MA Social Media</a></li>
<li><a href="http://puredyne.goto10.org/about.html" target="_blank">puredyne</a> - USB-bootable GNU/LINUX OS for creative media via @<a rel="nofollow" href="http://twitter.com/shervinafshar">shervinafshar</a></li>
<li><a href="http://www.community-of-knowledge.de/beitrag/293/" target="_blank">Sehr guter und informativer Artikel</a> zum Thema <a title="#Wissensmanagement" rel="nofollow" href="http://twitter.com/search?q=%23Wissensmanagement">#Wissensmanagement</a> (3.0). Nur der Schluss ist ein wenig schwach..</li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Ich bin nun überzeugt und werd mir das Buch kaufen. <a rel="nofollow" href="http://www.generative-gestaltung.de/" target="_blank">http://www.generative-gestaltung.de/</a> Visual Programming Lernen vom Feinsten</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/rafiqelmansy">rafiqelmansy</a> Fractal Art: Inspiration with Equations <a rel="nofollow" href="http://bit.ly/8UblDj" target="_blank">http://bit.ly/8UblDj</a></li>
<li>Really great generative art experiment - <a href="http://www.neuroproductions.be/experiments/alice-in-wonderland-the-bitmap/" target="_blank">Alice in Wonderland</a>, which worked with text as material and flash</li>
</ul>
<p><strong>Info Design and Visualization<br />
</strong></p>
<ul>
<li> RT @<a rel="nofollow" href="http://twitter.com/grumplet">grumplet</a>: <a href="http://understandingdata.dlow.org/" target="_blank">7500 words by Henry Hadlow in one image</a>. Reviews Eigenfactor.org, Photosynth, wk.com, Seadragon<a rel="nofollow" href="http://tinyurl.com/ycj5a32" target="_blank"></a>Cool info design project: Knowledge Cartography <a rel="nofollow" href="http://www.knowledgecartography.org/" target="_blank">http://www.knowledgecartography.org/</a> via MStäbler,other nice project <a rel="nofollow" href="http://eigenfactor.org/" target="_blank">http://eigenfactor.org/</a></li>
<li><a href="http://benfry.com/phd/" target="_blank">COMPUTATIONAL INFORMATION DESIGN</a> (PHD Thesis) or Book from Ben Fry available as a PDF download</li>
<li><a href="http://mahir.tumblr.com/post/335099772/choosing-colours-for-data-visualization-pdf" target="_blank">Choosing Colours for Data Visualization</a> (.pdf) - prostheticknowledge</li>
<li>RT Upcoming later this year: O'Reilly's "Beautiful Visualization" <a rel="nofollow" href="http://is.gd/6Zlt9" target="_blank">http://is.gd/6Zlt9</a> featuring a chapter on "X by Y" <a rel="nofollow" href="http://is.gd/6ZlCr" target="_blank">http://is.gd/6ZlCr</a></li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>RT <a href="http://www.slideshare.net/mrettig/interaction-design-history?src=embed" target="_blank">interaction design history slideshow</a> (via @<a rel="nofollow" href="http://twitter.com/ighfggmuend">ighfggmuend</a>)</li>
<li>PhD Thesis: <a href="http://www.cs.toronto.edu/~smalik/downloads/malik_2007_thesis_multi_finger_final.pdf" target="_blank">An Exploration of Multi-finger Interaction on Multi-touch Surfaces</a> by Shahzad Malik as a PDF Download</li>
<li>Nice list and maybe useful for some research papers... <a href="http://www.billbuxton.com/InputSources.html" target="_blank">A DIRECTORY OF SOURCES FOR INPUT TECHNOLOGIES</a> by Bill Buxton</li>
<li>Nice system!! <a href="http://multitouch.fi/products/cell/" target="_blank">MultiTouch Cell</a> is the first multitouch LCD for fully scalable display arrays<a rel="nofollow" href="http://multitouch.fi/products/cell/" target="_blank"></a></li>
<li>Again,I highly recommend <a href="http://www.amazon.de/gp/product/2940373078?ie=UTF8&amp;redirect=true&amp;tag=derhessammedi-21&amp;camp=3206&amp;creative=21426&amp;link_code=as3&amp;creativeASIN=2940373078&amp;linkCode=shr" target="_blank">this book for Mobile Interface Design</a>.It is old but many interface concepts are still upToDate</li>
