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	<title>der hess &#187; mobile</title>
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		<title>My most important Twitter Messages #6</title>
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				<category><![CDATA[Design]]></category>
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		<description><![CDATA[A small summary of my Twitter messages from March - June 2010: Allgemein (General) Reading 'How To Market Your Mobile Application' (via @smashingmag) 175 free woodworking ebooks the Pop Sciences Archive is opened and for free! Free Paper: The Internet of things: Networked objects and smart devices really cool project! http://openmaterials.org/about/ and maybe helpful for [...]


Related posts:<ol><li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2009/11/06/my-most-important-twitter-messages-3/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #3'>My most important Twitter Messages #3</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from March - June 2010:</p>
<p><strong><span id="more-1343"></span>Allgemein (General)</strong></p>
<ul>
<li>Reading '<a href="http://www.smashingmagazine.com/2010/03/03/how-to-market-your-mobile-app/" target="_blank">How To Market Your Mobile Application</a>'  (via @<a rel="nofollow" href="http://twitter.com/smashingmag">smashingmag</a>)</li>
<li><a href="http://blog.makezine.com/archive/2010/03/175_free_woodworking_ebooks.html" target="_blank">175 free woodworking ebooks</a></li>
<li>the <a href="http://www.popsci.com/archives" target="_blank">Pop Sciences Archive</a> is opened and for free!</li>
<li>Free Paper: <a href="http://thehammersmithgroup.com/images/reports/networked_objects.pdf" target="_blank">The Internet of things: Networked  objects and smart devices</a></li>
<li>really cool project! <a rel="nofollow" href="http://openmaterials.org/about/" target="_blank">http://openmaterials.org/about/</a> and  maybe helpful for some future projects (installations and tangible  devices?!)</li>
<li><strong><a href="http://twitter.com/ben_fry">RT @ben_fry</a> </strong>is higher education a bubble  that's about to burst? <a rel="nofollow" href="http://j.mp/cjf4Nh" target="_blank">http://j.mp/cjf4Nh</a> (via @<a rel="nofollow" href="http://twitter.com/humphd">humphd</a>)</li>
<li><strong><a href="http://twitter.com/apolaine">RT @apolaine</a> </strong>New on Playpen::  <a href="http://www.polaine.com/2010/06/07/interdisciplinarity-vs-cross-disciplinarity/" target="_blank">Interdisciplinarity vs Cross-Disciplinarity</a></li>
<li><a href="https://www.adobe.com/products/creativesuite/cslive/story/" target="_blank">Adobe Story</a>: A Collaborative Tool for  Screenwriting - maybe useful in some future projects?!</li>
<li>Interesting: <a href="http://www.slow-media.net/manifesto" target="_blank">Slow Media Manifesto</a></li>
<li>Ole <a title="#Kristensen" rel="nofollow" href="http://twitter.com/search?q=%23Kristensen">#Kristensen</a> Homepage is a  perfect resource for <a title="#stage" rel="nofollow" href="http://twitter.com/search?q=%23stage">#stage</a>-based  <a title="#animations" rel="nofollow" href="http://twitter.com/search?q=%23animations">#animations</a> and <a title="#installations" rel="nofollow" href="http://twitter.com/search?q=%23installations">#installations</a> <a rel="nofollow" href="http://bit.ly/aHxX6T" target="_blank">http://bit.ly/aHxX6T</a> | <a rel="nofollow" href="http://bit.ly/d4a8Hn" target="_blank">http://bit.ly/d4a8Hn</a></li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li><a href="http://blog.makezine.com/archive/2010/03/math_monday_mathematical_art_in_the.html" target="_blank">Mathematical Art and sculptures</a></li>
<li>Really <a href="http://www.neuroproductions.be/experiments/blowing-up-images/" target="_blank">great particle experiment</a> with good  potential for generative art projects</li>
<li>such a nice gallery: <a href="http://www.complexification.net/gallery/ " target="_blank">Complexification | Gallery of  Computation</a> <a title="#Generative" rel="nofollow" href="http://twitter.com/search?q=%23Generative">#Generative</a> <a title="#Art" rel="nofollow" href="http://twitter.com/search?q=%23Art">#Art</a> <a title="#Drawing" rel="nofollow" href="http://twitter.com/search?q=%23Drawing">#Drawing</a></li>
</ul>
<p><strong>Info Design and Visualization<br />
</strong></p>
<ul>
<li>
<div><a id="status_star_10175167825" title="favorite  this tweet"> </a>RT @<a rel="nofollow" href="http://twitter.com/DesignerDepot">DesignerDepot</a>:  14 Visually Stunning <a href="http://www.designer-daily.com/14-visually-stunning-animated-infographics-5698" target="_blank">Animated Infographics</a></div>
</li>
<li>Tim Berners-Lee:  <a href="http://infosthetics.com/archives/2010/03/tim_berners-lee_the_year_open_data_went_worldwide_ted_talk.html" target="_blank">The Year Open Data Went Worldwide</a> (TED Talk)</li>
<li>Nice use and  explanation of Jeff Heer's horizon charts (<a rel="nofollow" href="http://is.gd/a1MhQ" target="_blank">http://is.gd/a1MhQ</a> ): "Hoe de kredietcrisis de beurs besmette" <a rel="nofollow" href="http://is.gd/a1Mfm" target="_blank">http://is.gd/a1Mfm</a></li>
<li>Launch: The <a href="http://www.google.com/publicdata/home" target="_blank">Google  Public Data Explorer</a> makes large datasets easy to explore, visualize  and communicate</li>
<li><a href="http://queue.acm.org/detail.cfm?id=1805128" target="_blank">A Tour through the Visualization Zoo</a> - Great article!!! via @<a rel="nofollow" href="http://twitter.com/moritz_stefaner">moritz_stefaner</a></li>
<li><a rel="nofollow" href="http://wefeelfine.org/book" target="_blank">http://wefeelfine.org/book</a> has included some very nice data generated graphics - nice inspiration  for info visualizatzion and generative art</li>
<li><strong><a href="http://twitter.com/moritz_stefaner">RT @moritz_stefaner</a> </strong>Put my presentation from Kassel  last week up to slideshare: <a href="http://www.slideshare.net/MoritzStefaner/information-aesthetics" target="_blank">Information Aesthetics</a></li>
<li><strong><a href="http://twitter.com/seb_ly">RT @seb_ly</a> </strong>how did I miss this?<a href="http://traintimes.org.uk:81/map/tube/" target="_blank"> London  underground trains' live position on a map</a>!</li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>
<div><a id="status_star_9975554569" title="favorite  this tweet"> </a>please welcome our new and  growing <a rel="nofollow" href="http://vimeo.com/channels/interfacedesignprojects" target="_blank">project compilation on vimeo</a> (via @<a rel="nofollow" href="http://twitter.com/idpotsdam">idpotsdam</a>)</div>
</li>
<li>Nice talk: Mike Kruzeniski-<a href="http://www.nearfuturelaboratory.com/2010/03/03/a-relevant-talk/" target="_blank">Poetry &amp; Polemics  in Creating Experience</a></li>
<li>MultiTouchGesture stuff: <a href="http://www.designresearchconference.org/index.php?option=com_k2&amp;view=item&amp;id=19:dan-saffer-researching-and-designing-interactive-gestures&amp;Itemid=73" target="_blank">Talk</a> | <a href="http://gestureworks.com/about/open-source-gesture-library/" target="_blank">Icons#1</a> <a href="http://gesturecons.com/" target="_blank">Icons#2</a> <a href="http://blog.rongeorge.com/design/gesturcons/" target="_blank">Icons#3</a></li>
<li>Reading all the paper of Organic User Interfaces <a rel="nofollow" href="http://www.organicui.org/" target="_blank">http://www.organicui.org/</a></li>
<li><a href="http://www.organicui.org/?page_id=35" target="_blank">Designing Kinetic Interactions for OUI</a> is a great  article and it mentioned why interactive art is and was important</li>
<li>Some good thoughts  on "natural" user interfaces by Don Norman: <a href="http://interactions.acm.org/content/?p=1355" target="_blank">Natural User Interfaces are  not Natural</a></li>
<li><a href="http://www.strategies-research.ufg.ac.at/blog_2010/?p=273" target="_blank">Two nice talks</a> about <a title="#EMOTIONs" rel="nofollow" href="http://twitter.com/search?q=%23EMOTIONs">#EMOTIONs</a> and <a title="#HAPPINESS" rel="nofollow" href="http://twitter.com/search?q=%23HAPPINESS">#HAPPINESS</a> in <a title="#Design" rel="nofollow" href="http://twitter.com/search?q=%23Design">#Design</a> processes. Perfect  for the afternoon break <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li><a href="http://www.creativeapplications.net/sound/touchdesigner-plastikman-windows-sound/" target="_blank">TouchDesigner</a>, an authoring tool for building  interactive 3D art, visualizations</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/creativeapps">creativeapps</a> <a href="http://www.creativeapplications.net/flash/toneglue-webapp-flash/" target="_blank">toneglue</a> is a nice Music band visualization App [WebApp, Flash]</li>
<li>Nice list: <a href="http://www.fastcompany.com/blog/chris-dannen/techwatch/11-killer-apps-microsoft-surface-videos" target="_blank">11 Killer Apps for Microsoft Surface</a></li>
<li><a href="http://blog.makezine.com/archive/2010/05/mobile_physical-digital_dial_interf.html" target="_blank">Mobile physical-digital dial interface</a> - Tangible  Controller for your next generation mobile?!</li>
<li><a href="http://blog.makezine.com/archive/2010/06/water-based_touch_screen_interface.html" target="_blank">Water-based touch screen interface</a> - nice  experiment-Dont know if it is helpful,at least it has a physical  feedback</li>
<li>Interactive cookies for AR Applications <a rel="nofollow" href="http://tinyurl.com/yd9et59" target="_blank">http://tinyurl.com/yd9et59</a> and <a rel="nofollow" href="http://tinyurl.com/333odbr" target="_blank">http://tinyurl.com/333odbr</a> via MultiModal Interface  Lecture</li>
<li>very nice <a href="http://www.creativeapplications.net/openframeworks/ai-controller-ipad-openframeworks/" target="_blank">media facade visualization</a></li>
<li>great audio visual based drawing project: <a href="http://nodalgenesis.com/" target="_blank">Nodal  Genesis</a>- I almost  fall in love with the vis techniques</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>Skinput: Appropriating the <a href="http://www.chrisharrison.net/projects/skinput/" target="_blank">Body as an Input   Surface</a></li>
<li>RT @<a rel="nofollow" href="http://twitter.com/quasimondo">quasimondo</a>: Awesome <a href="http://www.dgp.toronto.edu/~mdelasa/slip/" target="_blank">puppet locomotion paper</a> &amp;  video</li>
<li>boah shit sick   <a href="http://gl.ict.usc.edu/Research/DigitalEmily/" target="_blank">face capturing</a>.  Much room for manipulation, like in the politic movie <a title="#WagTheDog" rel="nofollow" href="http://twitter.com/search?q=%23WagTheDog">#WagTheDog</a></li>
<li>More information <a href="http://gl.ict.usc.edu/Research/LFR/" target="_blank">how this sick face capturing and  scanning works</a></li>
<li>nice new <a href="http://www.youtube.com/watch?v=2D0TgsCnwv8" target="_blank">PSD painting tools</a><a rel="nofollow" href="http://bit.ly/b48wIG" target="_blank"></a>, especially in combination with  <a rel="nofollow" href="http://bit.ly/2LcGnM" target="_blank">http://bit.ly/2LcGnM</a> and <a href="http://www.cs.toronto.edu/~dstn/papers/coolpaint-abstract.pdf" target="_blank">Coolpaint</a></li>
<li>New Material: <a href="http://blog.makezine.com/archive/2010/06/programmable_origami.html" target="_blank">Programmable Origami</a> - reminds me on  nano technology or intelligent textils</li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li><a href="http://www.xuggle.com/" target="_blank">Xuggler</a> is the easy way to uncompress, modify, and  re-compress any media file (or stream) from Java to a red5 server</li>
<li><a href="http://xat.info/live-screencast-in-flash-mit-red5-und-camtasia-studio/" target="_blank">Live Screencast in Flash mit Red5 und Java  Streaming Library</a></li>
<li><a href="http://www.splitmedialabs.com/vh-java-capture-sdk" target="_blank">VH Java Screen Capture SDK</a> looks nice... Hopefully  it will not become so expensive...</li>
<li>Freeware: <a href="http://www.splitmedialabs.com/vh-video-sdk/vh-screen-capture" target="_blank">VH Screen Capture Driver</a> supports C++,  C#, Java, Delphi, etc</li>
<li>Pogg: <a href="http://fotosdelpais.com/octavi/pogg/doku.php" target="_blank">Processing Theora Ogg Videos</a> - Working with  ogg (Streaming) Videos // thx @<a rel="nofollow" href="http://twitter.com/david_bru">david_bru</a></li>
<li>kooaba’s image recognition web services API is  public and their Query API is free! <a href="http://www.kooaba.com/developers/" target="_blank">you can check</a></li>
<li>Great tool and lib  for web <a href="http://web-harvest.sourceforge.net/" target="_blank">harvesting / scraping to extract data from web pages</a></li>
<li>crazy <a href="http://www.escapemotions.com/experiments.html" target="_blank">Peter from Slovakia</a> is an awesome visual  animation programmer <a title="#processing" rel="nofollow" href="http://twitter.com/search?q=%23processing">#processing</a>. He rocks!</li>
<li><strong><a href="http://twitter.com/jensfranke">RT @jensfranke</a> </strong>Benedikt Gross just released  <a href="http://www.looksgood.de/libraries/Ani/" target="_blank">vers. 1.2 of his Processing Animation/tweening Library</a> ANI.<a rel="nofollow" href="http://is.gd/cISGJ" target="_blank"></a> (via @<a rel="nofollow" href="http://twitter.com/CedricKiefer">CedricKiefer</a>)</li>
<li>Very good resource for processing! <a rel="nofollow" href="http://wiki.processing.org/w/Main_Page" target="_blank">http://wiki.processing.org/w/Main_Page</a></li>
</ul>
<p><strong>Physical Computing<br />
</strong></p>
<ul>
<li><a href="http://www.lumigram.com/catalog/index.php?language=en" target="_blank">Crazy LED clothes</a>.... <a rel="nofollow" href="http://www.lumigram.com/catalog/index.php?language=en" target="_blank"></a> maybe hackable for something</li>
<li>nice website with tutorials in wearable technology  <a rel="nofollow" href="http://lilypond.media.mit.edu/" target="_blank">http://lilypond.media.mit.edu/</a> via @<a rel="nofollow" href="http://twitter.com/popkalab">popkalab</a></li>
<li>Hmm... this <a href="http://code.google.com/p/amarino/" target="_blank">Amarino Project (Android meets  Arduino)</a> sounds interesting</li>
<li><a href="http://blog.makezine.com/archive/2010/06/flexible_arduino_is_flexible.html" target="_blank">Arduino is now flexible</a>- seems perfect for  fashionable projects?!</li>
<li><a href="http://www.oreillynet.com/pub/e/1626" target="_blank">First Steps with Arduino</a> - nice video tutorial for  beginners  via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Flash Game Developer: Announcing <a href="http://blog.elite-games.net/blog4.php/2010/03/10/announcing-mochi-social-aamp-the-mochi-g" target="_blank">Mochi Social  &amp; the Mochi GAME Developer Fund</a></li>
<li>Updated my FLash Game Lib Blog with some Links:  <a href="http://www.brighthub.com/hubfolio/matthew-casperson/blog/archive/2010/01/06/pushbutton-engine-tutorials.aspx" target="_blank">PushButton Engine vs. Flixel Game Engine and other tutorial links</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><a href="http://code.google.com/p/in-spirit/wiki/ASSURF" target="_blank">ASSURF</a> by Eugene is an impressive <a href="http://blog.inspirit.ru/?p=386" target="_blank">image-based  pattern recognition library</a> for Flash</li>
<li>Two great tutorials for particle effects with  flint: <a href="http://slekx.com/2009/12/flint-visual-introduction/" target="_blank">Introduction</a> | <a href="http://slekx.com/2009/12/flinteroids-advanced-flint-tutorial/" target="_blank">Flint in a Game</a></li>
<li><strong>RT <a href="http://twitter.com/Stevehoward999">Stevehoward999</a> </strong>nice bunch of <a href="http://tv.adobe.com/show/rich-internet-applications-101/" target="_blank">Flash Catalyst and  Flash Builder 4 tutorials</a> from Adobe TV</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/mchaize">mchaize</a>: Yes ! Adobe Flex is open ! The   <a href="http://opensource.adobe.com/wiki/display/flexsdk/flexsdk_announcements" target="_blank">AdvancedDataGrid and Charting components are open source</a></li>
<li><a href="https://freeriatools.adobe.com" target="_blank">Flash Builder 4 is  still FREE</a> for students and teachers</li>
<li>Introduction to Flex 4 videos --&gt; <a href="http://polygeek.com/2077_flex_introduction-to-flex-4-videos" target="_blank">Good video  links</a></li>
<li><strong><a href="http://twitter.com/thibault_imbert">RT thibault_imbert</a> </strong>Blogged  : <a href="http://www.bytearray.org/?p=1800" target="_blank">Optimizing  Flash Ads  whitepaper and some XFL Gourmet</a></li>
<li>„<a href="http://help.adobe.com/en_US/as3/mobile/flashplatform_optimizing_content.pdf" target="_blank">Optimizing  Performance for the Flash Platform</a>.” Tipps für Flash Player 10.1. (pdf)</li>
<li><a href="http://www.bytearray.org/?p=1827" target="_blank">Optimizing web content for Flash Player 10.1</a> - a  nice video talk</li>
<li>very <a href="http://corlan.org/2010/05/05/working-with-doctrine-zend-framework-and-flex/" target="_blank">cool article for MySQL + PHP and Flex  Projects</a></li>
<li>Added <a rel="nofollow" href="http://www.flashscope.com/" target="_blank">http://www.flashscope.com/</a> on my <a href="http://blog.derhess.de/2009/06/15/flash-indie-developer-part-8-verkaufe-deine-digitalen-produkte/comment-page-1/#comment-1143" target="_blank">blogpost</a> for  selling and buying flash components</li>
<li>Hm, I dont know why I found this <a rel="nofollow" href="http://flexbookmarks.com/" target="_blank">http://flexbookmarks.com/</a> not ealier... But it seems  to be a cool flex blog collection</li>
</ul>
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<p>Related posts:<ol><li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2009/11/06/my-most-important-twitter-messages-3/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #3'>My most important Twitter Messages #3</a></li>
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		<title>My most important Twitter Messages #5</title>
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		<pubDate>Thu, 04 Mar 2010 09:15:37 +0000</pubDate>
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		<description><![CDATA[A small summary of my Twitter messages from Januar - February 2010: Allgemein (General) Alexis Milant is a great video artist. Especially this video I like very much RT @golan: Just discovered that Ars Electronica is putting their archives on Vimeo Nice list of demos and good points for #creative #visual #flash prorgramming. Thx to [...]


