Book review: Developing Flex 4 Components

February 1st, 2012 No comments

A couple of weeks ago I finished reading  the book "Developing Flex 4 Components" by Mike Jones. The reviews on Amazon.com were very promising and during my Flex 3 developing I always wished such a book. For this reason my expectations were very high.

I wasn't disappointed. The book is a perfect continuation of the Flex 4 beginner book "Flex 4 - Training from the source". Even it repeats some content like Data Binding and basics of developing custom compontents, it was enjoyable to read. Mike Jones has a really nice writing style for explaining the core concepts of the Flex 4 component and skinning architecture very easily. These chapters are really one of the best availabe informations to  these kind of topics. Completely new for me was the chapter about "working with Metadata". I learnt some deep concepts behind the Meta-tag usage of the Flex Framework. The same is valid for the "Distribution" part of the book. The development worklflow with Flash Library Project, Component Integraton in Flash Builder 4, and the Documentation part are very helpful for my future projects.

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Categories: Programming Tags: , ,

Book review: Adobe Flex – Training from the source

December 16th, 2011 1 comment

A couple of weeks ago I read the book Flex 4 - Training from the source. It is the officially introduction book for Flex 4 from Adobe.  I was very curious about the book, because I started learning Flex 3 with no good start. For Flex 4 I wanted to learn it how I like to learn new things.

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Categories: english, Programming Tags: , ,

My most important Twitter Messages #12

November 26th, 2011 No comments

Twitter von der hess
A small summary of my Twitter messages from August - November 2011:

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My most important Twitter Messages #11

August 31st, 2011 No comments

Twitter von der hess
A small summary of my Twitter messages from June - August 2011:

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Flash talks to Max MSP via OSC

August 16th, 2011 No comments

As I already mentioned  in an earlier blog post, for reimplementing my "Sound drawing" project to Flash I had to create a communication layer between Max/Msp and Flash. In this blog post I will report about my results and some technical information. If you want to jump directly to the technical part, please skip the part "Why am I doing this". Read more...

Mr. Doobs Harmony project ported to Flash AS3

August 9th, 2011 1 comment

Some time ago I ported the great Harmony drawing app by Mr. Doob to Max/Msp. This Max/Msp Version I used for my media installation "Sound drawings". During the development and testing with the musicians I was not so happy with my workflow. Furthermore I felt that the Max/Msp environment causes some certain useless obstacles for me. Especially for the visual part of my work. Now I have time to check how useful Flash can be as a renderer. The first step was to port the drawing functions to ActionScript. Here is the result:

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Categories: Design, Programming Tags: , ,

Arduino Prototype: The “plate” Gaming Device

August 2nd, 2011 No comments

For two or three years I wanted to work seriously with Arduino. During this time I have done the same basic LED exercises again and again. Just for keeping alive my basic knowledge. Finally and luckily, I had to visit the Advanced Microcontroller lecture by Laurent Mignonneau. Laurent is the definition of a Geek himself. Not much talking, just doing, and a fucking huge amount of knowledge in electronics and programming. The assignment for his lecture was to create SOMETHING with a low resolution screen. Really advanced examples of a low resolution screen are the androp project (Making of | strobo animation) or Laurent's solar display (concept).

Plate Game Device Front

Device Front

device form

Device shot

Plate Game Device opened
Device opened

 

 

 

 

 

 

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Processing meets Box2D and blob detection

June 27th, 2011 3 comments


For the Programming II Workshop at our Interface Culture department I decided to do an small experiment with Box 2D. For a long time I wanted to play around with Box 2D. Especially merging real world objects with virtual object fascinates me very much. I don't like so much the common Augmented Reality stuff. However, some stuff is really cool and inspires me. Here are some projects I got my inspiration from: EdgeBomber, Laser Sound test, Phun, Crayon Physics, 2d Sketches becomes 3d Reality, ILoveSketch, MotionBeam, Tangible Fire Controlls.

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My most important Twitter Messages #10

June 9th, 2011 No comments

Twitter von der hess
A small summary of my Twitter messages from March - June 2011:

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Moodumbrella – a self em-powered device for well-being

May 5th, 2011 3 comments

During the lectures Fashionable Technology I and II from Sabine Seymour, Andrea Suter and me improved the common usage of an umbrella. In the end we developed a concept of a self em-powered device for people’s well being. Our umbrella using the approaches of light therapy and autonomous power resources.

moodumbrella prototype

moodumbrella

moodumbrella detail

moodumbrella detail

moodumbrella in use

moodumbrella in use

 

 

 

 

 

 

 

We created a prototype for interviews and user testings and we made a survey in Linz during a rainy day. The Austrain people were very sceptical and did not want to be asked about their happiness on rainy days. However, we were able to get some very useful feedback. The video below will show you examples of the feedback mentioned.

In the end we wrote paper about the details of light therapy and discussing mobile energy resources for smart devices.

Download the moodumbrella paper