<li>Now I am convinced about the advantages of <a rel="nofollow" href="http://sikuli.csail.mit.edu/" target="_blank">http://sikuli.csail.mit.edu/</a> for Interaction Designer. Rapid Prototyping Tool for Remote Devices</li>
<li><a href="http://www.hpi.uni-potsdam.de/baudisch/projekte/disappearing_mobile_devices.html" target="_blank">Disappearing mobile devices</a> - a paper and concept by Hasso Plattner Institut Potsdam</li>
<li><a href="http://www.smashingmagazine.com/2010/02/05/50-free-ui-and-web-design-wireframing-kits-resources-and-source-files/" target="_blank">50 Free UI and Web Design Wireframing Kits</a>, Resources and Source Files via @<a rel="nofollow" href="http://twitter.com/smashingmag">smashingmag</a></li>
<li>RT @<a rel="nofollow" href="http://twitter.com/fuelinterface">fuelinterface</a> Amazing Alternative Interfaces That Will Change Our Lives | <a href="http://ow.ly/1oK1zx" target="_blank">Fuel Your Interface</a> -&gt;Interesting overview</li>
<li><a href="http://blog.makezine.com/archive/2010/02/relief_3d_interactive_maps.html" target="_blank">scalable actuated shape display</a> from MIT's Tangible Media Group</li>
<li><a href="http://www.designingforhumans.com/idsa/2010/02/physical-gestures-to-document-design-research.html" target="_blank">Physical Gestures to Document Design Research</a></li>
<li>Dan Saffer's Talk: <a href="http://www.designresearchconference.org/index.php?option=com_k2&amp;view=item&amp;id=19:dan-saffer-researching-and-designing-interactive-gestures&amp;Itemid=73" target="_blank">Researching and Designing Interactive Gestures</a></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li>Nice Project from MIT: High Low Tech <a rel="nofollow" href="http://hlt.media.mit.edu/" target="_blank">http://hlt.media.mit.edu/</a></li>
<li><a href="http://blog.makezine.com/archive/2010/01/craft_meets_tech_at_mit.html" target="_blank">Wearable Technologies and other High and Low Tech Stuff</a> from the MIT via @<a rel="nofollow" href="http://twitter.com/make">make</a> interesting video report!</li>
<li><a href="http://blog.makezine.com/archive/2010/01/secret_handshake_of_the_future.html" target="_blank">Secret handshake of the future</a> from the tangible Interface class of the MIT via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>
<div><a id="status_star_7913180185" title="favorite this tweet"> </a>RT  <a href="http://vimeo.com/channels/newwaysofinteraction#8308494" target="_blank">“Notput” is an interactive music table</a> with tangible notes, that combines all three senses of hearing, sight and touch:</div>
</li>
<li>LED Galaxy Dress by <a href="http://www.ecouterre.com/5815/bewitching-led-galaxy-dress-by-cute-circuit-is-worlds-largest-wearable-display/" target="_blank">CuteCircuit is World’s Largest Wearable Display</a></li>
<li>Great use of Augmented Reality! <a href="http://gamesalfresco.com/2010/01/14/training-the-visual-way/" target="_blank">LEGO Manual With ARToolKit</a></li>
<li>That is a really<a href="http://www.ted.com/talks/blaise_aguera.html" target="_blank"> crazy map-location-based mash up demo</a> -  augmented-reality maps by microsoft</li>
<li><a href="http://blog.makezine.com/archive/2010/02/ekg-controlled_game_of_life_hoodie.html" target="_blank">EKG-controlled Game of Life hoodie</a> via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li><a href="http://www.creativeapplications.net/sound/touchdesigner-plastikman-windows-sound/" target="_blank">TouchDesigner</a>, an authoring tool for building interactive 3D art, visualizations</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li><a href="http://www.interactivearchitecture.org/kiefer-technic-showroom-facade.html" target="_blank">A Dynamic Facade</a></li>