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			<content:encoded><![CDATA[<p style="text-align: left;">
<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from Januar - February 2010:</p>
<p><strong><span id="more-1235"></span>Allgemein (General)</strong></p>
<ul>
<li>Alexis Milant is a great video artist. Especially <a href="http://www.alexismilant.com/cinema_ang.php?opus=11" target="_blank">this video</a> I like very much</li>
<li>RT @golan: Just discovered that Ars Electronica is putting their <a rel="nofollow" href="http://www.vimeo.com/user2525344/" target="_blank">archives on Vimeo</a></li>
<li>Nice list of demos and good points for <a title="#creative" rel="nofollow" href="http://twitter.com/search?q=%23creative">#creative</a> <a title="#visual" rel="nofollow" href="http://twitter.com/search?q=%23visual">#visual</a> <a title="#flash" rel="nofollow" href="http://twitter.com/search?q=%23flash">#flash</a> prorgramming. Thx to @<a rel="nofollow" href="http://twitter.com/mrdoob">mrdoob</a> <a rel="nofollow" href="http://mrdoob.com/blog/post/685" target="_blank">http://mrdoob.com/blog/post/685</a></li>
<li>Sehr coole Auswahl von Videokunstwerken - <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2677028.html" target="_blank">Arte Video Art Night Marathon</a></li>
<li>Funny interactive (media) installation<a href="http://www.youtube.com/watch?v=FXdifR7s1vA" target="_blank"> Moving Mario</a> thx @Bager for the link</li>
<li>Nice Project. <a href="http://www.rebelart.net/diary/zanadesign-sand-printer/003002/" target="_blank">The Sand-Printer </a> via @<a rel="nofollow" href="http://twitter.com/make">make</a> <a rel="nofollow" href="http://tinyurl.com/y8fhz4f" target="_blank">http://tinyurl.com/y8fhz4f</a></li>
<li>Interesting Master Program: <a rel="nofollow" href="http://creativegames.org.uk/LudicInterfaces/" target="_blank">European Masters in Ludic Interfaces </a></li>
<li>One of the best stage-based animations I have seen yet.<a href="http://www.youtube.com/watch?v=pS1WALmBqUw" target="_blank"> Chunky Move's Mortal Engine</a></li>
<li>Interesting book puplished: <a href="http://www.interactivearchitecture.org/the-definative-book-to-date.html" target="_blank">Interactive Architecture</a> Book <a href="http://www.interactive-architecture.com/" target="_blank">Homepage</a></li>
<li>iFreeTablet the free alternative from ipad much cheaper and all open source. <a rel="nofollow" href="http://www.ifreetablet.com/" target="_blank">http://www.ifreetablet.com/</a> via @<a rel="nofollow" href="http://twitter.com/mcanet">mcanet</a></li>
<li>Open source hardware - feature story in Wired - <a href="http://blog.makezine.com/archive/2010/01/open_source_hardware_-_feature_stor.html" target="_blank">In the Next Industrial Revolution, Atoms Are the New Bits</a></li>
<li>Cool <a href="http://blog.makezine.com/archive/2010/02/cool_java-based_circuit_simulator.html" target="_blank">Java-based circuit simulator</a>. a good helper for physical computing experiments</li>
<li>Hm is this an interesting master study or just a trend study for getting new students:<a href="http://www.mediacourses.com/courses.asp?cat=2&amp;courseID=30" target="_blank"> MA Social Media</a></li>
<li><a href="http://puredyne.goto10.org/about.html" target="_blank">puredyne</a> - USB-bootable GNU/LINUX OS for creative media via @<a rel="nofollow" href="http://twitter.com/shervinafshar">shervinafshar</a></li>
<li><a href="http://www.community-of-knowledge.de/beitrag/293/" target="_blank">Sehr guter und informativer Artikel</a> zum Thema <a title="#Wissensmanagement" rel="nofollow" href="http://twitter.com/search?q=%23Wissensmanagement">#Wissensmanagement</a> (3.0). Nur der Schluss ist ein wenig schwach..</li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Ich bin nun überzeugt und werd mir das Buch kaufen. <a rel="nofollow" href="http://www.generative-gestaltung.de/" target="_blank">http://www.generative-gestaltung.de/</a> Visual Programming Lernen vom Feinsten</li>
<li>RT @<a rel="nofollow" href="http://twitter.com/rafiqelmansy">rafiqelmansy</a> Fractal Art: Inspiration with Equations <a rel="nofollow" href="http://bit.ly/8UblDj" target="_blank">http://bit.ly/8UblDj</a></li>
<li>Really great generative art experiment - <a href="http://www.neuroproductions.be/experiments/alice-in-wonderland-the-bitmap/" target="_blank">Alice in Wonderland</a>, which worked with text as material and flash</li>
</ul>
<p><strong>Info Design and Visualization<br />
</strong></p>
<ul>
<li> RT @<a rel="nofollow" href="http://twitter.com/grumplet">grumplet</a>: <a href="http://understandingdata.dlow.org/" target="_blank">7500 words by Henry Hadlow in one image</a>. Reviews Eigenfactor.org, Photosynth, wk.com, Seadragon<a rel="nofollow" href="http://tinyurl.com/ycj5a32" target="_blank"></a>Cool info design project: Knowledge Cartography <a rel="nofollow" href="http://www.knowledgecartography.org/" target="_blank">http://www.knowledgecartography.org/</a> via MStäbler,other nice project <a rel="nofollow" href="http://eigenfactor.org/" target="_blank">http://eigenfactor.org/</a></li>
<li><a href="http://benfry.com/phd/" target="_blank">COMPUTATIONAL INFORMATION DESIGN</a> (PHD Thesis) or Book from Ben Fry available as a PDF download</li>
<li><a href="http://mahir.tumblr.com/post/335099772/choosing-colours-for-data-visualization-pdf" target="_blank">Choosing Colours for Data Visualization</a> (.pdf) - prostheticknowledge</li>
<li>RT Upcoming later this year: O'Reilly's "Beautiful Visualization" <a rel="nofollow" href="http://is.gd/6Zlt9" target="_blank">http://is.gd/6Zlt9</a> featuring a chapter on "X by Y" <a rel="nofollow" href="http://is.gd/6ZlCr" target="_blank">http://is.gd/6ZlCr</a></li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li>RT <a href="http://www.slideshare.net/mrettig/interaction-design-history?src=embed" target="_blank">interaction design history slideshow</a> (via @<a rel="nofollow" href="http://twitter.com/ighfggmuend">ighfggmuend</a>)</li>
<li>PhD Thesis: <a href="http://www.cs.toronto.edu/~smalik/downloads/malik_2007_thesis_multi_finger_final.pdf" target="_blank">An Exploration of Multi-finger Interaction on Multi-touch Surfaces</a> by Shahzad Malik as a PDF Download</li>
<li>Nice list and maybe useful for some research papers... <a href="http://www.billbuxton.com/InputSources.html" target="_blank">A DIRECTORY OF SOURCES FOR INPUT TECHNOLOGIES</a> by Bill Buxton</li>
<li>Nice system!! <a href="http://multitouch.fi/products/cell/" target="_blank">MultiTouch Cell</a> is the first multitouch LCD for fully scalable display arrays<a rel="nofollow" href="http://multitouch.fi/products/cell/" target="_blank"></a></li>
<li>Again,I highly recommend <a href="http://www.amazon.de/gp/product/2940373078?ie=UTF8&amp;redirect=true&amp;tag=derhessammedi-21&amp;camp=3206&amp;creative=21426&amp;link_code=as3&amp;creativeASIN=2940373078&amp;linkCode=shr" target="_blank">this book for Mobile Interface Design</a>.It is old but many interface concepts are still upToDate</li>
<li>Now I am convinced about the advantages of <a rel="nofollow" href="http://sikuli.csail.mit.edu/" target="_blank">http://sikuli.csail.mit.edu/</a> for Interaction Designer. Rapid Prototyping Tool for Remote Devices</li>
<li><a href="http://www.hpi.uni-potsdam.de/baudisch/projekte/disappearing_mobile_devices.html" target="_blank">Disappearing mobile devices</a> - a paper and concept by Hasso Plattner Institut Potsdam</li>
<li><a href="http://www.smashingmagazine.com/2010/02/05/50-free-ui-and-web-design-wireframing-kits-resources-and-source-files/" target="_blank">50 Free UI and Web Design Wireframing Kits</a>, Resources and Source Files via @<a rel="nofollow" href="http://twitter.com/smashingmag">smashingmag</a></li>
<li>RT @<a rel="nofollow" href="http://twitter.com/fuelinterface">fuelinterface</a> Amazing Alternative Interfaces That Will Change Our Lives | <a href="http://ow.ly/1oK1zx" target="_blank">Fuel Your Interface</a> -&gt;Interesting overview</li>
<li><a href="http://blog.makezine.com/archive/2010/02/relief_3d_interactive_maps.html" target="_blank">scalable actuated shape display</a> from MIT's Tangible Media Group</li>
<li><a href="http://www.designingforhumans.com/idsa/2010/02/physical-gestures-to-document-design-research.html" target="_blank">Physical Gestures to Document Design Research</a></li>
<li>Dan Saffer's Talk: <a href="http://www.designresearchconference.org/index.php?option=com_k2&amp;view=item&amp;id=19:dan-saffer-researching-and-designing-interactive-gestures&amp;Itemid=73" target="_blank">Researching and Designing Interactive Gestures</a></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong> </strong></p>
<ul>
<li>Nice Project from MIT: High Low Tech <a rel="nofollow" href="http://hlt.media.mit.edu/" target="_blank">http://hlt.media.mit.edu/</a></li>
<li><a href="http://blog.makezine.com/archive/2010/01/craft_meets_tech_at_mit.html" target="_blank">Wearable Technologies and other High and Low Tech Stuff</a> from the MIT via @<a rel="nofollow" href="http://twitter.com/make">make</a> interesting video report!</li>
<li><a href="http://blog.makezine.com/archive/2010/01/secret_handshake_of_the_future.html" target="_blank">Secret handshake of the future</a> from the tangible Interface class of the MIT via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>
<div><a id="status_star_7913180185" title="favorite this tweet"> </a>RT  <a href="http://vimeo.com/channels/newwaysofinteraction#8308494" target="_blank">“Notput” is an interactive music table</a> with tangible notes, that combines all three senses of hearing, sight and touch:</div>
</li>
<li>LED Galaxy Dress by <a href="http://www.ecouterre.com/5815/bewitching-led-galaxy-dress-by-cute-circuit-is-worlds-largest-wearable-display/" target="_blank">CuteCircuit is World’s Largest Wearable Display</a></li>
<li>Great use of Augmented Reality! <a href="http://gamesalfresco.com/2010/01/14/training-the-visual-way/" target="_blank">LEGO Manual With ARToolKit</a></li>
<li>That is a really<a href="http://www.ted.com/talks/blaise_aguera.html" target="_blank"> crazy map-location-based mash up demo</a> -  augmented-reality maps by microsoft</li>
<li><a href="http://blog.makezine.com/archive/2010/02/ekg-controlled_game_of_life_hoodie.html" target="_blank">EKG-controlled Game of Life hoodie</a> via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li><a href="http://www.creativeapplications.net/sound/touchdesigner-plastikman-windows-sound/" target="_blank">TouchDesigner</a>, an authoring tool for building interactive 3D art, visualizations</li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li><a href="http://www.interactivearchitecture.org/kiefer-technic-showroom-facade.html" target="_blank">A Dynamic Facade</a></li>
<li>Nice examples and nice <a title="#augmented" rel="nofollow" href="http://twitter.com/search?q=%23augmented">#augmented</a> reality SDK for common <a title="#mobile" rel="nofollow" href="http://twitter.com/search?q=%23mobile">#mobile</a> Devices <a rel="nofollow" href="http://tinyurl.com/yz6hny3" target="_blank">http://tinyurl.com/yz6hny3</a> | SDK <a rel="nofollow" href="http://www.metaio.com/products/mobile/" target="_blank">www.metaio.com/products/mobile/</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li>Let <a href="http://blog.makezine.com/archive/2010/01/arduino_sketch_programs_its_peers.html" target="_blank">Arduino communicate with each other</a>. Arduino control the other Arduino.Maybe the new Adruino Virus?!via @<a rel="nofollow" href="http://twitter.com/make">make</a></li>
<li>Xuggler is the easy way to uncompress, modify, and re-compress any media file (or stream) from Java to a red5 server <a rel="nofollow" href="http://www.xuggle.com/" target="_blank">http://www.xuggle.com/</a></li>
<li><a href="http://xat.info/live-screencast-in-flash-mit-red5-und-camtasia-studio/" target="_blank">Live Screencast in Flash mit Red5 und Java Streaming Library</a></li>
<li><a href="http://www.splitmedialabs.com/vh-java-capture-sdk" target="_blank">VH Java Screen Capture SDK</a> looks nice... Hopefully it will not become so expensive..</li>
<li>Freeware: <a href="http://www.splitmedialabs.com/vh-video-sdk/vh-screen-capture" target="_blank">VH Screen Capture Driver</a> supports C++, C#, Java, Delphi, etc</li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Playyoo is an interesting plattform for Flash Mobile and Flash Lite Game Developer <a rel="nofollow" href="http://blog.playyoo.com/" target="_blank">http://blog.playyoo.com/</a> and <a rel="nofollow" href="http://playyoo.com/" target="_blank">http://playyoo.com/</a></li>
<li>Interesting report: <a href="http://joshblog.net/2010/01/04/indie-flash-game-development-a-2009-year-end-retrospective/" target="_blank">Indie Flash Game Development: A 2009 Year-End Retrospective</a></li>
<li>Blog article: <a href="http://gamesalfresco.com/2009/12/31/best-selling-augmented-reality-games-of-2009/" target="_blank">Best Selling Augmented Reality Games of 2009</a></li>
<li>Flash Game License:<a href="http://www.flashgamelicense.com/blog/2010/01/looking-back-at-2009-trends-and-statistics/" target="_blank"> Looking Back at 2009: Trends and Statistics</a></li>
<li>Very cool styles for Casual Computer Games: <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2897158.html#44" target="_blank">Skateboard</a> // <a href="http://www.arte.tv/de/Kultur-entdecken/ARTE-Video-Night/2897158.html#45" target="_blank">Jump N Run Adventure</a></li>
<li>RT Getting Started: PushButton Engine recording from <a title="#SeaFlex" rel="nofollow" href="http://twitter.com/search?q=%23SeaFlex">#SeaFlex</a> last night: <a rel="nofollow" href="http://bit.ly/74jCHc" target="_blank">http://bit.ly/74jCHc</a> (via @<a rel="nofollow" href="http://twitter.com/jnbeck">jnbeck</a>)</li>
<li>Wow! a big Graphical User Interface Collection of Games. Useful for research in interaction design in Games <a rel="nofollow" href="http://gamegui.net/" target="_blank">http://gamegui.net/</a></li>
<li>Fast statistic consumption... RT @<a rel="nofollow" href="http://twitter.com/dotmick">dotmick</a>: <a rel="nofollow" href="http://www.onlineeducation.net/videogame/" target="_blank">Videogame Statistics</a></li>
<li>Cool game design prototypes for tangible interfaces: <a href="Cool game design prototypes for tangible interfaces: DaVinci (Microsoft Surface Physics Illustrator)" target="_blank">DaVinci (Microsoft Surface Physics Illustrator)</a></li>
<li><a href="http://blog.makezine.com/archive/2010/02/surfacescapes_20_demo.html" target="_blank">SurfaceScapes 2.0 demo</a> - A further nice tangible Game Interface idea!</li>
<li><a href="http://www.adobe.com/newsletters/edge/february2010/articles/article7/" target="_blank">Nice article about creating a MMO browser game</a> with Flash (Game: zOMG)</li>
<li>RT Addressing color blindness in (game) design <a rel="nofollow" href="http://is.gd/8HWrQ" target="_blank">http://is.gd/8HWrQ</a> (via @<a rel="nofollow" href="http://twitter.com/elsassph">elsassph</a>)</li>
<li>Looks good: <a href="http://www.flashrealtime.com/flash-gaming-on-nvidia-tablets/" target="_blank">Flash Gaming on NVIDIA Tablets</a></li>
<li>Two great tutorials for particle effects with flint: <a href="http://slekx.com/2009/12/flint-visual-introduction/" target="_blank">Introduction</a> <a href="http://slekx.com/2009/12/flinteroids-advanced-flint-tutorial/" target="_blank">Flint in a Game</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><a href="http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/" target="_blank">Brain Computer Interface ActionScript 3.0 API library released by Sean Moore</a></li>
<li>RT New <a title="#Processing" rel="nofollow" href="http://twitter.com/search?q=%23Processing">#Processing</a> book by Ira Greenberg, The <a href="http://www.friendsofed.com/book.html?isbn=1430219793" target="_blank">Essential Guide to Processing for Flash Developers</a>, is here!</li>
<li>RT  @_sandro Highly interesting! Jangaroo - Actionscript 3 to Javascript  Compiler! <a rel="nofollow" href="http://www.jangaroo.net/home/" target="_blank">http://www.jangaroo.net/home/</a> - i think i'm in love <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </li>
<li>Nice list:<a href="http://corlan.org/2010/01/14/5-flash-applications/" target="_blank"> 5 useful Flash applications</a> listed by Mihai CORLAN</li>
<li><a href="http://www.flashconnections.com/2010/01/15/xmoovstream-php-video-server/" target="_blank">xmoovStream PHP video server for Flash</a>. Not real Streaming, but progressive download with seeking functionality</li>
<li>RT Red5 Developer Series videos from @<a rel="nofollow" href="http://twitter.com/newviewnetworks">newviewnetworks</a> look awesome! <a rel="nofollow" href="http://bit.ly/4KJBu2" target="_blank">http://bit.ly/4KJBu2</a></li>
<li>RT We just released <a href="http://www.gskinner.com/blog/archives/2010/01/asdocr_simple_a.html" target="_blank">ASDocr</a>, an AIR 2.0 app for working w/ASDoc. Makes documenting AS3 code much easier!</li>
