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Book review: The Social Life of Small Urban Spaces

March 29th, 2013 2 comments

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In relation of my masterthesis and my interests in location-based mobile apps I read the book "The Social Life of Small Urban Spaces" by William H. Whyte. The book is quite old and the first edition was published around 1980. My research focus was in particular in exploring how people behave in urban environments WITHOUT mobile communication technology. I am digital native, so I have no real idea how the world was before mobiles, walkmans and Game Boys. The book delivers a really good insight how people meet and behave in small urban places (plazas and small parks). Furthermore, it describes the vital elements of these plazas. How they correlate to each other  and how to design them. The target groups of this book are more or less architects, city planners and landscape architects. But even for urban activists and street artists the book has some value. The elements of small urban spaces haven't changed much since 1980. Almost each element has his own chapter:
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Nature – Documents of Contemporary Art (Plants interfaces)

February 20th, 2013 No comments


During my research on Human Plant Interfaces I stumbled on the book "Nature" published by MIT Press and the Whitechapel Gallery. It is a collection of texts (essays, interviews, etc.) about the Contemporary Art history related to the topic Nature. This book is a nice inspiration source for every artist, scientist, developer who is dealing with nature. In my special case I was mainly interested into plants. You can read a short summary of my readings for my master thesis in Human Plant Interfaces: Read more...

Masterthesis: Human Plant Interfaces

February 15th, 2013 No comments

Masterthesis Starter

Since October I am working on my masterthesis about Human Plant Interfaces. I chose this topic because plants are not well researched in an interface design context. Plants are vital for our life but they are very rare in urban environments. In the context of my thesis I will research plants under the point of view of an interface designer. My objective is to find ways for integrating plants more in our daily life. The results of the research will be shared on my blog. I am happy about every feedback and open minded for discussions. At the university I showed a small presentation of my topic, it will give you an idea what I am planning to do.

*** UPDATE: Download the masterthesis here ***

My most important Twitter Messages #15

February 8th, 2013 No comments

My most important Twitter Messages #14

July 17th, 2012 No comments

My most important Twitter Messages #13

February 21st, 2012 No comments

“TAKE ME PLACES” artwork is aborted

February 7th, 2012 2 comments

Last year at september Me and Andrea Suter started a location-based experiment with the name Take me Places. Our basic idea was:

TAKE ME PLACES is an art project, which plays with the notions of territory and dislocation, orientation and the loss of such. TAKE ME PLACES will travel around the world until July 2012. At the end of its travels the photographs as well as the added artefacts will be exhibited. TAKE ME PLACES plays with public spaces, is participatory, involves a random the public, is dependent upon it.

We decided to place two suitcases in public spaces. Each suitcase were equipped with a photocamera, kind of a map, kind of a container, and instructions.  One suitcase represented an anolog version (Analog camera, paper maps, suitcase box for additional artworks) and a digital version (digital camera, digital map with QR Code, USB Stick as a container for additional digital artworks). People were supposed to take the suitcase with them and add some personal value to it. Read more...

My most important Twitter Messages #12

November 26th, 2011 No comments

My most important Twitter Messages #11

August 31st, 2011 No comments

Mr. Doobs Harmony project ported to Flash AS3

August 9th, 2011 1 comment

Some time ago I ported the great Harmony drawing app by Mr. Doob to Max/Msp. This Max/Msp Version I used for my media installation "Sound drawings". During the development and testing with the musicians I was not so happy with my workflow. Furthermore I felt that the Max/Msp environment causes some certain useless obstacles for me. Especially for the visual part of my work. Now I have time to check how useful Flash can be as a renderer. The first step was to port the drawing functions to ActionScript. Here is the result:

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Categories: Design, Programming Tags: , ,