<li>Nice examples and nice <a title="#augmented" rel="nofollow" href="http://twitter.com/search?q=%23augmented">#augmented</a> reality SDK for common <a title="#mobile" rel="nofollow" href="http://twitter.com/search?q=%23mobile">#mobile</a> Devices <a rel="nofollow" href="http://tinyurl.com/yz6hny3" target="_blank">http://tinyurl.com/yz6hny3</a> | SDK <a rel="nofollow" href="http://www.metaio.com/products/mobile/" target="_blank">www.metaio.com/products/mobile/</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>Let <a href="http://blog.makezine.com/archive/2010/01/arduino_sketch_programs_its_peers.html" target="_blank">Arduino communicate with each other</a>. Arduino control the other Arduino.Maybe the new Adruino Virus?!via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>Xuggler is the easy way to uncompress, modify, and re-compress any media file (or stream) from Java to a red5 server <a rel="nofollow" href="http://www.xuggle.com/" target="_blank">http://www.xuggle.com/</a></li>
<li><a href="http://xat.info/live-screencast-in-flash-mit-red5-und-camtasia-studio/" target="_blank">Live Screencast in Flash mit Red5 und Java Streaming Library</a></li>
<li><a href="http://www.splitmedialabs.com/vh-java-capture-sdk" target="_blank">VH Java Screen Capture SDK</a> looks nice... Hopefully it will not become so expensive..</li>
<li>Freeware: <a href="http://www.splitmedialabs.com/vh-video-sdk/vh-screen-capture" target="_blank">VH Screen Capture Driver</a> supports C++, C#, Java, Delphi, etc</li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Playyoo is an interesting plattform for Flash Mobile and Flash Lite Game Developer <a rel="nofollow" href="http://blog.playyoo.com/" target="_blank">http://blog.playyoo.com/</a> and <a rel="nofollow" href="http://playyoo.com/" target="_blank">http://playyoo.com/</a></li>
<li>Interesting report: <a href="http://joshblog.net/2010/01/04/indie-flash-game-development-a-2009-year-end-retrospective/" target="_blank">Indie Flash Game Development: A 2009 Year-End Retrospective</a></li>
<li>Blog article: <a href="http://gamesalfresco.com/2009/12/31/best-selling-augmented-reality-games-of-2009/" target="_blank">Best Selling Augmented Reality Games of 2009</a></li>
<li>Flash Game License:<a href="http://www.flashgamelicense.com/blog/2010/01/looking-back-at-2009-trends-and-statistics/" target="_blank"> Looking Back at 2009: Trends and Statistics</a></li>
<li>Very cool styles for Casual Computer Games: <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2897158.html#44" target="_blank">Skateboard</a> // <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2897158.html#45" target="_blank">Jump N Run Adventure</a></li>
<li>RT Getting Started: PushButton Engine recording from <a title="#SeaFlex" rel="nofollow" href="http://twitter.com/search?q=%23SeaFlex">#SeaFlex</a> last night: <a rel="nofollow" href="http://bit.ly/74jCHc" target="_blank">http://bit.ly/74jCHc</a> (via @<a rel="nofollow" href="http://twitter.com/jnbeck">jnbeck</a>)</li>
<li>Wow! a big Graphical User Interface Collection of Games. Useful for research in interaction design in Games <a rel="nofollow" href="http://gamegui.net/" target="_blank">http://gamegui.net/</a></li>
<li>Fast statistic consumption... RT @<a rel="nofollow" href="http://twitter.com/dotmick">dotmick</a>: <a rel="nofollow" href="http://www.onlineeducation.net/videogame/" target="_blank">Videogame Statistics</a></li>
<li>Cool game design prototypes for tangible interfaces: <a href="Cool game design prototypes for tangible interfaces: DaVinci (Microsoft Surface Physics Illustrator)" target="_blank">DaVinci (Microsoft Surface Physics Illustrator)</a></li>
<li><a href="http://blog.makezine.com/archive/2010/02/surfacescapes_20_demo.html" target="_blank">SurfaceScapes 2.0 demo</a> - A further nice tangible Game Interface idea!</li>
<li><a href="http://www.adobe.com/newsletters/edge/february2010/articles/article7/" target="_blank">Nice article about creating a MMO browser game</a> with Flash (Game: zOMG)</li>
<li>RT Addressing color blindness in (game) design <a rel="nofollow" href="http://is.gd/8HWrQ" target="_blank">http://is.gd/8HWrQ</a> (via @<a rel="nofollow" href="http://twitter.com/elsassph">elsassph</a>)</li>