<li>RT Here it is: @<a rel="nofollow" href="http://twitter.com/matthbooth">matthbooth</a>'s excellent webcam light-painting tutorial - <a rel="nofollow" href="http://bit.ly/4sipE5" target="_blank">http://bit.ly/4sipE5</a></li>
<li>This Controlling the rain project with Arduino and Flash gives a <a rel="nofollow" href="http://tinyurl.com/yzw2l3k" target="_blank">nice introduction into physical computing</a></li>
<li>Good introduction video tutorial for the <a rel="nofollow" href="    *  http://www.as3apex.com/video_tuts/intro-to-gaia-flash-framework/" target="_blank">Flash Gaia Website Framework</a></li>
<li><a href="http://casario.blogs.com/mmworld/2010/02/flex-and-mobile-a-whitepaper-to-create-flex-application-for-mobile-devices.html" target="_blank">Whitpaper about Flex (Slider) Framework</a> and mobile devices</li>
<li><a href="http://help.adobe.com/en_US/as3/mobile/index.html" target="_blank">Great resources for optimizing your content</a> for flash mobile devices</li>
<li>
<div><a id="status_star_9145960256" title="favorite this tweet"> </a>A really useful set of ActionScript classes and utilities "to get you coding faster and more reliably": <a rel="nofollow" href="http://casalib.org/" target="_blank">http://casalib.org</a></div>
</li>
<li><a href="http://spiralstormgames.com/blog/iphone-games/say-hi-to-pixelwave-for-the-iphone/" target="_blank">Pixelwave, framework for iPhones Games/Apps</a>, based completely on the Flash AS3 API <a title="#iphone" rel="nofollow" href="http://twitter.com/search?q=%23iphone">#iphone</a> <a title="#flash" rel="nofollow" href="http://twitter.com/search?q=%23flash">#flash</a> (via @<a rel="nofollow" href="http://twitter.com/fplag">fplag</a>)</li>
<li>You can monetize your Flex Components, Flex and Air applications with FlexDen.net <a rel="nofollow" href="http://www.flexden.net/" target="_blank">http://www.flexden.net/</a></li>
<li><a href="http://blog.inspirit.ru/?p=386" target="_blank">FlashSURF by Eugene</a> is an impressive<a href="http://code.google.com/p/in-spirit/wiki/ASSURFBundleManager" target="_blank"> image-based pattern recognition library</a> for Flash</li>
</ul>
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<p>Related posts:<ol><li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
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		<title>My most important Twitter Messages #4</title>
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		<pubDate>Tue, 05 Jan 2010 14:03:16 +0000</pubDate>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1188</guid>
		<description><![CDATA[A small summary of my Twitter messages from November - December 2009: Allgemein (General) Great homepage with top-level talks for creative coders, designer and other artists Very interesting media facade project. Partly based on Adobe Air Sorftware Nice article: Media Facades: Fundamental terms and concepts International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging [...]


Related posts:<ol><li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2009/11/06/my-most-important-twitter-messages-3/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #3'>My most important Twitter Messages #3</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">
<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from November - December 2009:</p>
<p><strong><span id="more-1188"></span>Allgemein (General)</strong></p>
<ul>
<li><a href="http://blogs.aquent.com/aquentblog/author/susie-hall/" target="_blank">Great homepage with top-level talks</a> for creative coders, designer and other artists</li>
<li>Very interesting <a href="http://playhouse.daft.ie/create/" target="_blank">media facade project</a>. Partly based on Adobe Air Sorftware</li>
<li>Nice article: <a href="http://www.mediaarchitecture.org/mediafacades2008/exhibition/basics-eng/" target="_blank">Media Facades: Fundamental terms and concepts</a></li>
<li><a href="http://www.computational-aesthetics.org/2010/" target="_blank">International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging </a></li>
<li>Very interesting designer: <a rel="nofollow" href="http://www.waldemeyer.com/" target="_blank">http://www.waldemeyer.com/</a> especially for the domain of wearable technology fashion. Also<a href="http://waldemeyer.blogspot.com/" target="_blank"> his blog</a></li>
<li>Some inspiration for your <a href="http://blog.makezine.com/archive/2009/12/make_holiday_gift_guide_2009_all-ar.html" target="_blank">wishlist? Physical Computing</a> Ahoi!</li>
<li>Very cool!! <a href="http://www.photonstorm.com/archives/710/svn-for-photoshop-with-pixelnovel?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+PhotonStorm+%28Photon+Storm%29" target="_blank">Real SVN Functionality for Photoshop with PixelNovel</a></li>
<li><a href="http://wiigee.org" target="_blank">Wiigee</a> is a nice java library for working with gestures and the wiimote. a port for ActionScript would be nice <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </li>
<li><a href="http://www.opencalais.com/" target="_blank">Reuters open MetaData (Semantic Web) Database</a> looks interesting for webservice and information experiments</li>
<li>Wow! The New York Times began to open their Information Archives! <a rel="nofollow" href="http://data.nytimes.com/" target="_blank">http://data.nytimes.com/</a></li>
<li>Nice <a href="http://geoapi.com/" target="_blank">Geo coding API for Web 2.0 services </a></li>
<li><a href="http://blog.fitc.ca/post.cfm/interactive-installations-wanted" target="_blank">Interactive installations wanted for the FITC Amsterdam</a></li>
<li>Found an <a href="http://193.171.60.44/dspace/">archive database for Media Art</a>.  Maybe it could be useful during my studies in interactive art</li>
<li><a href="http://eismann-sf.com/news/?p=824" target="_blank">Nice Graphic about Qualities of Information Design</a></li>
<li>Great slides about a good <a href="http://www.insideria.com/2009/11/how-to-run-a-creative-business.html" target="_blank">business culture in a creative environment</a></li>
<li>fascinated by the <a href="http://en.wikipedia.org/wiki/Theremin" target="_blank">Theremin Music instrument</a> and tv documentation <a href="http://de.wikipedia.org/wiki/Theremin" target="_blank">(deutsch)</a></li>
<li>Yale University's Psychology course on <a href="http://www.youtube.com/watch?v=P3FKHH2RzjI&amp;feature=SeriesPlayList&amp;p=6A08EB4EEFF3E91F" target="_blank">Youtube</a>. **OFF TOPIC**</li>
<li>Holy shit that is the<a href="http://www.koreus.com/video/out-of-time.html" target="_blank"> best parkour action</a> I have ever seen!!  **OFF TOPIC**</li>
<li>Ziemlich interessante Präsentation über die Kombination von <a href="http://mediathek.hs-furtwangen.de/public/6493e9ea456d032ab02d9c156157d3a2/" target="_blank">Mobile Art und Urban Displays von Jürgen Scheible</a></li>
<li>Nett zu lesen: <a href="http://blog.liip.ch/files/pdf/stuermer_2009_digitalenachhaltigkeiteinkonzeptmitzukunft.pdf" target="_blank">Digitale Nachhaltigkeit – ein Konzept mit Zukunft</a></li>
</ul>
<p><strong>Generative Art:</strong></p>
<ul>
<li>Interesting <a href="http://mediamilitia.com/getting-started-with-generative-art/" target="_blank">blog entry on 'Generative Art'</a> via @Natzke</li>
<li><a href="http://beta.nodebox.net/wiki/Welcome" target="_blank">Generative Art Tool </a>- out of the box via @<a href="http://twitter.com/generatorx">generatorx</a></li>
<li>Ich bin nun überzeugt und werd mir das Buch kaufen. <a rel="nofollow" href="http://www.generative-gestaltung.de/" target="_blank">http://www.generative-gestaltung.de/</a> Visual Programming Lernen vom Feinsten <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </li>
<li>Umfangreiche Artikel Sammlung zum Thema <a href="http://medienkunstnetz.de/themen/generative_tools/" target="_blank">Generative Tools für die digitale Medienkunst</a></li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li><a href="http://bit.ly/4LmWBN" target="_blank">Free Sketching &amp; Wireframing Kit</a> <a rel="nofollow" href="http://bit.ly/4LmWBN" target="_blank"></a> via @fplag</li>
<li><a href="http://www.interactivearchitecture.org/" target="_blank">Great blog</a> about interaction, architecture, space, user experience etc.</li>
<li><a href="http://www.gillesbailly.fr/menua/" target="_blank">Marking Menus</a> are a very good concept for mouse gestures and menu navigation issues</li>
<li>Must read article: Open for Business - <a href="http://www.insideria.com/2009/11/open-for-business-designing-social-interfaces.html" target="_blank">Designing Social Interfaces -&gt; degree of openness from a technical view</a></li>
<li>Wow, very nice idea of a physical computing interface: <a href="http://eis.comp.lancs.ac.uk/index.php?id=11&amp;type=0" target="_blank">VoodooIO</a></li>
<li><a href="http://vimeo.com/mkalten/likes/page:1/sort:newest" target="_blank">Nice video list of Tangible User Interfaces</a></li>
<li>Nice Blog and very good articles: <a href="http://www.organicui.org/?page_id=35" target="_blank">Designing Kinetic and Organic User Interfaces</a></li>
<li>Two great articles about <a href="http://tinyurl.com/yb66lkj" target="_blank">User Experience in an Agile Development</a> process (or in Scrum) <a rel="nofollow" href="http://tinyurl.com/yb66lkj" target="_blank"></a> <a rel="nofollow" href="http://tinyurl.com/ycj5a32" target="_blank">http://tinyurl.com/ycj5a32</a></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong><br />
</strong></p>
<ul>
<li><a href="http://blog.makezine.com/archive/2009/12/amazing_sound_sculptures_from_motor.html" target="_blank">Amazing sound sculptures</a> from motors &amp; more via @<a href="http://twitter.com/make">make</a></li>
<li>Stumbled again about the <a href="http://jexp.de/blog/archives/16-On-LEGO-Powered-Time-Tracking;-My-Daily-Column.html" target="_blank">lego Time Tracking</a> thing. I really like this nerdy idea</li>
<li>Should I really try it? <a rel="nofollow" href="http://suicidemachine.org/" target="_blank">http://suicidemachine.org/</a> a nice net (art) project idea</li>
<li>Nice project: <a href="http://blog.makezine.com/archive/2009/11/ego_search_visualizer.html" target="_blank">Ego search visualizer</a> from MIT Lab: <a href="http://personas.media.mit.edu/" target="_blank">the project page</a></li>
<li><a href="http://www.graviti.tv/blog/?p=130" target="_blank">MIT gestural computing</a> makes multitouch look old hat - Interesting Project</li>
<li>Looking for SenseWare: My Examples -&gt; <a href="http://www.eltopo.de/sites/funktionide_part1_1.html" target="_blank">funktionide</a> // <a href="http://www.eltopo.de/sites/liquidwall_1.html" target="_blank">LiquidWall </a>// <a href="http://www.poken.com" target="_blank">Poken</a></li>
<li><a href="http://www.nearfield.org/2009/11/iphone-rfid-and-nfc-peripherals" target="_blank">Pimp your iPhone for RFID</a></li>
<li><a href="http://blog.makezine.com/archive/2009/12/wii_remote_for_mame_on_iphone.html" target="_blank">Wii remote for MAME on iPhone</a></li>
<li>Nice experiment! <a href="http://blog.makezine.com/archive/2009/12/iphone_controlled_solar_powered_ard.html" target="_blank">iPhone controlled Arduino tank</a></li>
<li><a href="http://blog.makezine.com/archive/2009/11/diy_accelerometer_controlled_usb_ga.html" target="_blank">DIY accelerometer controlled USB gamepad</a></li>
<li>wow, a <a rel="nofollow" href="http://infosthetics.com/archives/2009/11/ringwall_world_largest_multi-touch_multi-user_wall.html" target="_blank">45m long multitouch wall</a> via @<a href="http://twitter.com/jensfranke">jensfranke</a>, @<a href="http://twitter.com/CedricKiefer">CedricKiefer</a>, @<a href="http://twitter.com/memotv">memotv</a> / Don't know if this useful...</li>
<li><a href="http://itsme.it/project/" target="_blank">itsme</a> the next generation of personal computing?! I don't know... <a rel="nofollow" href="http://itsme.it/project/" target="_blank"></a></li>
<li>Very cool idea or app for an <a href="http://www.graviti.tv/blog/?p=122" target="_blank">eyetracker approach</a></li>
<li><a href="http://www.youtube.com/watch?v=UmIgNfp-MdI" target="_blank">Microsoft "Courier" secret tablet</a></li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li>Wow the <a href="http://blog.makezine.com/archive/2010/01/generate_cityscapes_with_city_engin.html" target="_blank">City Engine Software</a> looks great for Science Fiction and other Urban Movie Post Production stuff</li>
<li>Transform your real pictures into nice drawings: <a href="http://grail.cs.washington.edu/projects/gradientshop/" target="_blank">Research Project GradientShop</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li><a href="http://www.computer.org/portal/web/buildyourcareer/fa035" target="_blank">Frequently Forgotten Fundamental Facts about Software Engineering</a></li>
<li>Uh nice topic for Computer Scientist in Media: <a href="http://hci.stanford.edu/research/opportunistic/" target="_blank">Opportunistic Programming</a></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li>Blog article: <a href="http://gamesalfresco.com/2009/12/31/best-selling-augmented-reality-games-of-2009/" target="_blank">Best Selling Augmented Reality Games of 2009</a></li>
<li>Interesting report:<a href="http://joshblog.net/2010/01/04/indie-flash-game-development-a-2009-year-end-retrospective/" target="_blank"> Indie Flash Game Development: A 2009 Year-End Retrospective</a></li>
<li>A must read for all Flash Indie Game Developer: <a href="http://blog.elite-games.net/blog4.php/2009/12/17/total-revenue-from-last-2-years" target="_blank">Badim's Total revenue from last 2 years blog post</a></li>
<li>Playyoo is an interesting plattform for Flash Mobile and Flash Lite Game Developer <a rel="nofollow" href="http://blog.playyoo.com/" target="_blank">http://blog.playyoo.com/</a> and <a rel="nofollow" href="http://playyoo.com/" target="_blank">http://playyoo.com/</a></li>
<li>Adobe starts "<a href="http://www.adobe.com/devnet/games/" target="_blank">#Flash Platform #Gaming Technology Center"</a> (<a href="http://www.adobe.com/devnet/logged_in/ddeibler_flash_platform_games.html" target="_blank">Center</a>) via @flashforum</li>
<li>Some nice and useful <a href="http://www.youtube.com/user/kmprssr#g/a" target="_blank">video tutorials for the Flash Push Button Game Engine</a></li>
<li>Thoughtful article from @<a href="http://twitter.com/GregLoire">GregLoire</a> on <a href="http://www.gamasutra.com/blogs/GregMcClanahan/20091202/3709/Achievement_Design_101.php" target="_blank">Achievement Design 101</a> via @mochimedia</li>
<li>Nice Blogpost: <a href="http://bbrathwaite.wordpress.com/2008/11/30/creating-a-game-design-document/" target="_blank">Creating a Game Design Document</a></li>
<li>Nice article: <a href="http://www.untoldentertainment.com/blog/2009/10/09/running-a-game-studio-from-start-up-to-sustainability/" target="_blank">Running a Game Studio: From Start-Up to Sustainability</a></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><a href="http://seantheflexguy.com/blog/2009/12/30/neurosky-mindset-brain-computer-interface-actionscript-3-0-api/" target="_blank">Brain Computer Interface ActionScript 3.0 API</a> library released by Sean Moore</li>
<li>Blog post:<a href="http://seantheflexguy.com/blog/2009/12/19/list-of-34-more-actionscript-30-apis/" target="_blank"> 34 cool ActionScript Libraries</a> by Sean Moore</li>
<li>Great <a href="http://nodename.com/blog/2009/12/03/roll-over-delaunay-voronoi-library-goes-open-source/" target="_blank">Voronoi open-source library for AS3</a> published</li>
<li>Harmcrest is a nice <a href="http://www.insideria.com/2009/11/validation-in-flex-with-hamcre.html" target="_blank">Form and User Interface Input Validation Library</a> and Framework for Flex</li>
<li>Adobe <a title="#Flash" href="http://twitter.com/search?q=%23Flash">#Flash</a> and <a href="http://bit.ly/90o5eq" target="_blank">search engine optimization</a> (<a title="#SEO" href="http://twitter.com/search?q=%23SEO">#SEO</a>): Techniques, issues, and strategies:  (via @<a href="http://twitter.com/marcthiele">marcthiele</a>)</li>
<li>Maybe the Flash Plattform gives<a href="http://newteevee.com/2009/11/21/get-ready-for-flash-player-10-1-to-stream-p2p-video-to-millions-swap-files-bittorrent-style/" target="_blank"> P2P a new chance to establish</a> in the area of network (streaming) technologies?!</li>
<li><a href="http://wiki.swfjunkie.com/tweetr" target="_blank">Tweetr AS3 Library</a> 0.95 Released by @<a href="http://twitter.com/_sandro">_sandro</a> check out:</li>
</ul>
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		<pubDate>Fri, 06 Nov 2009 20:03:47 +0000</pubDate>
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				<category><![CDATA[Allgemein]]></category>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=1144</guid>
		<description><![CDATA[A small summary of my Twitter messages from September - October 2009: Allgemein (General) Wow! nice black-white photography compilation Sadly... but it is so true... the hierarchy of digital distractions - nice info graphic Nice Blog Post: How I find good folks to collaborate with Readin the paper: What is Generative Art? Complexity Theory as [...]


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<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">
<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
A small summary of my <a href="http://twitter.com/derhess" target="_blank">Twitter messages</a> from September - October 2009:</p>
<p><strong><span id="more-1144"></span>Allgemein (General)</strong></p>
<ul>
<li><span><span>Wow! nice <a href="http://www.smashingmagazine.com/2009/09/09/beautiful-black-and-white-photography-2/" target="_blank">black-white photography</a> compilation</span></span></li>
<li><span><span>Sadly... but it is so true... the <a href="http://www.informationisbeautiful.net/visualizations/the-hierarchy-of-digital-distractions/" target="_blank">hierarchy of digital distractions</a> - nice info graphic</span></span></li>
<li><span><span>Nice Blog Post: <a href="http://www.intuitiongames.com/2009/09/how-i-find-good-folks-to-collaborate-with/" target="_blank">How I find good folks to collaborate with</a></span></span></li>
<li><span><span>Readin the paper: <a href="http://http://www.philipgalanter.com/downloads/ga2003_what_is_genart.pdf" target="_blank">What is Generative Art?</a> Complexity Theory as a Context for Art Theory</span></span></li>
<li><span><span>RT @<a href="http://twitter.com/scene360">scene360</a> Is it made with Paint or Code? — <a href="http://illusion.scene360.com/painting/5201/is-it-made-with-paint-or-code/" target="_blank">Illusion 360</a> - World's Most Amazing Art, Design, Technology, Video</span></span></li>
<li><span><span>Freaky pictures on <a href="http://www.nikonsmallworld.com/gallery/year/2009/1" target="_blank">Nikon Small World Gallery </a></span></span></li>
<li><span><span>Wow!!! <a href="http://blog.makezine.com/archive/2009/10/bullet_impacts_at_1000000_frames_pe.html" target="_blank">Bullet impacts at 1,000,000 frames per second</a></span></span></li>
<li><span><span>I like the web app Tilt-Shiftmaker! <a rel="nofollow" href="http://tiltshiftmaker.com/" target="_blank">http://tiltshiftmaker.com/</a></span></span></li>
<li><span><span>Tracks on a Map - A nice data visualization example <a rel="nofollow" href="http://www.tracksonamap.com/" target="_blank">http://www.tracksonamap.com/</a></span></span></li>
<li><span><span>Emperor's Castle amazing <a href="http://tinyurl.com/ylhggsl" target="_blank">papercraft</a> and here more <a href="http://tinyurl.com/ygo5gl5" target="_blank">amazing photos</a></span></span></li>
<li><span><span>Nice essay for dealing with the topic of interactive art: <a href="http://www.laboralcentrodearte.org/feedback/ChristianePaul_001.html" target="_blank">FEEDBACK: FROM OBJECT TO PROCESS AND SYSTEM</a></span></span></li>
<li><span><span>Another nice essay: <a href="http://www.medienkunstnetz.de/themes/overview_of_media_art/communication/1/" target="_blank">Interaction, Participation, Networking: Art and Telecommunication</a></span></span></li>
<li><span><span> </span></span><span><span>really nice! Combo: <a href="http://blog.makezine.com/archive/2009/10/combo_a_collaborative_animation_by.html" target="_blank">A collaborative animation</a> by Blu and David Ellis</span></span></li>
<li><span><span>Nice talk: <a href="http://creativity-online.com/work/cat-2009-the-wizard-of-data-art-aaron-koblin/16690" target="_blank">The Wizard of Data Art</a>, Aaron Koblin</span></span></li>
<li><span><span>Please read the important words from <a href="http://number27.org/worldbuilding.html" target="_blank">Jonathan Harris: World Building in a crazy world!</a> and think about it</span></span></li>
<li><span><span>Interested in generative drawing?! <a href="http://tv.adobe.com/watch/max-2009-design/new-experimental-work-from-joshua-davis" target="_blank">watch this</a> <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </span></span></li>
<li><span><span>(Reading: <a href="http://ngm.nationalgeographic.com/2007/07/swarms/miller-text" target="_blank">Swarm Theory Article)</a></span></span></li>
</ul>
<p><strong>UX and Interaction Design:</strong></p>
<ul>
<li><span><span>Really nice presentation Slides: <a href="http://www.designforcontext.com/publications/semweb-ui-pres/#%289%29" target="_blank">Interacting with the Semantic Web </a></span></span></li>
<li><span><span>UX topic: <a href="http://johnnyholland.org/2009/09/21/understanding-experience-of-social-network-sites/" target="_blank">understanding experience of social-network-sites</a> nice article</span></span></li>
<li><span><span>How to Understand Your Users with Personas - <a href="http://carsonified.com/blog/design/how-to-understand-your-users-with-personas/" target="_blank">A nice comic explanation</a></span></span></li>
<li><span><span>Nice blog article: <a href="http://sixrevisions.com/usabilityaccessibility/creating-a-timeless-user-experience/" target="_blank">Creating a Timeless User Experience</a></span></span></li>
<li><span><span>interesting interview: <a href="http://johnnyholland.org/2009/10/30/johnny-tv-features-drawing-ideas-and-communicating-interaction/" target="_blank">Drawing Ideas and Communicating Interaction </a></span></span></li>
<li><span><span>Reading the paper: <a href="http://modin.yuri.at/teaching/TangibleWorkshop/papers/UllmerIshiiTUI.pdf" target="_blank">Emerging Frameworks for Tangible User Interfaces</a></span></span></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong><br />
</strong></p>
<ul>
<li><span><span><a href="http://letsmakerobots.com/node/10577" target="_blank">Delta bot</a> a nice roboter for mouse interaction via processing and arduino</span></span></li>
<li><span><span>Very nice Flash Augmented Reality Experiment Idea: <a href="http://www.zeropointnine.com/blog/augmented-reality-texture-extraction-experiment/" target="_blank">Augmented Reality Texture Extraction</a></span></span></li>
<li><span><span>very nice vector-based drawing tool with very nice brushes!! <a rel="nofollow" href="http://www.livebrush.com/" target="_blank">http://www.livebrush.com/</a> via @<a href="http://twitter.com/fplag">fplag</a></span></span></li>
<li><span><span>ACME – <a href="http://gamesalfresco.com/2009/10/09/acme-augmented-collaboration-in-mixed-environments/" target="_blank">Augmented Collaboration in Mixed Environments</a> - Impressive project!</span></span></li>
<li>G-speak The Spatial Operating Environment - <a href="http://www.vimeo.com/2229299" target="_blank">Minority Report Interface System</a> Yeah the future has begun <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </li>
<li><a href="http://gamesalfresco.com/2009/10/16/2d-sketches-become-3d-reality/" target="_blank"><span><span>2d Sketches Become 3d Reality</span></span></a></li>
<li><span><span>Could be a nice interface for games -&gt; <a href="http://www.youtube.com/watch?v=YxdlYFCp5Ic" target="_blank">electric stimulus to face </a></span></span></li>
<li><span><span>Video: Strategy Game <a href="http://preview.tinyurl.com/ykxkrww" target="_blank">R.U.S.E. with Multitouch Interaction </a></span></span></li>
<li><span><span>Nice product for ubiquitous blackboard installation: <a href="http://eismann-sf.com/news/?p=805" target="_blank">IdeaPaint</a>!!  Maybe also nice for hack the social space</span></span></li>
<li><span><span>The piece was created to <a href="http://vimeo.com/channels/newwaysofinteraction#7449797" target="_blank">explore a sense of connection and playfulness in multiple urban open space</a>s" via @<a href="https://twitter.com/jensfranke">jensfranke</a></span></span></li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li><span><span><a href="http://grail.cs.washington.edu/projects/parallax/" target="_blank">Parallax Photography</a>: Creating 3D Cinematic Effects from Stills</span></span></li>
<li><span><span>Amazing!!... <a href="http://grail.cs.washington.edu/projects/interior/" target="_blank">Reconstructing Building Interiors</a> from Images </span></span></li>
<li><span><span>WOW!!! <a href="http://blog.makezine.com/archive/2009/09/ilovesketch_a_gesture-based_3d_sket.html" target="_blank">ILoveSketch</a>, a gesture-based 3D sketchpad. Amazing!</span></span></li>
<li><span><span><a href="http://www.alexmil.de/markerless-camera-tracking/" target="_blank">Markerless camera tracking</a> (via @<a href="http://twitter.com/alexmilde">alexmilde</a>) via @<a href="http://twitter.com/jensfranke">jensfranke</a></span></span></li>
<li><span><span><a href="http://gamesalfresco.com/2009/09/24/amazing-mobile-ar-videos-from-graz/" target="_blank">Amazing Mobile AR Videos</a> from Graz</span></span></li>
<li><span><span><a href="http://gizmodo.com/5374890/this-is-a-photoshop-and-it-blew-my-mind" target="_blank">PhotoSketch</a> as new compositing and photo search engine tool for pictures looks unbelievable!</span></span></li>
<li><span><span>Totally insane, crazy, nuts, mad and anything else. <a href="http://bit.ly/13rGTP" target="_blank">The CryEngine 3</a></span></span></li>
<li><span><span>Shape Recognition and <a href="http://gamesalfresco.com/2009/10/16/ismar-2009-sketch-and-shape-recognition-preview-from-ben-gurion-university/" target="_blank">Pose Estimation for Mobile (!) Augmented Reality</a></span></span></li>
<li><span><span>Next generation of image manipulation!!! <a href="http://blogs.adobe.com/jnack/2009/10/video_new_from_adobe_labs_content-aware_fill.html" target="_blank">Content-Aware Fill</a> from Adobe -  <a href="http://www.cs.princeton.edu/gfx/pubs/Barnes_2009_PAR/index.php" target="_blank">more info</a></span></span></li>
<li><span><span>That AR stuff rocks! <a href="http://mi.eng.cam.ac.uk/~qp202/" target="_blank">Probabilistic Feature-based On-line Rapid Model Acquisition</a></span></span></li>
<li><span><span><a href=" http://bit.ly/Ya217" target="_blank">Hi-speed robotic hand</a> - impressive:<a rel="nofollow" href="http://bit.ly/Ya217" target="_blank"></a> via @<a href="https://twitter.com/Quasimondo">Quasimondo</a></span></span></li>
<li><span><span><a href="http://research.microsoft.com/en-us/um/redmond/groups/cue/MuCI/" target="_blank">Muscle-Computer Interfaces</a> (muCIs) from Microsoft</span></span></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li><span><span><a href="http://www.joelonsoftware.com/items/2009/09/23.html" target="_blank">The Duct Tape Programmer</a> - the new programmer boheme?! </span></span></li>
<li><span><span>I really like the idea of: <a href="http://en.wikipedia.org/wiki/Fifth-generation_programming_language" target="_blank">Fifth-generation programming language </a></span></span></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li><span><span>Great news. The <a href="http://www.gamedev.net/community/forums/topic.asp?topic_id=551719" target="_blank">unity Game Engine</a> is now free for Indie Game Developer</span></span></li>
<li><span><span>Do you need sounds for your (Flash) Game? Then check <a href="http://www.superflashbros.net/as3sfxr/" target="_blank">this cool app</a> Thx to 8bitRocket.com</span></span></li>
</ul>
<p><span><span> </span></span></p>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><span><span>Away3d released a very <a href="http://away3d.com/away3d-lite-v1-0-fastest-and-smallest-3d-engine-in-flash" target="_blank">lite version of their Flash 3D Engine</a>.</span></span></li>
<li><span><span>nice <a href="http://blog.digitalbackcountry.com/2009/09/sonoflash-easily-add-sound-to-your-flash-apps/" target="_blank">generative sound library</a> for Flash. Looks greate for some interaction stuff like games etc!</span></span></li>
<li><span><span>I think Flex Charts for data visualization is yesterday, Axiis will become the new tool! <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' />  <a href="http://www.twgonzalez.com/blog/?p=255" target="_blank">Read this and try</a></span></span></li>
<li><span><span>Almost all <a href="http://bit.ly/1Z2Qje" target="_blank">Max 2009 presentations</a> on AdobeTV  thx @<a href="http://twitter.com/_sandro">_sandro</a></span></span></li>
<li><span><span>New post: Eclipse Plug-in: Download AS3 libraries straight to your Eclipse/Flex Builder/FDT project <a rel="nofollow" href="http://bit.ly/10egz0" target="_blank">http://bit.ly/10egz0</a> (via @<a href="http://twitter.com/Powerflasher">Powerflasher</a>)</span></span></li>
<li><span><span>Reading: <a href="http://www.insideria.com/2009/10/air-2-enhancements-complete-ov.html" target="_blank">AIR 2 Enhancements Complete Overview</a>... Sounds nice for Software Developer and maybe also for digital aritists</span></span></li>
<li><span><span>Watching<a href="http://max.adobe.com/online/session/75" target="_blank"> Advanced Data Visualization with Flex</a> at Adobe Max 2009</span></span></li>
<li><span><span>Fall in love with <a rel="nofollow" href="http://www.liquidjourney.com/" target="_blank">http://www.liquidjourney.com/</a> such a greate resource for creative visual coding!</span></span></li>
<li><span><span>watching the talk: <a href="http://tv.adobe.com/watch/max-2009-develop/whats-new-in-flex-4/" target="_blank">What is new in Flex 4</a></span></span></li>
<li><span><span>Found a new <a href="http://blog.kevinhoyt.org/" target="_blank">great blog about physical computing with Flash and Flex</a>!!</span></span></li>
<li><span><span>FLash Particle Engine Stardust <a href="http://cjcat.blogspot.com/2009/11/stardust-video-tutorials.html" target="_blank">Video Tutorials</a>!</span></span></li>
<li><span><span>Nice <a href="http://hype.joshuadavis.com/" target="_blank">Flash Framework Hype for creative coding</a> is in progress. The first examples looks very great</span></span></li>
</ul>
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		<title>Meine wichtigsten Twitter Messages #2</title>
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		<pubDate>Wed, 09 Sep 2009 09:51:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Allgemein]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
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		<category><![CDATA[Technologie]]></category>
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		<description><![CDATA[Hier eine kleine geordnete Zusammenfassung meiner wichtigsten Twittermeldungen: Allgemein (General) Here are 192 of the best creative, smart and clever advertising messages (link via Philip Fieber) Gartner Hype Cycle 2009 - a Technology Trend Chart Nice words about Joseph Weizenbaum (link via @david_sch) Wow! Very nice list -&#62; Massive Compilation of Designer Tools very nice [...]