<li>Looks good: <a href="http://www.flashrealtime.com/flash-gaming-on-nvidia-tablets/" target="_blank">Flash Gaming on NVIDIA Tablets</a></li>
<li>Two great tutorials for particle effects with flint: <a href="http://slekx.com/2009/12/flint-visual-introduction/" target="_blank">Introduction</a> <a href="http://slekx.com/2009/12/flinteroids-advanced-flint-tutorial/" target="_blank">Flint in a Game</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><a href="http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/" target="_blank">Brain Computer Interface ActionScript 3.0 API library released by Sean Moore</a></li>
<li>RT New <a title="#Processing" rel="nofollow" href="http://twitter.com/search?q=%23Processing">#Processing</a> book by Ira Greenberg, The <a href="http://www.friendsofed.com/book.html?isbn=1430219793" target="_blank">Essential Guide to Processing for Flash Developers</a>, is here!</li>
<li>RT  @_sandro Highly interesting! Jangaroo - Actionscript 3 to Javascript  Compiler! <a rel="nofollow" href="http://www.jangaroo.net/home/" target="_blank">http://www.jangaroo.net/home/</a> - i think i'm in love <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </li>
<li>Nice list:<a href="http://corlan.org/2010/01/14/5-flash-applications/" target="_blank"> 5 useful Flash applications</a> listed by Mihai CORLAN</li>
<li><a href="http://www.flashconnections.com/2010/01/15/xmoovstream-php-video-server/" target="_blank">xmoovStream PHP video server for Flash</a>. Not real Streaming, but progressive download with seeking functionality</li>
<li>RT Red5 Developer Series videos from @<a rel="nofollow" href="http://twitter.com/newviewnetworks">newviewnetworks</a> look awesome! <a rel="nofollow" href="http://bit.ly/4KJBu2" target="_blank">http://bit.ly/4KJBu2</a></li>
<li>RT We just released <a href="http://www.gskinner.com/blog/archives/2010/01/asdocr_simple_a.html" target="_blank">ASDocr</a>, an AIR 2.0 app for working w/ASDoc. Makes documenting AS3 code much easier!</li>
<li>RT Here it is: @<a rel="nofollow" href="http://twitter.com/matthbooth">matthbooth</a>'s excellent webcam light-painting tutorial - <a rel="nofollow" href="http://bit.ly/4sipE5" target="_blank">http://bit.ly/4sipE5</a></li>
<li>This Controlling the rain project with Arduino and Flash gives a <a rel="nofollow" href="http://tinyurl.com/yzw2l3k" target="_blank">nice introduction into physical computing</a></li>
<li>Good introduction video tutorial for the <a rel="nofollow" href="    *  http://www.as3apex.com/video_tuts/intro-to-gaia-flash-framework/" target="_blank">Flash Gaia Website Framework</a></li>
<li><a href="http://casario.blogs.com/mmworld/2010/02/flex-and-mobile-a-whitepaper-to-create-flex-application-for-mobile-devices.html" target="_blank">Whitpaper about Flex (Slider) Framework</a> and mobile devices</li>
<li><a href="http://help.adobe.com/en_US/as3/mobile/index.html" target="_blank">Great resources for optimizing your content</a> for flash mobile devices</li>
<li>
<div><a id="status_star_9145960256" title="favorite this tweet"> </a>A really useful set of ActionScript classes and utilities "to get you coding faster and more reliably": <a rel="nofollow" href="http://casalib.org/" target="_blank">http://casalib.org</a></div>
</li>
<li><a href="http://spiralstormgames.com/blog/iphone-games/say-hi-to-pixelwave-for-the-iphone/" target="_blank">Pixelwave, framework for iPhones Games/Apps</a>, based completely on the Flash AS3 API <a title="#iphone" rel="nofollow" href="http://twitter.com/search?q=%23iphone">#iphone</a> <a title="#flash" rel="nofollow" href="http://twitter.com/search?q=%23flash">#flash</a> (via @<a rel="nofollow" href="http://twitter.com/fplag">fplag</a>)</li>
<li>You can monetize your Flex Components, Flex and Air applications with FlexDen.net <a rel="nofollow" href="http://www.flexden.net/" target="_blank">http://www.flexden.net/</a></li>