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<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
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			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
Hier eine kleine geordnete Zusammenfassung meiner wichtigsten <a href="http://twitter.com/derhess" target="_blank">Twittermeldungen</a>:</p>
<p><strong><span id="more-983"></span>Allgemein (General)</strong></p>
<ul>
<li><span><span>Here are <a href="http://tinyurl.com/6d9shh" target="_blank">192 of the best creative, smart and clever advertising messages</a> (link via Philip Fieber)<br />
</span></span></li>
<li><a href="http://bit.ly/Su1qd" target="_blank"><span><span>Gartner Hype Cycle 2009 - a Technology Trend Chart </span></span></a></li>
<li><span><span><a href="http://bit.ly/1aEKJ7 " target="_blank">Nice words about Joseph Weizenbaum</a> (link via @<a href="http://twitter.com/david_sch">david_sch</a>)</span></span></li>
<li><span><span>Wow! Very nice list -&gt; <a href=" http://bit.ly/19VHIq" target="_blank">Massive Compilation of Designer Tools</a></span></span></li>
<li><span><span>very nice blog post about <a href=" http://bit.ly/lSNqp" target="_blank">the concept and idea of information visualization</a> via @<a href="http://twitter.com/jensfranke">jensfranke</a></span></span></li>
<li><span><span>Unbelievable <a href="http://bit.ly/CUVNt" target="_blank">COLOR photos from Tsarist Russia</a>, recently restored by Library of Congress:  via @<a href="http://twitter.com/make">make</a></span></span></li>
</ul>
<p style="text-align: left;"><strong>Projekte und Experimente (Projects and experiments)</strong><strong><br />
</strong></p>
<ul>
<li><span><span>nice idea of a visual-based music instrument - <a href="http://tinyurl.com/nanvb3" target="_blank">The tablet guitar<br />
</a></span></span></li>
<li><span><span>uh ActionScript Painter is a very nice Flash app for creating abstract graphic effects <a rel="nofollow" href="http://painter.grootlicht.com/" target="_blank">http://painter.grootlicht.com/</a> I like it very much</span></span></li>
<li><span><span>I would love a combination of <a href="http://tinyurl.com/m9jufm">this</a> and <a href="http://tinyurl.com/3damvx" target="_blank">this</a> for a google maps racing game</span></span></li>
<li><span><span>Uuuuhhhh ahhhhh. <a href=" http://bit.ly/14iWX1" target="_blank">Nice Projection on buildings</a>. Is this a new trend?! via Adrian Koch</span></span></li>
<li><span><span>Latest @<a href="http://twitter.com/evoflash">evoflash</a> AS3 demo: <a rel="nofollow" href="http://bit.ly/19xu5Q" target="_blank">http://bit.ly/19xu5Q</a>. Impressive!! (via @<a href="http://twitter.com/mrdoob">mrdoob</a>)</span></span></li>
<li><span><span><a href="http://tinyurl.com/kp6le7" target="_blank">nice interaction design idea for 3D shooter games</a> or nice simple technology for interactive media installations</span></span></li>
<li><span><span><a href="http://bit.ly/FX6N3" target="_blank">Nice 3D-augmented realtiy Marble game<br />
</a></span></span></li>
<li><span><span>Also a nice flash demo from evoflash: <a href="http://bit.ly/DNz2L" target="_blank">Proof of Concept<br />
</a></span></span></li>
<li><span><span>NICE!! -&gt; <a href="http://bit.ly/KVQp4" target="_blank">AR navigation system for Andorid<br />
</a></span></span></li>
<li><span><span>WOW. If you are bored, <a href=" http://bit.ly/J7PdV" target="_blank">please do this kind of stop motion</a></span></span></li>
</ul>
<p><strong>Neue Technologie (new Technologies)</strong></p>
<ul>
<li><span><span><a href="http://tinyurl.com/nhoyem" target="_blank">Bokode the new generation of barcodes and tracking tags</a>?! Created by the MIT lab:<br />
</span></span></li>
<li><span><span>I have seen this <a href="http://bit.ly/12DTEV " target="_blank">laser tracking </a>at the ars electronica in linz. Has someone a more information about this project?!</span></span></li>
<li><span><span>Research: Carnegie Mellon University developed<a href="http://tinyurl.com/n6u4dd" target="_blank"> a system for Inflatable buttons for touch screens</a>.<br />
</span></span></li>
<li><span><span>New generation of gamer keyboards:<a href="http://tinyurl.com/lfzrhr" target="_blank">Pressure sensitive computer keyboard </a></span></span></li>
</ul>
<p><strong>Programmierung und Software Design (Programming)</strong></p>
<ul>
<li><span><span>Object Oriented Software Design Article #1:<a href="http://tinyurl.com/mg4f8z" target="_blank"> Is Inheritance overrated ? Needed even? </a></span></span></li>
<li><span><span>Object Oriented Software Design Article #2: <a href="http://tinyurl.com/3ct3ck" target="_blank">How to Use Design Patterns A Conversation with Erich Gamma </a></span></span></li>
<li><span><span>Object Oriented Software Design Article #3:<a href="http://www.artima.com/lejava/articles/reuse.html" target="_blank"> Erich Gamma on Flexibility and Reuse</a></span></span></li>
<li><span><span>Object Oriented Software Design Article #4: <a href="http://tinyurl.com/684sj7" target="_blank">Erich Gamma Design Principles from Design Patterns</a></span></span></li>
</ul>
<p style="text-align: left;"><strong>Game Developing:</strong></p>
<ul>
<li><span><span><a href="http://bit.ly/btkG2" target="_blank">Paper for Virtual Worlds Economics Virtual Worlds</a>: A First-Hand Account of Market and Society on the Cyberian Frontier<br />
</span></span></li>
<li><span><span>Downloadbare Masterarbeit: <a href="http://download.cipsoft.com/documents/Makrooekonomie.pdf" target="_blank">Die Makroökonomie einer virtuellen Welt</a></span></span></li>
<li><span><span>nice article: <a href="http://tinyurl.com/l4vmqd" target="_blank">Top 10 Tips on How to Improve a Game Quality Assurance Department </a></span></span></li>
<li><span><span>Game Article round up #1: <a href="http://tinyurl.com/nebv7n" target="_blank">Learning from Games: A Language for Designing Emotion </a></span></span></li>
<li><span><span>Game Article round up #2: Party crashers!<a href="http://tinyurl.com/nfsaav" target="_blank"> iPhone/social games make old-guard casual game companies </a>envious<br />
</span></span></li>
<li><span><span>Game Article round up #3:<a href="http://tinyurl.com/nmuoc6" target="_blank"> Social game companies light the way for old-guard casual game makers<br />
</a></span></span></li>
<li><span><span>Interesting article on <a href="http://bit.ly/RKAUW" target="_blank">the making of World of Warcraft</a> :  via @<a href="http://twitter.com/mesh">mesh</a></span></span></li>
<li><span><span>Two nice must-read articles for Indie Flash Developer or for newbies in this subject <a rel="nofollow" href="http://tinyurl.com/kqb6cw" target="_blank">http://tinyurl.com/kqb6cw</a> and <a rel="nofollow" href="http://tinyurl.com/nawrta" target="_blank">http://tinyurl.com/nawrta</a></span></span></li>
<li><span><span>Game Design: <a href="http://bit.ly/1IE5i" target="_blank">Nice list of enemy types in casual games </a></span></span></li>
<li><span><span>diploma thesis for Game Developers: <a href="http://tinyurl.com/ktjhou" target="_blank">A Unified Framework for Rigid Body Dynamics</a></span></span></li>
</ul>
<p><!--more--><br />
<strong>Mobile and Flash Lite</strong></p>
<ul>
<li><span><span>Nice UI Components for Flash Lite Apps and Games <a rel="nofollow" href="http://bit.ly/mbDMz" target="_blank">http://bit.ly/mbDMz</a></span></span></li>
<li><span><span>New adobe devnet available: <a href="http://bit.ly/N7Vt3" target="_blank">Extending Flash Lite for the Digital Home Entertainment<br />
</a></span></span></li>
<li><span><span><a href=" http://tinyurl.com/n5rqvb" target="_blank">New Flash Lite Tutorials</a> for List UIs and Touch Events available <a href=" http://tinyurl.com/n5rqvb" target="_blank">on the LG dev center</a><a rel="nofollow" href="http://tinyurl.com/n5rqvb" target="_blank"></a></span></span></li>
</ul>
<p><strong>Flash and Flex</strong></p>
<ul>
<li><span><span>Flash Media Streaming: New RTMPe content protection white paper <a rel="nofollow" href="http://bit.ly/Pu3Jl" target="_blank">http://bit.ly/Pu3Jl</a></span></span></li>
<li><span><span>YellowBird - Flash Video in 360 degree from netherlands - nice! <a rel="nofollow" href="http://bit.ly/qf2dN" target="_blank">http://bit.ly/qf2dN</a></span></span></li>
<li><span><span>Joa released a <a href="http://tinyurl.com/llupgc" target="_blank">nice Tool for reducing the file size of a swf File</a>, when you use the Embed Tag for graphics</span></span></li>
<li><span><span><a href="http://tinyurl.com/l9qcym" target="_blank">Grape Animation Library</a> is a very nice Library for path-based Animations in Games and Animation Movies<br />
</span></span></li>
<li><span><span><a href="http://tinyurl.com/mfcceg" target="_blank">FlexPMD</a> is a tool for improving your code quality. Now it is OpenSource and it looks nice<br />
</span></span></li>
<li><span><span><a href="http://tinyurl.com/ngqodl" target="_blank">Bitmap Animation API Released – Ginger</a> from Cheezeworld - Very useful for Bitmap Based Games</span></span></li>
<li><span><span>Neues Buch im Bookstore: <a href="http://tinyurl.com/nloave" target="_blank">Flash Engineering: Agile Ansätze zum Bau von RIAs mit Flash, Flex und Actionscript</a></span></span></li>
<li><span><span>Free <a href="http://bit.ly/EwccC " target="_blank">Flash &amp; Flex Mag Issue 05/2009</a> to download </span></span><span><span> </span></span></li>
<li><span><span>yeah found this <a title="AS3glue" href="http://code.google.com/p/as3glue/" target="_blank">ActionScript Library</a> for physical interaction with THE adruino board!</span></span></li>
<li>Robert Penner started a<a title="AS3 Signals" href="http://code.google.com/p/as3-signals/" target="_blank"> new AS3 Event System</a>, wich is inspired by C# It sounds interesting</li>
<li><a href="http://code.google.com/p/stardust-particle-engine/" target="_blank">Stardust Particle Engine</a> is a nice ActionScript Library for Particle Effects in 2D and 3D!</li>
</ul>
<p><span><span> </span></span></p>
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<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
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		<title>Meine wichtigsten Twitter Messages #1</title>
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		<pubDate>Mon, 27 Jul 2009 09:28:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Allgemein]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[Technologie]]></category>
		<category><![CDATA[mobile]]></category>
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		<guid isPermaLink="false">http://blog.derhess.de/?p=843</guid>
		<description><![CDATA[Hier eine kleine geordnete Zusammenfassung meiner wichtigsten Twittermeldungen: Mobile: New Book! AdvancED Flash on Devices: Mobile Development with Flash Lite and Flash 10 from Friends of ED New Flash Lite UI Components. A Flash MXP package for Flash and Project Capuchin developers Inspiration: Mobile E-Learning Kit Mobile Augmented Reality Map Application Layar looks nice Flash: [...]


Related posts:<ol><li><a href='http://blog.derhess.de/2009/09/09/meine-wichtigsten-twitter-messages-2/' rel='bookmark' title='Permanent Link: Meine wichtigsten Twitter Messages #2'>Meine wichtigsten Twitter Messages #2</a></li>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://blog.derhess.de/wp-content/uploads/2009/07/twitterdehess.gif" alt="Twitter von der hess" width="435" height="155" /><br />
Hier eine kleine geordnete Zusammenfassung meiner wichtigsten <a href="http://twitter.com/derhess" target="_blank">Twittermeldungen</a>:</p>
<p style="text-align: left;"><strong>Mobile:</strong></p>
<ul style="text-align: left;">
<li><span><span>New Book! <a href="http://www.flashmobilebook.com/2009/07/21/new-book-advanced-flash-on-devices-mobile-development-with-flash-lite-and-flash-10/" target="_blank">AdvancED Flash on Devices: Mobile Development with Flash Lite and Flash 10</a> from Friends of ED</span></span></li>
<li><span><span><a href="http://www.scriptamanentgroup.net/byte/?p=680" target="_blank">New Flash Lite UI Components</a>. A Flash MXP package for Flash and Project Capuchin developers</span></span></li>
<li><span><span>Inspiration: <a href="http://www.milkit.com.au/" target="_blank">Mobile E-Learning Kit </a></span></span></li>
<li><span><span>Mobile Augmented Reality Map Application <a href="http://gamesalfresco.com/2009/06/16/layar-is-out/" target="_blank">Layar</a> looks nice</span></span></li>
</ul>
<p style="text-align: left;"><strong>Flash:</strong></p>
<ul style="text-align: left;">
<li><span><span>Search engine for Flash Developer Content which is called <a href="http://hexosearch.com" target="_blank">HexoSearch</a>. It looks very cool!</span></span></li>
<li><span><span>Interview: <a href="http://www.building43.com/videos/2009/06/26/flashy-future-of-tv/" target="_blank">Future of TV with Flash Technology</a> </span></span><span><span>...I don't like the idea, because they forgot the lean back mentality</span></span></li>
<li><span><span><a href="http://lostgarden.com/2009/07/flash-love-letter-2009-part-1.html" target="_blank">Flash Love Letter 2009</a>. A very interesting Blog Post for all Flash (Game) Developer!</span></span></li>
<li><span><span>Nice Blog for Flash SEO Optimizing Experiments <a rel="nofollow" href="http://www.flashnseo.com/" target="_blank">http://www.flashnseo.com/</a> and here nice <a href="http://www.adobe.com/devnet/flashplayer/articles/swf_searchability.html" target="_blank">FAQs for Flash SEO </a></span></span></li>
<li><span><span>Flash Content and Google Search Engine -&gt; <a href="http://www.flexer.info/2009/06/22/google-is-indexing-flash-with-external-resource-loading/" target="_blank">Flash and some new SEO improvements</a></span></span></li>
<li><span><span><a href="http://www.onlinelib.de/vcsTwoDotNull/" target="_blank">VideoStreaming Lösung </a>für Flash und(!) iPhone von OnlineLib </span></span></li>
<li><span><span>REally <a href="http://gskinner.com/talks/things/" target="_blank">nice slides about the whole Flash development process</a> from gSkinner</span></span></li>
<li><span><span>nice presentation. <a href="http://www.slideshare.net/zedia/google-analytics-for-flash" target="_blank">Google Analytics for Flash</a>. Know what our users do!</span></span></li>
<li><span><span><br />
</span></span></li>
</ul>
<p style="text-align: left;"><strong>Flex:</strong></p>
<ul style="text-align: left;">
<li><span><span>uhh the<a href="http://vimeo.com/5301354" target="_blank"> Axiis Core Functionality Video Tutorials</a> looks really nice. Maybe a very good alternative to the Flex Charts</span></span></li>
<li><span><span><a href="https://xd.adobe.com/#/articles/article/262" target="_blank">Blueprint a PlugIn for centric Programming</a> in Flex and Flash Builder. It looks very nice!</span></span></li>
<li><span><span><a href="http://www.spicefactory.org/" target="_blank">Parsley 2.0 - Application Framework</a> für Flex/Flash/AIR released. </span></span></li>
<li><span><span><a href="http://www.insideria.com/2009/06/overview-of-flex-4-gumbo.html" target="_blank">Reading Overview of Flex 4 </a>(Gumbo)</span></span></li>
<li><span><span><a href="http://www.adobe.com/devnet/flex/articles/flex3and4_differences.html" target="_blank">Migrating from Flex 3 to Flex 4</a> (Gumbo) </span></span></li>
</ul>
<p style="text-align: left;"><strong><span id="more-843"></span>Interaction Design:</strong></p>
<ul style="text-align: left;">
<li><span><span>Interesting article: <a href="http://www.cooper.com/journal/2009/04/is_ixd_a_dead_end_job.html" target="_blank">Is Interaction Design a dead-end job? </a></span></span></li>
<li><span><span>IDEO puplished their<a href="http://www.ideo.com/work/item/human-centered-design-toolkit/" target="_blank"> Human-Centered Design Toolkit</a></span></span></li>
<li><span><span><a href="http://johnnyholland.tv/" target="_blank">Johnny Holland TV is an online video channel</a> digi-broadcasting material around the subject of interaction design. </span></span></li>
<li><span><span>microsoft explores <a href="http://johnnyholland.org/magazine/2009/07/microsoft-explores-extreme-augmented-reality/" target="_blank">extreme augmented-reality</a></span></span></li>
<li><span><span>Very useful Map: <a href="http://maps.google.com/maps/ms?ie=UTF8&amp;hl=en&amp;msa=0&amp;msid=112038852725355223379.000455b3c503142fb3436&amp;ll=47.485544,19.064496&amp;spn=17.205708,18.073068&amp;source=embed" target="_blank">Map of European interaction design education</a></span></span></li>
<li><span><span>Nice list of <a href="http://gamesalfresco.com/2009/06/27/your-favorite-augmented-reality-games-of-all-time/" target="_blank">Augmented Reality Games</a></span></span></li>