<li><a href="http://blog.inspirit.ru/?p=386" target="_blank">FlashSURF by Eugene</a> is an impressive<a href="http://code.google.com/p/in-spirit/wiki/ASSURFBundleManager" target="_blank"> image-based pattern recognition library</a> for Flash</li>
</ul>
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<p>Related posts:<ol><li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
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		<title>Mein Fazit zum Medienfestival Transmediale in Berlin</title>
		<link>http://blog.derhess.de/2010/02/20/mein-fazit-zum-medienfestival-transmediale-in-berlin/</link>
		<comments>http://blog.derhess.de/2010/02/20/mein-fazit-zum-medienfestival-transmediale-in-berlin/#comments</comments>
		<pubDate>Sat, 20 Feb 2010 19:02:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[Vom 2. bis zum 7. Februar fand das Medienfestival Transmediale in Berlin statt.  Das Festival stand ganz unter dem Motto "Futurity Now", sprich was ist und wie gestalten wir unsere Zukunft. Gemäß aller Vorträge und Diskussionsrunden soll dabei das Internet und die kreative Klasse die wichtigsten Rollen für unsere Zukunft übernehmen. Vom meinem subjektiven Gefühl [...]


Related posts:<ol><li><a href='http://blog.derhess.de/2008/07/23/mein-fazit-zu-flash-lite/' rel='bookmark' title='Permanent Link: Mein Fazit zu Flash Lite'>Mein Fazit zu Flash Lite</a></li>
<li><a href='http://blog.derhess.de/2008/12/14/mein-tagliches-blogging-brot/' rel='bookmark' title='Permanent Link: Mein tägliches Blogging Brot'>Mein tägliches Blogging Brot</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.derhess.de/wp-content/uploads/2010/02/transmediale.gif" rel="lightbox[1224]"><img class="alignnone size-full wp-image-1225" title="transmediale" src="http://blog.derhess.de/wp-content/uploads/2010/02/transmediale.gif" alt="Transmedial Medienfestival Berlin 2010" width="622" height="114" /></a></p>
<p>Vom 2. bis zum 7. Februar fand das Medienfestival <strong><a href="http://www.transmediale.de/" target="_blank">Transmediale</a></strong> in Berlin statt.  Das Festival stand ganz unter dem Motto "<strong><a href="http://www.transmediale.de/en/festival/futurity_now" target="_blank">Futurity Now</a></strong>", sprich was ist und wie gestalten wir unsere Zukunft. Gemäß aller Vorträge und Diskussionsrunden soll dabei das Internet und die <a href="http://de.wikipedia.org/wiki/Kreative_Klasse" target="_blank">kreative Klasse</a> die wichtigsten Rollen für unsere Zukunft übernehmen. Vom meinem subjektiven Gefühl her stammten die meisten Besucher auch aus dieser sogenannten kreativen Klasse. An sich eine gute Sache, nur wandelte sich genau dieses Publikum in einigen Diskussionsrunden zu einer wahren Selbstbeweihräucherung, wie toll und kreativ und innovativ man doch sei. Besonders negativ ist mir die Diskussion am Ende  zum Thema  <a href="http://www.transmediale.de/en/creativity-economic-resource" target="_blank">Creativity as an Economic Resource</a> aufgefallen. Nun gut davon wollte ich mich mir freilich nicht die Stimmung vermiesen lassen und besuchte die <strong><a href="http://www.transmediale.de/en/festival/exhibition" target="_blank">Transmediale Ausstellung</a></strong>. Viele Kunstwerke gab es zwar nicht zu sehen, aber das war für mich schon O.K., denn das <a href="http://www.transmediale.de/en/node/11333" target="_blank">A Parallel Image</a>, die <a href="http://www.transmediale.de/en/paparazzi-bots" target="_blank">Paparazzi Bots</a> und der <a href="http://www.transmediale.de/en/artvertiser" target="_blank">Artvertiser</a> haben mich ziemlich überzeugt und waren sicherlich auch einer der Highlights der Austellung.</p>
<p><a href="http://blog.derhess.de/wp-content/uploads/2010/02/transmediale_art.jpg" rel="lightbox[1224]"><img class="aligncenter size-full wp-image-1227" title="Transmediale Artworks" src="http://blog.derhess.de/wp-content/uploads/2010/02/transmediale_art.jpg" alt="" width="561" height="95" /></a><span id="more-1224"></span></p>