<li><span><span>Really great blog post about "<a href="http://www.smashingmagazine.com/2009/06/15/40-helpful-resources-on-user-interface-design-patterns/" target="_blank">resources of helpful interface design patterns</a>"!!</span></span></li>
<li><span><span>Wow <a href="http://www.vizworld.com/2009/06/new-sony-psp-augmented-reality-game-invizimals/" target="_blank">Sony PSP Augmented Reality Game INVIZIMALS</a> rocks! Do AR Games introduce a new Era?!</span></span></li>
<li><span><span>Nice Article: <a href="http://johnnyholland.org/magazine/2009/05/selling-what-we-do/" target="_blank">selling what we do</a></span></span></li>
<li><span><span><br />
</span></span></li>
</ul>
<p style="text-align: left;"><strong>Sonstiges:</strong></p>
<ul style="text-align: left;">
<li><span><span><a href="http://softwear.cc/" target="_blank">Open Softwear</a> is a free pdf-book about fashion &amp; wearable technologywith adruino</span></span></li>
<li><span><span>Ein wirklich <a href="http://futurezone.orf.at/stories/1616425/" target="_blank">schönes Essay von Armin Medosch</a> über den Fetisch Soziale Netzwerke</span></span></li>
<li><span><span><a href="http://blog.makezine.com/archive/2009/07/interactive_led_wall_in_montreal.html" target="_blank">Interactive LED wall in Montreal</a> - Nice thing for night clubs or something similar</span></span></li>
<li><span><span>Wow... I like this idea of printing or should I say <a href="http://www.nearfuturelaboratory.com/2009/07/07/chalkbot-versus-graffitiwriter/" target="_blank">hacking the urban 	environment</a></span></span></li>
<li><span><span><a href="http://blog.makezine.com/archive/2009/07/open-source_psp.html" target="_blank">Open SourceTwo Player Portable Game Console</a> on Make</span></span></li>
<li><span><span><a href="http://www.designmadeingermany.de/" target="_blank">Design in Germany</a> - ein nettes Portal für alle Designer Typen </span></span></li>
<li><span><span>Nice stuff from denmark: <a rel="nofollow" href="http://www.artrebels.com/" target="_blank">http://www.artrebels.com/</a></span></span></li>
<li><span><span>If you must take a hard decision, ask <a rel="nofollow" href="http://www.hunch.com/" target="_blank">http://www.hunch.com/</a> for a solution <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </span></span></li>
<li><span><span>Nice Stop Motion Movie <a href="http://www.youtube.com/watch?v=BpWM0FNPZSs" target="_blank">DEADLINE</a> post-it stop motion</span></span></li>
<li><span><span><a href="http://hackermovies.com/filmercamp" target="_blank">Indie-, Low-Budget- und Guerilla-Filmer Camp</a> im August. Für Filmemacher sicherlich interessant</span></span></li>
<li><span><span>Eben gerade einen netten Artikel über Digital Natives gelesen in der Page. Ausgabe 07/09-<a href="http://www.digitalnative.org/" target="_blank">Gute Website zum Thema </a></span></span></li>
<li><span><span>Really nice Stop Motion Clip -&gt;  <a href="http://www.youtube.com/watch?v=PgpRz3RHJMw&amp;feature=PlayList&amp;p=4F6F605B221F893A&amp;index=9" target="_blank">Sorry I'm late</a></span></span></li>
<li><span><span><a href="http://freelanceflashgames.com/news/2009/06/05/the-big-list-of-powerups/" target="_blank">cool item list </a>for  Jump n run games or other games</span></span></li>
<li><span><span>Speichern des Papers: <a href="http://www.acatech.de/fileadmin/user_upload/Baumstruktur_nach_Website/Acatech/root/de/Publikationen/Stellungnahmen/acatech_bezieht_Position_intelligente_Objekte_web.pdf" target="_blank">Intelligente Objekte – klein, vernetzt, sensitiv</a></span></span></li>
<li><a href="http://www.smashingmagazine.com/2009/05/25/the-ultimate-motion-graphics-tutorials-round-up/" target="_blank"><span><span>The Ultimate Motion Graphics Tutorials Round-Up</span></span></a></li>
<li><span><span>interesting article: <a href="http://nymag.com/news/features/56793/" target="_blank">In Defense of Distraction In Defense of Distraction</a></span></span></li>
<li><span><span><a href="http://blog.makezine.com/archive/2009/05/stunning_laser_light_art.html" target="_blank">Stunning laser art light</a><br />
</span></span></li>
</ul>
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<p>Related posts:<ol><li><a href='http://blog.derhess.de/2009/09/09/meine-wichtigsten-twitter-messages-2/' rel='bookmark' title='Permanent Link: Meine wichtigsten Twitter Messages #2'>Meine wichtigsten Twitter Messages #2</a></li>
<li><a href='http://blog.derhess.de/2010/07/05/my-most-important-twitter-messages-6/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #6'>My most important Twitter Messages #6</a></li>
<li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
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		<title>Sammlung und BackUp der letzen Newsmeldungen</title>
		<link>http://blog.derhess.de/2009/05/10/sammlung-und-backup-der-letzen-newsmeldungen/</link>
		<comments>http://blog.derhess.de/2009/05/10/sammlung-und-backup-der-letzen-newsmeldungen/#comments</comments>
		<pubDate>Sun, 10 May 2009 17:57:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Allgemein]]></category>
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		<category><![CDATA[Games]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[mobile]]></category>
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		<category><![CDATA[flash lite]]></category>
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		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://blog.derhess.de/?p=525</guid>
		<description><![CDATA[Aufgrund meines Umstiegs auf WordPress wird es von mir keine seperaten Newsmeldungen mehr geben. Stattdessen verfolgt am besten meinen Twitter Status, dort werde ich in regelmässigen Abständen interessante Links posten. Damit aber nicht die alten News komplett verloren gehen, poste ich Sie hier noch einmal: Adobe veröffentlich neues Framework für Media Player mit Namen Strobe [...]


Related posts:<ol><li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2009/09/09/meine-wichtigsten-twitter-messages-2/' rel='bookmark' title='Permanent Link: Meine wichtigsten Twitter Messages #2'>Meine wichtigsten Twitter Messages #2</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Aufgrund meines Umstiegs auf WordPress wird es von mir keine seperaten Newsmeldungen mehr geben. Stattdessen verfolgt am besten meinen <a title="Twitter - der hess" href="https://twitter.com/derhess" target="_blank">Twitter Status</a>, dort werde ich in regelmässigen Abständen interessante Links posten. Damit aber nicht die alten News komplett verloren gehen, poste ich Sie hier noch einmal:</p>
<ul>
<li><a title="Strobe" href="http://www.adobe.com/aboutadobe/pressroom/pressreleases/200904/042009AdobeNABStrobe.html" target="_blank">Adobe veröffentlich neues Framework für Media Player mit Namen Strobe</a></li>
<li><a href="http://static.fiercemarkets.com/public/ads/immersion/haptics_improving-mobile-ue-through-touch.pdf" target="_blank">Whitepaper: Improving the Mobile User Experience through Touch</a></li>
<li><a title="Flash Gaming Summit" href="http://mochiland.com/articles/the-flash-gaming-summit-re-cap-and-round-up" target="_blank">Presentations of the Flash Gaming Summit online</a></li>
<li><a title="Technisches Wissen" href="http://events.ccc.de/congress/2005/fahrplan/attachments/575-paper_technischesWissen.pdf" target="_blank">Paper zum Thema: Was ist techniches Wissen</a></li>
<li><a title="EduGames" href="http://education.mit.edu/papers/MovingLearningGamesForward_EdArcade.pdf" target="_blank">Interessantes Paper vom MIT zum Thema Educational Games</a></li>
<li><a href="http://airdoc.be">Doc? ist ein nettes Dokumentationstool für Flash und Flex Developer</a></li>
<li><a title="Tweetr" href="http://blog.swfjunkie.com/2009/03/open-sourced-tweetr/">OpenSource AS3 Library Tweetr für Twitter erschienen</a></li>
<li><a title="Inteaction Patterns" href="http://www.chuebscher.ch/papers/2009-02_SwissCHI.html">Nette Slides zum Thema Patterns im Interaction Design</a></li>
<li><a title="Adobe Catalyst" href="https://xd.adobe.com/#/videos/video/140" target="_blank">Adobe Catalyst:  Sketching Interactivity - The Inspire Video</a></li>
<li><a href="http://www.switchonthecode.com/neat-software/20-must-have-free-windows-tools-for-software-developers" target="_blank">Nice List: 20 Must-Have Free Windows Tools for Software Developers</a></li>
<li><a title="Video Lectures" href="http://academicearth.org/" target="_blank">Thousands of video lectures from the world's top scholars</a></li>
<li><a href="http://www.markwatson.com/opencontent/JavaAI3rd.pdf" target="_blank">Free Book: Practical Artificial Intelligence Programming in Java</a></li>
<li><a title="Medieninformatik Vorlesungen" href="http://deimos.apple.com/WebObjects/Core.woa/Browse/rwth-aachen.de" target="_blank">Medieninformatik Vorträge der RWTH Aachen als Podcast auf iTunes</a></li>
<li><a href="http://www.citrinitas.com/history_of_viscom/" target="_blank">The History of Visual Communication</a></li>
<li><a title="Adobe Max San Francisco" href="http://tv.adobe.com/#se+max" target="_blank">Alle Vorträge der Adobe MAX 2008 San Francisco Konferenz auf Adobe TV</a></li>
<li><a title="Flash Lite 3.1 Player" href="http://www.adobe.com/devnet/devices/index.html?navID=sell">Mobile: Flash Lite 3.1 Distributable Player BETA erschienen</a></li>
<li><a href="http://www.adobe.com/aboutadobe/pressroom/pressreleases/200811/111708ARMAdobeFlash.html" target="_blank">Flash Player 10 und AIR betreten die mobile Welt</a></li>
<li><a title="Conduit - Eine neue Entwicklungsumgebung für Pixel Plender erschienen" href="http://lacquer.fi/conduit/pixelbender/">Conduit - Eine neue Entwicklungsumgebung für Pixel Plender erschienen</a></li>
<li><a title="Gute Anfänger 3D Tutorials auf Guerrilla GC" href="http://www.guerrillacg.org/">Gute Anfänger 3D Tutorials auf Guerrilla GC</a></li>
<li><a title="Design Patterns" href="http://www.mcdonaldland.info/2007/11/28/40" target="_blank">Nice! Design Patterns Quick Reference <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </a></li>
<li><a title="Guter Online Artikel: The future of interaction. Is it multimodal?" href="http://johnnyholland.org/magazine/2008/11/the-future-of-interaction-is-it-multimodal/" target="_blank">Guter Online Artikel: The future of interaction. Is it multimodal?</a></li>
<li><a title="Flash Lite Resourcen Sammlung" href="http://www.biskero.org/?page_id=342" target="_blank">Super Flash Lite Resourcen Sammlung von biskero.org</a></li>
<li><a href="http://www.polaine.com/playpen/2008/11/09/tim-brown-on-serious-play/" target="_blank">Interessanter Vortrag über Kreativtechniken von Tim Brown</a></li>
<li><a title="Seb Lee-Delisle - FOTB08 - Papervision3D Simplified Vortrag auf vimeo" href="http://vimeo.com/1872932" target="_blank">Seb Lee-Delisle - FOTB08 - Papervision3D Simplified Vortrag auf vimeo</a></li>
<li><a title="Location Aware with Flash Lite" href="http://www.forum.nokia.com/info/sw.nokia.com/id/7035e4d7-1f3b-4a07-8522-acbaf4155f04/S60_Essentials_LBS.html" target="_blank">Nokia WhitePaper: Creating Location-Aware (Flash Lite) Applications</a></li>
<li><a title="Flash Player 10 offiziell erschienen, sowie die Debug Version" href="http://download.macromedia.com/pub/flashplayer/updaters/10/flash_player_update1_flash10.zip" target="_blank">Flash Player 10 offiziell erschienen, sowie die Debug Version</a></li>
<li><a title="Adobe Flash Lite" href="http://www.adobe.com/cfusion/communityengine/index.cfm?event=homepage&amp;productId=3" target="_blank">Neue Adobe Wissensquelle für Flash Lite Entwickler online</a></li>
<li><a title="critique of ambient technology" href="http://blog.makezine.com/archive/2008/10/a_critique_of_ambient_tec.html" target="_blank">A critique of ambient technology -  Ein PDF zum Thema RFID</a></li>
<li><a title="Online Workshop von Arte: Erlernen Sie spielerisch die Filmkunst!" href="http://www.arte.tv/de/film/kurzschluss/Workshops-Online-und-Spiele/1739254.html">Online Workshop von Arte: Erlernen Sie spielerisch die Filmkunst!</a></li>
<li><a href="http://www.senocular.com/flash/tutorials/starumltoas3/">Tutorial zum Thema UML und ActionScript 3 erschien. Sieht ganz gut aus</a></li>
<li><a title="Mobile: Getting Started und weitere Dokus zu Capuchin erschienen" href="https://developer.sonyericsson.com/site/global/newsandevents/latestnews/newsaug08/p_projectcapuchin_tutorial_gettingstarted.jsp" target="_blank">Mobile: Getting Started und weitere Dokus zu Capuchin erschienen</a></li>
<li><a title="Flex Builder" href="http://www.blog.vivace.co.nz/?p=19" target="_blank">Weiteres interessante Flex Builder 3 PlugIn erschienen</a></li>
<li><a title="Mate Framework" href="http://www.flashmagazine.com/Reviews/detail/mate_event_driven_framework_for_flex/">Mate: An Event driven framework for Flex. Ein Review auf Flash Magazin</a></li>
<li><a href="http://www.sf.tv/var/videoguide/loader.html" target="_blank">Ein Videotutorial Guide für Filmanfänger vom Schweizer Fernseh</a></li>
<li><a href="http://www.insideria.com/2008/04/flex-builder-enhancements-snippets-and-todo.html" target="_blank">Etwas ältere News aber trotzdem gut: Flex Builder Enhancements</a></li>
<li><a title="Flash Lite Komponenten" href="http://www.video-flash.de/index/ubersicht-kostenlose-flash-lite-komponenten/" target="_blank">Flash Lite Komponenten Framework von Nokia erschienen</a></li>
<li><a title="Audio und Video" href="http://www.artbeats.com/assets/written_tutorials/pdfs/editing_to_sound.pdf" target="_blank">Nettes Tutorial über das Zusammenspiel von Video und Sound</a></li>
<li><a href="http://www.adobe.com/devnet/flv/" target="_blank">Offenlegung der FLV/F4V video File Format Spezifikation</a></li>
<li><a title="SWF DATA" href="http://www.adobe.com/devnet/swf/" target="_blank">Offenlegung der  SWF File Format Spezifikation (Version 9)</a></li>
<li><a title="OpenScreen Project" href="http://www.adobe.com/openscreenproject/" target="_blank">Adobe initiiert vielversprechendes Open Screen Project</a></li>
<li><a title="Flash Player 9" href="http://www.adobe.com/devnet/flashplayer/articles/flash_player9_security_wp.html" target="_blank">Aktualisiertes Security White Paper zum Flash Player 9 erschienen</a></li>
<li><a title="Apollo" href="http://labs.adobe.com/wiki/index.php/Apollo:Books:Apollo_for_Adobe_Flex_Developers_Pocket_Guide" target="_blank">Kostenloses E-Book Apollo for Flex Developer auf Adobe Labs</a></li>
<li><a title="AS3 Reference" href="http://www.adobe.com/devnet/actionscript/articles/atp_ria_guide.html" target="_blank">Kostenlose Referenz Doku für RIA-Entwicklung mit ActionScript 3</a></li>
<li><a title="Kostenloses E-Book zum Thema Suchmaschinen von morgen" href="http://intern.acatech.de/public_news_details.php?newsid=130" target="_blank">Kostenloses E-Book zum Thema Suchmaschinen von morgen</a></li>
<li><a title="Yahoo Maps" href="http://developer.yahoo.com/flash/maps/" target="_blank">Yahoo! Maps für ActionScript 3.0 erschienen</a></li>
<li><a href="http://www.slashcam.de/news/single/Multi-Upload-von-Online-Videos-6708.html" target="_blank">Neue Multi-Upload Dienste für Online-Videos verfügbar</a></li>
<li><a title="3D Wow Physik Engine" href="http://seraf.mediabox.fr/wow-engine/as3-3d-physics-engine-wow-engine/" target="_blank">3D basierte Physik Engine mit dem Namen WOW für Flash erschienen</a></li>
<li><a href="http://www.adobe.com/devnet/flashmediaserver/" target="_blank">Flash Media Server 3 in der Developer Edition kostenlos zum Download</a></li>
<li><a href="http://flashhilfe.de/buecher.html#bflex2" target="_blank">Kostenloses Flex 2 Schnelleinstieg E-Book von O'Reilly</a></li>
<li><a title="SWF Adress" href="http://www.asual.com/swfaddress/" target="_blank">SWF Adress 2.0 für Flash Deep Linking erschienen zum Download</a></li>
<li><a href="http://www.amcharts.com/" target="_blank">Kostenlose Version des Flash Charttools amCharts erschienen</a></li>
<li><a title="Flash 3d Sandy" href="http://www.flashsandy.org/" target="_blank">Flash Sandy 3d Engine jetzt in einer ActionScript 3 und haxe Version verfügbar</a></li>
<li><a title="Code Snippet" href="http://www.koolpeople.de/html/fastercoding.html" target="_blank">Nettes Tool zum Sammeln und Verwalten von Code Schnippseln</a></li>
<li><a title="Code Converting" href="http://www.physicsdev.com/blog/?p=8" target="_blank">Code Converter von Java zu ActionScript 3 zum Testen auf physicsdev.com</a></li>
<li><a title="ASC  Eclipse Coding PlugIn" href="http://fczone.com/eclipse/" target="_blank">Open Source Eclipse Plugin für Flash Media Server .ASC Coding</a></li>
<li><a title="Twease" href="http://play.visualcondition.com/twease/" target="_blank">Neue mega datenleichte Tweening Engine Twease erschienen</a></li>
<li><a href="http://labs.adobe.com/wiki/index.php/Flash-Ajax_Video_Component" target="_blank">Flash-Ajax Video Component erschienen bei Adobe Labs</a></li>
<li><a title="Dreamweaver" href="http://www.galileodesign.de/openbook/dreamweaver8/" target="_blank">Kostenloses Dreamweaver 8 Buch vom Galileo Verlag zum Download</a></li>
<li><a title="MultiTouch" href="http://www.timroth.de/180/" target="_blank">MultiTouch Screen realisiert erstmals mit ActionScript 3 von Tim Roth</a></li>
<li><a title="TV 2.0" href="http://www.gugelproductions.de/blog/2007/tv-20.html" target="_blank">Ein Whitepaper zum Thema TV 2.0 zum kostenlosen Download</a></li>
<li><a title="Game Designer Ausbildung" href="http://www.designschule-schwerin.de/index.php?id=30" target="_blank">Neue schulische Ausbildung zum Game Designer  in Schwerin</a></li>
<li><a title="White Paper zum Thema Video Content Protection von Adobe" href="http://www.adobe.com/devnet/flashmediaserver/articles/protecting_video_fms.pdf" target="_blank">White Paper zum Thema Video Content Protection von Adobe</a></li>
<li><a title="Adobe AIR for JavaScript Dev" href="http://ajaxian.com/downloads/books/AdobeAIR_for_javascript_developers.pdf" target="_blank">kostenloses JavaScript Entwickler Buch für Adobes AIR</a></li>
<li><a title="Photoshop CS2" href="http://www.galileopro.de/galileodesign_photoshop_cs2.zip" target="_blank">OpenBook Photoshop CS 2 vom Galileo Verlag zum Download</a></li>
<li><a href="http://www.adobe.com/designcenter/video_workshop/" target="_blank">Adobe Creative Suite 3 Video Workshop zum perfekten Umstieg auf CS3</a></li>
<li><a href="http://actionscriptcheatsheet.com/blog/archives/22" target="_blank">Gutes DataSheet PDF für den Wechsel von ActionScript 2 zu AS 3</a></li>
<li><a href="http://lab.polygonal.de/ds" target="_blank">AS 3 Data Structures für Game-Developer</a></li>
<li><a href="http://www.stumbleupon.com/" target="_blank">Endlich ein Tool für effektives Stöbern im Netz. StumbleUpon</a></li>
<li><a title="Storyboards" href="http://www.pingmag.jp/2006/10/27/storyboard-design/" target="_blank">Interessanter Bericht über verschiedene Arten von Storyboards</a></li>
<li><a title="http://www.professionalontheweb.com/" href="Professionalontheweb.com neues Portal f&amp;uuml;r  Designer und Agenturen" target="_blank">Professionalontheweb.com neues Portal für  Designer und Agenturen</a></li>
<li><a title="Online Mag zu 3D" href="http://www.activerendering.de/?p=97#more-97" target="_blank">Kostenloses Computer Grafik Online-Mag von Active Rendering</a></li>
<li><a href="http://www.goldshell.com/flashforge/main.htm" target="_blank">Das bekannte Screensaver Tool Flashforge ist nun Freeware</a></li>
<li><a href="https://addons.mozilla.org/firefox/3469/" target="_blank">Flash Trace Ausgaben im Firefox Browser mittels eines Addons</a></li>
</ul>
<p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save"><img src="http://blog.derhess.de/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a> </p>

<p>Related posts:<ol><li><a href='http://blog.derhess.de/2010/03/04/my-most-important-twitter-messages-5/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #5'>My most important Twitter Messages #5</a></li>
<li><a href='http://blog.derhess.de/2010/01/05/my-most-important-twitter-messages-4/' rel='bookmark' title='Permanent Link: My most important Twitter Messages #4'>My most important Twitter Messages #4</a></li>
<li><a href='http://blog.derhess.de/2009/09/09/meine-wichtigsten-twitter-messages-2/' rel='bookmark' title='Permanent Link: Meine wichtigsten Twitter Messages #2'>Meine wichtigsten Twitter Messages #2</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Meine Liip Techtalks Slides</title>
		<link>http://blog.derhess.de/2009/03/29/meine-liip-techtalks-slides/</link>
		<comments>http://blog.derhess.de/2009/03/29/meine-liip-techtalks-slides/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 19:14:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Allgemein]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[flash lite]]></category>
		<category><![CDATA[talks]]></category>

		<guid isPermaLink="false">http://blog.derhess.de/?p=433</guid>
		<description><![CDATA[Meine Zeit bei Liip geht langsam dem Ende zu. Gelernt habe ich einiges und konnte auch ein bissl was in Form von Techtalks von meinem Wissen zurück geben. Vielleicht findet der ein oder andere die Informationen hilfreich auf den Slides... What I did before Liip Kleine Vorstellung meiner Person bei Liip und und welche SKills [...]


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<li><a href='http://blog.derhess.de/2009/07/27/meine-wichtigsten-twitter-messages-1/' rel='bookmark' title='Permanent Link: Meine wichtigsten Twitter Messages #1'>Meine wichtigsten Twitter Messages #1</a></li>
<li><a href='http://blog.derhess.de/2009/05/10/sammlung-und-backup-der-letzen-newsmeldungen/' rel='bookmark' title='Permanent Link: Sammlung und BackUp der letzen Newsmeldungen'>Sammlung und BackUp der letzen Newsmeldungen</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Meine Zeit bei Liip geht langsam dem Ende zu. Gelernt habe ich einiges und konnte auch ein bissl was in Form von Techtalks von meinem Wissen zurück geben.</p>
<p>Vielleicht findet der ein oder andere die Informationen hilfreich auf den Slides...</p>
<p><strong>What I did before Liip</strong></p>
<p>Kleine Vorstellung meiner Person bei Liip und und welche SKills ich für Liip mit einbringe.</p>
<div style="width:425px;text-align:left" id="__ss_1162534"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/derhess/what-did-derhessde-before-liip?type=presentation" title="What did derhess.de before Liip">What did derhess.de before Liip</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=beforliip-090318081721-phpapp02&stripped_title=what-did-derhessde-before-liip" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=beforliip-090318081721-phpapp02&stripped_title=what-did-derhessde-before-liip" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/derhess">Florian Weil</a>.</div>
</div>
<p><strong>Flash Lite (Mobile FLash)</strong></p>
<p>Eine sehr kurze Zusammenfassung über die Geschichte und Entwicklung der mobilen Flash Plattform (Flash Lite Player), sowie ein paar Tipps, die es beim ersten Arbeiten mit Flash Lite zu beachten gilt (z.B. Memory Management).</p>
<div style="width:425px;text-align:left" id="__ss_1162512"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/derhess/liip-techtalk-flash-lite?type=powerpoint" title="Liip Techtalk Flash Lite">Liip Techtalk Flash Lite</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=techtalkflashlite-090318081256-phpapp02&stripped_title=liip-techtalk-flash-lite" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=techtalkflashlite-090318081256-phpapp02&stripped_title=liip-techtalk-flash-lite" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/derhess">Florian Weil</a>.</div>
</div>
<p><strong>Ars Electronica Festival 2008</strong></p>
<p>Mein Review zum Ars Electronica Medien(kunst) Festival 2008 in Linz. Was für ein Festival ist es? Welche Motivationen stecken dahinter? Welche interessanten Projekte gabe es?</p>
<div style="width:425px;text-align:left" id="__ss_1162481"><a style="font:14px Helvetica,Arial,Sans-serif;display:block;margin:12px 0 3px 0;text-decoration:underline;" href="http://www.slideshare.net/derhess/liip-techtalk-ars-electronica-2008?type=presentation" title="Liip Techtalk Ars Electronica 2008">Liip Techtalk Ars Electronica 2008</a><object style="margin:0px" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=techtalkarselectronica-090318080538-phpapp01&stripped_title=liip-techtalk-ars-electronica-2008" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=techtalkarselectronica-090318080538-phpapp01&stripped_title=liip-techtalk-ars-electronica-2008" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="font-size:11px;font-family:tahoma,arial;height:26px;padding-top:2px;">View more <a style="text-decoration:underline;" href="http://www.slideshare.net/">presentations</a> from <a style="text-decoration:underline;" href="http://www.slideshare.net/derhess">Florian Weil</a>.</div>
</div>
<p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save"><img src="http://blog.derhess.de/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a> </p>

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<li><a href='http://blog.derhess.de/2009/07/27/meine-wichtigsten-twitter-messages-1/' rel='bookmark' title='Permanent Link: Meine wichtigsten Twitter Messages #1'>Meine wichtigsten Twitter Messages #1</a></li>
<li><a href='http://blog.derhess.de/2009/05/10/sammlung-und-backup-der-letzen-newsmeldungen/' rel='bookmark' title='Permanent Link: Sammlung und BackUp der letzen Newsmeldungen'>Sammlung und BackUp der letzen Newsmeldungen</a></li>
</ol></p>]]></content:encoded>
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		<title>Mein Fazit zu Flash Lite</title>
		<link>http://blog.derhess.de/2008/07/23/mein-fazit-zu-flash-lite/</link>
		<comments>http://blog.derhess.de/2008/07/23/mein-fazit-zu-flash-lite/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 17:59:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Gedanken]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flash lite]]></category>

		<guid isPermaLink="false">http://blog.derhess.de/?p=372</guid>
		<description><![CDATA[In der 6monatigen Anstellung als Flash (Mobile) Developer beim SWR in Baden-Baden, konnte ich mich intensiv mit der Flash Lite Plattform auseinander setzen. In dieser Zeit hab ich Flash Lite lieben und auch hassen gelernt. Besonders gut gefallen hat mir dabei der leichte Übergang von der Web Application Entwicklung auf die Mobile Application Entwicklung, der [...]


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<li><a href='http://blog.derhess.de/2008/04/01/flash-lite-links-und-ressourcen/' rel='bookmark' title='Permanent Link: Flash Lite: Links und Ressourcen'>Flash Lite: Links und Ressourcen</a></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.derhess.de/wp-content/uploads/2009/04/flashlitelogo.jpg" rel="lightbox[372]"><img class="size-full wp-image-373 alignnone" title="flashlite" src="http://blog.derhess.de/wp-content/uploads/2009/04/flashlitelogo.jpg" alt="flashlite" width="128" height="96" /></a><a href="http://blog.derhess.de/wp-content/uploads/2009/04/javamelogo.jpg" rel="lightbox[372]"> <img class="size-full wp-image-374 alignnone" title="javaME" src="http://blog.derhess.de/wp-content/uploads/2009/04/javamelogo.jpg" alt="javaME" width="128" height="96" /></a><a href="http://blog.derhess.de/wp-content/uploads/2009/04/openscreenproject.jpg" rel="lightbox[372]"> <img class="alignnone size-full wp-image-375" title="openscreenproject" src="http://blog.derhess.de/wp-content/uploads/2009/04/openscreenproject.jpg" alt="openscreenproject" width="128" height="96" /></a></p>
<p>In der 6monatigen Anstellung als Flash (Mobile) Developer beim <a class="checkLink" href="http://de.wikipedia.org/wiki/SWR" target="_blank">SWR</a> in Baden-Baden, konnte ich mich intensiv mit der Flash Lite Plattform auseinander setzen. In dieser Zeit hab ich <a class="checkLink" href="http://en.wikipedia.org/wiki/Adobe_Flash_Lite" target="_blank">Flash Lite</a> lieben und auch hassen gelernt.</p>
<p>Besonders gut gefallen hat mir dabei der leichte Übergang von der Web Application Entwicklung auf die Mobile Application Entwicklung, der dank <a class="checkLink" href="http://en.wikipedia.org/wiki/ActionScript#ActionScript_2.0" target="_blank">ActionScript 2</a> für jeden Flash Developer kein Problem darstellen sollte. Auch bei der grafischen Gestaltung von Programmscreens kann Flash, wie bisher gegenüber anderen Technologien - z.B. <a class="checkLink" href="http://de.wikipedia.org/wiki/Java_Platform,_Micro_Edition" target="_blank">JavaME</a> - sehr stark punkten (festgestellt nach einigen Gesprächen mit <a class="checkLink" href="http://www.mediaskills.org" target="_blank">Florian Feigenbutz</a>). Diese Stärke im grafischen Sektor ist bei Flash im Webbereich schon sehr lange bekannt, sowie die einfache Integration externer Medien (Video, Audio usw.) Jedoch bin ich bei dem letzten Punkt von Flash Lite sehr enttäuscht. Die Medienintegration (Flash Lite 2.x) ist meiner Meinung nach noch nicht wirklich zu gebrauchen, denn man hat im Durchschnitt 2-4 MB Arbeitsspeicher auf einem Device zur Verfügung. Ca. 400 kB werden schon vom Flash Lite Player in Beschlag genommen. So bleiben nur noch ca. 1.6 MB für die Applikation und den externen Mediendaten. Wenn man sich jetzt mal überlegt wie gross eine normale Musik MP3-Datei ist und dass diese Datei zum Abspielen erstmal komplett in den Arbeitsspeicher geladen werden muss, wird einem ziemlich schnell klar, dass an dieser Stelle sehr schnell Speicher Error Meldungen des mobilen Devices auftauchen können. Für dieses und andere kleine, aber ärgerlichen Problemchen mit Flash Lite gibt es natürlich auch Workarounds, die aber alle meiner Meinung nach <strong>Pain in the ass</strong> sind.</p>
<p>Auch die weiteren (Backend)Funktionalitäten, wie z.B. ein direkter Zugriff auf das Filesystem, die interne Kamera-, <a class="checkLink" href="http://de.wikipedia.org/wiki/Global_Positioning_System" target="_blank">GPS</a>- und <a class="checkLink" href="http://de.wikipedia.org/wiki/Bluetooth" target="_blank">Bluetooth-Schnittstelle</a> bleiben dem Flash Lite Developer verwährt. Genau in diesem Bereich können die Technologien wie <a class="checkLink" href="http://de.wikipedia.org/wiki/JavaME" target="_blank">JavaME</a>, <a class="checkLink" href="http://de.wikipedia.org/wiki/Python_(Programmiersprache)" target="_blank">Python</a> usw. voll ihre Stärken in der Mobile Application Entwicklung ausspielen. Jedoch existieren auch mittlerweile schon einige Flasherweiterungen (<a class="checkLink" href="http://www.janus-flash.com/" target="_blank">Janus</a>, <a class="checkLink" href="http://www.kunerilite.net/" target="_blank">KuneriLite</a>), die diese Kluft mit dem Nachteil einer langsameren Datenverarbeitung schliessen wollen.</p>
<p>Deshalb komme ich aus den oben genannten Gründen zur gleichen Meinung, wie <a class="checkLink" href="http://www.richardleggett.co.uk/blog/index.php/2007/10/22/does_flash_lite_have_a_future" target="_blank">Richard Leggett</a>, dass Flash Lite alleine(!) ein nettes (<a class="checkLink" href="http://de.wikipedia.org/wiki/Widget" target="_blank">Widget</a>)Tool für mobile Endgeräte ist, aber mehr leider nicht. Für die Entwicklung einer Killer-Applikation der nächsten Generation (z.B. <a class="checkLink" href="http://de.wikipedia.org/wiki/Standortbezogene_Dienste" target="_blank">location-based Services</a> mittels <a class="checkLink" href="http://de.wikipedia.org/wiki/RFID" target="_blank">RFID</a>, <a class="checkLink" href="http://de.wikipedia.org/wiki/Barcodes#2-D-Strichcode" target="_blank">BarCodes</a> oder <a class="checkLink" href="http://de.wikipedia.org/wiki/Global_Positioning_System" target="_blank">GPS</a>) ist man leider gezwungen auf andere Technologien zurückzugreifen.</p>
<p>Damit ist Flash Lite nicht tot, denn Totgesagte leben bekanntlich länger. Hoffnung in dieser Richtung gibt mir das <a class="checkLink" href="http://www.adobe.com/openscreenproject/" target="_blank">OpenScreen Project</a> von Adobe. Denn so wie es aussieht, exisitert dieses Projekt um die hier erwähnten Schwächen der Flash Technologien auf anderen Hardware Plattformen (Handys, mobile Multimedia Player) zu lösen. Hoffen wir auf einen neuen grossen Sprung seitens Flash <a class="checkLink" href="http://www.onflex.org/ted/2008/01/what-is-flex.php" target="_blank"> <img src='http://blog.derhess.de/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </a></p>
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<li><a href='http://blog.derhess.de/2008/04/01/flash-lite-links-und-ressourcen/' rel='bookmark' title='Permanent Link: Flash Lite: Links und Ressourcen'>Flash Lite: Links und Ressourcen</a></li>
<li><a href='http://blog.derhess.de/2008/12/14/mein-tagliches-blogging-brot/' rel='bookmark' title='Permanent Link: Mein tägliches Blogging Brot'>Mein tägliches Blogging Brot</a></li>
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		<title>Tutorial: Getting Started mit Janus Flash</title>
		<link>http://blog.derhess.de/2008/06/04/tutorial-getting-started-mit-janus-flash/</link>
		<comments>http://blog.derhess.de/2008/06/04/tutorial-getting-started-mit-janus-flash/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 16:38:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Programming]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[flash lite]]></category>
		<category><![CDATA[tools]]></category>
		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://blog.derhess.de/?p=347</guid>
		<description><![CDATA[Im vorherigen Blogeintrag habe ich ein kleines Review zur Janus Flash Extension geschrieben. Nun erläutere ich kurz die GUI, wie das Zusammenspiel mit Flash Lite und Janus unter Windows Mobile 5 funktioniert. Nach dem Lesen dieses Tutorials, sollte man in der Lage sein Mobile Application mit Janus zu entwickeln und mit Hilfe einer CAB Installationsdatei [...]