<p>Die restlichen Tage habe ich eigentlich dann nur noch verbracht irgendwelche Vorträge anzuhören. Leider waren diese vom Niveau her sehr unterschiedlich. Teilweise sehr gut und unterhaltsam (siehe <a href="http://www.transmediale.de/en/keynote-bruce-sterling-us-atemporality" target="_blank">Bruce Sterling</a> und <a href="http://www.transmediale.de/en/node/11829" target="_blank">Richard Barbrook</a>), aber es gab auch Vorträge, wo einfach nur ein Text vorgelesen wurde. Im nach hinein habe ich erfahren, dass sowas normal sei bei philosophischen Vorträgen. Nun gut, nur zu dumm wenn die Stimme sehr monoton wird und immer schneller... Naja bei diesen Vorträgen war meine Aufmerksamkeit nach mind. 10min total hinüber. So ging es mir ziemlich häufig bei den Vorträgen. Ich hatte es bisher noch nie, das sich die Themen so gut anhören, aber die Vorträge so träge und langweilig sind. Also an dieser Stelle weiß ich wirklich nicht was sich die Veranstalter gedacht haben. Man sollte sich schon überlegen wen mann vorne ans Mikro stellt... Hin und wieder gab es auch ein paar <strong><a href="http://www.transmediale.de/en/festival/filmvideo">Filmscreenings</a></strong>, wo es das ein oder andere <a title="Secret Machine" href="http://www.transmediale.de/en/secret-machine">gute Videokunstwerk </a>zusehen gab. Leider wurden auch manche Filme einfach ohne weitere Vorstellung und Nachbesprechung gezeigt, wie z.B. das Video über einen Kriegseinsatz mit sehr schlechten Ton und spanischen Untertiteln und am Ende hieß es: "Ja das Video haben wie gefunden und fanden es interessant, deswegen haben wir es heute hier gezeigt"  Das wirkte dann manchmal wie ne lieblose Zusammenstellung und ehrlich keine Ahnung was sich dabei der Kurator gedacht hat...</p>
<p><span style="text-decoration: underline;"><strong>Fazit:</strong></span> Eins, zwei Tage nach der Transmediale hat sich dann meine Meinung zum Festival ein wenig gesetzt. Leider muss ich sagen, dass mir von den Vorträgen nicht mehr viel im Gedächtnis war, eigentlich habe ich fast keinen einzigen Punkt für mich mitnehmen können. Aus dieser Sicht war die Transmediale eine fast große Enttäuschung für mich, da doch die Infrastruktur und der Veranstaltungsort schon ziemlich super war. Auch das Thema und die Überschriften der Programmpläne war viel versprechend. Aus meiner persönlichen Sicht wurde das Meiste nur sehr oberflächlich angerissen... Vielleicht lag es auch an den überwiegend <a href="http://de.wikipedia.org/wiki/Fashion_Victim" target="_blank">fashion-victim</a> orientierten Besuchern, die einfach n bissl was von dem Künstler Flair abhaben möchten. Ganz nach dem Prinzip: Ich kauf mir n Mac also hab ich Geschmack. Ich geh auf ein Medienfestival, also bin ich kreativ and cool!</p>
<p>So wie es aussieht bin ich auch nicht ganz alleine mit meinem enttäuschten Bild über das Festival, siehe <a href="http://www.dradio.de/dkultur/sendungen/fazit/1118148/" target="_blank">dradio.de Fazit</a>.</p>
<p>Sehr schade alles, aber zum Glück gabs auch noch Parallelveranstaltung zur Transmediale, wie z.B. vom <strong><a href="http://www.betahaus.de/" target="_blank">betahaus</a></strong> und deren Workshop und Vortragsreihe zum Thema <strong><a href="http://www.facebook.com/home.php#!/event.php?eid=413357915719" target="_blank">How are Social Media changing Design?</a></strong> Danke an dieser Stelle noch an <a href="http://www.betahaus.de/team/" target="_blank">Daniela</a> für die Führung durchs betahaus und fürs Bier <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Am Ende gibt kann ich nur den Rat geben: Wer knapp bei Kasse ist und einen Austausch in Sachen Medienkunst möchte, dem sei das Ars Electronica Festival in Linz empfohlen (auch wenn das Hinkommen nicht so leicht ist).</p>
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<p>Related posts:<ol><li><a href='http://blog.derhess.de/2008/07/23/mein-fazit-zu-flash-lite/' rel='bookmark' title='Permanent Link: Mein Fazit zu Flash Lite'>Mein Fazit zu Flash Lite</a></li>