Related posts:<ol><li><a href='http://blog.derhess.de/2008/05/28/mobile-flash-mit-janus-unter-windows-mobile/' rel='bookmark' title='Permanent Link: Mobile Flash mit Janus unter WinCE'>Mobile Flash mit Janus unter WinCE</a></li>
<li><a href='http://blog.derhess.de/2008/04/01/flash-lite-links-und-ressourcen/' rel='bookmark' title='Permanent Link: Flash Lite: Links und Ressourcen'>Flash Lite: Links und Ressourcen</a></li>
<li><a href='http://blog.derhess.de/2008/02/27/literatur-mobile-application-development/' rel='bookmark' title='Permanent Link: Literatur: Mobile Application Development'>Literatur: Mobile Application Development</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-348" title="janusbsp" src="http://blog.derhess.de/wp-content/uploads/2009/04/janusbsp.jpg" alt="janusbsp" width="128" height="96" /> <img class="alignnone size-full wp-image-349" title="januskomp" src="http://blog.derhess.de/wp-content/uploads/2009/04/januskomp.jpg" alt="januskomp" width="128" height="96" /> <img class="alignnone size-full wp-image-350" title="janusapp" src="http://blog.derhess.de/wp-content/uploads/2009/04/janusapp.jpg" alt="janusapp" width="128" height="96" /></p>
<p>Im vorherigen Blogeintrag habe ich ein kleines Review zur Janus Flash Extension geschrieben. Nun erläutere ich kurz die GUI, wie das Zusammenspiel mit Flash Lite und Janus unter Windows Mobile 5 funktioniert. Nach dem Lesen dieses Tutorials, sollte man in der Lage sein Mobile Application mit Janus zu entwickeln und mit Hilfe einer CAB Installationsdatei zu vertreiben.</p>
<p>Um überhaupt loslegen zu können, müssen auf eurem Rechner die Janus Extension (<a class="checkLink" href="http://www.janus-flash.com/products.html" target="_blank">Trialversion</a>), Janus Flash PlugIns installiert sein, sowie das <a class="checkLink" href="http://www.microsoft.com/downloads/details.aspx?FamilyID=9655156b-356b-4a2c-857c-e62f50ae9a55&amp;displaylang=de" target="_blank">.net Compact Framework</a> auf dem Windows Mobile Device. Ist die benötigte Software installiert legen wir sofort los. Dafür habe ich eine kleine ganz einfach gehaltene Flash Lite Anwendung geschrieben, die das Applikationsverzeichnis und die Meta Daten der Applikation ausliest. Durch diese einfachen Codebeispiele wird sehr schnell klar, wie sich die Janus API mit ihren Event Listener verwenden lässt. Weitere Funktionen der Janus API könnt ihr in der <a class="checkLink" href="http://www.janus-flash.com/help/janus_pocket_pc_edition.html" target="_blank">Dokumentation</a> oder im <a class="checkLink" href="http://www.janus-flash.com/forum/index.php?topic=344.0" target="_blank">Codeschnippsel Thread</a> im Janus Forum nachschlagen.</p>
<p><strong>Mobile Application Development mit Janus nach der Installation:</strong></p>
<p><strong>1.Schritt: die Janus Komponente</strong><br />
<a title="Janus Komponente in Flash" rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2009/04/00_januskomponente.jpg"><br />
<img class="aligncenter size-thumbnail wp-image-351" title="janus komponente" src="http://blog.derhess.de/wp-content/uploads/2009/04/00_januskomponente-150x150.jpg" alt="00_januskomponente" width="150" height="150" /></a><br />
Um überhaupt auf die Janus ActionScript Klassen zugreifen zu können, müsst ihr die Janus PPC Komponente (Vorsicht, das ihr nicht ausversehen eine andere Janus Komponente erwischt) von dem Komponenten Fenster auf die Flash Bühne ziehen. Durch diesen Vorgang wird die Komponente der Bibliothek hinzugefügt und ihr k/ouml;nnt auf die Janus API zugreifen. Meine Beispielanwendung ist mit einer einfach GUI ausgestattet, die nach dem erfolgreichen Einlesen des Applikationsverzeichnises aufgebaut wird und anschliessend die Textfelder mit den Metadaten der Applikation füllt. Ich möchte hier nicht weiter auf den Code eingehen, da ich diesen ausführlich in der FLA Datei dokumentiert habe.</p>
<p><strong>2. Schritt: SWF Kompilierung</strong><br />
Die Flash Lite Anwendung einmal mit <strong> &lt;STRG&gt;</strong> und &lt;ENTER&gt; kompilieren, so dass eine SWF Datei generiert wird. Wenn jetzt keine Compiler Fehlermeldung bei euch erscheint und das Display im <a class="checkLink" href="http://www.adobe.com/de/products/creativesuite/devicecentral/" target="_blank">Device Central</a> weiss bleibt ist der Kompilierungsvorgang erfolgreich verlaufen. Leider kann der Emulator im Device Central nicht die Funktionalität von Janus emulieren, so dass ihr auf euren PC leider nicht das richtige Ergebnis begutachten könnt. Das funktioniert nur am Ende auf dem Device. Ist leider nicht so schön fürs Debugging...</p>
<p><strong>3. Schritt: die Projekteinstellungen</strong></p>
<p><a title="Main Screen Janus Tool" rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2008/06//01_mainscreen.jpg"><img class="aligncenter size-thumbnail wp-image-354" title="Main Screen Janus Tool" src="http://blog.derhess.de/wp-content/uploads/2008/06/01_mainscreen-150x150.jpg" alt="Main Screen Janus Tool" width="150" height="150" /></a></p>
<p>Ist die SWF erfolgreich erzeugt, geht es nun weiter zur Janus GUI. Doppelklicken auf das Janus Icon und ein Fenster öffnet sich. Ganz oben könnt ihr eine Menüleiste mit den Punkten <strong>Plattform, Project File, Tools</strong> usw. sehen. Für uns sind in diesem Tutorial nur die ersten zwei Menüpunkte am wichtigsten. Um eine Windows Mobile Anwendung ersellen zu können, müsst ihr auf den <strong>-&gt;Plattform&lt;-</strong> Menüpunkt klicken und die Plattform <strong>-&gt;Pocket PC&lt;-</strong> auswählen. Danach sollten sich die Tabs in der Janus GUI, der jeweiligen ausgewählten Plattform anpassen. Danach speichern wir erstmal unser Projekt ab, indem wir auf dem Menüpunkt <strong>-&gt;Project File&lt;-</strong> klicken und den Befehl <strong>-&gt;Save as&lt;-</strong> auswählen. Jetzt kann es mit den wirklich interessanten Part weitergehen...</p>
<p><strong>4. Schritt: Der Application Tab</strong><br />
<a title="Main Screen Janus Tool" rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2008/06//01_mainscreen.jpg"><img class="aligncenter size-thumbnail wp-image-354" title="Main Screen Janus Tool" src="http://blog.derhess.de/wp-content/uploads/2008/06/01_mainscreen-150x150.jpg" alt="Main Screen Janus Tool" width="150" height="150" /></a><br />
Im Application Tab könnt ihr eure Anwendung mit Metadaten versehen (die in unserer Beispielanwendung ausgegeben werden) und grundlegende Einstellung an eurem Projekt vornehmen. So muss zum Beispiel der <a class="checkLink" href="http://de.wikipedia.org/wiki/Port_%28Protokoll%29" target="_blank">Port</a> für den XML-Socket ausgewählt werden, welcher in der Regel <strong>-&gt;Port 1400&lt;-</strong> ist. Wenn ihr euer eigenes Programmicon auf dem Device haben möchtet (was ich euch empfehle), könnt ihr hier eine Icon (<a class="checkLink" href="http://de.wikipedia.org/wiki/ICO_%28Dateiformat%29" target="_blank">Dateiformat .ico</a>) einbinden. Ich habe in meinen Beispiel ein Icon mit der Auflösungen 48x48 Px verwendet, aber es geht auch mit einer kleineren Auflösung. Zum Schluss muss im Application Tab noch die URL des erzeugten SWFs gesetzt werden. Dafür einfach auf das Ordner Icon rechts neben dem Textfeld klicken und die von der Flash IDE erzeugte SWF Datei auswählen.</p>
<p><strong>5. Schritt: Libraries Tab</strong><br />
<a title="Janus Library Screen" rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2008/06/02_libscreen.jpg"><img src="http://blog.derhess.de/wp-content/uploads/2008/06/02_libscreen-150x150.jpg" alt="Janus Library Screen" title="Janus Library Screen" width="150" height="150" class="aligncenter size-thumbnail wp-image-363" /></a><br />
Wir überspringen direkt den Main Form Tab, weil die dortigen Einstellungen nur für den Pocket PC und den Flash Player 7 interessant sind . Angekommem im Libraries Tab, könnt ihr dort zusätzlich benötigte Bibliotheken einbinden. Das ist nur der Fall, wenn ihr auf Funktionalitäten wie z.B. GPS, SQL Datenbank usw. zugreift. Bei uns bleibt das Feld leer, da wir in unseren Beispiel auf solche Funktionen nicht zurück greifen werden.</p>
<p><strong>6. Schritt: Compile Tab</strong><br />
<a title="Janus Compiler Screen" rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2008/06/03_compilerscreen.jpg"><br />
<img src="http://blog.derhess.de/wp-content/uploads/2008/06/03_compilerscreen-150x150.jpg" alt="Janus Compiler Screen" title="Janus Compiler Screen" width="150" height="150" class="aligncenter size-thumbnail wp-image-364" /></a><br />
Nun kommen wir zu einen sehr interessanten Tab, dem Compile Tab. Hier könnt ihr den Ort angeben, wo die ausführbare exe Datei für den Device gespeichert werden soll. Hier rate ich euch dringends einen seperaten Exportordner zu erstellen in dem dann die exe Datei und die neu generierte(!) SWF Datei abgelegt werden kann. Ist der Ordner angelegt, könnt ihr ohne weiteres auf den Button <strong>-&gt;Compile&lt;-</strong> drücken und voila Janus erzeugt euch eine Exe + SWF und eine DLL Datei in dem Export Ordner.</p>
<p><strong>7. Schritt: Cab File - Installationsdatei Tab</strong><br />
<a title="CAB Export Screen" rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2008/06/04_cabscreen.jpg"><br />
<img src="http://blog.derhess.de/wp-content/uploads/2008/06/04_cabscreen-150x150.jpg" alt="CAB Export Screen" title="CAB Export Screen" width="150" height="150" class="aligncenter size-thumbnail wp-image-365" /></a><br />
Im letzten Schritt erstellen wir eine <a class="checkLink" href="http://de.wikipedia.org/wiki/CAB_%28Dateiformat%29" target="_blank">CAB Installationsdatei</a>, die schlussendlich an den Endnutzer verteilt werden kann. Im CAB File Tab angekommen, könnt ihr in den Textfelder <strong>-&gt;Installation Path&lt;-</strong> und <strong>-&gt;Shortcut Directory&lt;-</strong> den Installationsort der Applikation bestimmen. Für welche Ordner die kryptischen Kürzel stehen, schlagt ihr am besten in der <a class="checkLink" href="http://www.janus-flash.com/help/cab_tab.html" target="_blank">Janus Doku</a> nach, allerdings solltet ihr auf jeden Fall im Textfeld <strong>-&gt;Installations Path&lt;-</strong> den JanusProject Text in euren gewünschten Ordnernamen umbenennen (bei uns: JanusBeispiel).<br />
Ist der Installationsort definiert, fügen wir unserer Beispielanwendung noch die zusätzlich benötigten externen Dateien hinzu, indem wir auf das Ordner Icon klicken. Diese Dateien werden dann mit in die CAB Datei eingebunden und bei der Installations wieder entpackt und im Applikationsverzeichnis abgelegt. Diese Funktionalität ist besonders praktisch wenn man z.B. ein XML ConfigFile f&amp;uumlr seine Applikation verwendet oder/und einen austauschbaren Skin.Sind auch die letzten Dateien hinzugefügt, kann das CAB File mit dem Drücken des <strong>-&gt;Create Cab&lt;-</strong> Buttons erzeugt werden. Ob die Erstellung erfolgreich war, kann man in der <a title="Janus Compiler Screen" rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2008/06/03_compilerscreen.jpg">CabError.txt Datei</a> im Export Ordner nachlesen. Ist die Datei leer, hat alles geklappt.</p>
<p><strong>8. Schritt: Anwendung testen</strong><br />
<a  rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2008/06/shortcut.jpg"><br />
<img src="http://blog.derhess.de/wp-content/uploads/2008/06/shortcut-150x150.jpg" alt="shortcut" title="shortcut" width="150" height="150" class="alignleft size-thumbnail wp-image-366" /></a></p>
<p><a  rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2008/06/mobile_app.jpg"><br />
<img src="http://blog.derhess.de/wp-content/uploads/2008/06/mobile_app-150x150.jpg" alt="mobile_app" title="mobile_app" width="150" height="150" class="alignright size-thumbnail wp-image-367" /></a><br />
So jetzt ist endlich alles fertig und man kann die fertige CAB Datei auf das Handy kopieren. Ist die Datei auf dem Handy angekommmen führt man diese aus. Der standardmässige Windows Mobile Installationsvorgang wird ausgeführt. Nach dem installieren ist direkt unser <a  rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2008/06/shortcut.jpg">Shortcut Icon auf dem Start Menü Screen</a> des Devices zu sehen. Über diese Verknüpfung können wir unsere Anwendung immer wieder ausführen und testen. Unsere Anwendung sollte nach dem Starten die Meta Daten, sowie ein Hintergrundbild anzeigen. Wenn der linke Softkey gedrückt wird, wird der <a  rel="lightbox[janus]" href="http://blog.derhess.de/wp-content/uploads/2008/06/mobile_app.jpg">dynamische Text aus dem XML-File im Display angezeigt</a> und mit dem rechten Softkey könnt ihr die Applikation wieder schliessen.<br />
Damit ih bei jeder neuen Version nicht immer wieder das Programm löschen und neu installieren müsst, reicht es aus die exe und die swf Datei neu in der Janus GUI zu kompilieren und dann im Applikationsverzeichnis eures Devices die alten Dateien zu überschreiben. Das funktionierte bei mir bisher problemlos...</p>
<p>Ich hoffe das kleine Tutorial erleichtert euch den Einstieg in die Entwicklung einer Mobile Application mit Flash Lite und Janus. Die Beispielanwendung könnt ihr euch selbstverständlich runterladen und erweitern.</p>
<p><a href='http://blog.derhess.de/wp-content/uploads/2008/06/janusflash1.zip'>Download Flash Lite Janus Beispielanwendung</a></p>
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<p>Related posts:<ol><li><a href='http://blog.derhess.de/2008/05/28/mobile-flash-mit-janus-unter-windows-mobile/' rel='bookmark' title='Permanent Link: Mobile Flash mit Janus unter WinCE'>Mobile Flash mit Janus unter WinCE</a></li>
<li><a href='http://blog.derhess.de/2008/04/01/flash-lite-links-und-ressourcen/' rel='bookmark' title='Permanent Link: Flash Lite: Links und Ressourcen'>Flash Lite: Links und Ressourcen</a></li>
<li><a href='http://blog.derhess.de/2008/02/27/literatur-mobile-application-development/' rel='bookmark' title='Permanent Link: Literatur: Mobile Application Development'>Literatur: Mobile Application Development</a></li>
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