<li><a href='http://blog.derhess.de/2008/12/14/mein-tagliches-blogging-brot/' rel='bookmark' title='Permanent Link: Mein tägliches Blogging Brot'>Mein tägliches Blogging Brot</a></li>
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		<title>SENSEWARE &#8211; How to Create the Experience&#8217;s Architecture</title>
		<link>http://blog.derhess.de/2010/02/09/senseware-how-to-create-the-experiences-architecture/</link>
		<comments>http://blog.derhess.de/2010/02/09/senseware-how-to-create-the-experiences-architecture/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 14:19:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Design]]></category>
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		<category><![CDATA[idee]]></category>
		<category><![CDATA[Interaction]]></category>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1202</guid>
		<description><![CDATA[During my master studies at the Interface Culture department of the University in Linz I visited the great lecture SENSEWARE - How to Create the Experience's Architecture by Hide Ogawa. In this lecture we learnt and discussed how we can integrate and reproduce emotions + experiences in our technical-based environment. Furthermore, we discussed the roles [...]


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<p>During my master studies at the <a href="http://www.ufg.ac.at/?id=1449" target="_blank">Interface Culture department</a> of the University in Linz I visited the great lecture <a href="http://senseware.blog.so-net.ne.jp/" target="_blank">SENSEWARE - How to Create the Experience's Architecture</a> by <a href="http://howeb.org/" target="_blank">Hide Ogawa</a>. In this lecture we learnt and discussed how we can integrate and <strong>reproduce emotions + experiences</strong> in our technical-based environment. Furthermore, we discussed the roles of the different interactive design  disciplines - e.g. Product Designer, Industrial Designer, Interaction Designer, Visual Designer, Experience Designer etc. - and how they work together in the domain of SenseWare products.</p>
<p>For a better understanding how SenseWare is implemented in each culture, we had got the task to give a 5min overview of SenseWare in our country. In my presentation I mentioned mainly the religion background of SenseWare in Germany. Nowadays I think delivering experiences in Germany is mostly driven by media institutions. See my slides here:</p>
<div id="__ss_3111182" style="width: 425px; text-align: left;"><a style="font: 14px Helvetica,Arial,Sans-serif; display: block; margin: 12px 0 3px 0; text-decoration: underline;" title="Senseware in the Germany Culture" href="http://www.slideshare.net/derhess/senseware-in-the-germany-culture">Senseware in the Germany Culture</a></div>
<p style="text-align: center;"><object style="margin: 0px;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=culturegermanyslides-100209032946-phpapp02&amp;stripped_title=senseware-in-the-germany-culture" /><param name="allowfullscreen" value="true" /><embed style="margin: 0px;" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=culturegermanyslides-100209032946-phpapp02&amp;stripped_title=senseware-in-the-germany-culture" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The second assignment of this lecture includes a presentation of current SenseWare examples. For me it was obvious to mention the great SenseWare work of <a href="http://www.eltopo.de/" target="_blank">Stefan Ulrich</a> (<a href="http://www.eltopo.de/sites/funktionide_part1_1.html" target="_blank">Funktionide</a> and <a href="http://www.eltopo.de/sites/liquidwall_1.html" target="_blank">Liquid Wall</a>) and the well-known digital handshake experience <a href="http://www.poken.com/" target="_blank">Poken</a>. The other students presented also very astonishing projects: <a href="http://corpora.hu/en/about/" target="_blank">Corpora in Si(gh)te</a>, <a href="http://motoi.biz/english/e_top/e_top.html" target="_blank">Sakura</a>, <a href="http://www.creativeblok.com/iloveblocks.html" target="_blank">Wishlist</a>, <a href="http://www.tednoten.com/work/portfolio/lady-k-bag-nr4" target="_blank">Lady K Bag</a>, <a href="http://www.thinkgeek.com/electronics/home-entertainment/cf9b/" target="_blank">Magic Wand</a>, <a href="http://www.toxel.com/inspiration/2009/03/29/juice-skin-packaging-by-naoto-fukasawa/" target="_blank">Juice Skin</a>, <a href="http://www.ambientdevices.com/products/umbrella.html" target="_blank">Ambient Umbrella</a>, <a href="http://www.bigshadow.jp/" target="_blank">Big Shadow</a> and so on...<span id="more-1202"></span></p>
<div id="__ss_3111197" style="width: 425px; text-align: left;"><a style="font: 14px Helvetica,Arial,Sans-serif; display: block; margin: 12px 0 3px 0; text-decoration: underline;" title="Sense Ware Examples from Germany and Switzerland" href="http://www.slideshare.net/derhess/sense-ware-examples-from-germany-and-switzerland">Sense Ware Examples from Germany and Switzerland</a></div>
<p style="text-align: center;"><object style="margin: 0px;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=sensewareexamples-100209033443-phpapp01&amp;stripped_title=sense-ware-examples-from-germany-and-switzerland" /><param name="allowfullscreen" value="true" /><embed style="margin: 0px;" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=sensewareexamples-100209033443-phpapp01&amp;stripped_title=sense-ware-examples-from-germany-and-switzerland" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The final assignment of this lecture was creating a concept of an own development SenseWare. During this design process we should consider the japanese concept of <strong><a href="http://blog.evermode.com/?p=159" target="_blank">Mitate</a></strong>! <a title="an example for a better understanding" href="http://www.japanesegarden.com/learning/images/Portland-Japanese-Garden_Mitate.pdf" target="_blank">Mitate</a> is in my opinion a very interesting concept, which could have a big influence in the design process of technical devices in our future.</p>
<p>Anyway, my SenseWare concept tried to map the virtual abstract data and behaviour of social network profiles in real living objects. That sounds first very abstract and theoretical but I think my presentation slides shows my points very clear. So please have a critical look and I am looking forward about some feedback <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<div id="__ss_3111336" style="width: 425px; text-align: left;"><a style="font: 14px Helvetica,Arial,Sans-serif; display: block; margin: 12px 0 3px 0; text-decoration: underline;" title="Virtual Charisma Garden - A SenseWare Project" href="http://www.slideshare.net/derhess/virtual-charisma-garden-a-senseware-project">Virtual Charisma Garden - A SenseWare Project</a></div>
<p style="text-align: center;"><object style="margin: 0px;" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=florianweilvirtualcharismagardenver2-100209033817-phpapp02&amp;stripped_title=virtual-charisma-garden-a-senseware-project" /><param name="allowfullscreen" value="true" /><embed style="margin: 0px;" type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=florianweilvirtualcharismagardenver2-100209033817-phpapp02&amp;stripped_title=virtual-charisma-garden-a-senseware-project" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>At the end of the <a href="http://howeb.org/" target="_blank">Hide Ogawa</a>'s lecture I was very happy about the new inspiration and approaches from a Japanese perspective. Even the fact that our group was very international oriented (ca. 15 people from ca. 12 different countries - Bulgaria, Australia, Germany, Austria, Spain, Greece, Iran, Turkey, Slovenia etc.) deliverd a huge inspiration for my mind. If you would like to add some more information of the topic of experience design and SenseWare, please feel free to leave a comment. Thx!</p>
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